diff options
Diffstat (limited to 'xs/src/libslic3r/TriangleMesh.hpp')
-rw-r--r-- | xs/src/libslic3r/TriangleMesh.hpp | 48 |
1 files changed, 27 insertions, 21 deletions
diff --git a/xs/src/libslic3r/TriangleMesh.hpp b/xs/src/libslic3r/TriangleMesh.hpp index 9a09975cd..ed3e6022d 100644 --- a/xs/src/libslic3r/TriangleMesh.hpp +++ b/xs/src/libslic3r/TriangleMesh.hpp @@ -21,44 +21,50 @@ typedef std::vector<TriangleMesh*> TriangleMeshPtrs; class TriangleMesh { public: - TriangleMesh(); - TriangleMesh(const Pointf3s &points, const std::vector<Point3> &facets); - TriangleMesh(const TriangleMesh &other); - TriangleMesh(TriangleMesh &&other); + TriangleMesh() : repaired(false) { stl_initialize(&this->stl); } + TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd> &facets); + TriangleMesh(const TriangleMesh &other) : repaired(false) { stl_initialize(&this->stl); *this = other; } + TriangleMesh(TriangleMesh &&other) : repaired(false) { stl_initialize(&this->stl); this->swap(other); } + ~TriangleMesh() { stl_close(&this->stl); } TriangleMesh& operator=(const TriangleMesh &other); - TriangleMesh& operator=(TriangleMesh &&other); - void swap(TriangleMesh &other); - ~TriangleMesh(); - void ReadSTLFile(const char* input_file); - void write_ascii(const char* output_file); - void write_binary(const char* output_file); + TriangleMesh& operator=(TriangleMesh &&other) { this->swap(other); return *this; } + void swap(TriangleMesh &other) { std::swap(this->stl, other.stl); std::swap(this->repaired, other.repaired); } + void ReadSTLFile(const char* input_file) { stl_open(&stl, input_file); } + void write_ascii(const char* output_file) { stl_write_ascii(&this->stl, output_file, ""); } + void write_binary(const char* output_file) { stl_write_binary(&this->stl, output_file, ""); } void repair(); float volume(); void check_topology(); - bool is_manifold() const; + bool is_manifold() const { return this->stl.stats.connected_facets_3_edge == this->stl.stats.number_of_facets; } void WriteOBJFile(char* output_file); void scale(float factor); - void scale(const Pointf3 &versor); + void scale(const Vec3d &versor); void translate(float x, float y, float z); void rotate(float angle, const Axis &axis); - void rotate_x(float angle); - void rotate_y(float angle); - void rotate_z(float angle); + void rotate(float angle, const Vec3d& axis); + void rotate_x(float angle) { this->rotate(angle, X); } + void rotate_y(float angle) { this->rotate(angle, Y); } + void rotate_z(float angle) { this->rotate(angle, Z); } void mirror(const Axis &axis); - void mirror_x(); - void mirror_y(); - void mirror_z(); - void transform(const float* matrix3x4); + void mirror_x() { this->mirror(X); } + void mirror_y() { this->mirror(Y); } + void mirror_z() { this->mirror(Z); } + void transform(const Transform3f& t); void align_to_origin(); void rotate(double angle, Point* center); TriangleMeshPtrs split() const; void merge(const TriangleMesh &mesh); ExPolygons horizontal_projection() const; + const float* first_vertex() const; Polygon convex_hull(); BoundingBoxf3 bounding_box() const; + // Returns the bbox of this TriangleMesh transformed by the given transformation + BoundingBoxf3 transformed_bounding_box(const Transform3d& t) const; + // Returns the convex hull of this TriangleMesh + TriangleMesh convex_hull_3d() const; void reset_repair_stats(); bool needed_repair() const; - size_t facets_count() const; + size_t facets_count() const { return this->stl.stats.number_of_facets; } // Returns true, if there are two and more connected patches in the mesh. // Returns false, if one or zero connected patch is in the mesh. @@ -67,7 +73,7 @@ public: // Count disconnected triangle patches. size_t number_of_patches() const; - stl_file stl; + mutable stl_file stl; bool repaired; private: |