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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_OPENGL_PRINT_SHADER_INFO_LOG_H
#define IGL_OPENGL_PRINT_SHADER_INFO_LOG_H
#include "../igl_inline.h"
#include "gl.h"
namespace igl
{
namespace opengl
{
// Inputs:
// obj OpenGL index of shader to print info log about
IGL_INLINE void print_shader_info_log(const GLuint obj);
}
}
#ifndef IGL_STATIC_LIBRARY
# include "print_shader_info_log.cpp"
#endif
#endif
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