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Diffstat (limited to 'xs/src/libslic3r/Model.cpp')
-rw-r--r--xs/src/libslic3r/Model.cpp1125
1 files changed, 0 insertions, 1125 deletions
diff --git a/xs/src/libslic3r/Model.cpp b/xs/src/libslic3r/Model.cpp
deleted file mode 100644
index ec7447352..000000000
--- a/xs/src/libslic3r/Model.cpp
+++ /dev/null
@@ -1,1125 +0,0 @@
-#include "Model.hpp"
-#include "Geometry.hpp"
-
-#include "Format/AMF.hpp"
-#include "Format/OBJ.hpp"
-#include "Format/PRUS.hpp"
-#include "Format/STL.hpp"
-#include "Format/3mf.hpp"
-
-#include <float.h>
-
-#include <boost/algorithm/string/predicate.hpp>
-#include <boost/filesystem.hpp>
-#include <boost/nowide/iostream.hpp>
-#include <boost/algorithm/string/replace.hpp>
-
-#include "SVG.hpp"
-#include <Eigen/Dense>
-
-namespace Slic3r {
-
- unsigned int Model::s_auto_extruder_id = 1;
-
-Model::Model(const Model &other)
-{
- // copy materials
- for (const auto &m : other.materials)
- this->add_material(m.first, *m.second);
- // copy objects
- this->objects.reserve(other.objects.size());
- for (const ModelObject *o : other.objects)
- this->add_object(*o, true);
-}
-
-Model& Model::operator=(Model other)
-{
- this->swap(other);
- return *this;
-}
-
-void Model::swap(Model &other)
-{
- std::swap(this->materials, other.materials);
- std::swap(this->objects, other.objects);
-}
-
-Model Model::read_from_file(const std::string &input_file, bool add_default_instances)
-{
- Model model;
-
- bool result = false;
- if (boost::algorithm::iends_with(input_file, ".stl"))
- result = load_stl(input_file.c_str(), &model);
- else if (boost::algorithm::iends_with(input_file, ".obj"))
- result = load_obj(input_file.c_str(), &model);
- else if (!boost::algorithm::iends_with(input_file, ".zip.amf") && (boost::algorithm::iends_with(input_file, ".amf") ||
- boost::algorithm::iends_with(input_file, ".amf.xml")))
- result = load_amf(input_file.c_str(), nullptr, &model);
-#ifdef SLIC3R_PRUS
- else if (boost::algorithm::iends_with(input_file, ".prusa"))
- result = load_prus(input_file.c_str(), &model);
-#endif /* SLIC3R_PRUS */
- else
- throw std::runtime_error("Unknown file format. Input file must have .stl, .obj, .amf(.xml) or .prusa extension.");
-
- if (! result)
- throw std::runtime_error("Loading of a model file failed.");
-
- if (model.objects.empty())
- throw std::runtime_error("The supplied file couldn't be read because it's empty");
-
- for (ModelObject *o : model.objects)
- o->input_file = input_file;
-
- if (add_default_instances)
- model.add_default_instances();
-
- return model;
-}
-
-Model Model::read_from_archive(const std::string &input_file, PresetBundle* bundle, bool add_default_instances)
-{
- Model model;
-
- bool result = false;
- if (boost::algorithm::iends_with(input_file, ".3mf"))
- result = load_3mf(input_file.c_str(), bundle, &model);
- else if (boost::algorithm::iends_with(input_file, ".zip.amf"))
- result = load_amf(input_file.c_str(), bundle, &model);
- else
- throw std::runtime_error("Unknown file format. Input file must have .3mf or .zip.amf extension.");
-
- if (!result)
- throw std::runtime_error("Loading of a model file failed.");
-
- if (model.objects.empty())
- throw std::runtime_error("The supplied file couldn't be read because it's empty");
-
- for (ModelObject *o : model.objects)
- {
- if (boost::algorithm::iends_with(input_file, ".zip.amf"))
- {
- // we remove the .zip part of the extension to avoid it be added to filenames when exporting
- o->input_file = boost::ireplace_last_copy(input_file, ".zip.", ".");
- }
- else
- o->input_file = input_file;
- }
-
- if (add_default_instances)
- model.add_default_instances();
-
- return model;
-}
-
-ModelObject* Model::add_object()
-{
- this->objects.emplace_back(new ModelObject(this));
- return this->objects.back();
-}
-
-ModelObject* Model::add_object(const char *name, const char *path, const TriangleMesh &mesh)
-{
- ModelObject* new_object = new ModelObject(this);
- this->objects.push_back(new_object);
- new_object->name = name;
- new_object->input_file = path;
- ModelVolume *new_volume = new_object->add_volume(mesh);
- new_volume->name = name;
- new_object->invalidate_bounding_box();
- return new_object;
-}
-
-ModelObject* Model::add_object(const char *name, const char *path, TriangleMesh &&mesh)
-{
- ModelObject* new_object = new ModelObject(this);
- this->objects.push_back(new_object);
- new_object->name = name;
- new_object->input_file = path;
- ModelVolume *new_volume = new_object->add_volume(std::move(mesh));
- new_volume->name = name;
- new_object->invalidate_bounding_box();
- return new_object;
-}
-
-ModelObject* Model::add_object(const ModelObject &other, bool copy_volumes)
-{
- ModelObject* new_object = new ModelObject(this, other, copy_volumes);
- this->objects.push_back(new_object);
- return new_object;
-}
-
-void Model::delete_object(size_t idx)
-{
- ModelObjectPtrs::iterator i = this->objects.begin() + idx;
- delete *i;
- this->objects.erase(i);
-}
-
-void Model::delete_object(ModelObject* object)
-{
- if (object == nullptr)
- return;
-
- for (ModelObjectPtrs::iterator it = objects.begin(); it != objects.end(); ++it)
- {
- ModelObject* obj = *it;
- if (obj == object)
- {
- delete obj;
- objects.erase(it);
- return;
- }
- }
-}
-
-void Model::clear_objects()
-{
- for (ModelObject *o : this->objects)
- delete o;
- this->objects.clear();
-}
-
-void Model::delete_material(t_model_material_id material_id)
-{
- ModelMaterialMap::iterator i = this->materials.find(material_id);
- if (i != this->materials.end()) {
- delete i->second;
- this->materials.erase(i);
- }
-}
-
-void Model::clear_materials()
-{
- for (auto &m : this->materials)
- delete m.second;
- this->materials.clear();
-}
-
-ModelMaterial* Model::add_material(t_model_material_id material_id)
-{
- ModelMaterial* material = this->get_material(material_id);
- if (material == nullptr)
- material = this->materials[material_id] = new ModelMaterial(this);
- return material;
-}
-
-ModelMaterial* Model::add_material(t_model_material_id material_id, const ModelMaterial &other)
-{
- // delete existing material if any
- ModelMaterial* material = this->get_material(material_id);
- delete material;
- // set new material
- material = new ModelMaterial(this, other);
- this->materials[material_id] = material;
- return material;
-}
-
-// makes sure all objects have at least one instance
-bool Model::add_default_instances()
-{
- // apply a default position to all objects not having one
- for (ModelObject *o : this->objects)
- if (o->instances.empty())
- o->add_instance();
- return true;
-}
-
-// this returns the bounding box of the *transformed* instances
-BoundingBoxf3 Model::bounding_box() const
-{
- BoundingBoxf3 bb;
- for (ModelObject *o : this->objects)
- bb.merge(o->bounding_box());
- return bb;
-}
-
-void Model::center_instances_around_point(const Vec2d &point)
-{
- BoundingBoxf3 bb;
- for (ModelObject *o : this->objects)
- for (size_t i = 0; i < o->instances.size(); ++ i)
- bb.merge(o->instance_bounding_box(i, false));
-
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- Vec2d shift2 = point - to_2d(bb.center());
- Vec3d shift3 = Vec3d(shift2(0), shift2(1), 0.0);
-#else
- Vec2d shift = point - 0.5 * to_2d(bb.size()) - to_2d(bb.min);
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
- for (ModelObject *o : this->objects) {
- for (ModelInstance *i : o->instances)
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- i->set_offset(i->get_offset() + shift3);
-#else
- i->offset += shift;
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
- o->invalidate_bounding_box();
- }
-}
-
-// flattens everything to a single mesh
-TriangleMesh Model::mesh() const
-{
- TriangleMesh mesh;
- for (const ModelObject *o : this->objects)
- mesh.merge(o->mesh());
- return mesh;
-}
-
-static bool _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb, Pointfs &out)
-{
- if (sizes.empty())
- // return if the list is empty or the following call to BoundingBoxf constructor will lead to a crash
- return true;
-
- // we supply unscaled data to arrange()
- bool result = Slic3r::Geometry::arrange(
- sizes.size(), // number of parts
- BoundingBoxf(sizes).max, // width and height of a single cell
- dist, // distance between cells
- bb, // bounding box of the area to fill
- out // output positions
- );
-
- if (!result && bb != nullptr) {
- // Try to arrange again ignoring bb
- result = Slic3r::Geometry::arrange(
- sizes.size(), // number of parts
- BoundingBoxf(sizes).max, // width and height of a single cell
- dist, // distance between cells
- nullptr, // bounding box of the area to fill
- out // output positions
- );
- }
-
- return result;
-}
-
-/* arrange objects preserving their instance count
- but altering their instance positions */
-bool Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
-{
- // get the (transformed) size of each instance so that we take
- // into account their different transformations when packing
- Pointfs instance_sizes;
- Pointfs instance_centers;
- for (const ModelObject *o : this->objects)
- for (size_t i = 0; i < o->instances.size(); ++ i) {
- // an accurate snug bounding box around the transformed mesh.
- BoundingBoxf3 bbox(o->instance_bounding_box(i, true));
- instance_sizes.emplace_back(to_2d(bbox.size()));
- instance_centers.emplace_back(to_2d(bbox.center()));
- }
-
- Pointfs positions;
- if (! _arrange(instance_sizes, dist, bb, positions))
- return false;
-
- size_t idx = 0;
- for (ModelObject *o : this->objects) {
- for (ModelInstance *i : o->instances) {
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- Vec2d offset_xy = positions[idx] - instance_centers[idx];
- i->set_offset(Vec3d(offset_xy(0), offset_xy(1), i->get_offset(Z)));
-#else
- i->offset = positions[idx] - instance_centers[idx];
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
- ++idx;
- }
- o->invalidate_bounding_box();
- }
-
- return true;
-}
-
-// Duplicate the entire model preserving instance relative positions.
-void Model::duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb)
-{
- Pointfs model_sizes(copies_num-1, to_2d(this->bounding_box().size()));
- Pointfs positions;
- if (! _arrange(model_sizes, dist, bb, positions))
- throw std::invalid_argument("Cannot duplicate part as the resulting objects would not fit on the print bed.\n");
-
- // note that this will leave the object count unaltered
-
- for (ModelObject *o : this->objects) {
- // make a copy of the pointers in order to avoid recursion when appending their copies
- ModelInstancePtrs instances = o->instances;
- for (const ModelInstance *i : instances) {
- for (const Vec2d &pos : positions) {
- ModelInstance *instance = o->add_instance(*i);
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- instance->set_offset(instance->get_offset() + Vec3d(pos(0), pos(1), 0.0));
-#else
- instance->offset += pos;
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
- }
- }
- o->invalidate_bounding_box();
- }
-}
-
-/* this will append more instances to each object
- and then automatically rearrange everything */
-void Model::duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb)
-{
- for (ModelObject *o : this->objects) {
- // make a copy of the pointers in order to avoid recursion when appending their copies
- ModelInstancePtrs instances = o->instances;
- for (const ModelInstance *i : instances)
- for (size_t k = 2; k <= copies_num; ++ k)
- o->add_instance(*i);
- }
-
- this->arrange_objects(dist, bb);
-}
-
-void Model::duplicate_objects_grid(size_t x, size_t y, coordf_t dist)
-{
- if (this->objects.size() > 1) throw "Grid duplication is not supported with multiple objects";
- if (this->objects.empty()) throw "No objects!";
-
- ModelObject* object = this->objects.front();
- object->clear_instances();
-
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- Vec3d ext_size = object->bounding_box().size() + dist * Vec3d::Ones();
-#else
- Vec3d size = object->bounding_box().size();
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
-
- for (size_t x_copy = 1; x_copy <= x; ++x_copy) {
- for (size_t y_copy = 1; y_copy <= y; ++y_copy) {
- ModelInstance* instance = object->add_instance();
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- instance->set_offset(Vec3d(ext_size(0) * (double)(x_copy - 1), ext_size(1) * (double)(y_copy - 1), 0.0));
-#else
- instance->offset(0) = (size(0) + dist) * (x_copy - 1);
- instance->offset(1) = (size(1) + dist) * (y_copy - 1);
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
- }
- }
-}
-
-bool Model::looks_like_multipart_object() const
-{
- if (this->objects.size() <= 1)
- return false;
- double zmin = std::numeric_limits<double>::max();
- for (const ModelObject *obj : this->objects) {
- if (obj->volumes.size() > 1 || obj->config.keys().size() > 1)
- return false;
- for (const ModelVolume *vol : obj->volumes) {
- double zmin_this = vol->mesh.bounding_box().min(2);
- if (zmin == std::numeric_limits<double>::max())
- zmin = zmin_this;
- else if (std::abs(zmin - zmin_this) > EPSILON)
- // The volumes don't share zmin.
- return true;
- }
- }
- return false;
-}
-
-void Model::convert_multipart_object(unsigned int max_extruders)
-{
- if (this->objects.empty())
- return;
-
- ModelObject* object = new ModelObject(this);
- object->input_file = this->objects.front()->input_file;
-
- reset_auto_extruder_id();
-
- for (const ModelObject* o : this->objects)
- for (const ModelVolume* v : o->volumes)
- {
- ModelVolume* new_v = object->add_volume(*v);
- if (new_v != nullptr)
- {
- new_v->name = o->name;
- new_v->config.set_deserialize("extruder", get_auto_extruder_id_as_string(max_extruders));
- }
- }
-
- for (const ModelInstance* i : this->objects.front()->instances)
- object->add_instance(*i);
-
- this->clear_objects();
- this->objects.push_back(object);
-}
-
-void Model::adjust_min_z()
-{
- if (objects.empty())
- return;
-
- if (bounding_box().min(2) < 0.0)
- {
- for (ModelObject* obj : objects)
- {
- if (obj != nullptr)
- {
- coordf_t obj_min_z = obj->bounding_box().min(2);
- if (obj_min_z < 0.0)
- obj->translate(0.0, 0.0, -obj_min_z);
- }
- }
- }
-}
-
-unsigned int Model::get_auto_extruder_id(unsigned int max_extruders)
-{
- unsigned int id = s_auto_extruder_id;
-
- if (++s_auto_extruder_id > max_extruders)
- reset_auto_extruder_id();
-
- return id;
-}
-
-std::string Model::get_auto_extruder_id_as_string(unsigned int max_extruders)
-{
- char str_extruder[64];
- sprintf(str_extruder, "%ud", get_auto_extruder_id(max_extruders));
- return str_extruder;
-}
-
-void Model::reset_auto_extruder_id()
-{
- s_auto_extruder_id = 1;
-}
-
-ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volumes) :
- name(other.name),
- input_file(other.input_file),
- instances(),
- volumes(),
- config(other.config),
- layer_height_ranges(other.layer_height_ranges),
- layer_height_profile(other.layer_height_profile),
- layer_height_profile_valid(other.layer_height_profile_valid),
- origin_translation(other.origin_translation),
- m_bounding_box(other.m_bounding_box),
- m_bounding_box_valid(other.m_bounding_box_valid),
- m_model(model)
-{
- if (copy_volumes) {
- this->volumes.reserve(other.volumes.size());
- for (ModelVolumePtrs::const_iterator i = other.volumes.begin(); i != other.volumes.end(); ++i)
- this->add_volume(**i);
- }
-
- this->instances.reserve(other.instances.size());
- for (ModelInstancePtrs::const_iterator i = other.instances.begin(); i != other.instances.end(); ++i)
- this->add_instance(**i);
-}
-
-ModelObject& ModelObject::operator=(ModelObject other)
-{
- this->swap(other);
- return *this;
-}
-
-void ModelObject::swap(ModelObject &other)
-{
- std::swap(this->input_file, other.input_file);
- std::swap(this->instances, other.instances);
- std::swap(this->volumes, other.volumes);
- std::swap(this->config, other.config);
- std::swap(this->layer_height_ranges, other.layer_height_ranges);
- std::swap(this->layer_height_profile, other.layer_height_profile);
- std::swap(this->layer_height_profile_valid, other.layer_height_profile_valid);
- std::swap(this->origin_translation, other.origin_translation);
- std::swap(m_bounding_box, other.m_bounding_box);
- std::swap(m_bounding_box_valid, other.m_bounding_box_valid);
-}
-
-ModelObject::~ModelObject()
-{
- this->clear_volumes();
- this->clear_instances();
-}
-
-ModelVolume* ModelObject::add_volume(const TriangleMesh &mesh)
-{
- ModelVolume* v = new ModelVolume(this, mesh);
- this->volumes.push_back(v);
- this->invalidate_bounding_box();
- return v;
-}
-
-ModelVolume* ModelObject::add_volume(TriangleMesh &&mesh)
-{
- ModelVolume* v = new ModelVolume(this, std::move(mesh));
- this->volumes.push_back(v);
- this->invalidate_bounding_box();
- return v;
-}
-
-ModelVolume* ModelObject::add_volume(const ModelVolume &other)
-{
- ModelVolume* v = new ModelVolume(this, other);
- this->volumes.push_back(v);
- this->invalidate_bounding_box();
- return v;
-}
-
-void ModelObject::delete_volume(size_t idx)
-{
- ModelVolumePtrs::iterator i = this->volumes.begin() + idx;
- delete *i;
- this->volumes.erase(i);
- this->invalidate_bounding_box();
-}
-
-void ModelObject::clear_volumes()
-{
- for (ModelVolume *v : this->volumes)
- delete v;
- this->volumes.clear();
- this->invalidate_bounding_box();
-}
-
-ModelInstance* ModelObject::add_instance()
-{
- ModelInstance* i = new ModelInstance(this);
- this->instances.push_back(i);
- this->invalidate_bounding_box();
- return i;
-}
-
-ModelInstance* ModelObject::add_instance(const ModelInstance &other)
-{
- ModelInstance* i = new ModelInstance(this, other);
- this->instances.push_back(i);
- this->invalidate_bounding_box();
- return i;
-}
-
-void ModelObject::delete_instance(size_t idx)
-{
- ModelInstancePtrs::iterator i = this->instances.begin() + idx;
- delete *i;
- this->instances.erase(i);
- this->invalidate_bounding_box();
-}
-
-void ModelObject::delete_last_instance()
-{
- this->delete_instance(this->instances.size() - 1);
-}
-
-void ModelObject::clear_instances()
-{
- for (ModelInstance *i : this->instances)
- delete i;
- this->instances.clear();
- this->invalidate_bounding_box();
-}
-
-// Returns the bounding box of the transformed instances.
-// This bounding box is approximate and not snug.
-const BoundingBoxf3& ModelObject::bounding_box() const
-{
- if (! m_bounding_box_valid) {
- BoundingBoxf3 raw_bbox;
- for (const ModelVolume *v : this->volumes)
- if (v->is_model_part())
- // mesh.bounding_box() returns a cached value.
- raw_bbox.merge(v->mesh.bounding_box());
- BoundingBoxf3 bb;
- for (const ModelInstance *i : this->instances)
- bb.merge(i->transform_bounding_box(raw_bbox));
- m_bounding_box = bb;
- m_bounding_box_valid = true;
- }
- return m_bounding_box;
-}
-
-// A mesh containing all transformed instances of this object.
-TriangleMesh ModelObject::mesh() const
-{
- TriangleMesh mesh;
- TriangleMesh raw_mesh = this->raw_mesh();
- for (const ModelInstance *i : this->instances) {
- TriangleMesh m = raw_mesh;
- i->transform_mesh(&m);
- mesh.merge(m);
- }
- return mesh;
-}
-
-// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
-// Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D platter
-// and to display the object statistics at ModelObject::print_info().
-TriangleMesh ModelObject::raw_mesh() const
-{
- TriangleMesh mesh;
- for (const ModelVolume *v : this->volumes)
- if (v->is_model_part())
- mesh.merge(v->mesh);
- return mesh;
-}
-
-// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
-// This bounding box is only used for the actual slicing.
-BoundingBoxf3 ModelObject::raw_bounding_box() const
-{
- BoundingBoxf3 bb;
- for (const ModelVolume *v : this->volumes)
- if (v->is_model_part()) {
- if (this->instances.empty())
- throw std::invalid_argument("Can't call raw_bounding_box() with no instances");
- bb.merge(this->instances.front()->transform_mesh_bounding_box(&v->mesh, true));
- }
- return bb;
-}
-
-// This returns an accurate snug bounding box of the transformed object instance, without the translation applied.
-BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_translate) const
-{
- BoundingBoxf3 bb;
- for (ModelVolume *v : this->volumes)
- if (v->is_model_part())
- bb.merge(this->instances[instance_idx]->transform_mesh_bounding_box(&v->mesh, dont_translate));
- return bb;
-}
-
-void ModelObject::center_around_origin()
-{
- // calculate the displacements needed to
- // center this object around the origin
- BoundingBoxf3 bb;
- for (ModelVolume *v : this->volumes)
- if (v->is_model_part())
- bb.merge(v->mesh.bounding_box());
-
- // Shift is the vector from the center of the bottom face of the bounding box to the origin
- Vec3d shift = -bb.center();
- shift(2) = -bb.min(2);
-
- this->translate(shift);
- this->origin_translation += shift;
-
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- // set z to zero, translation in z has already been done within the mesh
- shift(2) = 0.0;
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
-
- if (!this->instances.empty()) {
- for (ModelInstance *i : this->instances) {
- // apply rotation and scaling to vector as well before translating instance,
- // in order to leave final position unaltered
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- i->set_offset(i->get_offset() + i->transform_vector(-shift, true));
-#else
- Vec3d i_shift = i->world_matrix(true) * shift;
- i->offset -= to_2d(i_shift);
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
- }
- this->invalidate_bounding_box();
- }
-}
-
-void ModelObject::translate(coordf_t x, coordf_t y, coordf_t z)
-{
- for (ModelVolume *v : this->volumes)
- {
- v->mesh.translate(float(x), float(y), float(z));
- v->m_convex_hull.translate(float(x), float(y), float(z));
- }
-
- if (m_bounding_box_valid)
- m_bounding_box.translate(x, y, z);
-}
-
-void ModelObject::scale(const Vec3d &versor)
-{
- for (ModelVolume *v : this->volumes)
- {
- v->mesh.scale(versor);
- v->m_convex_hull.scale(versor);
- }
- // reset origin translation since it doesn't make sense anymore
- this->origin_translation = Vec3d::Zero();
- this->invalidate_bounding_box();
-}
-
-void ModelObject::rotate(float angle, const Axis& axis)
-{
- for (ModelVolume *v : this->volumes)
- {
- v->mesh.rotate(angle, axis);
- v->m_convex_hull.rotate(angle, axis);
- }
-
- center_around_origin();
-
- this->origin_translation = Vec3d::Zero();
- this->invalidate_bounding_box();
-}
-
-void ModelObject::rotate(float angle, const Vec3d& axis)
-{
- for (ModelVolume *v : this->volumes)
- {
- v->mesh.rotate(angle, axis);
- v->m_convex_hull.rotate(angle, axis);
- }
-
- center_around_origin();
-
- this->origin_translation = Vec3d::Zero();
- this->invalidate_bounding_box();
-}
-
-void ModelObject::mirror(const Axis &axis)
-{
- for (ModelVolume *v : this->volumes)
- {
- v->mesh.mirror(axis);
- v->m_convex_hull.mirror(axis);
- }
-
- this->origin_translation = Vec3d::Zero();
- this->invalidate_bounding_box();
-}
-
-size_t ModelObject::materials_count() const
-{
- std::set<t_model_material_id> material_ids;
- for (const ModelVolume *v : this->volumes)
- material_ids.insert(v->material_id());
- return material_ids.size();
-}
-
-size_t ModelObject::facets_count() const
-{
- size_t num = 0;
- for (const ModelVolume *v : this->volumes)
- if (v->is_model_part())
- num += v->mesh.stl.stats.number_of_facets;
- return num;
-}
-
-bool ModelObject::needed_repair() const
-{
- for (const ModelVolume *v : this->volumes)
- if (v->is_model_part() && v->mesh.needed_repair())
- return true;
- return false;
-}
-
-void ModelObject::cut(coordf_t z, Model* model) const
-{
- // clone this one to duplicate instances, materials etc.
- ModelObject* upper = model->add_object(*this);
- ModelObject* lower = model->add_object(*this);
- upper->clear_volumes();
- lower->clear_volumes();
- upper->input_file = "";
- lower->input_file = "";
-
- for (ModelVolume *volume : this->volumes) {
- if (! volume->is_model_part()) {
- // don't cut modifiers
- upper->add_volume(*volume);
- lower->add_volume(*volume);
- } else {
- TriangleMesh upper_mesh, lower_mesh;
- TriangleMeshSlicer tms(&volume->mesh);
- tms.cut(z, &upper_mesh, &lower_mesh);
-
- upper_mesh.repair();
- lower_mesh.repair();
- upper_mesh.reset_repair_stats();
- lower_mesh.reset_repair_stats();
-
- if (upper_mesh.facets_count() > 0) {
- ModelVolume* vol = upper->add_volume(upper_mesh);
- vol->name = volume->name;
- vol->config = volume->config;
- vol->set_material(volume->material_id(), *volume->material());
- }
- if (lower_mesh.facets_count() > 0) {
- ModelVolume* vol = lower->add_volume(lower_mesh);
- vol->name = volume->name;
- vol->config = volume->config;
- vol->set_material(volume->material_id(), *volume->material());
- }
- }
- }
-}
-
-void ModelObject::split(ModelObjectPtrs* new_objects)
-{
- if (this->volumes.size() > 1) {
- // We can't split meshes if there's more than one volume, because
- // we can't group the resulting meshes by object afterwards
- new_objects->push_back(this);
- return;
- }
-
- ModelVolume* volume = this->volumes.front();
- TriangleMeshPtrs meshptrs = volume->mesh.split();
- for (TriangleMesh *mesh : meshptrs) {
- // Snap the mesh to Z=0.
- float z0 = FLT_MAX;
-
- mesh->repair();
-
- ModelObject* new_object = m_model->add_object(*this, false);
- new_object->input_file = "";
- ModelVolume* new_volume = new_object->add_volume(*mesh);
- new_volume->name = volume->name;
- new_volume->config = volume->config;
- new_volume->set_type(volume->type());
- new_volume->material_id(volume->material_id());
-
- new_objects->push_back(new_object);
- delete mesh;
- }
-
- return;
-}
-
-// Called by Print::validate() from the UI thread.
-void ModelObject::check_instances_print_volume_state(const BoundingBoxf3& print_volume)
-{
- for (const ModelVolume* vol : this->volumes)
- {
- if (vol->is_model_part())
- {
- for (ModelInstance* inst : this->instances)
- {
- BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(inst->world_matrix());
-
- if (print_volume.contains(bb))
- inst->print_volume_state = ModelInstance::PVS_Inside;
- else if (print_volume.intersects(bb))
- inst->print_volume_state = ModelInstance::PVS_Partly_Outside;
- else
- inst->print_volume_state = ModelInstance::PVS_Fully_Outside;
- }
- }
- }
-}
-
-void ModelObject::print_info() const
-{
- using namespace std;
- cout << fixed;
- boost::nowide::cout << "[" << boost::filesystem::path(this->input_file).filename().string() << "]" << endl;
-
- TriangleMesh mesh = this->raw_mesh();
- mesh.check_topology();
- BoundingBoxf3 bb = mesh.bounding_box();
- Vec3d size = bb.size();
- cout << "size_x = " << size(0) << endl;
- cout << "size_y = " << size(1) << endl;
- cout << "size_z = " << size(2) << endl;
- cout << "min_x = " << bb.min(0) << endl;
- cout << "min_y = " << bb.min(1) << endl;
- cout << "min_z = " << bb.min(2) << endl;
- cout << "max_x = " << bb.max(0) << endl;
- cout << "max_y = " << bb.max(1) << endl;
- cout << "max_z = " << bb.max(2) << endl;
- cout << "number_of_facets = " << mesh.stl.stats.number_of_facets << endl;
- cout << "manifold = " << (mesh.is_manifold() ? "yes" : "no") << endl;
-
- mesh.repair(); // this calculates number_of_parts
- if (mesh.needed_repair()) {
- mesh.repair();
- if (mesh.stl.stats.degenerate_facets > 0)
- cout << "degenerate_facets = " << mesh.stl.stats.degenerate_facets << endl;
- if (mesh.stl.stats.edges_fixed > 0)
- cout << "edges_fixed = " << mesh.stl.stats.edges_fixed << endl;
- if (mesh.stl.stats.facets_removed > 0)
- cout << "facets_removed = " << mesh.stl.stats.facets_removed << endl;
- if (mesh.stl.stats.facets_added > 0)
- cout << "facets_added = " << mesh.stl.stats.facets_added << endl;
- if (mesh.stl.stats.facets_reversed > 0)
- cout << "facets_reversed = " << mesh.stl.stats.facets_reversed << endl;
- if (mesh.stl.stats.backwards_edges > 0)
- cout << "backwards_edges = " << mesh.stl.stats.backwards_edges << endl;
- }
- cout << "number_of_parts = " << mesh.stl.stats.number_of_parts << endl;
- cout << "volume = " << mesh.volume() << endl;
-}
-
-void ModelVolume::material_id(t_model_material_id material_id)
-{
- this->_material_id = material_id;
-
- // ensure this->_material_id references an existing material
- (void)this->object->get_model()->add_material(material_id);
-}
-
-ModelMaterial* ModelVolume::material() const
-{
- return this->object->get_model()->get_material(this->_material_id);
-}
-
-void ModelVolume::set_material(t_model_material_id material_id, const ModelMaterial &material)
-{
- this->_material_id = material_id;
- (void)this->object->get_model()->add_material(material_id, material);
-}
-
-ModelMaterial* ModelVolume::assign_unique_material()
-{
- Model* model = this->get_object()->get_model();
-
- // as material-id "0" is reserved by the AMF spec we start from 1
- this->_material_id = 1 + model->materials.size(); // watchout for implicit cast
- return model->add_material(this->_material_id);
-}
-
-void ModelVolume::calculate_convex_hull()
-{
- m_convex_hull = mesh.convex_hull_3d();
-}
-
-const TriangleMesh& ModelVolume::get_convex_hull() const
-{
- return m_convex_hull;
-}
-
-ModelVolume::Type ModelVolume::type_from_string(const std::string &s)
-{
- // Legacy support
- if (s == "1")
- return PARAMETER_MODIFIER;
- // New type (supporting the support enforcers & blockers)
- if (s == "ModelPart")
- return MODEL_PART;
- if (s == "ParameterModifier")
- return PARAMETER_MODIFIER;
- if (s == "SupportEnforcer")
- return SUPPORT_ENFORCER;
- if (s == "SupportBlocker")
- return SUPPORT_BLOCKER;
- assert(s == "0");
- // Default value if invalud type string received.
- return MODEL_PART;
-}
-
-std::string ModelVolume::type_to_string(const Type t)
-{
- switch (t) {
- case MODEL_PART: return "ModelPart";
- case PARAMETER_MODIFIER: return "ParameterModifier";
- case SUPPORT_ENFORCER: return "SupportEnforcer";
- case SUPPORT_BLOCKER: return "SupportBlocker";
- default:
- assert(false);
- return "ModelPart";
- }
-}
-
-// Split this volume, append the result to the object owning this volume.
-// Return the number of volumes created from this one.
-// This is useful to assign different materials to different volumes of an object.
-size_t ModelVolume::split(unsigned int max_extruders)
-{
- TriangleMeshPtrs meshptrs = this->mesh.split();
- if (meshptrs.size() <= 1) {
- delete meshptrs.front();
- return 1;
- }
-
- size_t idx = 0;
- size_t ivolume = std::find(this->object->volumes.begin(), this->object->volumes.end(), this) - this->object->volumes.begin();
- std::string name = this->name;
-
- Model::reset_auto_extruder_id();
-
- for (TriangleMesh *mesh : meshptrs) {
- mesh->repair();
- if (idx == 0)
- this->mesh = std::move(*mesh);
- else
- this->object->volumes.insert(this->object->volumes.begin() + (++ ivolume), new ModelVolume(object, *this, std::move(*mesh)));
- char str_idx[64];
- sprintf(str_idx, "_%d", idx + 1);
- this->object->volumes[ivolume]->name = name + str_idx;
- this->object->volumes[ivolume]->config.set_deserialize("extruder", Model::get_auto_extruder_id_as_string(max_extruders));
- delete mesh;
- ++ idx;
- }
-
- return idx;
-}
-
-void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
-{
- mesh->transform(world_matrix(dont_translate).cast<float>());
-}
-
-BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh* mesh, bool dont_translate) const
-{
- // Rotate around mesh origin.
- TriangleMesh copy(*mesh);
- copy.transform(world_matrix(true, false, true).cast<float>());
- BoundingBoxf3 bbox = copy.bounding_box();
-
- if (!empty(bbox)) {
- // Scale the bounding box uniformly.
- if (std::abs(this->scaling_factor - 1.) > EPSILON) {
- bbox.min *= this->scaling_factor;
- bbox.max *= this->scaling_factor;
- }
- // Translate the bounding box.
- if (! dont_translate) {
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- bbox.min += this->m_offset;
- bbox.max += this->m_offset;
-#else
- Eigen::Map<Vec2d>(bbox.min.data()) += this->offset;
- Eigen::Map<Vec2d>(bbox.max.data()) += this->offset;
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
- }
- }
- return bbox;
-}
-
-BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const
-{
- return bbox.transformed(world_matrix(dont_translate));
-}
-
-Vec3d ModelInstance::transform_vector(const Vec3d& v, bool dont_translate) const
-{
- return world_matrix(dont_translate) * v;
-}
-
-void ModelInstance::transform_polygon(Polygon* polygon) const
-{
- polygon->rotate(this->rotation); // rotate around polygon origin
- polygon->scale(this->scaling_factor); // scale around polygon origin
-}
-
-Transform3d ModelInstance::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale) const
-{
- Transform3d m = Transform3d::Identity();
-
- if (!dont_translate)
-#if ENABLE_MODELINSTANCE_3D_OFFSET
- m.translate(m_offset);
-#else
- m.translate(Vec3d(offset(0), offset(1), 0.0));
-#endif // ENABLE_MODELINSTANCE_3D_OFFSET
-
- if (!dont_rotate)
- m.rotate(Eigen::AngleAxisd(rotation, Vec3d::UnitZ()));
-
- if (!dont_scale)
- m.scale(scaling_factor);
-
- return m;
-}
-
-}