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Diffstat (limited to 'src/slic3r/GUI/GLCanvas3DManager.cpp')
-rw-r--r--src/slic3r/GUI/GLCanvas3DManager.cpp411
1 files changed, 0 insertions, 411 deletions
diff --git a/src/slic3r/GUI/GLCanvas3DManager.cpp b/src/slic3r/GUI/GLCanvas3DManager.cpp
deleted file mode 100644
index 02585c5f7..000000000
--- a/src/slic3r/GUI/GLCanvas3DManager.cpp
+++ /dev/null
@@ -1,411 +0,0 @@
-#include "GLCanvas3DManager.hpp"
-#include "../../slic3r/GUI/GUI.hpp"
-#include "../../slic3r/GUI/AppConfig.hpp"
-#include "../../slic3r/GUI/GLCanvas3D.hpp"
-
-#include <GL/glew.h>
-
-#include <boost/algorithm/string/split.hpp>
-#include <boost/algorithm/string/classification.hpp>
-
-#include <wx/glcanvas.h>
-#include <wx/timer.h>
-#include <wx/msgdlg.h>
-
-#include <vector>
-#include <string>
-#include <iostream>
-
-#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
-// Part of temporary hack to remove crash when closing on OSX 10.9.5
-#include <wx/platinfo.h>
-#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
-
-#ifdef __APPLE__
-#include "../Utils/MacDarkMode.hpp"
-#endif // __APPLE__
-
-namespace Slic3r {
-namespace GUI {
-
-GLCanvas3DManager::GLInfo::GLInfo()
- : m_detected(false)
- , m_version("")
- , m_glsl_version("")
- , m_vendor("")
- , m_renderer("")
- , m_max_tex_size(0)
- , m_max_anisotropy(0.0f)
-{
-}
-
-const std::string& GLCanvas3DManager::GLInfo::get_version() const
-{
- if (!m_detected)
- detect();
-
- return m_version;
-}
-
-const std::string& GLCanvas3DManager::GLInfo::get_glsl_version() const
-{
- if (!m_detected)
- detect();
-
- return m_glsl_version;
-}
-
-const std::string& GLCanvas3DManager::GLInfo::get_vendor() const
-{
- if (!m_detected)
- detect();
-
- return m_vendor;
-}
-
-const std::string& GLCanvas3DManager::GLInfo::get_renderer() const
-{
- if (!m_detected)
- detect();
-
- return m_renderer;
-}
-
-int GLCanvas3DManager::GLInfo::get_max_tex_size() const
-{
- if (!m_detected)
- detect();
-
- // clamp to avoid the texture generation become too slow and use too much GPU memory
-#ifdef __APPLE__
- // and use smaller texture for non retina systems
- return (Slic3r::GUI::mac_max_scaling_factor() > 1.0) ? std::min(m_max_tex_size, 8192) : std::min(m_max_tex_size / 2, 4096);
-#else
- // and use smaller texture for older OpenGL versions
- return is_version_greater_or_equal_to(3, 0) ? std::min(m_max_tex_size, 8192) : std::min(m_max_tex_size / 2, 4096);
-#endif // __APPLE__
-}
-
-float GLCanvas3DManager::GLInfo::get_max_anisotropy() const
-{
- if (!m_detected)
- detect();
-
- return m_max_anisotropy;
-}
-
-void GLCanvas3DManager::GLInfo::detect() const
-{
- const char* data = (const char*)::glGetString(GL_VERSION);
- if (data != nullptr)
- m_version = data;
-
- data = (const char*)::glGetString(GL_SHADING_LANGUAGE_VERSION);
- if (data != nullptr)
- m_glsl_version = data;
-
- data = (const char*)::glGetString(GL_VENDOR);
- if (data != nullptr)
- m_vendor = data;
-
- data = (const char*)::glGetString(GL_RENDERER);
- if (data != nullptr)
- m_renderer = data;
-
- glsafe(::glGetIntegerv(GL_MAX_TEXTURE_SIZE, &m_max_tex_size));
-
- m_max_tex_size /= 2;
-
- if (Slic3r::total_physical_memory() / (1024 * 1024 * 1024) < 6)
- m_max_tex_size /= 2;
-
- if (GLEW_EXT_texture_filter_anisotropic)
- glsafe(::glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &m_max_anisotropy));
-
- m_detected = true;
-}
-
-bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
-{
- if (!m_detected)
- detect();
-
- std::vector<std::string> tokens;
- boost::split(tokens, m_version, boost::is_any_of(" "), boost::token_compress_on);
-
- if (tokens.empty())
- return false;
-
- std::vector<std::string> numbers;
- boost::split(numbers, tokens[0], boost::is_any_of("."), boost::token_compress_on);
-
- unsigned int gl_major = 0;
- unsigned int gl_minor = 0;
-
- if (numbers.size() > 0)
- gl_major = ::atoi(numbers[0].c_str());
-
- if (numbers.size() > 1)
- gl_minor = ::atoi(numbers[1].c_str());
-
- if (gl_major < major)
- return false;
- else if (gl_major > major)
- return true;
- else
- return gl_minor >= minor;
-}
-
-std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool extensions) const
-{
- if (!m_detected)
- detect();
-
- std::stringstream out;
-
- std::string h2_start = format_as_html ? "<b>" : "";
- std::string h2_end = format_as_html ? "</b>" : "";
- std::string b_start = format_as_html ? "<b>" : "";
- std::string b_end = format_as_html ? "</b>" : "";
- std::string line_end = format_as_html ? "<br>" : "\n";
-
- out << h2_start << "OpenGL installation" << h2_end << line_end;
- out << b_start << "GL version: " << b_end << (m_version.empty() ? "N/A" : m_version) << line_end;
- out << b_start << "Vendor: " << b_end << (m_vendor.empty() ? "N/A" : m_vendor) << line_end;
- out << b_start << "Renderer: " << b_end << (m_renderer.empty() ? "N/A" : m_renderer) << line_end;
- out << b_start << "GLSL version: " << b_end << (m_glsl_version.empty() ? "N/A" : m_glsl_version) << line_end;
-
- if (extensions)
- {
- std::vector<std::string> extensions_list;
- std::string extensions_str = (const char*)::glGetString(GL_EXTENSIONS);
- boost::split(extensions_list, extensions_str, boost::is_any_of(" "), boost::token_compress_off);
-
- if (!extensions_list.empty())
- {
- out << h2_start << "Installed extensions:" << h2_end << line_end;
-
- std::sort(extensions_list.begin(), extensions_list.end());
- for (const std::string& ext : extensions_list)
- {
- out << ext << line_end;
- }
- }
- }
-
- return out.str();
-}
-
-GLCanvas3DManager::EMultisampleState GLCanvas3DManager::s_multisample = GLCanvas3DManager::MS_Unknown;
-bool GLCanvas3DManager::s_compressed_textures_supported = false;
-GLCanvas3DManager::EFramebufferType GLCanvas3DManager::s_framebuffers_type = GLCanvas3DManager::FB_None;
-GLCanvas3DManager::GLInfo GLCanvas3DManager::s_gl_info;
-#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
-#ifdef __APPLE__
-GLCanvas3DManager::OSInfo GLCanvas3DManager::s_os_info;
-#endif // __APPLE__
-#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
-
-GLCanvas3DManager::GLCanvas3DManager()
- : m_context(nullptr)
- , m_gl_initialized(false)
-{
-}
-
-GLCanvas3DManager::~GLCanvas3DManager()
-{
- this->destroy();
-}
-
-bool GLCanvas3DManager::add(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar)
-{
- if (canvas == nullptr)
- return false;
-
- if (do_get_canvas(canvas) != m_canvases.end())
- return false;
-
- GLCanvas3D* canvas3D = new GLCanvas3D(canvas, bed, camera, view_toolbar);
- if (canvas3D == nullptr)
- return false;
-
- canvas3D->bind_event_handlers();
-
- if (m_context == nullptr)
- {
- m_context = new wxGLContext(canvas);
- if (m_context == nullptr)
- return false;
-
-#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
-#ifdef __APPLE__
- // Part of temporary hack to remove crash when closing on OSX 10.9.5
- s_os_info.major = wxPlatformInfo::Get().GetOSMajorVersion();
- s_os_info.minor = wxPlatformInfo::Get().GetOSMinorVersion();
- s_os_info.micro = wxPlatformInfo::Get().GetOSMicroVersion();
-#endif //__APPLE__
-#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
- }
-
- canvas3D->set_context(m_context);
-
- m_canvases.insert(CanvasesMap::value_type(canvas, canvas3D));
-
- return true;
-}
-
-bool GLCanvas3DManager::remove(wxGLCanvas* canvas)
-{
- CanvasesMap::iterator it = do_get_canvas(canvas);
- if (it == m_canvases.end())
- return false;
-
- it->second->unbind_event_handlers();
- delete it->second;
- m_canvases.erase(it);
-
- return true;
-}
-
-void GLCanvas3DManager::remove_all()
-{
- for (CanvasesMap::value_type& item : m_canvases)
- {
- item.second->unbind_event_handlers();
- delete item.second;
- }
- m_canvases.clear();
-}
-
-unsigned int GLCanvas3DManager::count() const
-{
- return (unsigned int)m_canvases.size();
-}
-
-void GLCanvas3DManager::init_gl()
-{
- if (!m_gl_initialized)
- {
- glewInit();
- m_gl_initialized = true;
- if (GLEW_EXT_texture_compression_s3tc)
- s_compressed_textures_supported = true;
- else
- s_compressed_textures_supported = false;
-
- if (GLEW_ARB_framebuffer_object)
- s_framebuffers_type = FB_Arb;
- else if (GLEW_EXT_framebuffer_object)
- s_framebuffers_type = FB_Ext;
- else
- s_framebuffers_type = FB_None;
-
- if (! s_gl_info.is_version_greater_or_equal_to(2, 0)) {
- // Complain about the OpenGL version.
- wxString message = from_u8((boost::format(
- _utf8(L("PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n"
- "while OpenGL version %s, render %s, vendor %s was detected."))) % s_gl_info.get_version() % s_gl_info.get_renderer() % s_gl_info.get_vendor()).str());
- message += "\n";
- message += _(L("You may need to update your graphics card driver."));
-#ifdef _WIN32
- message += "\n";
- message += _(L("As a workaround, you may run PrusaSlicer with a software rendered 3D graphics by running prusa-slicer.exe with the --sw_renderer parameter."));
-#endif
- wxMessageBox(message, wxString("PrusaSlicer - ") + _(L("Unsupported OpenGL version")), wxOK | wxICON_ERROR);
- }
- }
-}
-
-bool GLCanvas3DManager::init(wxGLCanvas* canvas)
-{
- CanvasesMap::const_iterator it = do_get_canvas(canvas);
- if (it != m_canvases.end())
- return (it->second != nullptr) ? init(*it->second) : false;
- else
- return false;
-}
-
-void GLCanvas3DManager::destroy()
-{
- if (m_context != nullptr)
- {
-#if ENABLE_HACK_CLOSING_ON_OSX_10_9_5
-#ifdef __APPLE__
- // this is a temporary ugly hack to solve the crash happening when closing the application on OSX 10.9.5
- // the crash is inside wxGLContext destructor
- if (s_os_info.major == 10 && s_os_info.minor == 9 && s_os_info.micro == 5)
- return;
-#endif //__APPLE__
-#endif // ENABLE_HACK_CLOSING_ON_OSX_10_9_5
-
- delete m_context;
- m_context = nullptr;
- }
-}
-
-GLCanvas3D* GLCanvas3DManager::get_canvas(wxGLCanvas* canvas)
-{
- CanvasesMap::const_iterator it = do_get_canvas(canvas);
- return (it != m_canvases.end()) ? it->second : nullptr;
-}
-
-wxGLCanvas* GLCanvas3DManager::create_wxglcanvas(wxWindow *parent)
-{
- int attribList[] = {
- WX_GL_RGBA,
- WX_GL_DOUBLEBUFFER,
- // RGB channels each should be allocated with 8 bit depth. One should almost certainly get these bit depths by default.
- WX_GL_MIN_RED, 8,
- WX_GL_MIN_GREEN, 8,
- WX_GL_MIN_BLUE, 8,
- // Requesting an 8 bit alpha channel. Interestingly, the NVIDIA drivers would most likely work with some alpha plane, but glReadPixels would not return
- // the alpha channel on NVIDIA if not requested when the GL context is created.
- WX_GL_MIN_ALPHA, 8,
- WX_GL_DEPTH_SIZE, 24,
- WX_GL_SAMPLE_BUFFERS, GL_TRUE,
- WX_GL_SAMPLES, 4,
- 0
- };
-
- if (s_multisample == MS_Unknown)
- {
- detect_multisample(attribList);
-// // debug output
-// std::cout << "Multisample " << (can_multisample() ? "enabled" : "disabled") << std::endl;
- }
-
- if (! can_multisample())
- attribList[12] = 0;
-
- return new wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS);
-}
-
-GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::do_get_canvas(wxGLCanvas* canvas)
-{
- return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
-}
-
-GLCanvas3DManager::CanvasesMap::const_iterator GLCanvas3DManager::do_get_canvas(wxGLCanvas* canvas) const
-{
- return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
-}
-
-bool GLCanvas3DManager::init(GLCanvas3D& canvas)
-{
- if (!m_gl_initialized)
- init_gl();
-
- return canvas.init();
-}
-
-void GLCanvas3DManager::detect_multisample(int* attribList)
-{
- int wxVersion = wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + wxRELEASE_NUMBER;
- bool enable_multisample = wxVersion >= 30003;
- s_multisample = (enable_multisample && wxGLCanvas::IsDisplaySupported(attribList)) ? MS_Enabled : MS_Disabled;
- // Alternative method: it was working on previous version of wxWidgets but not with the latest, at least on Windows
- // s_multisample = enable_multisample && wxGLCanvas::IsExtensionSupported("WGL_ARB_multisample");
-}
-
-} // namespace GUI
-} // namespace Slic3r