diff options
Diffstat (limited to 'xs/src/libslic3r/GCode/CoolingBuffer.hpp')
-rw-r--r-- | xs/src/libslic3r/GCode/CoolingBuffer.hpp | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/xs/src/libslic3r/GCode/CoolingBuffer.hpp b/xs/src/libslic3r/GCode/CoolingBuffer.hpp index f85c470b3..bf4b082e2 100644 --- a/xs/src/libslic3r/GCode/CoolingBuffer.hpp +++ b/xs/src/libslic3r/GCode/CoolingBuffer.hpp @@ -9,13 +9,17 @@ namespace Slic3r { class GCode; class Layer; - -/* -A standalone G-code filter, to control cooling of the print. -The G-code is processed per layer. Once a layer is collected, fan start / stop commands are edited -and the print is modified to stretch over a minimum layer time. -*/ - +class PerExtruderAdjustments; + +// A standalone G-code filter, to control cooling of the print. +// The G-code is processed per layer. Once a layer is collected, fan start / stop commands are edited +// and the print is modified to stretch over a minimum layer time. +// +// The simple it sounds, the actual implementation is significantly more complex. +// Namely, for a multi-extruder print, each material may require a different cooling logic. +// For example, some materials may not like to print too slowly, while with some materials +// we may slow down significantly. +// class CoolingBuffer { public: CoolingBuffer(GCode &gcodegen); @@ -25,7 +29,12 @@ public: GCode* gcodegen() { return &m_gcodegen; } private: - CoolingBuffer& operator=(const CoolingBuffer&); + CoolingBuffer& operator=(const CoolingBuffer&) = delete; + std::vector<PerExtruderAdjustments> parse_layer_gcode(const std::string &gcode, std::vector<float> ¤t_pos) const; + float calculate_layer_slowdown(std::vector<PerExtruderAdjustments> &per_extruder_adjustments); + // Apply slow down over G-code lines stored in per_extruder_adjustments, enable fan if needed. + // Returns the adjusted G-code. + std::string apply_layer_cooldown(const std::string &gcode, size_t layer_id, float layer_time, std::vector<PerExtruderAdjustments> &per_extruder_adjustments); GCode& m_gcodegen; std::string m_gcode; @@ -34,6 +43,9 @@ private: std::vector<char> m_axis; std::vector<float> m_current_pos; unsigned int m_current_extruder; + + // Old logic: proportional. + bool m_cooling_logic_proportional = false; }; } |