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diff --git a/src/libslic3r/Layer.hpp b/src/libslic3r/Layer.hpp
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+#ifndef slic3r_Layer_hpp_
+#define slic3r_Layer_hpp_
+
+#include "libslic3r.h"
+#include "Flow.hpp"
+#include "SurfaceCollection.hpp"
+#include "ExtrusionEntityCollection.hpp"
+#include "ExPolygonCollection.hpp"
+#include "PolylineCollection.hpp"
+
+
+namespace Slic3r {
+
+class Layer;
+class PrintRegion;
+class PrintObject;
+
+class LayerRegion
+{
+public:
+ Layer* layer() { return m_layer; }
+ const Layer* layer() const { return m_layer; }
+ PrintRegion* region() { return m_region; }
+ const PrintRegion* region() const { return m_region; }
+
+ // collection of surfaces generated by slicing the original geometry
+ // divided by type top/bottom/internal
+ SurfaceCollection slices;
+
+ // collection of extrusion paths/loops filling gaps
+ // These fills are generated by the perimeter generator.
+ // They are not printed on their own, but they are copied to this->fills during infill generation.
+ ExtrusionEntityCollection thin_fills;
+
+ // Unspecified fill polygons, used for overhang detection ("ensure vertical wall thickness feature")
+ // and for re-starting of infills.
+ ExPolygons fill_expolygons;
+ // collection of surfaces for infill generation
+ SurfaceCollection fill_surfaces;
+
+ // Collection of perimeter surfaces. This is a cached result of diff(slices, fill_surfaces).
+ // While not necessary, the memory consumption is meager and it speeds up calculation.
+ // The perimeter_surfaces keep the IDs of the slices (top/bottom/)
+ SurfaceCollection perimeter_surfaces;
+
+ // collection of expolygons representing the bridged areas (thus not
+ // needing support material)
+ Polygons bridged;
+
+ // collection of polylines representing the unsupported bridge edges
+ PolylineCollection unsupported_bridge_edges;
+
+ // ordered collection of extrusion paths/loops to build all perimeters
+ // (this collection contains only ExtrusionEntityCollection objects)
+ ExtrusionEntityCollection perimeters;
+
+ // ordered collection of extrusion paths to fill surfaces
+ // (this collection contains only ExtrusionEntityCollection objects)
+ ExtrusionEntityCollection fills;
+
+ Flow flow(FlowRole role, bool bridge = false, double width = -1) const;
+ void slices_to_fill_surfaces_clipped();
+ void prepare_fill_surfaces();
+ void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* fill_surfaces);
+ void process_external_surfaces(const Layer* lower_layer);
+ double infill_area_threshold() const;
+
+ void export_region_slices_to_svg(const char *path) const;
+ void export_region_fill_surfaces_to_svg(const char *path) const;
+ // Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
+ void export_region_slices_to_svg_debug(const char *name) const;
+ void export_region_fill_surfaces_to_svg_debug(const char *name) const;
+
+ // Is there any valid extrusion assigned to this LayerRegion?
+ bool has_extrusions() const { return ! this->perimeters.entities.empty() || ! this->fills.entities.empty(); }
+
+protected:
+ friend class Layer;
+
+ LayerRegion(Layer *layer, PrintRegion *region) : m_layer(layer), m_region(region) {}
+ ~LayerRegion() {}
+
+private:
+ Layer *m_layer;
+ PrintRegion *m_region;
+};
+
+
+typedef std::vector<LayerRegion*> LayerRegionPtrs;
+
+class Layer
+{
+public:
+ size_t id() const { return m_id; }
+ void set_id(size_t id) { m_id = id; }
+ PrintObject* object() { return m_object; }
+ const PrintObject* object() const { return m_object; }
+
+ Layer *upper_layer;
+ Layer *lower_layer;
+ bool slicing_errors;
+ coordf_t slice_z; // Z used for slicing in unscaled coordinates
+ coordf_t print_z; // Z used for printing in unscaled coordinates
+ coordf_t height; // layer height in unscaled coordinates
+
+ // collection of expolygons generated by slicing the original geometry;
+ // also known as 'islands' (all regions and surface types are merged here)
+ // The slices are chained by the shortest traverse distance and this traversal
+ // order will be recovered by the G-code generator.
+ ExPolygonCollection slices;
+
+ size_t region_count() const { return m_regions.size(); }
+ const LayerRegion* get_region(int idx) const { return m_regions.at(idx); }
+ LayerRegion* get_region(int idx) { return m_regions[idx]; }
+ LayerRegion* add_region(PrintRegion* print_region);
+ const LayerRegionPtrs& regions() const { return m_regions; }
+
+ void make_slices();
+ void merge_slices();
+ template <class T> bool any_internal_region_slice_contains(const T &item) const {
+ for (const LayerRegion *layerm : m_regions) if (layerm->slices.any_internal_contains(item)) return true;
+ return false;
+ }
+ template <class T> bool any_bottom_region_slice_contains(const T &item) const {
+ for (const LayerRegion *layerm : m_regions) if (layerm->slices.any_bottom_contains(item)) return true;
+ return false;
+ }
+ void make_perimeters();
+ void make_fills();
+
+ void export_region_slices_to_svg(const char *path) const;
+ void export_region_fill_surfaces_to_svg(const char *path) const;
+ // Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
+ void export_region_slices_to_svg_debug(const char *name) const;
+ void export_region_fill_surfaces_to_svg_debug(const char *name) const;
+
+ // Is there any valid extrusion assigned to this LayerRegion?
+ virtual bool has_extrusions() const { for (auto layerm : m_regions) if (layerm->has_extrusions()) return true; return false; }
+
+protected:
+ friend class PrintObject;
+
+ Layer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z, coordf_t slice_z) :
+ upper_layer(nullptr), lower_layer(nullptr), slicing_errors(false),
+ slice_z(slice_z), print_z(print_z), height(height),
+ m_id(id), m_object(object) {}
+ virtual ~Layer();
+
+private:
+ // sequential number of layer, 0-based
+ size_t m_id;
+ PrintObject *m_object;
+ LayerRegionPtrs m_regions;
+};
+
+class SupportLayer : public Layer
+{
+public:
+ // Polygons covered by the supports: base, interface and contact areas.
+ ExPolygonCollection support_islands;
+ // Extrusion paths for the support base and for the support interface and contacts.
+ ExtrusionEntityCollection support_fills;
+
+ // Is there any valid extrusion assigned to this LayerRegion?
+ virtual bool has_extrusions() const { return ! support_fills.empty(); }
+
+protected:
+ friend class PrintObject;
+
+ // The constructor has been made public to be able to insert additional support layers for the skirt or a wipe tower
+ // between the raft and the object first layer.
+ SupportLayer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z, coordf_t slice_z) :
+ Layer(id, object, height, print_z, slice_z) {}
+ virtual ~SupportLayer() {}
+};
+
+}
+
+#endif