diff options
Diffstat (limited to 'xs/src/libslic3r/TriangleMesh.hpp')
-rw-r--r-- | xs/src/libslic3r/TriangleMesh.hpp | 37 |
1 files changed, 31 insertions, 6 deletions
diff --git a/xs/src/libslic3r/TriangleMesh.hpp b/xs/src/libslic3r/TriangleMesh.hpp index ed3e6022d..f6e0baea9 100644 --- a/xs/src/libslic3r/TriangleMesh.hpp +++ b/xs/src/libslic3r/TriangleMesh.hpp @@ -83,7 +83,7 @@ private: enum FacetEdgeType { // A general case, the cutting plane intersect a face at two different edges. - feNone, + feGeneral, // Two vertices are aligned with the cutting plane, the third vertex is below the cutting plane. feTop, // Two vertices are aligned with the cutting plane, the third vertex is above the cutting plane. @@ -117,6 +117,14 @@ public: class IntersectionLine : public Line { public: + IntersectionLine() : a_id(-1), b_id(-1), edge_a_id(-1), edge_b_id(-1), edge_type(feGeneral), flags(0) {} + + bool skip() const { return (this->flags & SKIP) != 0; } + void set_skip() { this->flags |= SKIP; } + + bool is_seed_candidate() const { return (this->flags & NO_SEED) == 0 && ! this->skip(); } + void set_no_seed(bool set) { if (set) this->flags |= NO_SEED; else this->flags &= ~NO_SEED; } + // Inherits Point a, b // For each line end point, either {a,b}_id or {a,b}edge_a_id is set, the other is left to -1. // Vertex indices of the line end points. @@ -125,11 +133,23 @@ public: // Source mesh edges of the line end points. int edge_a_id; int edge_b_id; - // feNone, feTop, feBottom, feHorizontal + // feGeneral, feTop, feBottom, feHorizontal FacetEdgeType edge_type; - // Used by TriangleMeshSlicer::make_loops() to skip duplicate edges. - bool skip; - IntersectionLine() : a_id(-1), b_id(-1), edge_a_id(-1), edge_b_id(-1), edge_type(feNone), skip(false) {}; + // Used by TriangleMeshSlicer::slice() to skip duplicate edges. + enum { + // Triangle edge added, because it has no neighbor. + EDGE0_NO_NEIGHBOR = 0x001, + EDGE1_NO_NEIGHBOR = 0x002, + EDGE2_NO_NEIGHBOR = 0x004, + // Triangle edge added, because it makes a fold with another horizontal edge. + EDGE0_FOLD = 0x010, + EDGE1_FOLD = 0x020, + EDGE2_FOLD = 0x040, + // The edge cannot be a seed of a greedy loop extraction (folds are not safe to become seeds). + NO_SEED = 0x100, + SKIP = 0x200, + }; + uint32_t flags; }; typedef std::vector<IntersectionLine> IntersectionLines; typedef std::vector<IntersectionLine*> IntersectionLinePtrs; @@ -144,7 +164,12 @@ public: void init(TriangleMesh *mesh, throw_on_cancel_callback_type throw_on_cancel); void slice(const std::vector<float> &z, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const; void slice(const std::vector<float> &z, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const; - bool slice_facet(float slice_z, const stl_facet &facet, const int facet_idx, + enum FacetSliceType { + NoSlice = 0, + Slicing = 1, + Cutting = 2 + }; + FacetSliceType slice_facet(float slice_z, const stl_facet &facet, const int facet_idx, const float min_z, const float max_z, IntersectionLine *line_out) const; void cut(float z, TriangleMesh* upper, TriangleMesh* lower) const; |