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Diffstat (limited to 'src/agg/agg_color_rgba.h')
-rw-r--r-- | src/agg/agg_color_rgba.h | 1353 |
1 files changed, 1353 insertions, 0 deletions
diff --git a/src/agg/agg_color_rgba.h b/src/agg/agg_color_rgba.h new file mode 100644 index 000000000..ff33a1179 --- /dev/null +++ b/src/agg/agg_color_rgba.h @@ -0,0 +1,1353 @@ +//---------------------------------------------------------------------------- +// Anti-Grain Geometry - Version 2.4 +// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) +// +// Permission to copy, use, modify, sell and distribute this software +// is granted provided this copyright notice appears in all copies. +// This software is provided "as is" without express or implied +// warranty, and with no claim as to its suitability for any purpose. +// +//---------------------------------------------------------------------------- +// +// Adaptation for high precision colors has been sponsored by +// Liberty Technology Systems, Inc., visit http://lib-sys.com +// +// Liberty Technology Systems, Inc. is the provider of +// PostScript and PDF technology for software developers. +// +//---------------------------------------------------------------------------- +// Contact: mcseem@antigrain.com +// mcseemagg@yahoo.com +// http://www.antigrain.com +//---------------------------------------------------------------------------- + +#ifndef AGG_COLOR_RGBA_INCLUDED +#define AGG_COLOR_RGBA_INCLUDED + +#include <math.h> +#include "agg_basics.h" +#include "agg_gamma_lut.h" + +namespace agg +{ + // Supported component orders for RGB and RGBA pixel formats + //======================================================================= + struct order_rgb { enum rgb_e { R=0, G=1, B=2, N=3 }; }; + struct order_bgr { enum bgr_e { B=0, G=1, R=2, N=3 }; }; + struct order_rgba { enum rgba_e { R=0, G=1, B=2, A=3, N=4 }; }; + struct order_argb { enum argb_e { A=0, R=1, G=2, B=3, N=4 }; }; + struct order_abgr { enum abgr_e { A=0, B=1, G=2, R=3, N=4 }; }; + struct order_bgra { enum bgra_e { B=0, G=1, R=2, A=3, N=4 }; }; + + // Colorspace tag types. + struct linear {}; + struct sRGB {}; + + //====================================================================rgba + struct rgba + { + typedef double value_type; + + double r; + double g; + double b; + double a; + + //-------------------------------------------------------------------- + rgba() {} + + //-------------------------------------------------------------------- + rgba(double r_, double g_, double b_, double a_=1.0) : + r(r_), g(g_), b(b_), a(a_) {} + + //-------------------------------------------------------------------- + rgba(const rgba& c, double a_) : r(c.r), g(c.g), b(c.b), a(a_) {} + + //-------------------------------------------------------------------- + rgba& clear() + { + r = g = b = a = 0; + return *this; + } + + //-------------------------------------------------------------------- + rgba& transparent() + { + a = 0; + return *this; + } + + //-------------------------------------------------------------------- + rgba& opacity(double a_) + { + if (a_ < 0) a = 0; + else if (a_ > 1) a = 1; + else a = a_; + return *this; + } + + //-------------------------------------------------------------------- + double opacity() const + { + return a; + } + + //-------------------------------------------------------------------- + rgba& premultiply() + { + r *= a; + g *= a; + b *= a; + return *this; + } + + //-------------------------------------------------------------------- + rgba& premultiply(double a_) + { + if (a <= 0 || a_ <= 0) + { + r = g = b = a = 0; + } + else + { + a_ /= a; + r *= a_; + g *= a_; + b *= a_; + a = a_; + } + return *this; + } + + //-------------------------------------------------------------------- + rgba& demultiply() + { + if (a == 0) + { + r = g = b = 0; + } + else + { + double a_ = 1.0 / a; + r *= a_; + g *= a_; + b *= a_; + } + return *this; + } + + + //-------------------------------------------------------------------- + rgba gradient(rgba c, double k) const + { + rgba ret; + ret.r = r + (c.r - r) * k; + ret.g = g + (c.g - g) * k; + ret.b = b + (c.b - b) * k; + ret.a = a + (c.a - a) * k; + return ret; + } + + rgba& operator+=(const rgba& c) + { + r += c.r; + g += c.g; + b += c.b; + a += c.a; + return *this; + } + + rgba& operator*=(double k) + { + r *= k; + g *= k; + b *= k; + a *= k; + return *this; + } + + //-------------------------------------------------------------------- + static rgba no_color() { return rgba(0,0,0,0); } + + //-------------------------------------------------------------------- + static rgba from_wavelength(double wl, double gamma = 1.0); + + //-------------------------------------------------------------------- + explicit rgba(double wavelen, double gamma=1.0) + { + *this = from_wavelength(wavelen, gamma); + } + + }; + + inline rgba operator+(const rgba& a, const rgba& b) + { + return rgba(a) += b; + } + + inline rgba operator*(const rgba& a, double b) + { + return rgba(a) *= b; + } + + //------------------------------------------------------------------------ + inline rgba rgba::from_wavelength(double wl, double gamma) + { + rgba t(0.0, 0.0, 0.0); + + if (wl >= 380.0 && wl <= 440.0) + { + t.r = -1.0 * (wl - 440.0) / (440.0 - 380.0); + t.b = 1.0; + } + else if (wl >= 440.0 && wl <= 490.0) + { + t.g = (wl - 440.0) / (490.0 - 440.0); + t.b = 1.0; + } + else if (wl >= 490.0 && wl <= 510.0) + { + t.g = 1.0; + t.b = -1.0 * (wl - 510.0) / (510.0 - 490.0); + } + else if (wl >= 510.0 && wl <= 580.0) + { + t.r = (wl - 510.0) / (580.0 - 510.0); + t.g = 1.0; + } + else if (wl >= 580.0 && wl <= 645.0) + { + t.r = 1.0; + t.g = -1.0 * (wl - 645.0) / (645.0 - 580.0); + } + else if (wl >= 645.0 && wl <= 780.0) + { + t.r = 1.0; + } + + double s = 1.0; + if (wl > 700.0) s = 0.3 + 0.7 * (780.0 - wl) / (780.0 - 700.0); + else if (wl < 420.0) s = 0.3 + 0.7 * (wl - 380.0) / (420.0 - 380.0); + + t.r = pow(t.r * s, gamma); + t.g = pow(t.g * s, gamma); + t.b = pow(t.b * s, gamma); + return t; + } + + inline rgba rgba_pre(double r, double g, double b, double a) + { + return rgba(r, g, b, a).premultiply(); + } + + + //===================================================================rgba8 + template<class Colorspace> + struct rgba8T + { + typedef int8u value_type; + typedef int32u calc_type; + typedef int32 long_type; + enum base_scale_e + { + base_shift = 8, + base_scale = 1 << base_shift, + base_mask = base_scale - 1, + base_MSB = 1 << (base_shift - 1) + }; + typedef rgba8T self_type; + + + value_type r; + value_type g; + value_type b; + value_type a; + + static void convert(rgba8T<linear>& dst, const rgba8T<sRGB>& src) + { + dst.r = sRGB_conv<value_type>::rgb_from_sRGB(src.r); + dst.g = sRGB_conv<value_type>::rgb_from_sRGB(src.g); + dst.b = sRGB_conv<value_type>::rgb_from_sRGB(src.b); + dst.a = src.a; + } + + static void convert(rgba8T<sRGB>& dst, const rgba8T<linear>& src) + { + dst.r = sRGB_conv<value_type>::rgb_to_sRGB(src.r); + dst.g = sRGB_conv<value_type>::rgb_to_sRGB(src.g); + dst.b = sRGB_conv<value_type>::rgb_to_sRGB(src.b); + dst.a = src.a; + } + + static void convert(rgba8T<linear>& dst, const rgba& src) + { + dst.r = value_type(uround(src.r * base_mask)); + dst.g = value_type(uround(src.g * base_mask)); + dst.b = value_type(uround(src.b * base_mask)); + dst.a = value_type(uround(src.a * base_mask)); + } + + static void convert(rgba8T<sRGB>& dst, const rgba& src) + { + // Use the "float" table. + dst.r = sRGB_conv<float>::rgb_to_sRGB(float(src.r)); + dst.g = sRGB_conv<float>::rgb_to_sRGB(float(src.g)); + dst.b = sRGB_conv<float>::rgb_to_sRGB(float(src.b)); + dst.a = sRGB_conv<float>::alpha_to_sRGB(float(src.a)); + } + + static void convert(rgba& dst, const rgba8T<linear>& src) + { + dst.r = src.r / 255.0; + dst.g = src.g / 255.0; + dst.b = src.b / 255.0; + dst.a = src.a / 255.0; + } + + static void convert(rgba& dst, const rgba8T<sRGB>& src) + { + // Use the "float" table. + dst.r = sRGB_conv<float>::rgb_from_sRGB(src.r); + dst.g = sRGB_conv<float>::rgb_from_sRGB(src.g); + dst.b = sRGB_conv<float>::rgb_from_sRGB(src.b); + dst.a = sRGB_conv<float>::alpha_from_sRGB(src.a); + } + + //-------------------------------------------------------------------- + rgba8T() {} + + //-------------------------------------------------------------------- + rgba8T(unsigned r_, unsigned g_, unsigned b_, unsigned a_ = base_mask) : + r(value_type(r_)), + g(value_type(g_)), + b(value_type(b_)), + a(value_type(a_)) {} + + //-------------------------------------------------------------------- + rgba8T(const rgba& c) + { + convert(*this, c); + } + + //-------------------------------------------------------------------- + rgba8T(const self_type& c, unsigned a_) : + r(c.r), g(c.g), b(c.b), a(value_type(a_)) {} + + //-------------------------------------------------------------------- + template<class T> + rgba8T(const rgba8T<T>& c) + { + convert(*this, c); + } + + //-------------------------------------------------------------------- + operator rgba() const + { + rgba c; + convert(c, *this); + return c; + } + + //-------------------------------------------------------------------- + static AGG_INLINE double to_double(value_type a) + { + return double(a) / base_mask; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type from_double(double a) + { + return value_type(uround(a * base_mask)); + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type empty_value() + { + return 0; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type full_value() + { + return base_mask; + } + + //-------------------------------------------------------------------- + AGG_INLINE bool is_transparent() const + { + return a == 0; + } + + //-------------------------------------------------------------------- + AGG_INLINE bool is_opaque() const + { + return a == base_mask; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type invert(value_type x) + { + return base_mask - x; + } + + //-------------------------------------------------------------------- + // Fixed-point multiply, exact over int8u. + static AGG_INLINE value_type multiply(value_type a, value_type b) + { + calc_type t = a * b + base_MSB; + return value_type(((t >> base_shift) + t) >> base_shift); + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type demultiply(value_type a, value_type b) + { + if (a * b == 0) + { + return 0; + } + else if (a >= b) + { + return base_mask; + } + else return value_type((a * base_mask + (b >> 1)) / b); + } + + //-------------------------------------------------------------------- + template<typename T> + static AGG_INLINE T downscale(T a) + { + return a >> base_shift; + } + + //-------------------------------------------------------------------- + template<typename T> + static AGG_INLINE T downshift(T a, unsigned n) + { + return a >> n; + } + + //-------------------------------------------------------------------- + // Fixed-point multiply, exact over int8u. + // Specifically for multiplying a color component by a cover. + static AGG_INLINE value_type mult_cover(value_type a, cover_type b) + { + return multiply(a, b); + } + + //-------------------------------------------------------------------- + static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) + { + return multiply(b, a); + } + + //-------------------------------------------------------------------- + // Interpolate p to q by a, assuming q is premultiplied by a. + static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) + { + return p + q - multiply(p, a); + } + + //-------------------------------------------------------------------- + // Interpolate p to q by a. + static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) + { + int t = (q - p) * a + base_MSB - (p > q); + return value_type(p + (((t >> base_shift) + t) >> base_shift)); + } + + //-------------------------------------------------------------------- + self_type& clear() + { + r = g = b = a = 0; + return *this; + } + + //-------------------------------------------------------------------- + self_type& transparent() + { + a = 0; + return *this; + } + + //-------------------------------------------------------------------- + self_type& opacity(double a_) + { + if (a_ < 0) a = 0; + else if (a_ > 1) a = 1; + else a = (value_type)uround(a_ * double(base_mask)); + return *this; + } + + //-------------------------------------------------------------------- + double opacity() const + { + return double(a) / double(base_mask); + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& premultiply() + { + if (a != base_mask) + { + if (a == 0) + { + r = g = b = 0; + } + else + { + r = multiply(r, a); + g = multiply(g, a); + b = multiply(b, a); + } + } + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& premultiply(unsigned a_) + { + if (a != base_mask || a_ < base_mask) + { + if (a == 0 || a_ == 0) + { + r = g = b = a = 0; + } + else + { + calc_type r_ = (calc_type(r) * a_) / a; + calc_type g_ = (calc_type(g) * a_) / a; + calc_type b_ = (calc_type(b) * a_) / a; + r = value_type((r_ > a_) ? a_ : r_); + g = value_type((g_ > a_) ? a_ : g_); + b = value_type((b_ > a_) ? a_ : b_); + a = value_type(a_); + } + } + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& demultiply() + { + if (a < base_mask) + { + if (a == 0) + { + r = g = b = 0; + } + else + { + calc_type r_ = (calc_type(r) * base_mask) / a; + calc_type g_ = (calc_type(g) * base_mask) / a; + calc_type b_ = (calc_type(b) * base_mask) / a; + r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_); + g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_); + b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_); + } + } + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type gradient(const self_type& c, double k) const + { + self_type ret; + calc_type ik = uround(k * base_mask); + ret.r = lerp(r, c.r, ik); + ret.g = lerp(g, c.g, ik); + ret.b = lerp(b, c.b, ik); + ret.a = lerp(a, c.a, ik); + return ret; + } + + //-------------------------------------------------------------------- + AGG_INLINE void add(const self_type& c, unsigned cover) + { + calc_type cr, cg, cb, ca; + if (cover == cover_mask) + { + if (c.a == base_mask) + { + *this = c; + return; + } + else + { + cr = r + c.r; + cg = g + c.g; + cb = b + c.b; + ca = a + c.a; + } + } + else + { + cr = r + mult_cover(c.r, cover); + cg = g + mult_cover(c.g, cover); + cb = b + mult_cover(c.b, cover); + ca = a + mult_cover(c.a, cover); + } + r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr); + g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg); + b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb); + a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca); + } + + //-------------------------------------------------------------------- + template<class GammaLUT> + AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma) + { + r = gamma.dir(r); + g = gamma.dir(g); + b = gamma.dir(b); + } + + //-------------------------------------------------------------------- + template<class GammaLUT> + AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma) + { + r = gamma.inv(r); + g = gamma.inv(g); + b = gamma.inv(b); + } + + //-------------------------------------------------------------------- + static self_type no_color() { return self_type(0,0,0,0); } + + //-------------------------------------------------------------------- + static self_type from_wavelength(double wl, double gamma = 1.0) + { + return self_type(rgba::from_wavelength(wl, gamma)); + } + }; + + typedef rgba8T<linear> rgba8; + typedef rgba8T<sRGB> srgba8; + + + //-------------------------------------------------------------rgb8_packed + inline rgba8 rgb8_packed(unsigned v) + { + return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF); + } + + //-------------------------------------------------------------bgr8_packed + inline rgba8 bgr8_packed(unsigned v) + { + return rgba8(v & 0xFF, (v >> 8) & 0xFF, (v >> 16) & 0xFF); + } + + //------------------------------------------------------------argb8_packed + inline rgba8 argb8_packed(unsigned v) + { + return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF, v >> 24); + } + + //---------------------------------------------------------rgba8_gamma_dir + template<class GammaLUT> + rgba8 rgba8_gamma_dir(rgba8 c, const GammaLUT& gamma) + { + return rgba8(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a); + } + + //---------------------------------------------------------rgba8_gamma_inv + template<class GammaLUT> + rgba8 rgba8_gamma_inv(rgba8 c, const GammaLUT& gamma) + { + return rgba8(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a); + } + + + + //==================================================================rgba16 + struct rgba16 + { + typedef int16u value_type; + typedef int32u calc_type; + typedef int64 long_type; + enum base_scale_e + { + base_shift = 16, + base_scale = 1 << base_shift, + base_mask = base_scale - 1, + base_MSB = 1 << (base_shift - 1) + }; + typedef rgba16 self_type; + + value_type r; + value_type g; + value_type b; + value_type a; + + //-------------------------------------------------------------------- + rgba16() {} + + //-------------------------------------------------------------------- + rgba16(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) : + r(value_type(r_)), + g(value_type(g_)), + b(value_type(b_)), + a(value_type(a_)) {} + + //-------------------------------------------------------------------- + rgba16(const self_type& c, unsigned a_) : + r(c.r), g(c.g), b(c.b), a(value_type(a_)) {} + + //-------------------------------------------------------------------- + rgba16(const rgba& c) : + r((value_type)uround(c.r * double(base_mask))), + g((value_type)uround(c.g * double(base_mask))), + b((value_type)uround(c.b * double(base_mask))), + a((value_type)uround(c.a * double(base_mask))) {} + + //-------------------------------------------------------------------- + rgba16(const rgba8& c) : + r(value_type((value_type(c.r) << 8) | c.r)), + g(value_type((value_type(c.g) << 8) | c.g)), + b(value_type((value_type(c.b) << 8) | c.b)), + a(value_type((value_type(c.a) << 8) | c.a)) {} + + //-------------------------------------------------------------------- + rgba16(const srgba8& c) : + r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)), + g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)), + b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)), + a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {} + + //-------------------------------------------------------------------- + operator rgba() const + { + return rgba( + r / 65535.0, + g / 65535.0, + b / 65535.0, + a / 65535.0); + } + + //-------------------------------------------------------------------- + operator rgba8() const + { + return rgba8(r >> 8, g >> 8, b >> 8, a >> 8); + } + + //-------------------------------------------------------------------- + operator srgba8() const + { + // Return (non-premultiplied) sRGB values. + return srgba8( + sRGB_conv<value_type>::rgb_to_sRGB(r), + sRGB_conv<value_type>::rgb_to_sRGB(g), + sRGB_conv<value_type>::rgb_to_sRGB(b), + sRGB_conv<value_type>::alpha_to_sRGB(a)); + } + + //-------------------------------------------------------------------- + static AGG_INLINE double to_double(value_type a) + { + return double(a) / base_mask; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type from_double(double a) + { + return value_type(uround(a * base_mask)); + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type empty_value() + { + return 0; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type full_value() + { + return base_mask; + } + + //-------------------------------------------------------------------- + AGG_INLINE bool is_transparent() const + { + return a == 0; + } + + //-------------------------------------------------------------------- + AGG_INLINE bool is_opaque() const + { + return a == base_mask; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type invert(value_type x) + { + return base_mask - x; + } + + //-------------------------------------------------------------------- + // Fixed-point multiply, exact over int16u. + static AGG_INLINE value_type multiply(value_type a, value_type b) + { + calc_type t = a * b + base_MSB; + return value_type(((t >> base_shift) + t) >> base_shift); + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type demultiply(value_type a, value_type b) + { + if (a * b == 0) + { + return 0; + } + else if (a >= b) + { + return base_mask; + } + else return value_type((a * base_mask + (b >> 1)) / b); + } + + //-------------------------------------------------------------------- + template<typename T> + static AGG_INLINE T downscale(T a) + { + return a >> base_shift; + } + + //-------------------------------------------------------------------- + template<typename T> + static AGG_INLINE T downshift(T a, unsigned n) + { + return a >> n; + } + + //-------------------------------------------------------------------- + // Fixed-point multiply, almost exact over int16u. + // Specifically for multiplying a color component by a cover. + static AGG_INLINE value_type mult_cover(value_type a, cover_type b) + { + return multiply(a, (b << 8) | b); + } + + //-------------------------------------------------------------------- + static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) + { + return multiply((a << 8) | a, b) >> 8; + } + + //-------------------------------------------------------------------- + // Interpolate p to q by a, assuming q is premultiplied by a. + static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) + { + return p + q - multiply(p, a); + } + + //-------------------------------------------------------------------- + // Interpolate p to q by a. + static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) + { + int t = (q - p) * a + base_MSB - (p > q); + return value_type(p + (((t >> base_shift) + t) >> base_shift)); + } + + //-------------------------------------------------------------------- + self_type& clear() + { + r = g = b = a = 0; + return *this; + } + + //-------------------------------------------------------------------- + self_type& transparent() + { + a = 0; + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& opacity(double a_) + { + if (a_ < 0) a = 0; + if (a_ > 1) a = 1; + a = value_type(uround(a_ * double(base_mask))); + return *this; + } + + //-------------------------------------------------------------------- + double opacity() const + { + return double(a) / double(base_mask); + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& premultiply() + { + if (a != base_mask) + { + if (a == 0) + { + r = g = b = 0; + } + else + { + r = multiply(r, a); + g = multiply(g, a); + b = multiply(b, a); + } + } + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& premultiply(unsigned a_) + { + if (a < base_mask || a_ < base_mask) + { + if (a == 0 || a_ == 0) + { + r = g = b = a = 0; + } + else + { + calc_type r_ = (calc_type(r) * a_) / a; + calc_type g_ = (calc_type(g) * a_) / a; + calc_type b_ = (calc_type(b) * a_) / a; + r = value_type((r_ > a_) ? a_ : r_); + g = value_type((g_ > a_) ? a_ : g_); + b = value_type((b_ > a_) ? a_ : b_); + a = value_type(a_); + } + } + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& demultiply() + { + if (a < base_mask) + { + if (a == 0) + { + r = g = b = 0; + } + else + { + calc_type r_ = (calc_type(r) * base_mask) / a; + calc_type g_ = (calc_type(g) * base_mask) / a; + calc_type b_ = (calc_type(b) * base_mask) / a; + r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_); + g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_); + b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_); + } + } + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type gradient(const self_type& c, double k) const + { + self_type ret; + calc_type ik = uround(k * base_mask); + ret.r = lerp(r, c.r, ik); + ret.g = lerp(g, c.g, ik); + ret.b = lerp(b, c.b, ik); + ret.a = lerp(a, c.a, ik); + return ret; + } + + //-------------------------------------------------------------------- + AGG_INLINE void add(const self_type& c, unsigned cover) + { + calc_type cr, cg, cb, ca; + if (cover == cover_mask) + { + if (c.a == base_mask) + { + *this = c; + return; + } + else + { + cr = r + c.r; + cg = g + c.g; + cb = b + c.b; + ca = a + c.a; + } + } + else + { + cr = r + mult_cover(c.r, cover); + cg = g + mult_cover(c.g, cover); + cb = b + mult_cover(c.b, cover); + ca = a + mult_cover(c.a, cover); + } + r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr); + g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg); + b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb); + a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca); + } + + //-------------------------------------------------------------------- + template<class GammaLUT> + AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma) + { + r = gamma.dir(r); + g = gamma.dir(g); + b = gamma.dir(b); + } + + //-------------------------------------------------------------------- + template<class GammaLUT> + AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma) + { + r = gamma.inv(r); + g = gamma.inv(g); + b = gamma.inv(b); + } + + //-------------------------------------------------------------------- + static self_type no_color() { return self_type(0,0,0,0); } + + //-------------------------------------------------------------------- + static self_type from_wavelength(double wl, double gamma = 1.0) + { + return self_type(rgba::from_wavelength(wl, gamma)); + } + }; + + + //------------------------------------------------------rgba16_gamma_dir + template<class GammaLUT> + rgba16 rgba16_gamma_dir(rgba16 c, const GammaLUT& gamma) + { + return rgba16(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a); + } + + //------------------------------------------------------rgba16_gamma_inv + template<class GammaLUT> + rgba16 rgba16_gamma_inv(rgba16 c, const GammaLUT& gamma) + { + return rgba16(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a); + } + + //====================================================================rgba32 + struct rgba32 + { + typedef float value_type; + typedef double calc_type; + typedef double long_type; + typedef rgba32 self_type; + + value_type r; + value_type g; + value_type b; + value_type a; + + //-------------------------------------------------------------------- + rgba32() {} + + //-------------------------------------------------------------------- + rgba32(value_type r_, value_type g_, value_type b_, value_type a_= 1) : + r(r_), g(g_), b(b_), a(a_) {} + + //-------------------------------------------------------------------- + rgba32(const self_type& c, float a_) : + r(c.r), g(c.g), b(c.b), a(a_) {} + + //-------------------------------------------------------------------- + rgba32(const rgba& c) : + r(value_type(c.r)), g(value_type(c.g)), b(value_type(c.b)), a(value_type(c.a)) {} + + //-------------------------------------------------------------------- + rgba32(const rgba8& c) : + r(value_type(c.r / 255.0)), + g(value_type(c.g / 255.0)), + b(value_type(c.b / 255.0)), + a(value_type(c.a / 255.0)) {} + + //-------------------------------------------------------------------- + rgba32(const srgba8& c) : + r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)), + g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)), + b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)), + a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {} + + //-------------------------------------------------------------------- + rgba32(const rgba16& c) : + r(value_type(c.r / 65535.0)), + g(value_type(c.g / 65535.0)), + b(value_type(c.b / 65535.0)), + a(value_type(c.a / 65535.0)) {} + + //-------------------------------------------------------------------- + operator rgba() const + { + return rgba(r, g, b, a); + } + + //-------------------------------------------------------------------- + operator rgba8() const + { + return rgba8( + uround(r * 255.0), + uround(g * 255.0), + uround(b * 255.0), + uround(a * 255.0)); + } + + //-------------------------------------------------------------------- + operator srgba8() const + { + return srgba8( + sRGB_conv<value_type>::rgb_to_sRGB(r), + sRGB_conv<value_type>::rgb_to_sRGB(g), + sRGB_conv<value_type>::rgb_to_sRGB(b), + sRGB_conv<value_type>::alpha_to_sRGB(a)); + } + + //-------------------------------------------------------------------- + operator rgba16() const + { + return rgba8( + uround(r * 65535.0), + uround(g * 65535.0), + uround(b * 65535.0), + uround(a * 65535.0)); + } + + //-------------------------------------------------------------------- + static AGG_INLINE double to_double(value_type a) + { + return a; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type from_double(double a) + { + return value_type(a); + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type empty_value() + { + return 0; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type full_value() + { + return 1; + } + + //-------------------------------------------------------------------- + AGG_INLINE bool is_transparent() const + { + return a <= 0; + } + + //-------------------------------------------------------------------- + AGG_INLINE bool is_opaque() const + { + return a >= 1; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type invert(value_type x) + { + return 1 - x; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type multiply(value_type a, value_type b) + { + return value_type(a * b); + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type demultiply(value_type a, value_type b) + { + return (b == 0) ? 0 : value_type(a / b); + } + + //-------------------------------------------------------------------- + template<typename T> + static AGG_INLINE T downscale(T a) + { + return a; + } + + //-------------------------------------------------------------------- + template<typename T> + static AGG_INLINE T downshift(T a, unsigned n) + { + return n > 0 ? a / (1 << n) : a; + } + + //-------------------------------------------------------------------- + static AGG_INLINE value_type mult_cover(value_type a, cover_type b) + { + return value_type(a * b / cover_mask); + } + + //-------------------------------------------------------------------- + static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) + { + return cover_type(uround(a * b)); + } + + //-------------------------------------------------------------------- + // Interpolate p to q by a, assuming q is premultiplied by a. + static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) + { + return (1 - a) * p + q; // more accurate than "p + q - p * a" + } + + //-------------------------------------------------------------------- + // Interpolate p to q by a. + static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) + { + // The form "p + a * (q - p)" avoids a multiplication, but may produce an + // inaccurate result. For example, "p + (q - p)" may not be exactly equal + // to q. Therefore, stick to the basic expression, which at least produces + // the correct result at either extreme. + return (1 - a) * p + a * q; + } + + //-------------------------------------------------------------------- + self_type& clear() + { + r = g = b = a = 0; + return *this; + } + + //-------------------------------------------------------------------- + self_type& transparent() + { + a = 0; + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& opacity(double a_) + { + if (a_ < 0) a = 0; + else if (a_ > 1) a = 1; + else a = value_type(a_); + return *this; + } + + //-------------------------------------------------------------------- + double opacity() const + { + return a; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& premultiply() + { + if (a < 1) + { + if (a <= 0) + { + r = g = b = 0; + } + else + { + r *= a; + g *= a; + b *= a; + } + } + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type& demultiply() + { + if (a < 1) + { + if (a <= 0) + { + r = g = b = 0; + } + else + { + r /= a; + g /= a; + b /= a; + } + } + return *this; + } + + //-------------------------------------------------------------------- + AGG_INLINE self_type gradient(const self_type& c, double k) const + { + self_type ret; + ret.r = value_type(r + (c.r - r) * k); + ret.g = value_type(g + (c.g - g) * k); + ret.b = value_type(b + (c.b - b) * k); + ret.a = value_type(a + (c.a - a) * k); + return ret; + } + + //-------------------------------------------------------------------- + AGG_INLINE void add(const self_type& c, unsigned cover) + { + if (cover == cover_mask) + { + if (c.is_opaque()) + { + *this = c; + return; + } + else + { + r += c.r; + g += c.g; + b += c.b; + a += c.a; + } + } + else + { + r += mult_cover(c.r, cover); + g += mult_cover(c.g, cover); + b += mult_cover(c.b, cover); + a += mult_cover(c.a, cover); + } + if (a > 1) a = 1; + if (r > a) r = a; + if (g > a) g = a; + if (b > a) b = a; + } + + //-------------------------------------------------------------------- + template<class GammaLUT> + AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma) + { + r = gamma.dir(r); + g = gamma.dir(g); + b = gamma.dir(b); + } + + //-------------------------------------------------------------------- + template<class GammaLUT> + AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma) + { + r = gamma.inv(r); + g = gamma.inv(g); + b = gamma.inv(b); + } + + //-------------------------------------------------------------------- + static self_type no_color() { return self_type(0,0,0,0); } + + //-------------------------------------------------------------------- + static self_type from_wavelength(double wl, double gamma = 1) + { + return self_type(rgba::from_wavelength(wl, gamma)); + } + }; +} + + + +#endif |