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Diffstat (limited to 'src/libslic3r/ExtrusionEntity.hpp')
-rw-r--r-- | src/libslic3r/ExtrusionEntity.hpp | 321 |
1 files changed, 321 insertions, 0 deletions
diff --git a/src/libslic3r/ExtrusionEntity.hpp b/src/libslic3r/ExtrusionEntity.hpp new file mode 100644 index 000000000..cce3020f8 --- /dev/null +++ b/src/libslic3r/ExtrusionEntity.hpp @@ -0,0 +1,321 @@ +#ifndef slic3r_ExtrusionEntity_hpp_ +#define slic3r_ExtrusionEntity_hpp_ + +#include "libslic3r.h" +#include "Polygon.hpp" +#include "Polyline.hpp" + +namespace Slic3r { + +class ExPolygonCollection; +class ExtrusionEntityCollection; +class Extruder; + +/* Each ExtrusionRole value identifies a distinct set of { extruder, speed } */ +enum ExtrusionRole { + erNone, + erPerimeter, + erExternalPerimeter, + erOverhangPerimeter, + erInternalInfill, + erSolidInfill, + erTopSolidInfill, + erBridgeInfill, + erGapFill, + erSkirt, + erSupportMaterial, + erSupportMaterialInterface, + erWipeTower, + erCustom, + // Extrusion role for a collection with multiple extrusion roles. + erMixed, +}; + +inline bool is_perimeter(ExtrusionRole role) +{ + return role == erPerimeter + || role == erExternalPerimeter + || role == erOverhangPerimeter; +} + +inline bool is_infill(ExtrusionRole role) +{ + return role == erBridgeInfill + || role == erInternalInfill + || role == erSolidInfill + || role == erTopSolidInfill; +} + +inline bool is_solid_infill(ExtrusionRole role) +{ + return role == erBridgeInfill + || role == erSolidInfill + || role == erTopSolidInfill; +} + +inline bool is_bridge(ExtrusionRole role) { + return role == erBridgeInfill + || role == erOverhangPerimeter; +} + +/* Special flags describing loop */ +enum ExtrusionLoopRole { + elrDefault, + elrContourInternalPerimeter, + elrSkirt, +}; + +class ExtrusionEntity +{ +public: + virtual ExtrusionRole role() const = 0; + virtual bool is_collection() const { return false; } + virtual bool is_loop() const { return false; } + virtual bool can_reverse() const { return true; } + virtual ExtrusionEntity* clone() const = 0; + virtual ~ExtrusionEntity() {}; + virtual void reverse() = 0; + virtual Point first_point() const = 0; + virtual Point last_point() const = 0; + // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width. + // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. + virtual void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const = 0; + // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing. + // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. + // Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill. + virtual void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const = 0; + Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const + { Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; } + Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const + { Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; } + // Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm. + virtual double min_mm3_per_mm() const = 0; + virtual Polyline as_polyline() const = 0; + virtual void collect_polylines(Polylines &dst) const = 0; + virtual Polylines as_polylines() const { Polylines dst; this->collect_polylines(dst); return dst; } + virtual double length() const = 0; + virtual double total_volume() const = 0; +}; + +typedef std::vector<ExtrusionEntity*> ExtrusionEntitiesPtr; + +class ExtrusionPath : public ExtrusionEntity +{ +public: + Polyline polyline; + // Volumetric velocity. mm^3 of plastic per mm of linear head motion. Used by the G-code generator. + double mm3_per_mm; + // Width of the extrusion, used for visualization purposes. + float width; + // Height of the extrusion, used for visualization purposed. + float height; + // Feedrate of the extrusion, used for visualization purposed. + float feedrate; + // Id of the extruder, used for visualization purposed. + unsigned int extruder_id; + + ExtrusionPath(ExtrusionRole role) : mm3_per_mm(-1), width(-1), height(-1), feedrate(0.0f), extruder_id(0), m_role(role) {}; + ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height), feedrate(0.0f), extruder_id(0), m_role(role) {}; + ExtrusionPath(const ExtrusionPath &rhs) : polyline(rhs.polyline), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), m_role(rhs.m_role) {} + ExtrusionPath(ExtrusionPath &&rhs) : polyline(std::move(rhs.polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), feedrate(rhs.feedrate), extruder_id(rhs.extruder_id), m_role(rhs.m_role) {} +// ExtrusionPath(ExtrusionRole role, const Flow &flow) : m_role(role), mm3_per_mm(flow.mm3_per_mm()), width(flow.width), height(flow.height), feedrate(0.0f), extruder_id(0) {}; + + ExtrusionPath& operator=(const ExtrusionPath &rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate, this->extruder_id = rhs.extruder_id, this->polyline = rhs.polyline; return *this; } + ExtrusionPath& operator=(ExtrusionPath &&rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->feedrate = rhs.feedrate, this->extruder_id = rhs.extruder_id, this->polyline = std::move(rhs.polyline); return *this; } + + ExtrusionPath* clone() const { return new ExtrusionPath (*this); } + void reverse() { this->polyline.reverse(); } + Point first_point() const override { return this->polyline.points.front(); } + Point last_point() const override { return this->polyline.points.back(); } + size_t size() const { return this->polyline.size(); } + bool empty() const { return this->polyline.empty(); } + bool is_closed() const { return ! this->empty() && this->polyline.points.front() == this->polyline.points.back(); } + // Produce a list of extrusion paths into retval by clipping this path by ExPolygonCollection. + // Currently not used. + void intersect_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const; + // Produce a list of extrusion paths into retval by removing parts of this path by ExPolygonCollection. + // Currently not used. + void subtract_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const; + void clip_end(double distance); + void simplify(double tolerance); + double length() const override; + ExtrusionRole role() const override { return m_role; } + // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width. + // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. + void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const; + // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing. + // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. + // Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill. + void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const; + Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const + { Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; } + Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const + { Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; } + // Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm. + double min_mm3_per_mm() const { return this->mm3_per_mm; } + Polyline as_polyline() const { return this->polyline; } + void collect_polylines(Polylines &dst) const override { if (! this->polyline.empty()) dst.emplace_back(this->polyline); } + double total_volume() const override { return mm3_per_mm * unscale<double>(length()); } + +private: + void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const; + + ExtrusionRole m_role; +}; + +typedef std::vector<ExtrusionPath> ExtrusionPaths; + +// Single continuous extrusion path, possibly with varying extrusion thickness, extrusion height or bridging / non bridging. +class ExtrusionMultiPath : public ExtrusionEntity +{ +public: + ExtrusionPaths paths; + + ExtrusionMultiPath() {}; + ExtrusionMultiPath(const ExtrusionMultiPath &rhs) : paths(rhs.paths) {} + ExtrusionMultiPath(ExtrusionMultiPath &&rhs) : paths(std::move(rhs.paths)) {} + ExtrusionMultiPath(const ExtrusionPaths &paths) : paths(paths) {}; + ExtrusionMultiPath(const ExtrusionPath &path) { this->paths.push_back(path); } + + ExtrusionMultiPath& operator=(const ExtrusionMultiPath &rhs) { this->paths = rhs.paths; return *this; } + ExtrusionMultiPath& operator=(ExtrusionMultiPath &&rhs) { this->paths = std::move(rhs.paths); return *this; } + + bool is_loop() const { return false; } + bool can_reverse() const { return true; } + ExtrusionMultiPath* clone() const { return new ExtrusionMultiPath(*this); } + void reverse(); + Point first_point() const override { return this->paths.front().polyline.points.front(); } + Point last_point() const override { return this->paths.back().polyline.points.back(); } + double length() const override; + ExtrusionRole role() const override { return this->paths.empty() ? erNone : this->paths.front().role(); } + // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width. + // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. + void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const; + // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing. + // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. + // Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill. + void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const; + Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const + { Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; } + Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const + { Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; } + // Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm. + double min_mm3_per_mm() const; + Polyline as_polyline() const; + void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); } + double total_volume() const override { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; } +}; + +// Single continuous extrusion loop, possibly with varying extrusion thickness, extrusion height or bridging / non bridging. +class ExtrusionLoop : public ExtrusionEntity +{ +public: + ExtrusionPaths paths; + + ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {}; + ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) {}; + ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) {}; + ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role) + { this->paths.push_back(path); }; + ExtrusionLoop(const ExtrusionPath &&path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role) + { this->paths.emplace_back(std::move(path)); }; + bool is_loop() const { return true; } + bool can_reverse() const { return false; } + ExtrusionLoop* clone() const { return new ExtrusionLoop (*this); } + bool make_clockwise(); + bool make_counter_clockwise(); + void reverse(); + Point first_point() const override { return this->paths.front().polyline.points.front(); } + Point last_point() const override { assert(first_point() == this->paths.back().polyline.points.back()); return first_point(); } + Polygon polygon() const; + double length() const override; + bool split_at_vertex(const Point &point); + void split_at(const Point &point, bool prefer_non_overhang); + void clip_end(double distance, ExtrusionPaths* paths) const; + // Test, whether the point is extruded by a bridging flow. + // This used to be used to avoid placing seams on overhangs, but now the EdgeGrid is used instead. + bool has_overhang_point(const Point &point) const; + ExtrusionRole role() const override { return this->paths.empty() ? erNone : this->paths.front().role(); } + ExtrusionLoopRole loop_role() const { return m_loop_role; } + // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width. + // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. + void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const; + // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing. + // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. + // Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill. + void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const; + Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const + { Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; } + Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const + { Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; } + // Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm. + double min_mm3_per_mm() const; + Polyline as_polyline() const { return this->polygon().split_at_first_point(); } + void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); } + double total_volume() const override { double volume =0.; for (const auto& path : paths) volume += path.total_volume(); return volume; } + +private: + ExtrusionLoopRole m_loop_role; +}; + +inline void extrusion_paths_append(ExtrusionPaths &dst, Polylines &polylines, ExtrusionRole role, double mm3_per_mm, float width, float height) +{ + dst.reserve(dst.size() + polylines.size()); + for (Polyline &polyline : polylines) + if (polyline.is_valid()) { + dst.push_back(ExtrusionPath(role, mm3_per_mm, width, height)); + dst.back().polyline = polyline; + } +} + +inline void extrusion_paths_append(ExtrusionPaths &dst, Polylines &&polylines, ExtrusionRole role, double mm3_per_mm, float width, float height) +{ + dst.reserve(dst.size() + polylines.size()); + for (Polyline &polyline : polylines) + if (polyline.is_valid()) { + dst.push_back(ExtrusionPath(role, mm3_per_mm, width, height)); + dst.back().polyline = std::move(polyline); + } + polylines.clear(); +} + +inline void extrusion_entities_append_paths(ExtrusionEntitiesPtr &dst, Polylines &polylines, ExtrusionRole role, double mm3_per_mm, float width, float height) +{ + dst.reserve(dst.size() + polylines.size()); + for (Polyline &polyline : polylines) + if (polyline.is_valid()) { + ExtrusionPath *extrusion_path = new ExtrusionPath(role, mm3_per_mm, width, height); + dst.push_back(extrusion_path); + extrusion_path->polyline = polyline; + } +} + +inline void extrusion_entities_append_paths(ExtrusionEntitiesPtr &dst, Polylines &&polylines, ExtrusionRole role, double mm3_per_mm, float width, float height) +{ + dst.reserve(dst.size() + polylines.size()); + for (Polyline &polyline : polylines) + if (polyline.is_valid()) { + ExtrusionPath *extrusion_path = new ExtrusionPath(role, mm3_per_mm, width, height); + dst.push_back(extrusion_path); + extrusion_path->polyline = std::move(polyline); + } + polylines.clear(); +} + +inline void extrusion_entities_append_loops(ExtrusionEntitiesPtr &dst, Polygons &&loops, ExtrusionRole role, double mm3_per_mm, float width, float height) +{ + dst.reserve(dst.size() + loops.size()); + for (Polygon &poly : loops) { + if (poly.is_valid()) { + ExtrusionPath path(role, mm3_per_mm, width, height); + path.polyline.points = std::move(poly.points); + path.polyline.points.push_back(path.polyline.points.front()); + dst.emplace_back(new ExtrusionLoop(std::move(path))); + } + } + loops.clear(); +} + +} + +#endif |