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Diffstat (limited to 'xs/src/libslic3r/GCode/WipeTower.hpp')
-rw-r--r--xs/src/libslic3r/GCode/WipeTower.hpp36
1 files changed, 31 insertions, 5 deletions
diff --git a/xs/src/libslic3r/GCode/WipeTower.hpp b/xs/src/libslic3r/GCode/WipeTower.hpp
index 2c92e16e6..c35a0feb3 100644
--- a/xs/src/libslic3r/GCode/WipeTower.hpp
+++ b/xs/src/libslic3r/GCode/WipeTower.hpp
@@ -17,12 +17,37 @@ public:
struct xy
{
xy(float x = 0.f, float y = 0.f) : x(x), y(y) {}
+ xy(const xy& pos,float xp,float yp) : x(pos.x+xp), y(pos.y+yp) {}
xy operator+(const xy &rhs) const { xy out(*this); out.x += rhs.x; out.y += rhs.y; return out; }
xy operator-(const xy &rhs) const { xy out(*this); out.x -= rhs.x; out.y -= rhs.y; return out; }
xy& operator+=(const xy &rhs) { x += rhs.x; y += rhs.y; return *this; }
xy& operator-=(const xy &rhs) { x -= rhs.x; y -= rhs.y; return *this; }
bool operator==(const xy &rhs) const { return x == rhs.x && y == rhs.y; }
bool operator!=(const xy &rhs) const { return x != rhs.x || y != rhs.y; }
+
+ // Rotate the point around center of the wipe tower about given angle (in degrees)
+ xy rotate(float width, float depth, float angle) const {
+ xy out(0,0);
+ float temp_x = x - width / 2.f;
+ float temp_y = y - depth / 2.f;
+ angle *= float(M_PI/180.);
+ out.x += temp_x * cos(angle) - temp_y * sin(angle) + width / 2.f;
+ out.y += temp_x * sin(angle) + temp_y * cos(angle) + depth / 2.f;
+ return out;
+ }
+
+ // Rotate the point around origin about given angle in degrees
+ void rotate(float angle) {
+ float temp_x = x * cos(angle) - y * sin(angle);
+ y = x * sin(angle) + y * cos(angle);
+ x = temp_x;
+ }
+
+ void translate(const xy& vect) {
+ x += vect.x;
+ y += vect.y;
+ }
+
float x;
float y;
};
@@ -90,6 +115,9 @@ public:
// This is useful not only for the print time estimation, but also for the control of layer cooling.
float elapsed_time;
+ // Is this a priming extrusion? (If so, the wipe tower rotation & translation will not be applied later)
+ bool priming;
+
// Sum the total length of the extrusion.
float total_extrusion_length_in_plane() {
float e_length = 0.f;
@@ -112,17 +140,15 @@ public:
const std::vector<unsigned int> &tools,
// If true, the last priming are will be the same as the other priming areas, and the rest of the wipe will be performed inside the wipe tower.
// If false, the last priming are will be large enough to wipe the last extruder sufficiently.
- bool last_wipe_inside_wipe_tower,
- // May be used by a stand alone post processor.
- Purpose purpose = PURPOSE_MOVE_TO_TOWER_AND_EXTRUDE) = 0;
+ bool last_wipe_inside_wipe_tower) = 0;
// Returns gcode for toolchange and the end position.
// if new_tool == -1, just unload the current filament over the wipe tower.
- virtual ToolChangeResult tool_change(unsigned int new_tool, bool last_in_layer, Purpose purpose = PURPOSE_MOVE_TO_TOWER_AND_EXTRUDE) = 0;
+ virtual ToolChangeResult tool_change(unsigned int new_tool, bool last_in_layer) = 0;
// Close the current wipe tower layer with a perimeter and possibly fill the unfilled space with a zig-zag.
// Call this method only if layer_finished() is false.
- virtual ToolChangeResult finish_layer(Purpose purpose = PURPOSE_MOVE_TO_TOWER_AND_EXTRUDE) = 0;
+ virtual ToolChangeResult finish_layer() = 0;
// Is the current layer finished? A layer is finished if either the wipe tower is finished, or
// the wipe tower has been completely covered by the tool change extrusions,