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+<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
+<html>
+
+<head>
+<title>qhull -- convex hull and related structures</title>
+</head>
+
+<body>
+<!-- Navigation links -->
+<p><b><a name="TOP">Up</a></b><b>:</b> <a href="http://www.qhull.org">Home page</a> for Qhull<br>
+<b>Up:</b> <a href="index.htm#TOC">Qhull manual</a>: Table of Contents<br>
+<b>To:</b> <a href="qh-quick.htm#programs">Programs</a>
+&#149; <a href="qh-quick.htm#options">Options</a>
+&#149; <a href="qh-opto.htm#output">Output</a>
+&#149; <a href="qh-optf.htm#format">Formats</a>
+&#149; <a href="qh-optg.htm#geomview">Geomview</a>
+&#149; <a href="qh-optp.htm#print">Print</a>
+&#149; <a href="qh-optq.htm#qhull">Qhull</a>
+&#149; <a href="qh-optc.htm#prec">Precision</a>
+&#149; <a href="qh-optt.htm#trace">Trace</a>
+&#149; <a href="../src/libqhull_r/index.htm">Functions</a><br>
+<b>To:</b> <a href="#synopsis">sy</a>nopsis &#149; <a href="#input">in</a>put
+&#149; <a href="#outputs">ou</a>tputs &#149; <a href="#controls">co</a>ntrols
+&#149; <a href="#options">op</a>tions
+<hr>
+<!-- Main text of document -->
+<h1><a
+href="http://www.geom.uiuc.edu/graphics/pix/Special_Topics/Computational_Geometry/cone.html"><img
+src="qh--cone.gif" alt="[cone]" align="middle" width="100"
+height="100"></a>qhull -- convex hull and related structures</h1>
+
+<p>The convex hull of a set of points is the smallest convex set
+containing the points. The Delaunay triangulation and furthest-site
+Delaunay triangulation are equivalent to a convex hull in one
+higher dimension. Halfspace intersection about a point is
+equivalent to a convex hull by polar duality.
+
+<p>The <tt>qhull</tt> program provides options to build these
+structures and to experiment with the process. Use the
+<a href=qconvex.htm>qconvex</a>,
+<a href=qdelaun.htm>qdelaunay</a>, <a href=qhalf.htm>qhalf</a>,
+and <a href=qvoronoi.htm>qvoronoi</a> programs
+to build specific structures. You may use <tt>qhull</tt> instead.
+It takes the same options and uses the same code.
+<blockquote>
+<dl>
+ <dt><b>Example:</b> rbox 1000 D3 | qhull
+ <a href="qh-optc.htm#Cn">C-1e-4</a>
+ <a href="qh-optf.htm#FO">FO</a>
+ <a href="qh-optt.htm#Ts">Ts</a>
+ </dt>
+ <dd>Compute the 3-d convex hull of 1000 random
+ points.
+ Centrums must be 10^-4 below neighboring
+ hyperplanes. Print the options and precision constants.
+ When done, print statistics. These options may be
+ used with any of the Qhull programs.</dd>
+ <dt>&nbsp;</dt>
+ <dt><b>Example:</b> rbox 1000 D3 | qhull <a href=qhull.htm#outputs>d</a>
+ <a href="qh-optq.htm#Qbb">Qbb</a>
+ <a href="qh-optc.htm#Rn">R1e-4</a>
+ <a href="qh-optq.htm#Q0">Q0</a></dt>
+ <dd>Compute the 3-d Delaunay triangulation of 1000 random
+ points. Randomly perturb all calculations by
+ [0.9999,1.0001]. Do not correct precision problems.
+ This leads to serious precision errors.</dd>
+</dl>
+</blockquote>
+<p>Use the following equivalences when calling <tt>qhull</tt> in 2-d to 4-d (a 3-d
+Delaunay triangulation is a 4-d convex hull):
+<blockquote>
+<ul>
+<li>
+<a href="qconvex.htm">qconvex</a> == qhull
+<li>
+<a href=qdelaun.htm>qdelaunay</a> == qhull d <a href="qh-optq.htm#Qbb">Qbb</a>
+<li>
+<a href=qhalf.htm>qhalf</a> == qhull H
+<li>
+<a href=qvoronoi.htm>qvoronoi</a> == qhull v <a href="qh-optq.htm#Qbb">Qbb</a>
+</ul>
+</blockquote>
+
+<p>Use the following equivalences when calling <tt>qhull</tt> in 5-d and higher (a 4-d
+Delaunay triangulation is a 5-d convex hull):
+<blockquote>
+<ul>
+<li>
+<a href="qconvex.htm">qconvex</a> == qhull <a href="qh-optq.htm#Qx">Qx</a>
+<li>
+<a href=qdelaun.htm>qdelaunay</a> == qhull d <a href="qh-optq.htm#Qbb">Qbb</a> <a href="qh-optq.htm#Qx">Qx</a>
+<li>
+<a href=qhalf.htm>qhalf</a> == qhull H <a href="qh-optq.htm#Qx">Qx</a>
+<li>
+<a href=qvoronoi.htm>qvoronoi</a> == qhull v <a href="qh-optq.htm#Qbb">Qbb</a> <a href="qh-optq.htm#Qx">Qx</a>
+</ul>
+</blockquote>
+
+
+<p>By default, Qhull merges coplanar facets. For example, the convex
+hull of a cube's vertices has six facets.
+
+<p>If you use '<a href="qh-optq.htm#Qt">Qt</a>' (triangulated output),
+all facets will be simplicial (e.g., triangles in 2-d). For the cube
+example, it will have 12 facets. Some facets may be
+degenerate and have zero area.
+
+<p>If you use '<a href="qh-optq.htm#QJn">QJ</a>' (joggled input),
+all facets will be simplicial. The corresponding vertices will be
+slightly perturbed. Joggled input is less accurate that triangulated
+output.See <a
+href="qh-impre.htm#joggle">Merged facets or joggled input</a>. </p>
+
+<p>The output for 4-d convex hulls may be confusing if the convex
+hull contains non-simplicial facets (e.g., a hypercube). See
+<a href=qh-faq.htm#extra>Why
+are there extra points in a 4-d or higher convex hull?</a><br>
+</p>
+
+<p><b>Copyright &copy; 1995-2015 C.B. Barber</b></p>
+
+<hr>
+
+<h3><a href="#TOP">&#187;</a><a name="synopsis">qhull synopsis</a></h3>
+<pre>
+qhull- compute convex hulls and related structures.
+ input (stdin): dimension, n, point coordinates
+ comments start with a non-numeric character
+ halfspace: use dim+1 and put offsets after coefficients
+
+options (qh-quick.htm):
+ d - Delaunay triangulation by lifting points to a paraboloid
+ d Qu - furthest-site Delaunay triangulation (upper convex hull)
+ v - Voronoi diagram as the dual of the Delaunay triangulation
+ v Qu - furthest-site Voronoi diagram
+ H1,1 - Halfspace intersection about [1,1,0,...] via polar duality
+ Qt - triangulated output
+ QJ - joggle input instead of merging facets
+ Tv - verify result: structure, convexity, and point inclusion
+ . - concise list of all options
+ - - one-line description of all options
+
+Output options (subset):
+ s - summary of results (default)
+ i - vertices incident to each facet
+ n - normals with offsets
+ p - vertex coordinates (if 'Qc', includes coplanar points)
+ if 'v', Voronoi vertices
+ Fp - halfspace intersections
+ Fx - extreme points (convex hull vertices)
+ FA - compute total area and volume
+ o - OFF format (if 'v', outputs Voronoi regions)
+ G - Geomview output (2-d, 3-d and 4-d)
+ m - Mathematica output (2-d and 3-d)
+ QVn - print facets that include point n, -n if not
+ TO file- output results to file, may be enclosed in single quotes
+
+examples:
+ rbox c d D2 | qhull Qc s f Fx | more rbox 1000 s | qhull Tv s FA
+ rbox 10 D2 | qhull d QJ s i TO result rbox 10 D2 | qhull v Qbb Qt p
+ rbox 10 D2 | qhull d Qu QJ m rbox 10 D2 | qhull v Qu QJ o
+ rbox c | qhull n rbox c | qhull FV n | qhull H Fp
+ rbox d D12 | qhull QR0 FA rbox c D7 | qhull FA TF1000
+ rbox y 1000 W0 | qhull rbox 10 | qhull v QJ o Fv
+</pre>
+
+<h3><a href="#TOP">&#187;</a><a name="input">qhull input</a></h3>
+<blockquote>
+
+<p>The input data on <tt>stdin</tt> consists of:</p>
+<ul>
+ <li>dimension
+ <li>number of points</li>
+ <li>point coordinates</li>
+</ul>
+
+<p>Use I/O redirection (e.g., qhull &lt; data.txt), a pipe (e.g., rbox 10 | qhull),
+or the '<a href=qh-optt.htm#TI>TI</a>' option (e.g., qhull TI data.txt).
+
+<p>Comments start with a non-numeric character. Error reporting is
+simpler if there is one point per line. Dimension
+and number of points may be reversed. For halfspace intersection,
+an interior point may be prepended (see <a href=qhalf.htm#input>qhalf input</a>).
+
+<p>Here is the input for computing the convex
+hull of the unit cube. The output is the normals, one
+per facet.</p>
+
+<blockquote>
+ <p>rbox c &gt; data </p>
+ <pre>
+3 RBOX c
+8
+ -0.5 -0.5 -0.5
+ -0.5 -0.5 0.5
+ -0.5 0.5 -0.5
+ -0.5 0.5 0.5
+ 0.5 -0.5 -0.5
+ 0.5 -0.5 0.5
+ 0.5 0.5 -0.5
+ 0.5 0.5 0.5
+</pre>
+ <p>qhull s n &lt; data</p>
+ <pre>
+
+Convex hull of 8 points in 3-d:
+
+ Number of vertices: 8
+ Number of facets: 6
+ Number of non-simplicial facets: 6
+
+Statistics for: RBOX c | QHULL s n
+
+ Number of points processed: 8
+ Number of hyperplanes created: 11
+ Number of distance tests for qhull: 35
+ Number of merged facets: 6
+ Number of distance tests for merging: 84
+ CPU seconds to compute hull (after input): 0.081
+
+4
+6
+ 0 0 -1 -0.5
+ 0 -1 0 -0.5
+ 1 0 0 -0.5
+ -1 0 0 -0.5
+ 0 1 0 -0.5
+ 0 0 1 -0.5
+</pre>
+</blockquote>
+
+</blockquote>
+<h3><a href="#TOP">&#187;</a><a name="outputs">qhull outputs</a></h3>
+<blockquote>
+
+<p>These options control the output of qhull. They may be used
+individually or together.</p>
+<blockquote>
+<dl compact>
+ <dt>&nbsp;</dt>
+ <dd><b>General</b></dd>
+ <dt><a>qhull</a></dt>
+ <dd>compute the convex hull of the input points.
+ See <a href=qconvex.htm>qconvex</a>.</dd>
+ <dt><a name="d">qhull d Qbb</a></dt>
+ <dd>compute the Delaunay triangulation by lifting the points
+ to a paraboloid. Use option '<a href="qh-optq.htm#Qbb">Qbb</a>'
+ to scale the paraboloid and improve numeric precision.
+ See <a href=qdelaun.htm>qdelaunay</a>.</dd>
+ <dt><a name="v">qhull v Qbb</a></dt>
+ <dd>compute the Voronoi diagram by computing the Delaunay
+ triangulation. Use option '<a href="qh-optq.htm#Qbb">Qbb</a>'
+ to scale the paraboloid and improve numeric precision.
+ See <a href=qvoronoi.htm>qvoronoi</a>.</dd>
+ <dt><a name="H">qhull H</a></dt>
+ <dd>compute the halfspace intersection about a point via polar
+ duality. The point is below the hyperplane that defines the halfspace.
+ See <a href=qhalf.htm>qhalf</a>.</dd>
+</dl>
+</blockquote>
+
+<p>For a full list of output options see
+<blockquote>
+<ul>
+ <li><a href="qh-opto.htm#output">Output</a> formats</li>
+ <li><a href="qh-optf.htm#format">Additional</a> I/O
+ formats</li>
+ <li><a href="qh-optg.htm#geomview">Geomview</a>
+ output options</li>
+ <li><a href="qh-optp.htm#print">Print</a> options</li>
+</ul>
+</blockquote>
+
+</blockquote>
+<h3><a href="#TOP">&#187;</a><a name="controls">qhull controls</a></h3>
+<blockquote>
+
+<p>For a full list of control options see
+<blockquote>
+<ul>
+ <li><a href="qh-optq.htm#qhull">Qhull</a> control
+ options</li>
+ <li><a href="qh-optc.htm#prec">Precision</a> options</li>
+ <li><a href="qh-optt.htm#trace">Trace</a> options</li>
+</ul>
+</blockquote>
+
+</blockquote>
+<h3><a href="#TOP">&#187;</a><a name="options">qhull options</a></h3>
+
+<pre>
+qhull- compute convex hulls and related structures.
+ http://www.qhull.org
+
+input (stdin):
+ first lines: dimension and number of points (or vice-versa).
+ other lines: point coordinates, best if one point per line
+ comments: start with a non-numeric character
+ halfspaces: use dim plus one and put offset after coefficients.
+ May be preceded by a single interior point ('H').
+
+options:
+ d - Delaunay triangulation by lifting points to a paraboloid
+ d Qu - furthest-site Delaunay triangulation (upper convex hull)
+ v - Voronoi diagram (dual of the Delaunay triangulation)
+ v Qu - furthest-site Voronoi diagram
+ Hn,n,... - halfspace intersection about point [n,n,0,...]
+ Qt - triangulated output
+ QJ - joggle input instead of merging facets
+ Qc - keep coplanar points with nearest facet
+ Qi - keep interior points with nearest facet
+
+Qhull control options:
+ Qbk:n - scale coord k so that low bound is n
+ QBk:n - scale coord k so that upper bound is n (QBk is 0.5)
+ QbB - scale input to unit cube centered at the origin
+ Qbb - scale last coordinate to [0,m] for Delaunay triangulations
+ Qbk:0Bk:0 - remove k-th coordinate from input
+ QJn - randomly joggle input in range [-n,n]
+ QRn - random rotation (n=seed, n=0 time, n=-1 time/no rotate)
+ Qf - partition point to furthest outside facet
+ Qg - only build good facets (needs 'QGn', 'QVn', or 'PdD')
+ Qm - only process points that would increase max_outside
+ Qr - process random outside points instead of furthest ones
+ Qs - search all points for the initial simplex
+ Qu - for 'd' or 'v', compute upper hull without point at-infinity
+ returns furthest-site Delaunay triangulation
+ Qv - test vertex neighbors for convexity
+ Qx - exact pre-merges (skips coplanar and anglomaniacs facets)
+ Qz - add point-at-infinity to Delaunay triangulation
+ QGn - good facet if visible from point n, -n for not visible
+ QVn - good facet if it includes point n, -n if not
+ Q0 - turn off default p remerge with 'C-0'/'Qx'
+ Q1 - sort merges by type instead of angle
+ Q2 - merge all non-convex at once instead of independent sets
+ Q3 - do not merge redundant vertices
+ Q4 - avoid old>new merges
+ Q5 - do not correct outer planes at end of qhull
+ Q6 - do not pre-merge concave or coplanar facets
+ Q7 - depth-first processing instead of breadth-first
+ Q8 - do not process near-inside points
+ Q9 - process furthest of furthest points
+ Q10 - no special processing for narrow distributions
+ Q11 - copy normals and recompute centrums for tricoplanar facets
+ Q12 - do not error on wide merge due to duplicate ridge and nearly coincident points
+
+Towpaths Trace options:
+ T4 - trace at level n, 4=all, 5=mem/gauss, -1= events
+ Tc - check frequently during execution
+ Ts - print statistics
+ Tv - verify result: structure, convexity, and point inclusion
+ Tz - send all output to stdout
+ TFn - report summary when n or more facets created
+ TI file - input data from file, no spaces or single quotes
+ TO file - output results to file, may be enclosed in single quotes
+ TPn - turn on tracing when point n added to hull
+ TMn - turn on tracing at merge n
+ TWn - trace merge facets when width > n
+ TRn - rerun qhull n times. Use with 'QJn'
+ TVn - stop qhull after adding point n, -n for before (see TCn)
+ TCn - stop qhull after building cone for point n (see TVn)
+
+Precision options:
+ Cn - radius of centrum (roundoff added). Merge facets if non-convex
+ An - cosine of maximum angle. Merge facets if cosine > n or non-convex
+ C-0 roundoff, A-0.99/C-0.01 pre-merge, A0.99/C0.01 post-merge
+ En - max roundoff error for distance computation
+ Rn - randomly perturb computations by a factor of [1-n,1+n]
+ Vn - min distance above plane for a visible facet (default 3C-n or En)
+ Un - max distance below plane for a new, coplanar point (default Vn)
+ Wn - min facet width for outside point (before roundoff, default 2Vn)
+
+Output formats (may be combined; if none, produces a summary to stdout):
+ f - facet dump
+ G - Geomview output (see below)
+ i - vertices incident to each facet
+ m - Mathematica output (2-d and 3-d)
+ o - OFF format (dim, points and facets; Voronoi regions)
+ n - normals with offsets
+ p - vertex coordinates or Voronoi vertices (coplanar points if 'Qc')
+ s - summary (stderr)
+
+More formats:
+ Fa - area for each facet
+ FA - compute total area and volume for option 's'
+ Fc - count plus coplanar points for each facet
+ use 'Qc' (default) for coplanar and 'Qi' for interior
+ FC - centrum or Voronoi center for each facet
+ Fd - use cdd format for input (homogeneous with offset first)
+ FD - use cdd format for numeric output (offset first)
+ FF - facet dump without ridges
+ Fi - inner plane for each facet
+ for 'v', separating hyperplanes for bounded Voronoi regions
+ FI - ID of each facet
+ Fm - merge count for each facet (511 max)
+ FM - Maple output (2-d and 3-d)
+ Fn - count plus neighboring facets for each facet
+ FN - count plus neighboring facets for each point
+ Fo - outer plane (or max_outside) for each facet
+ for 'v', separating hyperplanes for unbounded Voronoi regions
+ FO - options and precision constants
+ Fp - dim, count, and intersection coordinates (halfspace only)
+ FP - nearest vertex and distance for each coplanar point
+ FQ - command used for qhull
+ Fs - summary: #int (8), dimension, #points, tot vertices, tot facets,
+ output: #vertices, #facets, #coplanars, #nonsimplicial
+ #real (2), max outer plane, min vertex
+ FS - sizes: #int (0)
+ #real(2) tot area, tot volume
+ Ft - triangulation with centrums for non-simplicial facets (OFF format)
+ Fv - count plus vertices for each facet
+ for 'v', Voronoi diagram as Voronoi vertices for pairs of sites
+ FV - average of vertices (a feasible point for 'H')
+ Fx - extreme points (in order for 2-d)
+
+Geomview options (2-d, 3-d, and 4-d; 2-d Voronoi)
+ Ga - all points as dots
+ Gp - coplanar points and vertices as radii
+ Gv - vertices as spheres
+ Gi - inner planes only
+ Gn - no planes
+ Go - outer planes only
+ Gc - centrums
+ Gh - hyperplane intersections
+ Gr - ridges
+ GDn - drop dimension n in 3-d and 4-d output
+ Gt - for 3-d 'd', transparent outer ridges
+
+Print options:
+ PAn - keep n largest facets by area
+ Pdk:n - drop facet if normal[k] &lt;= n (default 0.0)
+ PDk:n - drop facet if normal[k] >= n
+ Pg - print good facets (needs 'QGn' or 'QVn')
+ PFn - keep facets whose area is at least n
+ PG - print neighbors of good facets
+ PMn - keep n facets with most merges
+ Po - force output. If error, output neighborhood of facet
+ Pp - do not report precision problems
+
+ . - list of all options
+ - - one line descriptions of all options
+</pre>
+
+<!-- Navigation links -->
+<hr>
+
+<p><b>Up:</b> <a href="http://www.qhull.org">Home page</a> for Qhull<br>
+<b>Up:</b> <a href="index.htm#TOC">Qhull manual</a>: Table of Contents<br>
+<b>To:</b> <a href="qh-quick.htm#programs">Programs</a>
+&#149; <a href="qh-quick.htm#options">Options</a>
+&#149; <a href="qh-opto.htm#output">Output</a>
+&#149; <a href="qh-optf.htm#format">Formats</a>
+&#149; <a href="qh-optg.htm#geomview">Geomview</a>
+&#149; <a href="qh-optp.htm#print">Print</a>
+&#149; <a href="qh-optq.htm#qhull">Qhull</a>
+&#149; <a href="qh-optc.htm#prec">Precision</a>
+&#149; <a href="qh-optt.htm#trace">Trace</a>
+&#149; <a href="../src/libqhull_r/index.htm">Functions</a><br>
+<b>To:</b> <a href="#synopsis">sy</a>nopsis &#149; <a href="#input">in</a>put
+&#149; <a href="#outputs">ou</a>tputs &#149; <a href="#controls">co</a>ntrols
+&#149; <a href="#options">op</a>tions
+<!-- GC common information -->
+<hr>
+
+<p><a href="http://www.geom.uiuc.edu/"><img src="qh--geom.gif"
+align="middle" width="40" height="40"></a><i>The Geometry Center
+Home Page </i></p>
+
+<p>Comments to: <a href=mailto:qhull@qhull.org>qhull@qhull.org</a>
+</a><br>
+Created: Sept. 25, 1995 --- <!-- hhmts start --> Last modified: see top <!-- hhmts end --> </p>
+</body>
+</html>