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Diffstat (limited to 'xs/src/libslic3r/TriangleMesh.hpp')
-rw-r--r--xs/src/libslic3r/TriangleMesh.hpp37
1 files changed, 31 insertions, 6 deletions
diff --git a/xs/src/libslic3r/TriangleMesh.hpp b/xs/src/libslic3r/TriangleMesh.hpp
index ed3e6022d..f6e0baea9 100644
--- a/xs/src/libslic3r/TriangleMesh.hpp
+++ b/xs/src/libslic3r/TriangleMesh.hpp
@@ -83,7 +83,7 @@ private:
enum FacetEdgeType {
// A general case, the cutting plane intersect a face at two different edges.
- feNone,
+ feGeneral,
// Two vertices are aligned with the cutting plane, the third vertex is below the cutting plane.
feTop,
// Two vertices are aligned with the cutting plane, the third vertex is above the cutting plane.
@@ -117,6 +117,14 @@ public:
class IntersectionLine : public Line
{
public:
+ IntersectionLine() : a_id(-1), b_id(-1), edge_a_id(-1), edge_b_id(-1), edge_type(feGeneral), flags(0) {}
+
+ bool skip() const { return (this->flags & SKIP) != 0; }
+ void set_skip() { this->flags |= SKIP; }
+
+ bool is_seed_candidate() const { return (this->flags & NO_SEED) == 0 && ! this->skip(); }
+ void set_no_seed(bool set) { if (set) this->flags |= NO_SEED; else this->flags &= ~NO_SEED; }
+
// Inherits Point a, b
// For each line end point, either {a,b}_id or {a,b}edge_a_id is set, the other is left to -1.
// Vertex indices of the line end points.
@@ -125,11 +133,23 @@ public:
// Source mesh edges of the line end points.
int edge_a_id;
int edge_b_id;
- // feNone, feTop, feBottom, feHorizontal
+ // feGeneral, feTop, feBottom, feHorizontal
FacetEdgeType edge_type;
- // Used by TriangleMeshSlicer::make_loops() to skip duplicate edges.
- bool skip;
- IntersectionLine() : a_id(-1), b_id(-1), edge_a_id(-1), edge_b_id(-1), edge_type(feNone), skip(false) {};
+ // Used by TriangleMeshSlicer::slice() to skip duplicate edges.
+ enum {
+ // Triangle edge added, because it has no neighbor.
+ EDGE0_NO_NEIGHBOR = 0x001,
+ EDGE1_NO_NEIGHBOR = 0x002,
+ EDGE2_NO_NEIGHBOR = 0x004,
+ // Triangle edge added, because it makes a fold with another horizontal edge.
+ EDGE0_FOLD = 0x010,
+ EDGE1_FOLD = 0x020,
+ EDGE2_FOLD = 0x040,
+ // The edge cannot be a seed of a greedy loop extraction (folds are not safe to become seeds).
+ NO_SEED = 0x100,
+ SKIP = 0x200,
+ };
+ uint32_t flags;
};
typedef std::vector<IntersectionLine> IntersectionLines;
typedef std::vector<IntersectionLine*> IntersectionLinePtrs;
@@ -144,7 +164,12 @@ public:
void init(TriangleMesh *mesh, throw_on_cancel_callback_type throw_on_cancel);
void slice(const std::vector<float> &z, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
void slice(const std::vector<float> &z, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
- bool slice_facet(float slice_z, const stl_facet &facet, const int facet_idx,
+ enum FacetSliceType {
+ NoSlice = 0,
+ Slicing = 1,
+ Cutting = 2
+ };
+ FacetSliceType slice_facet(float slice_z, const stl_facet &facet, const int facet_idx,
const float min_z, const float max_z, IntersectionLine *line_out) const;
void cut(float z, TriangleMesh* upper, TriangleMesh* lower) const;