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Diffstat (limited to 'src/libslic3r/ExtrusionSimulator.hpp')
-rw-r--r--src/libslic3r/ExtrusionSimulator.hpp59
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diff --git a/src/libslic3r/ExtrusionSimulator.hpp b/src/libslic3r/ExtrusionSimulator.hpp
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+++ b/src/libslic3r/ExtrusionSimulator.hpp
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+#ifndef slic3r_ExtrusionSimulator_hpp_
+#define slic3r_ExtrusionSimulator_hpp_
+
+#include "libslic3r.h"
+#include "ExtrusionEntity.hpp"
+#include "BoundingBox.hpp"
+
+namespace Slic3r {
+
+enum ExtrusionSimulationType
+{
+ ExtrusionSimulationSimple,
+ ExtrusionSimulationDontSpread,
+ ExtrisopmSimulationSpreadNotOverfilled,
+ ExtrusionSimulationSpreadFull,
+ ExtrusionSimulationSpreadExcess
+};
+
+// An opaque class, to keep the boost stuff away from the header.
+class ExtrusionSimulatorImpl;
+
+class ExtrusionSimulator
+{
+public:
+ ExtrusionSimulator();
+ ~ExtrusionSimulator();
+
+ // Size of the image, that will be returned by image_ptr().
+ // The image may be bigger than the viewport as many graphics drivers
+ // expect the size of a texture to be rounded to a power of two.
+ void set_image_size(const Point &image_size);
+ // Which part of the image shall be rendered to?
+ void set_viewport(const BoundingBox &viewport);
+ // Shift and scale of the rendered extrusion paths into the viewport.
+ void set_bounding_box(const BoundingBox &bbox);
+
+ // Reset the extrusion accumulator to zero for all buckets.
+ void reset_accumulator();
+ // Paint a thick path into an extrusion buffer.
+ // A simple implementation is provided now, splatting a rectangular extrusion for each linear segment.
+ // In the future, spreading and suqashing of a material will be simulated.
+ void extrude_to_accumulator(const ExtrusionPath &path, const Point &shift, ExtrusionSimulationType simulationType);
+ // Evaluate the content of the accumulator and paint it into the viewport.
+ // After this call the image_ptr() call will return a valid image.
+ void evaluate_accumulator(ExtrusionSimulationType simulationType);
+ // An RGBA image of image_size, to be loaded into a GPU texture.
+ const void* image_ptr() const;
+
+private:
+ Point image_size;
+ BoundingBox viewport;
+ BoundingBox bbox;
+
+ ExtrusionSimulatorImpl *pimpl;
+};
+
+}
+
+#endif /* slic3r_ExtrusionSimulator_hpp_ */