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#ifndef slic3r_Format_3mf_hpp_
#define slic3r_Format_3mf_hpp_
namespace Slic3r {
class Model;
class Print;
class PresetBundle;
// Load the content of a 3mf file into the given model and preset bundle.
extern bool load_3mf(const char* path, PresetBundle* bundle, Model* model);
// Save the given model and the config data contained in the given Print into a 3mf file.
// The model could be modified during the export process if meshes are not repaired or have no shared vertices
extern bool store_3mf(const char* path, Model* model, Print* print, bool export_print_config);
}; // namespace Slic3r
#endif /* slic3r_Format_3mf_hpp_ */
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