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2022-03-31Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed OpenGL clipping planes while render...enricoturri1966
2022-03-21Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140enricoturri1966
2022-03-10Fixed GLVolumes color when tech ENABLE_LEGACY_OPENGL_REMOVAL is disabledenricoturri1966
2022-03-09Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically d...enricoturri1966
2022-03-09Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATT...enricoturri1966
2022-03-08Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REM...enricoturri1966
2022-03-08Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVALenricoturri1966
2022-03-08Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some code cleanupenricoturri1966
2022-03-07Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matr...enricoturri1966
2022-03-04Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matr...enricoturri1966
2022-03-03Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matr...enricoturri1966
2022-03-03Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matr...enricoturri1966
2022-02-28Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matr...enricoturri1966
2022-02-28Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matr...enricoturri1966
2022-02-28Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matr...enricoturri1966
2022-02-23Follow-up of 1eac357739d44fcdcfbbb742b888b51ce8858bba - Fixed color of volume...enricoturri1966
2022-02-23Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Replace GLIndexedVertexArray with ...enricoturri1966
2022-02-11Removed obsolete member variable GLCanvas3D::m_color_byenricoturri1966
2022-02-10Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Another refactoring to simplify client co...enricoturri1966
2022-02-09Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Adapt GLModel::Geometry index format in d...enricoturri1966
2022-02-09Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring to simplify client code of GL...enricoturri1966
2022-01-27Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:enricoturri1966
2022-01-20Tech ENABLE_SHOW_NON_MANIFOLD_EDGES - 1st installment - Calculate and show in...enricoturri1966
2022-01-17Tech ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL - Removal of wipe tower magic obj...enricoturri1966
2022-01-17Refactoring - Removed member variable GLVolume::force_transparentenricoturri1966
2022-01-14Fixed GLVolumeCollection::update_colors_by_extruder by using ColorRGBs in pla...enricoturri1966
2022-01-14Tech ENABLE_COLOR_CLASSES set as defaultet_color_classenricoturri1966
2022-01-12Fixed conflicts after merge with dev branchenricoturri1966
2022-01-12Tech ENABLE_MODIFIERS_ALWAYS_TRANSPARENT set as defaultenricoturri1966
2021-12-22Tech ENABLE_COLOR_CLASSES - 1st installment -> Introduction of classes ColorR...enricoturri1966
2021-12-02Fixed build when tech ENABLE_SMOOTH_NORMALS is enabledenricoturri1966
2021-11-19Follow-up to 77548df00ff24ef9aae0b5808876b7ac0ec7db17Vojtech Bubnik
2021-11-16Resin colors: Set default value when color wasn't set in configYuSanka
2021-11-16Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS set as defaultenricoturri1966
2021-11-16New BuildVolume class was created, which detects build volume type (rectangular,Vojtech Bubnik
2021-11-09Implemented possibility to show resin colors from the Plater (Bottles with re...YuSanka
2021-11-05Added "Color" parameter for SLA materialYuSanka
2021-10-26Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Printbed collision detection ...enricoturri1966
2021-10-25Fixed crash in bed collision detection when there are sinking toolpathsenricoturri1966
2021-10-23Documented the new print bed collision detection algorithm requirements:Vojtech Bubnik
2021-10-22Fix of d43ae66ecaaac762b5ee452e6d500bbb81ccc496Vojtech Bubnik
2021-10-22reduced copy / paste redudancy by extracting a new functionVojtech Bubnik
2021-10-19Fixed conflicts after merge with master and ported changes into gouraud shade...enricoturri1966
2021-10-19Fixed visualization of the "sinking contours" for complex objects.Vojtech Bubnik
2021-10-14Fixed conflicts after merge with masterenricoturri1966
2021-10-08#7076 - Modifiers and similar objects always rendered as transparentenricoturri1966
2021-10-06Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Reworked detection of collisi...enricoturri1966
2021-10-04Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Faster printbed collision det...enricoturri1966
2021-10-01Tech ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION merged into tech ENABLE_O...enricoturri1966
2021-10-01Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Fixed detection of collision ...enricoturri1966