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2018-09-25Removed utilities depending on Perl (post processing scripts),bubnikv
removed non-maintained utilities.
2018-09-14Removed the Controller, Layer View, System Info, ObjectCutDialog,bubnikv
removed unused Perl modules.
2018-03-20Removed BonjourBrowser.pm, SectionCut.pm and the associatedbubnikv
command line section cut tool.
2018-03-16Removed some dependencies on Perl IO module.bubnikv
2018-02-16Fixed converting of Unicode codepoint (\uXXXX) into a character in Perl.YuSanka
2018-02-15Thanks @stelgenhof Corrected units of measure that had exponents displayed ↵YuSanka
with caret.
2017-12-14Fixed a regression bug due to some Perl to C++ portingbubnikv
of a configuration layer. Fixes https://github.com/prusa3d/Slic3r/issues/627
2017-10-30Deleted the config-bundle-to-config.pl tool, it will be replacedbubnikv
with direct loading of a config bundle as a config file the same way it has been done for the config from a G-code.
2017-10-27Further reduction of Perl Config.pm methods.bubnikv
2017-08-18Switched to Perl local::lib for local compilation.bubnikv
Taken from upstream Slic3r, thanks @alexrj.
2017-08-03Unicode handling:bubnikv
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize. Added dependency on boost::locale. Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library, thanks to @alexrj for the idea. Simplified the encode_path / decode_path stuff: wxWidgets are unicode already, so there is no need to decode_path() from it. Perl / win32 interfacing is non-unicode, so decode_path() is executed on ARGV just at the beginning of the perl scripts.
2017-07-19Reduced the content of Geometry.pm, removed unused Perl subroutines.bubnikv
Reduced the use Slic3r::Geometry and use Slic3r::Geometry::Clipper clauses to only reference used subroutines.
2017-07-11Fix ofbubnikv
"Unicode char like for example "ł" crush app when used in profile name" https://github.com/prusa3d/Slic3r/issues/388 The Prusa3D binary builds are missing the UTF8 libraries. To avoid having to bundle them, the case sensitive regexes testing file suffixes were replaced with explicit enumeration of lower / upper case letters. While crude, it avoids triggering the UTF8 library.
2017-06-13Fix of https://github.com/prusa3d/Slic3r/issues/285bubnikv
Refactored Model.cpp/hpp to C++x11 loops, simplified the mesh / bbox handling.
2017-04-05Finalized the Prusa Control project file format import.bubnikv
2017-02-27Support Prusa Control project files (.PRUS) by the GUI.bubnikv
2017-02-27Got rid of the Perl Format::STL, Format::AMF, Format::OBJ for good.bubnikv
2017-02-27Good bye, Perl Expat binding!bubnikv
2017-02-26Using the C++ file loaders.bubnikv
2017-02-10Cherry-picked Repetier acceleration fixes, thanks to @lordofhyphensJoseph Lenox
https://github.com/lordofhyphens/Slic3r/commit/e0d8101627659ef2dcf1c49d5c9b512eb4e31a46 https://github.com/lordofhyphens/Slic3r/commit/885f27b8aea0df8be351825b9dd6061696f5edc9 Added a printer settings to enable / disable variable layer height editing.
2016-06-03Added simple JSCAD modifier helperJoseph Lenox
Simple cube oriented around the center with a parametric interface. Just copy/paste into openjscad.org and hit shift+enter.
2016-06-02Post process script for fan kickstartJoseph Lenox
Addresses #3308
2016-06-01Update solid_layers.scadJoseph Lenox
Oops, left a hardcoded 0.3 in. Fixed.
2016-05-29Added a short OpenSCAD description to aid in the creation of simple modifier ↵Joseph Lenox
meshes that describe a change every N layers
2015-11-01Merge branch 'master' into senderAlessandro Ranellucci
Conflicts: Build.PL lib/Slic3r.pm xs/MANIFEST xs/src/libslic3r/PrintConfig.hpp
2015-05-31New experimental autospeed feature. #2810Alessandro Ranellucci
2015-05-28Merge branch 'master' into senderAlessandro Ranellucci
Conflicts: Build.PL lib/Slic3r/GUI/MainFrame.pm
2015-05-18Render brim and skirt in 3D toolpaths preview. #2649Alessandro Ranellucci
2015-03-07Merge branch 'master' into senderAlessandro Ranellucci
2015-02-06added support Machinekit flavour GCodeAlexander Rössler
2015-02-01Merge branch 'master' into senderAlessandro Ranellucci
Conflicts: Build.PL
2015-01-15Initial work for 3D rendering of toolpathsAlessandro Ranellucci
2015-01-15More efficient 3D preview of slicesAlessandro Ranellucci
2015-01-13Refactoring: make Slic3r::GUI::3DScene::Base model-independentAlessandro Ranellucci
2015-01-09Renamed PreviewCanvas to 3DSceneAlessandro Ranellucci
2014-12-28Finished GCodeSenderAlessandro Ranellucci
2014-12-26Merge branch 'master' into senderAlessandro Ranellucci
2014-12-22Some more work on wireframeAlessandro Ranellucci
2014-12-22Incomplete work for wireframeAlessandro Ranellucci
2014-12-22Wireframe.pl wireframeAlessandro Ranellucci
2014-12-16Minor fix to view-toolpaths.plAlessandro Ranellucci
2014-12-163D object positioningAlessandro Ranellucci
2014-12-15Some initial work for 3D slice renderingAlessandro Ranellucci
2014-12-15Overlay object slices in toolpaths previewAlessandro Ranellucci
2014-12-14Some incomplete work for moving objects in 3D platerAlessandro Ranellucci
2014-12-13Objects can be selected in 3D preview now. Double click and right click work ↵Alessandro Ranellucci
as well
2014-11-27Initial work for G-code sender and more intensive usage of BoostAlessandro Ranellucci
2014-10-21Removed --g0Alessandro Ranellucci
2014-08-03Fixed split_stl.plAlessandro Ranellucci
2014-07-26New utility script to convert config bundles into a single config fileAlessandro Ranellucci