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Diffstat (limited to 'src/libslic3r/Polygon.cpp')
-rw-r--r--src/libslic3r/Polygon.cpp459
1 files changed, 459 insertions, 0 deletions
diff --git a/src/libslic3r/Polygon.cpp b/src/libslic3r/Polygon.cpp
new file mode 100644
index 000000000..cf0783bae
--- /dev/null
+++ b/src/libslic3r/Polygon.cpp
@@ -0,0 +1,459 @@
+#include "BoundingBox.hpp"
+#include "ClipperUtils.hpp"
+#include "Polygon.hpp"
+#include "Polyline.hpp"
+
+namespace Slic3r {
+
+Polygon::operator Polygons() const
+{
+ Polygons pp;
+ pp.push_back(*this);
+ return pp;
+}
+
+Polygon::operator Polyline() const
+{
+ return this->split_at_first_point();
+}
+
+Point&
+Polygon::operator[](Points::size_type idx)
+{
+ return this->points[idx];
+}
+
+const Point&
+Polygon::operator[](Points::size_type idx) const
+{
+ return this->points[idx];
+}
+
+Point
+Polygon::last_point() const
+{
+ return this->points.front(); // last point == first point for polygons
+}
+
+Lines Polygon::lines() const
+{
+ return to_lines(*this);
+}
+
+Polyline
+Polygon::split_at_vertex(const Point &point) const
+{
+ // find index of point
+ for (const Point &pt : this->points)
+ if (pt == point)
+ return this->split_at_index(&pt - &this->points.front());
+ throw std::invalid_argument("Point not found");
+ return Polyline();
+}
+
+// Split a closed polygon into an open polyline, with the split point duplicated at both ends.
+Polyline
+Polygon::split_at_index(int index) const
+{
+ Polyline polyline;
+ polyline.points.reserve(this->points.size() + 1);
+ for (Points::const_iterator it = this->points.begin() + index; it != this->points.end(); ++it)
+ polyline.points.push_back(*it);
+ for (Points::const_iterator it = this->points.begin(); it != this->points.begin() + index + 1; ++it)
+ polyline.points.push_back(*it);
+ return polyline;
+}
+
+// Split a closed polygon into an open polyline, with the split point duplicated at both ends.
+Polyline
+Polygon::split_at_first_point() const
+{
+ return this->split_at_index(0);
+}
+
+Points
+Polygon::equally_spaced_points(double distance) const
+{
+ return this->split_at_first_point().equally_spaced_points(distance);
+}
+
+/*
+int64_t Polygon::area2x() const
+{
+ size_t n = poly.size();
+ if (n < 3)
+ return 0;
+
+ int64_t a = 0;
+ for (size_t i = 0, j = n - 1; i < n; ++i)
+ a += int64_t(poly[j](0) + poly[i](0)) * int64_t(poly[j](1) - poly[i](1));
+ j = i;
+ }
+ return -a * 0.5;
+}
+*/
+
+double Polygon::area() const
+{
+ size_t n = points.size();
+ if (n < 3)
+ return 0.;
+
+ double a = 0.;
+ for (size_t i = 0, j = n - 1; i < n; ++i) {
+ a += ((double)points[j](0) + (double)points[i](0)) * ((double)points[i](1) - (double)points[j](1));
+ j = i;
+ }
+ return 0.5 * a;
+}
+
+bool
+Polygon::is_counter_clockwise() const
+{
+ return ClipperLib::Orientation(Slic3rMultiPoint_to_ClipperPath(*this));
+}
+
+bool
+Polygon::is_clockwise() const
+{
+ return !this->is_counter_clockwise();
+}
+
+bool
+Polygon::make_counter_clockwise()
+{
+ if (!this->is_counter_clockwise()) {
+ this->reverse();
+ return true;
+ }
+ return false;
+}
+
+bool
+Polygon::make_clockwise()
+{
+ if (this->is_counter_clockwise()) {
+ this->reverse();
+ return true;
+ }
+ return false;
+}
+
+bool
+Polygon::is_valid() const
+{
+ return this->points.size() >= 3;
+}
+
+// Does an unoriented polygon contain a point?
+// Tested by counting intersections along a horizontal line.
+bool
+Polygon::contains(const Point &point) const
+{
+ // http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
+ bool result = false;
+ Points::const_iterator i = this->points.begin();
+ Points::const_iterator j = this->points.end() - 1;
+ for (; i != this->points.end(); j = i++) {
+ //FIXME this test is not numerically robust. Particularly, it does not handle horizontal segments at y == point(1) well.
+ // Does the ray with y == point(1) intersect this line segment?
+#if 1
+ if ( (((*i)(1) > point(1)) != ((*j)(1) > point(1)))
+ && ((double)point(0) < (double)((*j)(0) - (*i)(0)) * (double)(point(1) - (*i)(1)) / (double)((*j)(1) - (*i)(1)) + (double)(*i)(0)) )
+ result = !result;
+#else
+ if (((*i)(1) > point(1)) != ((*j)(1) > point(1))) {
+ // Orientation predicated relative to i-th point.
+ double orient = (double)(point(0) - (*i)(0)) * (double)((*j)(1) - (*i)(1)) - (double)(point(1) - (*i)(1)) * (double)((*j)(0) - (*i)(0));
+ if (((*i)(1) > (*j)(1)) ? (orient > 0.) : (orient < 0.))
+ result = !result;
+ }
+#endif
+ }
+ return result;
+}
+
+// this only works on CCW polygons as CW will be ripped out by Clipper's simplify_polygons()
+Polygons
+Polygon::simplify(double tolerance) const
+{
+ // repeat first point at the end in order to apply Douglas-Peucker
+ // on the whole polygon
+ Points points = this->points;
+ points.push_back(points.front());
+ Polygon p(MultiPoint::_douglas_peucker(points, tolerance));
+ p.points.pop_back();
+
+ Polygons pp;
+ pp.push_back(p);
+ return simplify_polygons(pp);
+}
+
+void
+Polygon::simplify(double tolerance, Polygons &polygons) const
+{
+ Polygons pp = this->simplify(tolerance);
+ polygons.reserve(polygons.size() + pp.size());
+ polygons.insert(polygons.end(), pp.begin(), pp.end());
+}
+
+// Only call this on convex polygons or it will return invalid results
+void
+Polygon::triangulate_convex(Polygons* polygons) const
+{
+ for (Points::const_iterator it = this->points.begin() + 2; it != this->points.end(); ++it) {
+ Polygon p;
+ p.points.reserve(3);
+ p.points.push_back(this->points.front());
+ p.points.push_back(*(it-1));
+ p.points.push_back(*it);
+
+ // this should be replaced with a more efficient call to a merge_collinear_segments() method
+ if (p.area() > 0) polygons->push_back(p);
+ }
+}
+
+// center of mass
+Point
+Polygon::centroid() const
+{
+ double area_temp = this->area();
+ double x_temp = 0;
+ double y_temp = 0;
+
+ Polyline polyline = this->split_at_first_point();
+ for (Points::const_iterator point = polyline.points.begin(); point != polyline.points.end() - 1; ++point) {
+ x_temp += (double)( point->x() + (point+1)->x() ) * ( (double)point->x()*(point+1)->y() - (double)(point+1)->x()*point->y() );
+ y_temp += (double)( point->y() + (point+1)->y() ) * ( (double)point->x()*(point+1)->y() - (double)(point+1)->x()*point->y() );
+ }
+
+ return Point(x_temp/(6*area_temp), y_temp/(6*area_temp));
+}
+
+// find all concave vertices (i.e. having an internal angle greater than the supplied angle)
+// (external = right side, thus we consider ccw orientation)
+Points
+Polygon::concave_points(double angle) const
+{
+ Points points;
+ angle = 2*PI - angle;
+
+ // check whether first point forms a concave angle
+ if (this->points.front().ccw_angle(this->points.back(), *(this->points.begin()+1)) <= angle)
+ points.push_back(this->points.front());
+
+ // check whether points 1..(n-1) form concave angles
+ for (Points::const_iterator p = this->points.begin()+1; p != this->points.end()-1; ++p) {
+ if (p->ccw_angle(*(p-1), *(p+1)) <= angle) points.push_back(*p);
+ }
+
+ // check whether last point forms a concave angle
+ if (this->points.back().ccw_angle(*(this->points.end()-2), this->points.front()) <= angle)
+ points.push_back(this->points.back());
+
+ return points;
+}
+
+// find all convex vertices (i.e. having an internal angle smaller than the supplied angle)
+// (external = right side, thus we consider ccw orientation)
+Points
+Polygon::convex_points(double angle) const
+{
+ Points points;
+ angle = 2*PI - angle;
+
+ // check whether first point forms a convex angle
+ if (this->points.front().ccw_angle(this->points.back(), *(this->points.begin()+1)) >= angle)
+ points.push_back(this->points.front());
+
+ // check whether points 1..(n-1) form convex angles
+ for (Points::const_iterator p = this->points.begin()+1; p != this->points.end()-1; ++p) {
+ if (p->ccw_angle(*(p-1), *(p+1)) >= angle) points.push_back(*p);
+ }
+
+ // check whether last point forms a convex angle
+ if (this->points.back().ccw_angle(*(this->points.end()-2), this->points.front()) >= angle)
+ points.push_back(this->points.back());
+
+ return points;
+}
+
+// Projection of a point onto the polygon.
+Point Polygon::point_projection(const Point &point) const
+{
+ Point proj = point;
+ double dmin = std::numeric_limits<double>::max();
+ if (! this->points.empty()) {
+ for (size_t i = 0; i < this->points.size(); ++ i) {
+ const Point &pt0 = this->points[i];
+ const Point &pt1 = this->points[(i + 1 == this->points.size()) ? 0 : i + 1];
+ double d = (point - pt0).cast<double>().norm();
+ if (d < dmin) {
+ dmin = d;
+ proj = pt0;
+ }
+ d = (point - pt1).cast<double>().norm();
+ if (d < dmin) {
+ dmin = d;
+ proj = pt1;
+ }
+ Vec2d v1(coordf_t(pt1(0) - pt0(0)), coordf_t(pt1(1) - pt0(1)));
+ coordf_t div = v1.squaredNorm();
+ if (div > 0.) {
+ Vec2d v2(coordf_t(point(0) - pt0(0)), coordf_t(point(1) - pt0(1)));
+ coordf_t t = v1.dot(v2) / div;
+ if (t > 0. && t < 1.) {
+ Point foot(coord_t(floor(coordf_t(pt0(0)) + t * v1(0) + 0.5)), coord_t(floor(coordf_t(pt0(1)) + t * v1(1) + 0.5)));
+ d = (point - foot).cast<double>().norm();
+ if (d < dmin) {
+ dmin = d;
+ proj = foot;
+ }
+ }
+ }
+ }
+ }
+ return proj;
+}
+
+BoundingBox get_extents(const Polygon &poly)
+{
+ return poly.bounding_box();
+}
+
+BoundingBox get_extents(const Polygons &polygons)
+{
+ BoundingBox bb;
+ if (! polygons.empty()) {
+ bb = get_extents(polygons.front());
+ for (size_t i = 1; i < polygons.size(); ++ i)
+ bb.merge(get_extents(polygons[i]));
+ }
+ return bb;
+}
+
+BoundingBox get_extents_rotated(const Polygon &poly, double angle)
+{
+ return get_extents_rotated(poly.points, angle);
+}
+
+BoundingBox get_extents_rotated(const Polygons &polygons, double angle)
+{
+ BoundingBox bb;
+ if (! polygons.empty()) {
+ bb = get_extents_rotated(polygons.front().points, angle);
+ for (size_t i = 1; i < polygons.size(); ++ i)
+ bb.merge(get_extents_rotated(polygons[i].points, angle));
+ }
+ return bb;
+}
+
+extern std::vector<BoundingBox> get_extents_vector(const Polygons &polygons)
+{
+ std::vector<BoundingBox> out;
+ out.reserve(polygons.size());
+ for (Polygons::const_iterator it = polygons.begin(); it != polygons.end(); ++ it)
+ out.push_back(get_extents(*it));
+ return out;
+}
+
+static inline bool is_stick(const Point &p1, const Point &p2, const Point &p3)
+{
+ Point v1 = p2 - p1;
+ Point v2 = p3 - p2;
+ int64_t dir = int64_t(v1(0)) * int64_t(v2(0)) + int64_t(v1(1)) * int64_t(v2(1));
+ if (dir > 0)
+ // p3 does not turn back to p1. Do not remove p2.
+ return false;
+ double l2_1 = double(v1(0)) * double(v1(0)) + double(v1(1)) * double(v1(1));
+ double l2_2 = double(v2(0)) * double(v2(0)) + double(v2(1)) * double(v2(1));
+ if (dir == 0)
+ // p1, p2, p3 may make a perpendicular corner, or there is a zero edge length.
+ // Remove p2 if it is coincident with p1 or p2.
+ return l2_1 == 0 || l2_2 == 0;
+ // p3 turns back to p1 after p2. Are p1, p2, p3 collinear?
+ // Calculate distance from p3 to a segment (p1, p2) or from p1 to a segment(p2, p3),
+ // whichever segment is longer
+ double cross = double(v1(0)) * double(v2(1)) - double(v2(0)) * double(v1(1));
+ double dist2 = cross * cross / std::max(l2_1, l2_2);
+ return dist2 < EPSILON * EPSILON;
+}
+
+bool remove_sticks(Polygon &poly)
+{
+ bool modified = false;
+ size_t j = 1;
+ for (size_t i = 1; i + 1 < poly.points.size(); ++ i) {
+ if (! is_stick(poly[j-1], poly[i], poly[i+1])) {
+ // Keep the point.
+ if (j < i)
+ poly.points[j] = poly.points[i];
+ ++ j;
+ }
+ }
+ if (++ j < poly.points.size()) {
+ poly.points[j-1] = poly.points.back();
+ poly.points.erase(poly.points.begin() + j, poly.points.end());
+ modified = true;
+ }
+ while (poly.points.size() >= 3 && is_stick(poly.points[poly.points.size()-2], poly.points.back(), poly.points.front())) {
+ poly.points.pop_back();
+ modified = true;
+ }
+ while (poly.points.size() >= 3 && is_stick(poly.points.back(), poly.points.front(), poly.points[1]))
+ poly.points.erase(poly.points.begin());
+ return modified;
+}
+
+bool remove_sticks(Polygons &polys)
+{
+ bool modified = false;
+ size_t j = 0;
+ for (size_t i = 0; i < polys.size(); ++ i) {
+ modified |= remove_sticks(polys[i]);
+ if (polys[i].points.size() >= 3) {
+ if (j < i)
+ std::swap(polys[i].points, polys[j].points);
+ ++ j;
+ }
+ }
+ if (j < polys.size())
+ polys.erase(polys.begin() + j, polys.end());
+ return modified;
+}
+
+bool remove_degenerate(Polygons &polys)
+{
+ bool modified = false;
+ size_t j = 0;
+ for (size_t i = 0; i < polys.size(); ++ i) {
+ if (polys[i].points.size() >= 3) {
+ if (j < i)
+ std::swap(polys[i].points, polys[j].points);
+ ++ j;
+ } else
+ modified = true;
+ }
+ if (j < polys.size())
+ polys.erase(polys.begin() + j, polys.end());
+ return modified;
+}
+
+bool remove_small(Polygons &polys, double min_area)
+{
+ bool modified = false;
+ size_t j = 0;
+ for (size_t i = 0; i < polys.size(); ++ i) {
+ if (std::abs(polys[i].area()) >= min_area) {
+ if (j < i)
+ std::swap(polys[i].points, polys[j].points);
+ ++ j;
+ } else
+ modified = true;
+ }
+ if (j < polys.size())
+ polys.erase(polys.begin() + j, polys.end());
+ return modified;
+}
+
+}