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Diffstat (limited to 'xs/src/libslic3r/TriangleMesh.hpp')
-rw-r--r--xs/src/libslic3r/TriangleMesh.hpp48
1 files changed, 27 insertions, 21 deletions
diff --git a/xs/src/libslic3r/TriangleMesh.hpp b/xs/src/libslic3r/TriangleMesh.hpp
index 9a09975cd..ed3e6022d 100644
--- a/xs/src/libslic3r/TriangleMesh.hpp
+++ b/xs/src/libslic3r/TriangleMesh.hpp
@@ -21,44 +21,50 @@ typedef std::vector<TriangleMesh*> TriangleMeshPtrs;
class TriangleMesh
{
public:
- TriangleMesh();
- TriangleMesh(const Pointf3s &points, const std::vector<Point3> &facets);
- TriangleMesh(const TriangleMesh &other);
- TriangleMesh(TriangleMesh &&other);
+ TriangleMesh() : repaired(false) { stl_initialize(&this->stl); }
+ TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd> &facets);
+ TriangleMesh(const TriangleMesh &other) : repaired(false) { stl_initialize(&this->stl); *this = other; }
+ TriangleMesh(TriangleMesh &&other) : repaired(false) { stl_initialize(&this->stl); this->swap(other); }
+ ~TriangleMesh() { stl_close(&this->stl); }
TriangleMesh& operator=(const TriangleMesh &other);
- TriangleMesh& operator=(TriangleMesh &&other);
- void swap(TriangleMesh &other);
- ~TriangleMesh();
- void ReadSTLFile(const char* input_file);
- void write_ascii(const char* output_file);
- void write_binary(const char* output_file);
+ TriangleMesh& operator=(TriangleMesh &&other) { this->swap(other); return *this; }
+ void swap(TriangleMesh &other) { std::swap(this->stl, other.stl); std::swap(this->repaired, other.repaired); }
+ void ReadSTLFile(const char* input_file) { stl_open(&stl, input_file); }
+ void write_ascii(const char* output_file) { stl_write_ascii(&this->stl, output_file, ""); }
+ void write_binary(const char* output_file) { stl_write_binary(&this->stl, output_file, ""); }
void repair();
float volume();
void check_topology();
- bool is_manifold() const;
+ bool is_manifold() const { return this->stl.stats.connected_facets_3_edge == this->stl.stats.number_of_facets; }
void WriteOBJFile(char* output_file);
void scale(float factor);
- void scale(const Pointf3 &versor);
+ void scale(const Vec3d &versor);
void translate(float x, float y, float z);
void rotate(float angle, const Axis &axis);
- void rotate_x(float angle);
- void rotate_y(float angle);
- void rotate_z(float angle);
+ void rotate(float angle, const Vec3d& axis);
+ void rotate_x(float angle) { this->rotate(angle, X); }
+ void rotate_y(float angle) { this->rotate(angle, Y); }
+ void rotate_z(float angle) { this->rotate(angle, Z); }
void mirror(const Axis &axis);
- void mirror_x();
- void mirror_y();
- void mirror_z();
- void transform(const float* matrix3x4);
+ void mirror_x() { this->mirror(X); }
+ void mirror_y() { this->mirror(Y); }
+ void mirror_z() { this->mirror(Z); }
+ void transform(const Transform3f& t);
void align_to_origin();
void rotate(double angle, Point* center);
TriangleMeshPtrs split() const;
void merge(const TriangleMesh &mesh);
ExPolygons horizontal_projection() const;
+ const float* first_vertex() const;
Polygon convex_hull();
BoundingBoxf3 bounding_box() const;
+ // Returns the bbox of this TriangleMesh transformed by the given transformation
+ BoundingBoxf3 transformed_bounding_box(const Transform3d& t) const;
+ // Returns the convex hull of this TriangleMesh
+ TriangleMesh convex_hull_3d() const;
void reset_repair_stats();
bool needed_repair() const;
- size_t facets_count() const;
+ size_t facets_count() const { return this->stl.stats.number_of_facets; }
// Returns true, if there are two and more connected patches in the mesh.
// Returns false, if one or zero connected patch is in the mesh.
@@ -67,7 +73,7 @@ public:
// Count disconnected triangle patches.
size_t number_of_patches() const;
- stl_file stl;
+ mutable stl_file stl;
bool repaired;
private: