diff options
Diffstat (limited to 'src/slic3r/GUI/GUI_ObjectManipulation.cpp')
-rw-r--r-- | src/slic3r/GUI/GUI_ObjectManipulation.cpp | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.cpp b/src/slic3r/GUI/GUI_ObjectManipulation.cpp index 9b892eb53..871c90c51 100644 --- a/src/slic3r/GUI/GUI_ObjectManipulation.cpp +++ b/src/slic3r/GUI/GUI_ObjectManipulation.cpp @@ -461,9 +461,16 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) : m_reset_scale_button->SetToolTip(_L("Reset scale")); m_reset_scale_button->Bind(wxEVT_BUTTON, [this](wxCommandEvent& e) { Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Reset scale")); +#if ENABLE_TRANSFORMATIONS_BY_MATRICES + bool old_uniform = m_uniform_scale; + m_uniform_scale = true; + change_scale_value(0, 100.0); + m_uniform_scale = old_uniform; +#else change_scale_value(0, 100.); change_scale_value(1, 100.); change_scale_value(2, 100.); +#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES }); editors_grid_sizer->Add(m_reset_scale_button); @@ -616,6 +623,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection) m_new_position = volume->get_instance_offset(); #endif // !ENABLE_WORLD_COORDINATE +#if !ENABLE_TRANSFORMATIONS_BY_MATRICES // Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible. #if ENABLE_WORLD_COORDINATE if (is_world_coordinates() && !m_uniform_scale && @@ -627,6 +635,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection) m_uniform_scale = true; m_lock_bnt->SetLock(true); } +#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES #if ENABLE_WORLD_COORDINATE if (is_world_coordinates()) { @@ -790,6 +799,7 @@ void ObjectManipulation::update_if_dirty() update(m_cache.rotation, m_cache.rotation_rounded, meRotation, m_new_rotation); } +#if !ENABLE_TRANSFORMATIONS_BY_MATRICES #if ENABLE_WORLD_COORDINATE Selection::EUniformScaleRequiredReason reason; if (selection.requires_uniform_scale(&reason)) { @@ -829,10 +839,13 @@ void ObjectManipulation::update_if_dirty() #endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED } else { +#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES m_lock_bnt->SetLock(m_uniform_scale); m_lock_bnt->SetToolTip(wxEmptyString); m_lock_bnt->enable(); +#if !ENABLE_TRANSFORMATIONS_BY_MATRICES } +#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES #if !ENABLE_WORLD_COORDINATE { @@ -1048,7 +1061,19 @@ void ObjectManipulation::change_position_value(int axis, double value) Selection& selection = canvas->get_selection(); selection.setup_cache(); #if ENABLE_WORLD_COORDINATE +#if ENABLE_TRANSFORMATIONS_BY_MATRICES + TransformationType trafo_type; + trafo_type.set_relative(); + switch (get_coordinates_type()) + { + case ECoordinatesType::Instance: { trafo_type.set_instance(); break; } + case ECoordinatesType::Local: { trafo_type.set_local(); break; } + default: { break; } + } + selection.translate(position - m_cache.position, trafo_type); +#else selection.translate(position - m_cache.position, get_coordinates_type()); +#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES #else selection.translate(position - m_cache.position, selection.requires_local_axes()); #endif // ENABLE_WORLD_COORDINATE @@ -1191,6 +1216,9 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const transformation_type.set_local(); #endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED +#if ENABLE_TRANSFORMATIONS_BY_MATRICES + Vec3d scaling_factor = m_uniform_scale ? scale(axis) * Vec3d::Ones() : scale; +#else bool uniform_scale = m_uniform_scale || selection.requires_uniform_scale(); Vec3d scaling_factor = uniform_scale ? scale(axis) * Vec3d::Ones() : scale; @@ -1203,6 +1231,7 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const scaling_factor = (mv * mi * scaling_factor).cwiseAbs(); } } +#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES #else TransformationType transformation_type(TransformationType::World_Relative_Joint); if (selection.is_single_full_instance()) { @@ -1231,6 +1260,12 @@ void ObjectManipulation::do_size(int axis, const Vec3d& scale) const else if (is_instance_coordinates()) transformation_type.set_instance(); + if (!is_local_coordinates()) + transformation_type.set_relative(); + +#if ENABLE_TRANSFORMATIONS_BY_MATRICES + Vec3d scaling_factor = m_uniform_scale ? scale(axis) * Vec3d::Ones() : scale; +#else bool uniform_scale = m_uniform_scale || selection.requires_uniform_scale(); Vec3d scaling_factor = uniform_scale ? scale(axis) * Vec3d::Ones() : scale; @@ -1243,6 +1278,7 @@ void ObjectManipulation::do_size(int axis, const Vec3d& scale) const scaling_factor = (mv * mi * scaling_factor).cwiseAbs(); } } +#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES selection.setup_cache(); selection.scale(scaling_factor, transformation_type); @@ -1303,6 +1339,10 @@ void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale) } m_uniform_scale = use_uniform_scale; + +#if ENABLE_TRANSFORMATIONS_BY_MATRICES + set_dirty(); +#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES #else #if ENABLE_WORLD_COORDINATE if (selection.is_single_full_instance() && is_world_coordinates() && !use_uniform_scale) { |