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AgeCommit message (Expand)Author
2020-08-10Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode...enricoturri1966
2020-08-08Code refactoring: AppConfig.cpp(hpp) are removed from the GUI to libslic3rYuSanka
2020-05-28Added missing includeenricoturri1966
2020-05-26Fixed few warningsLukas Matena
2020-03-25ENABLE_THUMBNAIL_GENERATOR set as defaultenricoturri1966
2020-03-09#3782 - World Z axis always vertical for non-free cameraEnrico Turri
2020-03-03Renormalization of the camera rotation quaternion after each changebubnikv
2020-02-28Free rotating camera reworked to rotate around the free rotationvb_camera_rotation_quaternionbubnikv
2020-02-28Camera refactored to use quaternions primarily for processingbubnikv
2020-02-13ENABLE_6DOF_CAMERA set as defaultEnrico Turri
2020-02-10Reintroduce rotation limits for camera for FDM printersEnrico Turri
2020-01-29Follow-up of 17a6b696e7a4b94d49e09b8598b0343a3c2ddd40 -> Fixed build when tec...Enrico Turri
2020-01-29Workaround to fix SPE-1082 + refactoring of 6 dof cameraEnrico Turri
2020-01-28Another refactoring into class CameraEnrico Turri
2020-01-27Small refactoring into class CameraEnrico Turri
2020-01-173DConnexion devices -> Tweak of sensitivity parameters and dependency of tran...Enrico Turri
2020-01-16Added method void Camera::rotate_local_around_pivot(const Vec3d& rotation_rad...Enrico Turri
2020-01-16Customizable use of 6 dof cameraEnrico Turri
2020-01-15Six degrees of freedom camera - 1st installmentEnrico Turri
2020-01-03Const correctness improvements:bubnikv
2019-12-11Some rework on layout of imgui dialogsEnrico Turri
2019-11-28ENABLE_THUMBNAIL_GENERATOR -> some other refactoringEnrico Turri
2019-11-28ENABLE_THUMBNAIL_GENERATOR -> render printbed into thumbnailsEnrico Turri
2019-11-28Small refactoring in Camera::calc_zoom_to_bounding_box_factorEnrico Turri
2019-11-07Fixed bug into Camera::set_target()Enrico Turri
2019-11-07Fixed conflicts after merge with masterEnrico Turri
2019-11-01ENABLE_THUMBNAIL_GENERATOR -> Render thumbnails using shaderEnrico Turri
2019-10-31ENABLE_THUMBNAIL_GENERATOR -> Use orthographic camera when rendering thumbnailsEnrico Turri
2019-10-31ENABLE_THUMBNAIL_GENERATOR -> Changes to zoom factor and centering algorithm ...Enrico Turri
2019-10-11ENABLE_3DCONNEXION_DEVICES tech set as defaultEnrico Turri
2019-10-10ENABLE_3DCONNEXION_DEVICES -> Slightly increased camera target movement limitsEnrico Turri
2019-10-03ENABLE_3DCONNEXION_DEVICES -> Refactored Mouse3DController to be unaware of c...Enrico Turri
2019-08-03Fixed automatic update of perspective cameraEnrico Turri
2019-06-26#2561 - Fixed freezing of perspective camera when zooming-inEnrico Turri
2019-06-241) Perspective camera set as default camera typeEnrico Turri
2019-06-24Adaptive perspective camera frustrumEnrico Turri
2019-06-20Serialized camera type and fixed Mac buildEnrico Turri
2019-06-19More camera related functionalities moved from GLCanvas3D to CameraEnrico Turri
2019-06-19Enabled perspective cameraEnrico Turri
2019-06-14Follow-up of 1a91add2e60f3a4d22cdd6c8a10e57dc8095e0a2 -> Improvements to tigh...Enrico Turri
2019-06-14Tighter camera frustrum to reduce z-fightingEnrico Turri
2019-06-13Method Camera::apply_projection() called at every rendered frameEnrico Turri
2019-06-13Added support for distance between camera position and camera targetEnrico Turri
2019-05-20Added imgui debug dialog for camera statisticsEnrico Turri
2019-05-16Camera refactoring: Frustrum calculations moved into Camera classEnrico Turri
2019-04-30Flip X mouse deltas if bed is upside down (when camera up vector has negative Z)Enrico Turri
2019-04-01Camera refactoringEnrico Turri
2019-03-08Code cleanupEnrico Turri
2019-03-08Use unique camera shared by 3d view and preview (experimental)Enrico Turri