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2022-06-06Tech ENABLE_TRANSFORMATIONS_BY_MATRICES merged into ENABLE_WORLD_COORDINATEenricoturri1966
2022-06-03Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reworked method void Selection::tra...enricoturri1966
2022-06-03Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - 1st installment. Geometry::Transfor...enricoturri1966
2022-03-31Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed OpenGL clipping planes while render...enricoturri1966
2022-03-09Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATT...enricoturri1966
2022-03-08Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REM...enricoturri1966
2022-03-03Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matr...enricoturri1966
2022-02-23Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Replace GLIndexedVertexArray with ...enricoturri1966
2022-02-11Removed obsolete member variable GLCanvas3D::m_color_byenricoturri1966
2022-01-20Tech ENABLE_SHOW_NON_MANIFOLD_EDGES - 1st installment - Calculate and show in...enricoturri1966
2022-01-17Tech ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL - Removal of wipe tower magic obj...enricoturri1966
2022-01-17Refactoring - Removed member variable GLVolume::force_transparentenricoturri1966
2022-01-14Tech ENABLE_COLOR_CLASSES set as defaultet_color_classenricoturri1966
2021-12-22Tech ENABLE_COLOR_CLASSES - 1st installment -> Introduction of classes ColorR...enricoturri1966
2021-11-16New BuildVolume class was created, which detects build volume type (rectangular,Vojtech Bubnik
2021-11-12#7293 - Do not put __FILE__ info in release modeenricoturri1966
2021-10-06Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Reworked detection of collisi...enricoturri1966
2021-10-01Tech ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION merged into tech ENABLE_O...enricoturri1966
2021-10-01Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Fixed detection of collision ...enricoturri1966
2021-09-30Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Enable detection of collision...enricoturri1966
2021-09-30Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Completed detection of collis...enricoturri1966
2021-09-30Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Enable detection of collision...enricoturri1966
2021-09-21Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Out of bed detection for circ...enricoturri1966
2021-09-16Fix of detection of the out of bed state for sinking objectsenricoturri1966
2021-09-16Use std::optional to replace dirty flags for bounding boxes in GLVolumeenricoturri1966
2021-09-14Tech ENABLE_SINKING_CONTOURS set as defaultenricoturri1966
2021-09-14Removed the PRUS format parser. WIP: admesh eradication:Vojtech Bubnik
2021-09-13Fixed painting gizmos with modifiers below the bed:Lukas Matena
2021-09-10Removed duplicated method GLVolumeCollection::check_outside_state()enricoturri1966
2021-08-11Do not show sinking contours when a gizmo hides some objectsLukas Matena
2021-07-28Tech ENABLE_SINKING_CONTOURS -> Improved generation of sinking contours and c...enricoturri1966
2021-07-28Tech ENABLE_SINKING_CONTOURS -> Sinking contours updated during render pass a...enricoturri1966
2021-07-28Tech ENABLE_SINKING_CONTOURS -> Sinking contours rendered using trianglesenricoturri1966
2021-07-27Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Ro...enricoturri1966
2021-07-22Fixed conflicts after merge with masterenricoturri1966
2021-07-22Techs DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA and ENABLE_ALLOW_NEGATIVE_Z set as def...enricoturri1966
2021-07-21Tech ENABLE_SINKING_CONTOURS -> 1st installmentenricoturri1966
2021-07-19Colors in GLVolume defined as std::array<float, 4>enricoturri1966
2021-07-14Delayed rendering of transparent volumesenricoturri1966
2021-07-12Follow up (bugfix) of 0d70a2be69119b78277674ea35f9a77a951c2dabVojtech Bubnik
2021-06-20Fixed compiler warningsVojtech Bubnik
2021-06-20Renamed create_face_neighbors_index() to its_face_edge_ids().Vojtech Bubnik
2021-06-11TriangleSelector - some memory optimization.Vojtech Bubnik
2021-05-13Removed obsolete method from GLVolumeCollectionenricoturri1966
2021-04-22Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instancesenricoturri1966
2021-04-20Removed mutable members from class GLVolumeenricoturri1966
2021-03-12Notifications management and rendering refactoring.David Kocik
2021-02-25Tech ENABLE_OPENGL_ERROR_LOGGING set as defaultenricoturri1966
2021-01-08Increase tolerance for objects being outside print bed.tamasmeszaros
2020-12-101) Shader manager: Allow to override #defines programaticallyVojtech Bubnik