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Diffstat (limited to 'src/libslic3r/Polygon.hpp')
-rw-r--r--src/libslic3r/Polygon.hpp268
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diff --git a/src/libslic3r/Polygon.hpp b/src/libslic3r/Polygon.hpp
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+#ifndef slic3r_Polygon_hpp_
+#define slic3r_Polygon_hpp_
+
+#include "libslic3r.h"
+#include <vector>
+#include <string>
+#include "Line.hpp"
+#include "MultiPoint.hpp"
+#include "Polyline.hpp"
+
+namespace Slic3r {
+
+class Polygon;
+typedef std::vector<Polygon> Polygons;
+
+class Polygon : public MultiPoint {
+public:
+ operator Polygons() const;
+ operator Polyline() const;
+ Point& operator[](Points::size_type idx);
+ const Point& operator[](Points::size_type idx) const;
+
+ Polygon() {}
+ explicit Polygon(const Points &points): MultiPoint(points) {}
+ Polygon(const Polygon &other) : MultiPoint(other.points) {}
+ Polygon(Polygon &&other) : MultiPoint(std::move(other.points)) {}
+ static Polygon new_scale(const std::vector<Vec2d> &points) {
+ Polygon pgn;
+ pgn.points.reserve(points.size());
+ for (const Vec2d &pt : points)
+ pgn.points.emplace_back(Point::new_scale(pt(0), pt(1)));
+ return pgn;
+ }
+ Polygon& operator=(const Polygon &other) { points = other.points; return *this; }
+ Polygon& operator=(Polygon &&other) { points = std::move(other.points); return *this; }
+
+ Point last_point() const;
+ virtual Lines lines() const;
+ Polyline split_at_vertex(const Point &point) const;
+ // Split a closed polygon into an open polyline, with the split point duplicated at both ends.
+ Polyline split_at_index(int index) const;
+ // Split a closed polygon into an open polyline, with the split point duplicated at both ends.
+ Polyline split_at_first_point() const;
+ Points equally_spaced_points(double distance) const;
+ double area() const;
+ bool is_counter_clockwise() const;
+ bool is_clockwise() const;
+ bool make_counter_clockwise();
+ bool make_clockwise();
+ bool is_valid() const;
+ // Does an unoriented polygon contain a point?
+ // Tested by counting intersections along a horizontal line.
+ bool contains(const Point &point) const;
+ Polygons simplify(double tolerance) const;
+ void simplify(double tolerance, Polygons &polygons) const;
+ void triangulate_convex(Polygons* polygons) const;
+ Point centroid() const;
+ Points concave_points(double angle = PI) const;
+ Points convex_points(double angle = PI) const;
+ // Projection of a point onto the polygon.
+ Point point_projection(const Point &point) const;
+};
+
+extern BoundingBox get_extents(const Polygon &poly);
+extern BoundingBox get_extents(const Polygons &polygons);
+extern BoundingBox get_extents_rotated(const Polygon &poly, double angle);
+extern BoundingBox get_extents_rotated(const Polygons &polygons, double angle);
+extern std::vector<BoundingBox> get_extents_vector(const Polygons &polygons);
+
+inline double total_length(const Polygons &polylines) {
+ double total = 0;
+ for (Polygons::const_iterator it = polylines.begin(); it != polylines.end(); ++it)
+ total += it->length();
+ return total;
+}
+
+// Remove sticks (tentacles with zero area) from the polygon.
+extern bool remove_sticks(Polygon &poly);
+extern bool remove_sticks(Polygons &polys);
+
+// Remove polygons with less than 3 edges.
+extern bool remove_degenerate(Polygons &polys);
+extern bool remove_small(Polygons &polys, double min_area);
+
+// Append a vector of polygons at the end of another vector of polygons.
+inline void polygons_append(Polygons &dst, const Polygons &src) { dst.insert(dst.end(), src.begin(), src.end()); }
+
+inline void polygons_append(Polygons &dst, Polygons &&src)
+{
+ if (dst.empty()) {
+ dst = std::move(src);
+ } else {
+ std::move(std::begin(src), std::end(src), std::back_inserter(dst));
+ src.clear();
+ }
+}
+
+inline void polygons_rotate(Polygons &polys, double angle)
+{
+ const double cos_angle = cos(angle);
+ const double sin_angle = sin(angle);
+ for (Polygon &p : polys)
+ p.rotate(cos_angle, sin_angle);
+}
+
+inline void polygons_reverse(Polygons &polys)
+{
+ for (Polygon &p : polys)
+ p.reverse();
+}
+
+inline Points to_points(const Polygon &poly)
+{
+ return poly.points;
+}
+
+inline Points to_points(const Polygons &polys)
+{
+ size_t n_points = 0;
+ for (size_t i = 0; i < polys.size(); ++ i)
+ n_points += polys[i].points.size();
+ Points points;
+ points.reserve(n_points);
+ for (const Polygon &poly : polys)
+ append(points, poly.points);
+ return points;
+}
+
+inline Lines to_lines(const Polygon &poly)
+{
+ Lines lines;
+ lines.reserve(poly.points.size());
+ for (Points::const_iterator it = poly.points.begin(); it != poly.points.end()-1; ++it)
+ lines.push_back(Line(*it, *(it + 1)));
+ lines.push_back(Line(poly.points.back(), poly.points.front()));
+ return lines;
+}
+
+inline Lines to_lines(const Polygons &polys)
+{
+ size_t n_lines = 0;
+ for (size_t i = 0; i < polys.size(); ++ i)
+ n_lines += polys[i].points.size();
+ Lines lines;
+ lines.reserve(n_lines);
+ for (size_t i = 0; i < polys.size(); ++ i) {
+ const Polygon &poly = polys[i];
+ for (Points::const_iterator it = poly.points.begin(); it != poly.points.end()-1; ++it)
+ lines.push_back(Line(*it, *(it + 1)));
+ lines.push_back(Line(poly.points.back(), poly.points.front()));
+ }
+ return lines;
+}
+
+inline Polylines to_polylines(const Polygons &polys)
+{
+ Polylines polylines;
+ polylines.assign(polys.size(), Polyline());
+ size_t idx = 0;
+ for (Polygons::const_iterator it = polys.begin(); it != polys.end(); ++ it) {
+ Polyline &pl = polylines[idx ++];
+ pl.points = it->points;
+ pl.points.push_back(it->points.front());
+ }
+ assert(idx == polylines.size());
+ return polylines;
+}
+
+inline Polylines to_polylines(Polygons &&polys)
+{
+ Polylines polylines;
+ polylines.assign(polys.size(), Polyline());
+ size_t idx = 0;
+ for (Polygons::const_iterator it = polys.begin(); it != polys.end(); ++ it) {
+ Polyline &pl = polylines[idx ++];
+ pl.points = std::move(it->points);
+ pl.points.push_back(it->points.front());
+ }
+ assert(idx == polylines.size());
+ return polylines;
+}
+
+} // Slic3r
+
+// start Boost
+#include <boost/polygon/polygon.hpp>
+namespace boost { namespace polygon {
+ template <>
+ struct geometry_concept<Slic3r::Polygon>{ typedef polygon_concept type; };
+
+ template <>
+ struct polygon_traits<Slic3r::Polygon> {
+ typedef coord_t coordinate_type;
+ typedef Slic3r::Points::const_iterator iterator_type;
+ typedef Slic3r::Point point_type;
+
+ // Get the begin iterator
+ static inline iterator_type begin_points(const Slic3r::Polygon& t) {
+ return t.points.begin();
+ }
+
+ // Get the end iterator
+ static inline iterator_type end_points(const Slic3r::Polygon& t) {
+ return t.points.end();
+ }
+
+ // Get the number of sides of the polygon
+ static inline std::size_t size(const Slic3r::Polygon& t) {
+ return t.points.size();
+ }
+
+ // Get the winding direction of the polygon
+ static inline winding_direction winding(const Slic3r::Polygon& /* t */) {
+ return unknown_winding;
+ }
+ };
+
+ template <>
+ struct polygon_mutable_traits<Slic3r::Polygon> {
+ // expects stl style iterators
+ template <typename iT>
+ static inline Slic3r::Polygon& set_points(Slic3r::Polygon& polygon, iT input_begin, iT input_end) {
+ polygon.points.clear();
+ while (input_begin != input_end) {
+ polygon.points.push_back(Slic3r::Point());
+ boost::polygon::assign(polygon.points.back(), *input_begin);
+ ++input_begin;
+ }
+ // skip last point since Boost will set last point = first point
+ polygon.points.pop_back();
+ return polygon;
+ }
+ };
+
+ template <>
+ struct geometry_concept<Slic3r::Polygons> { typedef polygon_set_concept type; };
+
+ //next we map to the concept through traits
+ template <>
+ struct polygon_set_traits<Slic3r::Polygons> {
+ typedef coord_t coordinate_type;
+ typedef Slic3r::Polygons::const_iterator iterator_type;
+ typedef Slic3r::Polygons operator_arg_type;
+
+ static inline iterator_type begin(const Slic3r::Polygons& polygon_set) {
+ return polygon_set.begin();
+ }
+
+ static inline iterator_type end(const Slic3r::Polygons& polygon_set) {
+ return polygon_set.end();
+ }
+
+ //don't worry about these, just return false from them
+ static inline bool clean(const Slic3r::Polygons& /* polygon_set */) { return false; }
+ static inline bool sorted(const Slic3r::Polygons& /* polygon_set */) { return false; }
+ };
+
+ template <>
+ struct polygon_set_mutable_traits<Slic3r::Polygons> {
+ template <typename input_iterator_type>
+ static inline void set(Slic3r::Polygons& polygons, input_iterator_type input_begin, input_iterator_type input_end) {
+ polygons.assign(input_begin, input_end);
+ }
+ };
+} }
+// end Boost
+
+#endif