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Diffstat (limited to 'src/libslic3r/MultiPoint.cpp')
-rw-r--r--src/libslic3r/MultiPoint.cpp281
1 files changed, 281 insertions, 0 deletions
diff --git a/src/libslic3r/MultiPoint.cpp b/src/libslic3r/MultiPoint.cpp
new file mode 100644
index 000000000..f44897a04
--- /dev/null
+++ b/src/libslic3r/MultiPoint.cpp
@@ -0,0 +1,281 @@
+#include "MultiPoint.hpp"
+#include "BoundingBox.hpp"
+
+namespace Slic3r {
+
+MultiPoint::operator Points() const
+{
+ return this->points;
+}
+
+void MultiPoint::scale(double factor)
+{
+ for (Point &pt : points)
+ pt *= factor;
+}
+
+void MultiPoint::translate(double x, double y)
+{
+ Vector v(x, y);
+ for (Point &pt : points)
+ pt += v;
+}
+
+void MultiPoint::translate(const Point &v)
+{
+ for (Point &pt : points)
+ pt += v;
+}
+
+void MultiPoint::rotate(double cos_angle, double sin_angle)
+{
+ for (Point &pt : this->points) {
+ double cur_x = double(pt(0));
+ double cur_y = double(pt(1));
+ pt(0) = coord_t(round(cos_angle * cur_x - sin_angle * cur_y));
+ pt(1) = coord_t(round(cos_angle * cur_y + sin_angle * cur_x));
+ }
+}
+
+void MultiPoint::rotate(double angle, const Point &center)
+{
+ double s = sin(angle);
+ double c = cos(angle);
+ for (Point &pt : points) {
+ Vec2crd v(pt - center);
+ pt(0) = (coord_t)round(double(center(0)) + c * v[0] - s * v[1]);
+ pt(1) = (coord_t)round(double(center(1)) + c * v[1] + s * v[0]);
+ }
+}
+
+void MultiPoint::reverse()
+{
+ std::reverse(this->points.begin(), this->points.end());
+}
+
+Point MultiPoint::first_point() const
+{
+ return this->points.front();
+}
+
+double
+MultiPoint::length() const
+{
+ Lines lines = this->lines();
+ double len = 0;
+ for (Lines::iterator it = lines.begin(); it != lines.end(); ++it) {
+ len += it->length();
+ }
+ return len;
+}
+
+int
+MultiPoint::find_point(const Point &point) const
+{
+ for (const Point &pt : this->points)
+ if (pt == point)
+ return &pt - &this->points.front();
+ return -1; // not found
+}
+
+bool
+MultiPoint::has_boundary_point(const Point &point) const
+{
+ double dist = (point.projection_onto(*this) - point).cast<double>().norm();
+ return dist < SCALED_EPSILON;
+}
+
+BoundingBox
+MultiPoint::bounding_box() const
+{
+ return BoundingBox(this->points);
+}
+
+bool
+MultiPoint::has_duplicate_points() const
+{
+ for (size_t i = 1; i < points.size(); ++i)
+ if (points[i-1] == points[i])
+ return true;
+ return false;
+}
+
+bool
+MultiPoint::remove_duplicate_points()
+{
+ size_t j = 0;
+ for (size_t i = 1; i < points.size(); ++i) {
+ if (points[j] == points[i]) {
+ // Just increase index i.
+ } else {
+ ++ j;
+ if (j < i)
+ points[j] = points[i];
+ }
+ }
+ if (++ j < points.size()) {
+ points.erase(points.begin() + j, points.end());
+ return true;
+ }
+ return false;
+}
+
+bool
+MultiPoint::intersection(const Line& line, Point* intersection) const
+{
+ Lines lines = this->lines();
+ for (Lines::const_iterator it = lines.begin(); it != lines.end(); ++it) {
+ if (it->intersection(line, intersection)) return true;
+ }
+ return false;
+}
+
+bool MultiPoint::first_intersection(const Line& line, Point* intersection) const
+{
+ bool found = false;
+ double dmin = 0.;
+ for (const Line &l : this->lines()) {
+ Point ip;
+ if (l.intersection(line, &ip)) {
+ if (! found) {
+ found = true;
+ dmin = (line.a - ip).cast<double>().norm();
+ *intersection = ip;
+ } else {
+ double d = (line.a - ip).cast<double>().norm();
+ if (d < dmin) {
+ dmin = d;
+ *intersection = ip;
+ }
+ }
+ }
+ }
+ return found;
+}
+
+//FIXME This is very inefficient in term of memory use.
+// The recursive algorithm shall run in place, not allocating temporary data in each recursion.
+Points
+MultiPoint::_douglas_peucker(const Points &points, const double tolerance)
+{
+ assert(points.size() >= 2);
+ Points results;
+ double dmax = 0;
+ size_t index = 0;
+ Line full(points.front(), points.back());
+ for (Points::const_iterator it = points.begin() + 1; it != points.end(); ++it) {
+ // we use shortest distance, not perpendicular distance
+ double d = full.distance_to(*it);
+ if (d > dmax) {
+ index = it - points.begin();
+ dmax = d;
+ }
+ }
+ if (dmax >= tolerance) {
+ Points dp0;
+ dp0.reserve(index + 1);
+ dp0.insert(dp0.end(), points.begin(), points.begin() + index + 1);
+ // Recursive call.
+ Points dp1 = MultiPoint::_douglas_peucker(dp0, tolerance);
+ results.reserve(results.size() + dp1.size() - 1);
+ results.insert(results.end(), dp1.begin(), dp1.end() - 1);
+
+ dp0.clear();
+ dp0.reserve(points.size() - index);
+ dp0.insert(dp0.end(), points.begin() + index, points.end());
+ // Recursive call.
+ dp1 = MultiPoint::_douglas_peucker(dp0, tolerance);
+ results.reserve(results.size() + dp1.size());
+ results.insert(results.end(), dp1.begin(), dp1.end());
+ } else {
+ results.push_back(points.front());
+ results.push_back(points.back());
+ }
+ return results;
+}
+
+void MultiPoint3::translate(double x, double y)
+{
+ for (Vec3crd &p : points) {
+ p(0) += x;
+ p(1) += y;
+ }
+}
+
+void MultiPoint3::translate(const Point& vector)
+{
+ this->translate(vector(0), vector(1));
+}
+
+double MultiPoint3::length() const
+{
+ double len = 0.0;
+ for (const Line3& line : this->lines())
+ len += line.length();
+ return len;
+}
+
+BoundingBox3 MultiPoint3::bounding_box() const
+{
+ return BoundingBox3(points);
+}
+
+bool MultiPoint3::remove_duplicate_points()
+{
+ size_t j = 0;
+ for (size_t i = 1; i < points.size(); ++i) {
+ if (points[j] == points[i]) {
+ // Just increase index i.
+ } else {
+ ++ j;
+ if (j < i)
+ points[j] = points[i];
+ }
+ }
+
+ if (++j < points.size())
+ {
+ points.erase(points.begin() + j, points.end());
+ return true;
+ }
+
+ return false;
+}
+
+BoundingBox get_extents(const MultiPoint &mp)
+{
+ return BoundingBox(mp.points);
+}
+
+BoundingBox get_extents_rotated(const Points &points, double angle)
+{
+ BoundingBox bbox;
+ if (! points.empty()) {
+ double s = sin(angle);
+ double c = cos(angle);
+ Points::const_iterator it = points.begin();
+ double cur_x = (double)(*it)(0);
+ double cur_y = (double)(*it)(1);
+ bbox.min(0) = bbox.max(0) = (coord_t)round(c * cur_x - s * cur_y);
+ bbox.min(1) = bbox.max(1) = (coord_t)round(c * cur_y + s * cur_x);
+ for (++it; it != points.end(); ++it) {
+ double cur_x = (double)(*it)(0);
+ double cur_y = (double)(*it)(1);
+ coord_t x = (coord_t)round(c * cur_x - s * cur_y);
+ coord_t y = (coord_t)round(c * cur_y + s * cur_x);
+ bbox.min(0) = std::min(x, bbox.min(0));
+ bbox.min(1) = std::min(y, bbox.min(1));
+ bbox.max(0) = std::max(x, bbox.max(0));
+ bbox.max(1) = std::max(y, bbox.max(1));
+ }
+ bbox.defined = true;
+ }
+ return bbox;
+}
+
+BoundingBox get_extents_rotated(const MultiPoint &mp, double angle)
+{
+ return get_extents_rotated(mp.points, angle);
+}
+
+}