Welcome to mirror list, hosted at ThFree Co, Russian Federation.

Model.cpp « libslic3r « src - github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: f3f31ed4ffd38164994110cf229c6a8d221315d4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
#include "Model.hpp"
#include "libslic3r.h"
#include "BuildVolume.hpp"
#include "Exception.hpp"
#include "Model.hpp"
#include "ModelArrange.hpp"
#include "Geometry/ConvexHull.hpp"
#include "MTUtils.hpp"
#include "TriangleMeshSlicer.hpp"
#include "TriangleSelector.hpp"

#include "Format/AMF.hpp"
#include "Format/OBJ.hpp"
#include "Format/STL.hpp"
#include "Format/3mf.hpp"

#include <float.h>

#include <boost/algorithm/string/predicate.hpp>
#include <boost/algorithm/string/replace.hpp>
#include <boost/filesystem.hpp>
#include <boost/log/trivial.hpp>
#include <boost/nowide/iostream.hpp>

#include "SVG.hpp"
#include <Eigen/Dense>
#include "GCodeWriter.hpp"

namespace Slic3r {

Model& Model::assign_copy(const Model &rhs)
{
    this->copy_id(rhs);
    // copy materials
    this->clear_materials();
    this->materials = rhs.materials;
    for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials) {
        // Copy including the ID and m_model.
        m.second = new ModelMaterial(*m.second);
        m.second->set_model(this);
    }
    // copy objects
    this->clear_objects();
    this->objects.reserve(rhs.objects.size());
	for (const ModelObject *model_object : rhs.objects) {
        // Copy including the ID, leave ID set to invalid (zero).
        auto mo = ModelObject::new_copy(*model_object);
        mo->set_model(this);
		this->objects.emplace_back(mo);
    }

    // copy custom code per height
    this->custom_gcode_per_print_z = rhs.custom_gcode_per_print_z;
    return *this;
}

Model& Model::assign_copy(Model &&rhs)
{
    this->copy_id(rhs);
	// Move materials, adjust the parent pointer.
    this->clear_materials();
    this->materials = std::move(rhs.materials);
    for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
        m.second->set_model(this);
    rhs.materials.clear();
    // Move objects, adjust the parent pointer.
    this->clear_objects();
	this->objects = std::move(rhs.objects);
    for (ModelObject *model_object : this->objects)
        model_object->set_model(this);
    rhs.objects.clear();

    // copy custom code per height
    this->custom_gcode_per_print_z = std::move(rhs.custom_gcode_per_print_z);
    return *this;
}

void Model::assign_new_unique_ids_recursive()
{
    this->set_new_unique_id();
    for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
        m.second->assign_new_unique_ids_recursive();
    for (ModelObject *model_object : this->objects)
        model_object->assign_new_unique_ids_recursive();
}

void Model::update_links_bottom_up_recursive()
{
	for (std::pair<const t_model_material_id, ModelMaterial*> &kvp : this->materials)
		kvp.second->set_model(this);
	for (ModelObject *model_object : this->objects) {
		model_object->set_model(this);
		for (ModelInstance *model_instance : model_object->instances)
			model_instance->set_model_object(model_object);
		for (ModelVolume *model_volume : model_object->volumes)
			model_volume->set_model_object(model_object);
	}
}

// Loading model from a file, it may be a simple geometry file as STL or OBJ, however it may be a project file as well.
Model Model::read_from_file(const std::string& input_file, DynamicPrintConfig* config, ConfigSubstitutionContext* config_substitutions, LoadAttributes options)
{
    Model model;

    DynamicPrintConfig temp_config;
    ConfigSubstitutionContext temp_config_substitutions_context(ForwardCompatibilitySubstitutionRule::EnableSilent);
    if (config == nullptr)
        config = &temp_config;
    if (config_substitutions == nullptr)
        config_substitutions = &temp_config_substitutions_context;

    bool result = false;
    if (boost::algorithm::iends_with(input_file, ".stl"))
        result = load_stl(input_file.c_str(), &model);
    else if (boost::algorithm::iends_with(input_file, ".obj"))
        result = load_obj(input_file.c_str(), &model);
    else if (boost::algorithm::iends_with(input_file, ".amf") || boost::algorithm::iends_with(input_file, ".amf.xml"))
        result = load_amf(input_file.c_str(), config, config_substitutions, &model, options & LoadAttribute::CheckVersion);
    else if (boost::algorithm::iends_with(input_file, ".3mf"))
        //FIXME options & LoadAttribute::CheckVersion ? 
        result = load_3mf(input_file.c_str(), *config, *config_substitutions, &model, false);
    else
        throw Slic3r::RuntimeError("Unknown file format. Input file must have .stl, .obj, .amf(.xml) or .prusa extension.");

    if (! result)
        throw Slic3r::RuntimeError("Loading of a model file failed.");

    if (model.objects.empty())
        throw Slic3r::RuntimeError("The supplied file couldn't be read because it's empty");
    
    for (ModelObject *o : model.objects)
        o->input_file = input_file;
    
    if (options & LoadAttribute::AddDefaultInstances)
        model.add_default_instances();

    CustomGCode::update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, config);
    CustomGCode::check_mode_for_custom_gcode_per_print_z(model.custom_gcode_per_print_z);

    sort_remove_duplicates(config_substitutions->substitutions);
    return model;
}

// Loading model from a file (3MF or AMF), not from a simple geometry file (STL or OBJ).
Model Model::read_from_archive(const std::string& input_file, DynamicPrintConfig* config, ConfigSubstitutionContext* config_substitutions, LoadAttributes options)
{
    assert(config != nullptr);
    assert(config_substitutions != nullptr);

    Model model;

    bool result = false;
    if (boost::algorithm::iends_with(input_file, ".3mf"))
        result = load_3mf(input_file.c_str(), *config, *config_substitutions, &model, options & LoadAttribute::CheckVersion);
    else if (boost::algorithm::iends_with(input_file, ".zip.amf"))
        result = load_amf(input_file.c_str(), config, config_substitutions, &model, options & LoadAttribute::CheckVersion);
    else
        throw Slic3r::RuntimeError("Unknown file format. Input file must have .3mf or .zip.amf extension.");

    if (!result)
        throw Slic3r::RuntimeError("Loading of a model file failed.");

    for (ModelObject *o : model.objects) {
//        if (boost::algorithm::iends_with(input_file, ".zip.amf"))
//        {
//            // we remove the .zip part of the extension to avoid it be added to filenames when exporting
//            o->input_file = boost::ireplace_last_copy(input_file, ".zip.", ".");
//        }
//        else
            o->input_file = input_file;
    }

    if (options & LoadAttribute::AddDefaultInstances)
        model.add_default_instances();

    CustomGCode::update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, config);
    CustomGCode::check_mode_for_custom_gcode_per_print_z(model.custom_gcode_per_print_z);

    handle_legacy_sla(*config);

    return model;
}

ModelObject* Model::add_object()
{
    this->objects.emplace_back(new ModelObject(this));
    return this->objects.back();
}

ModelObject* Model::add_object(const char *name, const char *path, const TriangleMesh &mesh)
{
    ModelObject* new_object = new ModelObject(this);
    this->objects.push_back(new_object);
    new_object->name = name;
    new_object->input_file = path;
    ModelVolume *new_volume = new_object->add_volume(mesh);
    new_volume->name = name;
    new_volume->source.input_file = path;
    new_volume->source.object_idx = (int)this->objects.size() - 1;
    new_volume->source.volume_idx = (int)new_object->volumes.size() - 1;
    new_object->invalidate_bounding_box();
    return new_object;
}

ModelObject* Model::add_object(const char *name, const char *path, TriangleMesh &&mesh)
{
    ModelObject* new_object = new ModelObject(this);
    this->objects.push_back(new_object);
    new_object->name = name;
    new_object->input_file = path;
    ModelVolume *new_volume = new_object->add_volume(std::move(mesh));
    new_volume->name = name;
    new_volume->source.input_file = path;
    new_volume->source.object_idx = (int)this->objects.size() - 1;
    new_volume->source.volume_idx = (int)new_object->volumes.size() - 1;
    new_object->invalidate_bounding_box();
    return new_object;
}

ModelObject* Model::add_object(const ModelObject &other)
{
	ModelObject* new_object = ModelObject::new_clone(other);
    new_object->set_model(this);
    this->objects.push_back(new_object);
    return new_object;
}

void Model::delete_object(size_t idx)
{
    ModelObjectPtrs::iterator i = this->objects.begin() + idx;
    delete *i;
    this->objects.erase(i);
}

bool Model::delete_object(ModelObject* object)
{
    if (object != nullptr) {
        size_t idx = 0;
        for (ModelObject *model_object : objects) {
            if (model_object == object) {
                delete model_object;
                objects.erase(objects.begin() + idx);
                return true;
            }
            ++ idx;
        }
    }
    return false;
}

bool Model::delete_object(ObjectID id)
{
    if (id.id != 0) {
        size_t idx = 0;
        for (ModelObject *model_object : objects) {
            if (model_object->id() == id) {
                delete model_object;
                objects.erase(objects.begin() + idx);
                return true;
            }
            ++ idx;
        }
    }
    return false;
}

void Model::clear_objects()
{
    for (ModelObject *o : this->objects)
        delete o;
    this->objects.clear();
}

void Model::delete_material(t_model_material_id material_id)
{
    ModelMaterialMap::iterator i = this->materials.find(material_id);
    if (i != this->materials.end()) {
        delete i->second;
        this->materials.erase(i);
    }
}

void Model::clear_materials()
{
    for (auto &m : this->materials)
        delete m.second;
    this->materials.clear();
}

ModelMaterial* Model::add_material(t_model_material_id material_id)
{
    assert(! material_id.empty());
    ModelMaterial* material = this->get_material(material_id);
    if (material == nullptr)
        material = this->materials[material_id] = new ModelMaterial(this);
    return material;
}

ModelMaterial* Model::add_material(t_model_material_id material_id, const ModelMaterial &other)
{
    assert(! material_id.empty());
    // delete existing material if any
    ModelMaterial* material = this->get_material(material_id);
    delete material;
    // set new material
	material = new ModelMaterial(other);
	material->set_model(this);
    this->materials[material_id] = material;
    return material;
}

// makes sure all objects have at least one instance
bool Model::add_default_instances()
{
    // apply a default position to all objects not having one
    for (ModelObject *o : this->objects)
        if (o->instances.empty())
            o->add_instance();
    return true;
}

// this returns the bounding box of the *transformed* instances
BoundingBoxf3 Model::bounding_box() const
{
    BoundingBoxf3 bb;
    for (ModelObject *o : this->objects)
        bb.merge(o->bounding_box());
    return bb;
}

unsigned int Model::update_print_volume_state(const BuildVolume &build_volume)
{
    unsigned int num_printable = 0;
    for (ModelObject* model_object : this->objects)
        num_printable += model_object->update_instances_print_volume_state(build_volume);
    return num_printable;
}

bool Model::center_instances_around_point(const Vec2d &point)
{
    BoundingBoxf3 bb;
    for (ModelObject *o : this->objects)
        for (size_t i = 0; i < o->instances.size(); ++ i)
            bb.merge(o->instance_bounding_box(i, false));

    Vec2d shift2 = point - to_2d(bb.center());
	if (std::abs(shift2(0)) < EPSILON && std::abs(shift2(1)) < EPSILON)
		// No significant shift, don't do anything.
		return false;

	Vec3d shift3 = Vec3d(shift2(0), shift2(1), 0.0);
	for (ModelObject *o : this->objects) {
		for (ModelInstance *i : o->instances)
			i->set_offset(i->get_offset() + shift3);
		o->invalidate_bounding_box();
	}
	return true;
}

// flattens everything to a single mesh
TriangleMesh Model::mesh() const
{
    TriangleMesh mesh;
    for (const ModelObject *o : this->objects)
        mesh.merge(o->mesh());
    return mesh;
}

void Model::duplicate_objects_grid(size_t x, size_t y, coordf_t dist)
{
    if (this->objects.size() > 1) throw "Grid duplication is not supported with multiple objects";
    if (this->objects.empty()) throw "No objects!";

    ModelObject* object = this->objects.front();
    object->clear_instances();

    Vec3d ext_size = object->bounding_box().size() + dist * Vec3d::Ones();

    for (size_t x_copy = 1; x_copy <= x; ++x_copy) {
        for (size_t y_copy = 1; y_copy <= y; ++y_copy) {
            ModelInstance* instance = object->add_instance();
            instance->set_offset(Vec3d(ext_size(0) * (double)(x_copy - 1), ext_size(1) * (double)(y_copy - 1), 0.0));
        }
    }
}

bool Model::looks_like_multipart_object() const
{
    if (this->objects.size() <= 1)
        return false;
    double zmin = std::numeric_limits<double>::max();
    for (const ModelObject *obj : this->objects) {
        if (obj->volumes.size() > 1 || obj->config.keys().size() > 1)
            return false;
        for (const ModelVolume *vol : obj->volumes) {
            double zmin_this = vol->mesh().bounding_box().min(2);
            if (zmin == std::numeric_limits<double>::max())
                zmin = zmin_this;
            else if (std::abs(zmin - zmin_this) > EPSILON)
                // The volumes don't share zmin.
                return true;
        }
    }
    return false;
}

// Generate next extruder ID string, in the range of (1, max_extruders).
static inline int auto_extruder_id(unsigned int max_extruders, unsigned int &cntr)
{
    int out = ++ cntr;
    if (cntr == max_extruders)
    	cntr = 0;
    return out;
}

void Model::convert_multipart_object(unsigned int max_extruders)
{
	assert(this->objects.size() >= 2);
    if (this->objects.size() < 2)
        return;
    
    ModelObject* object = new ModelObject(this);
    object->input_file = this->objects.front()->input_file;
    object->name = boost::filesystem::path(this->objects.front()->input_file).stem().string();
    //FIXME copy the config etc?

    unsigned int extruder_counter = 0;
	for (const ModelObject* o : this->objects)
    	for (const ModelVolume* v : o->volumes) {
            // If there are more than one object, put all volumes together 
            // Each object may contain any number of volumes and instances
            // The volumes transformations are relative to the object containing them...
            Geometry::Transformation trafo_volume = v->get_transformation();
            // Revert the centering operation.
            trafo_volume.set_offset(trafo_volume.get_offset() - o->origin_translation);
            int counter = 1;
            auto copy_volume = [o, max_extruders, &counter, &extruder_counter](ModelVolume *new_v) {
                assert(new_v != nullptr);
                new_v->name = (counter > 1) ? o->name + "_" + std::to_string(counter++) : o->name;
                new_v->config.set("extruder", auto_extruder_id(max_extruders, extruder_counter));
                return new_v;
            };
            if (o->instances.empty()) {
            	copy_volume(object->add_volume(*v))->set_transformation(trafo_volume);
            } else {
            	for (const ModelInstance* i : o->instances)
                    // ...so, transform everything to a common reference system (world)
                	copy_volume(object->add_volume(*v))->set_transformation(i->get_transformation() * trafo_volume);                    
            }
        }

    // commented-out to fix #2868
//    object->add_instance();
//    object->instances[0]->set_offset(object->raw_mesh_bounding_box().center());

    this->clear_objects();
    this->objects.push_back(object);
}

static constexpr const double volume_threshold_inches = 9.0; // 9 = 3*3*3;

bool Model::looks_like_imperial_units() const
{
    if (this->objects.size() == 0)
        return false;

    for (ModelObject* obj : this->objects)
        if (obj->get_object_stl_stats().volume < volume_threshold_inches)
            return true;

    return false;
}

void Model::convert_from_imperial_units(bool only_small_volumes)
{
    static constexpr const float in_to_mm = 25.4f;
    for (ModelObject* obj : this->objects)
        if (! only_small_volumes || obj->get_object_stl_stats().volume < volume_threshold_inches) {
            obj->scale_mesh_after_creation(in_to_mm);
            for (ModelVolume* v : obj->volumes) {
                assert(! v->source.is_converted_from_meters);
                v->source.is_converted_from_inches = true;
            }
        }
}

static constexpr const double volume_threshold_meters = 0.001; // 0.001 = 0.1*0.1*0.1

bool Model::looks_like_saved_in_meters() const
{
    if (this->objects.size() == 0)
        return false;

    for (ModelObject* obj : this->objects)
        if (obj->get_object_stl_stats().volume < volume_threshold_meters)
            return true;

    return false;
}

void Model::convert_from_meters(bool only_small_volumes)
{
    static constexpr const double m_to_mm = 1000;
    for (ModelObject* obj : this->objects)
        if (! only_small_volumes || obj->get_object_stl_stats().volume < volume_threshold_meters) {
            obj->scale_mesh_after_creation(m_to_mm);
            for (ModelVolume* v : obj->volumes) {
                assert(! v->source.is_converted_from_inches);
                v->source.is_converted_from_meters = true;
            }
        }
}

static constexpr const double zero_volume = 0.0000000001;

int Model::removed_objects_with_zero_volume()
{
    if (objects.size() == 0)
        return 0;

    int removed = 0;
    for (int i = int(objects.size()) - 1; i >= 0; i--)
        if (objects[i]->get_object_stl_stats().volume < zero_volume) {
            delete_object(size_t(i));
            removed++;
        }
    return removed;
}

void Model::adjust_min_z()
{
    if (objects.empty())
        return;

    if (bounding_box().min(2) < 0.0)
    {
        for (ModelObject* obj : objects)
        {
            if (obj != nullptr)
            {
                coordf_t obj_min_z = obj->bounding_box().min(2);
                if (obj_min_z < 0.0)
                    obj->translate_instances(Vec3d(0.0, 0.0, -obj_min_z));
            }
        }
    }
}

// Propose a filename including path derived from the ModelObject's input path.
// If object's name is filled in, use the object name, otherwise use the input name.
std::string Model::propose_export_file_name_and_path() const
{
    std::string input_file;
    for (const ModelObject *model_object : this->objects)
        for (ModelInstance *model_instance : model_object->instances)
            if (model_instance->is_printable()) {
                input_file = model_object->get_export_filename();

                if (!input_file.empty())
                    goto end;
                // Other instances will produce the same name, skip them.
                break;
            }
end:
    return input_file;
}

std::string Model::propose_export_file_name_and_path(const std::string &new_extension) const
{
    return boost::filesystem::path(this->propose_export_file_name_and_path()).replace_extension(new_extension).string();
}

bool Model::is_fdm_support_painted() const
{
    return std::any_of(this->objects.cbegin(), this->objects.cend(), [](const ModelObject *mo) { return mo->is_fdm_support_painted(); });
}

bool Model::is_seam_painted() const
{
    return std::any_of(this->objects.cbegin(), this->objects.cend(), [](const ModelObject *mo) { return mo->is_seam_painted(); });
}

bool Model::is_mm_painted() const
{
    return std::any_of(this->objects.cbegin(), this->objects.cend(), [](const ModelObject *mo) { return mo->is_mm_painted(); });
}

ModelObject::~ModelObject()
{
    this->clear_volumes();
    this->clear_instances();
}

// maintains the m_model pointer
ModelObject& ModelObject::assign_copy(const ModelObject &rhs)
{
	assert(this->id().invalid() || this->id() == rhs.id());
	assert(this->config.id().invalid() || this->config.id() == rhs.config.id());
	this->copy_id(rhs);

    this->name                        = rhs.name;
    this->input_file                  = rhs.input_file;
    // Copies the config's ID
    this->config                      = rhs.config;
    assert(this->config.id() == rhs.config.id());
    this->sla_support_points          = rhs.sla_support_points;
    this->sla_points_status           = rhs.sla_points_status;
    this->sla_drain_holes             = rhs.sla_drain_holes;
    this->layer_config_ranges         = rhs.layer_config_ranges;
    this->layer_height_profile        = rhs.layer_height_profile;
    this->printable                   = rhs.printable;
    this->origin_translation          = rhs.origin_translation;
    m_bounding_box                    = rhs.m_bounding_box;
    m_bounding_box_valid              = rhs.m_bounding_box_valid;
    m_raw_bounding_box                = rhs.m_raw_bounding_box;
    m_raw_bounding_box_valid          = rhs.m_raw_bounding_box_valid;
    m_raw_mesh_bounding_box           = rhs.m_raw_mesh_bounding_box;
    m_raw_mesh_bounding_box_valid     = rhs.m_raw_mesh_bounding_box_valid;

    this->clear_volumes();
    this->volumes.reserve(rhs.volumes.size());
    for (ModelVolume *model_volume : rhs.volumes) {
        this->volumes.emplace_back(new ModelVolume(*model_volume));
        this->volumes.back()->set_model_object(this);
    }
    this->clear_instances();
	this->instances.reserve(rhs.instances.size());
    for (const ModelInstance *model_instance : rhs.instances) {
        this->instances.emplace_back(new ModelInstance(*model_instance));
        this->instances.back()->set_model_object(this);
    }

    return *this;
}

// maintains the m_model pointer
ModelObject& ModelObject::assign_copy(ModelObject &&rhs)
{
	assert(this->id().invalid());
    this->copy_id(rhs);

    this->name                        = std::move(rhs.name);
    this->input_file                  = std::move(rhs.input_file);
    // Moves the config's ID
    this->config                      = std::move(rhs.config);
    assert(this->config.id() == rhs.config.id());
    this->sla_support_points          = std::move(rhs.sla_support_points);
    this->sla_points_status           = std::move(rhs.sla_points_status);
    this->sla_drain_holes             = std::move(rhs.sla_drain_holes);
    this->layer_config_ranges         = std::move(rhs.layer_config_ranges);
    this->layer_height_profile        = std::move(rhs.layer_height_profile);
    this->printable                   = std::move(rhs.printable);
    this->origin_translation          = std::move(rhs.origin_translation);
    m_bounding_box                    = std::move(rhs.m_bounding_box);
    m_bounding_box_valid              = std::move(rhs.m_bounding_box_valid);
    m_raw_bounding_box                = rhs.m_raw_bounding_box;
    m_raw_bounding_box_valid          = rhs.m_raw_bounding_box_valid;
    m_raw_mesh_bounding_box           = rhs.m_raw_mesh_bounding_box;
    m_raw_mesh_bounding_box_valid     = rhs.m_raw_mesh_bounding_box_valid;

    this->clear_volumes();
	this->volumes = std::move(rhs.volumes);
	rhs.volumes.clear();
    for (ModelVolume *model_volume : this->volumes)
        model_volume->set_model_object(this);
    this->clear_instances();
	this->instances = std::move(rhs.instances);
	rhs.instances.clear();
    for (ModelInstance *model_instance : this->instances)
        model_instance->set_model_object(this);

    return *this;
}

void ModelObject::assign_new_unique_ids_recursive()
{
    this->set_new_unique_id();
    for (ModelVolume *model_volume : this->volumes)
        model_volume->assign_new_unique_ids_recursive();
    for (ModelInstance *model_instance : this->instances)
        model_instance->assign_new_unique_ids_recursive();
    this->layer_height_profile.set_new_unique_id();
}

// Clone this ModelObject including its volumes and instances, keep the IDs of the copies equal to the original.
// Called by Print::apply() to clone the Model / ModelObject hierarchy to the back end for background processing.
//ModelObject* ModelObject::clone(Model *parent)
//{
//    return new ModelObject(parent, *this, true);
//}

ModelVolume* ModelObject::add_volume(const TriangleMesh &mesh)
{
    ModelVolume* v = new ModelVolume(this, mesh);
    this->volumes.push_back(v);
    v->center_geometry_after_creation();
    this->invalidate_bounding_box();
    return v;
}

ModelVolume* ModelObject::add_volume(TriangleMesh &&mesh, ModelVolumeType type /*= ModelVolumeType::MODEL_PART*/)
{
    ModelVolume* v = new ModelVolume(this, std::move(mesh), type);
    this->volumes.push_back(v);
    v->center_geometry_after_creation();
    this->invalidate_bounding_box();
    return v;
}

ModelVolume* ModelObject::add_volume(const ModelVolume &other, ModelVolumeType type /*= ModelVolumeType::INVALID*/)
{
    ModelVolume* v = new ModelVolume(this, other);
    if (type != ModelVolumeType::INVALID && v->type() != type)
        v->set_type(type);
    this->volumes.push_back(v);
	// The volume should already be centered at this point of time when copying shared pointers of the triangle mesh and convex hull.
//	v->center_geometry_after_creation();
//    this->invalidate_bounding_box();
    return v;
}

ModelVolume* ModelObject::add_volume(const ModelVolume &other, TriangleMesh &&mesh)
{
    ModelVolume* v = new ModelVolume(this, other, std::move(mesh));
    this->volumes.push_back(v);
    v->center_geometry_after_creation();
    this->invalidate_bounding_box();
    return v;
}

void ModelObject::delete_volume(size_t idx)
{
    ModelVolumePtrs::iterator i = this->volumes.begin() + idx;
    delete *i;
    this->volumes.erase(i);

    if (this->volumes.size() == 1)
    {
        // only one volume left
        // we need to collapse the volume transform into the instances transforms because now when selecting this volume
        // it will be seen as a single full instance ans so its volume transform may be ignored
        ModelVolume* v = this->volumes.front();
        Transform3d v_t = v->get_transformation().get_matrix();
        for (ModelInstance* inst : this->instances)
        {
            inst->set_transformation(Geometry::Transformation(inst->get_transformation().get_matrix() * v_t));
        }
        Geometry::Transformation t;
        v->set_transformation(t);
        v->set_new_unique_id();
    }

    this->invalidate_bounding_box();
}

void ModelObject::clear_volumes()
{
    for (ModelVolume *v : this->volumes)
        delete v;
    this->volumes.clear();
    this->invalidate_bounding_box();
}

bool ModelObject::is_fdm_support_painted() const
{
    return std::any_of(this->volumes.cbegin(), this->volumes.cend(), [](const ModelVolume *mv) { return mv->is_fdm_support_painted(); });
}

bool ModelObject::is_seam_painted() const
{
    return std::any_of(this->volumes.cbegin(), this->volumes.cend(), [](const ModelVolume *mv) { return mv->is_seam_painted(); });
}

bool ModelObject::is_mm_painted() const
{
    return std::any_of(this->volumes.cbegin(), this->volumes.cend(), [](const ModelVolume *mv) { return mv->is_mm_painted(); });
}

void ModelObject::sort_volumes(bool full_sort)
{
    // sort volumes inside the object to order "Model Part, Negative Volume, Modifier, Support Blocker and Support Enforcer. "
    if (full_sort)
        std::stable_sort(volumes.begin(), volumes.end(), [](ModelVolume* vl, ModelVolume* vr) {
            return vl->type() < vr->type();
        });
    // sort have to controll "place" of the support blockers/enforcers. But one of the model parts have to be on the first place.
    else
        std::stable_sort(volumes.begin(), volumes.end(), [](ModelVolume* vl, ModelVolume* vr) {
            ModelVolumeType vl_type = vl->type() > ModelVolumeType::PARAMETER_MODIFIER ? vl->type() : ModelVolumeType::PARAMETER_MODIFIER;
            ModelVolumeType vr_type = vr->type() > ModelVolumeType::PARAMETER_MODIFIER ? vr->type() : ModelVolumeType::PARAMETER_MODIFIER;
            return vl_type < vr_type;
        });
}

ModelInstance* ModelObject::add_instance()
{
    ModelInstance* i = new ModelInstance(this);
    this->instances.push_back(i);
    this->invalidate_bounding_box();
    return i;
}

ModelInstance* ModelObject::add_instance(const ModelInstance &other)
{
    ModelInstance* i = new ModelInstance(this, other);
    this->instances.push_back(i);
    this->invalidate_bounding_box();
    return i;
}

ModelInstance* ModelObject::add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation, const Vec3d &mirror)
{
    auto *instance = add_instance();
    instance->set_offset(offset);
    instance->set_scaling_factor(scaling_factor);
    instance->set_rotation(rotation);
    instance->set_mirror(mirror);
    return instance;
}

void ModelObject::delete_instance(size_t idx)
{
    ModelInstancePtrs::iterator i = this->instances.begin() + idx;
    delete *i;
    this->instances.erase(i);
    this->invalidate_bounding_box();
}

void ModelObject::delete_last_instance()
{
    this->delete_instance(this->instances.size() - 1);
}

void ModelObject::clear_instances()
{
    for (ModelInstance *i : this->instances)
        delete i;
    this->instances.clear();
    this->invalidate_bounding_box();
}

// Returns the bounding box of the transformed instances.
// This bounding box is approximate and not snug.
const BoundingBoxf3& ModelObject::bounding_box() const
{
    if (! m_bounding_box_valid) {
        m_bounding_box_valid = true;
        BoundingBoxf3 raw_bbox = this->raw_mesh_bounding_box();
        m_bounding_box.reset();
        for (const ModelInstance *i : this->instances)
            m_bounding_box.merge(i->transform_bounding_box(raw_bbox));
    }
    return m_bounding_box;
}

// A mesh containing all transformed instances of this object.
TriangleMesh ModelObject::mesh() const
{
    TriangleMesh mesh;
    TriangleMesh raw_mesh = this->raw_mesh();
    for (const ModelInstance *i : this->instances) {
        TriangleMesh m = raw_mesh;
        i->transform_mesh(&m);
        mesh.merge(m);
    }
    return mesh;
}

// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
// Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D plater
// and to display the object statistics at ModelObject::print_info().
TriangleMesh ModelObject::raw_mesh() const
{
    TriangleMesh mesh;
    for (const ModelVolume *v : this->volumes)
        if (v->is_model_part())
        {
            TriangleMesh vol_mesh(v->mesh());
            vol_mesh.transform(v->get_matrix());
            mesh.merge(vol_mesh);
        }
    return mesh;
}

// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
// Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D plater
// and to display the object statistics at ModelObject::print_info().
indexed_triangle_set ModelObject::raw_indexed_triangle_set() const
{
    size_t num_vertices = 0;
    size_t num_faces    = 0;
    for (const ModelVolume *v : this->volumes)
        if (v->is_model_part()) {
            num_vertices += v->mesh().its.vertices.size();
            num_faces    += v->mesh().its.indices.size();
        }
    indexed_triangle_set out;
    out.vertices.reserve(num_vertices);
    out.indices.reserve(num_faces);
    for (const ModelVolume *v : this->volumes)
        if (v->is_model_part()) {
            size_t i = out.vertices.size();
            size_t j = out.indices.size();
            append(out.vertices, v->mesh().its.vertices);
            append(out.indices,  v->mesh().its.indices);
            const Transform3d& m = v->get_matrix();
            for (; i < out.vertices.size(); ++ i)
                out.vertices[i] = (m * out.vertices[i].cast<double>()).cast<float>().eval();
            if (v->is_left_handed()) {
                for (; j < out.indices.size(); ++ j)
                    std::swap(out.indices[j][0], out.indices[j][1]);
            }
        }
    return out;
}


const BoundingBoxf3& ModelObject::raw_mesh_bounding_box() const
{
    if (! m_raw_mesh_bounding_box_valid) {
        m_raw_mesh_bounding_box_valid = true;
        m_raw_mesh_bounding_box.reset();
        for (const ModelVolume *v : this->volumes)
            if (v->is_model_part())
                m_raw_mesh_bounding_box.merge(v->mesh().transformed_bounding_box(v->get_matrix()));
    }
    return m_raw_mesh_bounding_box;
}

BoundingBoxf3 ModelObject::full_raw_mesh_bounding_box() const
{
	BoundingBoxf3 bb;
	for (const ModelVolume *v : this->volumes)
		bb.merge(v->mesh().transformed_bounding_box(v->get_matrix()));
	return bb;
}

// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
// This bounding box is only used for the actual slicing and for layer editing UI to calculate the layers.
const BoundingBoxf3& ModelObject::raw_bounding_box() const
{
    if (! m_raw_bounding_box_valid) {
        m_raw_bounding_box_valid = true;
        m_raw_bounding_box.reset();
        if (this->instances.empty())
            throw Slic3r::InvalidArgument("Can't call raw_bounding_box() with no instances");

#if ENABLE_TRANSFORMATIONS_BY_MATRICES
        const Transform3d inst_matrix = this->instances.front()->get_transformation().get_matrix_no_offset();
#else
        const Transform3d& inst_matrix = this->instances.front()->get_transformation().get_matrix(true);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
        for (const ModelVolume *v : this->volumes)
            if (v->is_model_part())
                m_raw_bounding_box.merge(v->mesh().transformed_bounding_box(inst_matrix * v->get_matrix()));
    }
	return m_raw_bounding_box;
}

// This returns an accurate snug bounding box of the transformed object instance, without the translation applied.
BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_translate) const
{
    BoundingBoxf3 bb;
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
    const Transform3d inst_matrix = dont_translate ? 
        this->instances[instance_idx]->get_transformation().get_matrix_no_offset() :
        this->instances[instance_idx]->get_transformation().get_matrix();

#else
    const Transform3d& inst_matrix = this->instances[instance_idx]->get_transformation().get_matrix(dont_translate);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
    for (ModelVolume *v : this->volumes) {
        if (v->is_model_part())
            bb.merge(v->mesh().transformed_bounding_box(inst_matrix * v->get_matrix()));
    }
    return bb;
}

// Calculate 2D convex hull of of a projection of the transformed printable volumes into the XY plane.
// This method is cheap in that it does not make any unnecessary copy of the volume meshes.
// This method is used by the auto arrange function.
Polygon ModelObject::convex_hull_2d(const Transform3d& trafo_instance) const
{
    Points pts;
    for (const ModelVolume* v : volumes) {
        if (v->is_model_part())
            append(pts, its_convex_hull_2d_above(v->mesh().its, (trafo_instance * v->get_matrix()).cast<float>(), 0.0f).points);
    }
    return Geometry::convex_hull(std::move(pts));
}

void ModelObject::center_around_origin(bool include_modifiers)
{
    // calculate the displacements needed to 
    // center this object around the origin
    const BoundingBoxf3 bb = include_modifiers ? full_raw_mesh_bounding_box() : raw_mesh_bounding_box();

    // Shift is the vector from the center of the bounding box to the origin
    const Vec3d shift = -bb.center();

    this->translate(shift);
    this->origin_translation += shift;
}

void ModelObject::ensure_on_bed(bool allow_negative_z)
{
    double z_offset = 0.0;

    if (allow_negative_z) {
        if (parts_count() == 1) {
            const double min_z = get_min_z();
            const double max_z = get_max_z();
            if (min_z >= SINKING_Z_THRESHOLD || max_z < 0.0)
                z_offset = -min_z;
        }
        else {
            const double max_z = get_max_z();
            if (max_z < SINKING_MIN_Z_THRESHOLD)
                z_offset = SINKING_MIN_Z_THRESHOLD - max_z;
        }
    }
    else
        z_offset = -get_min_z();

    if (z_offset != 0.0)
        translate_instances(z_offset * Vec3d::UnitZ());
}

void ModelObject::translate_instances(const Vec3d& vector)
{
    for (size_t i = 0; i < instances.size(); ++i) {
        translate_instance(i, vector);
    }
}

void ModelObject::translate_instance(size_t instance_idx, const Vec3d& vector)
{
    assert(instance_idx < instances.size());
    ModelInstance* i = instances[instance_idx];
    i->set_offset(i->get_offset() + vector);
    invalidate_bounding_box();
}

void ModelObject::translate(double x, double y, double z)
{
    for (ModelVolume *v : this->volumes) {
        v->translate(x, y, z);
    }

    if (m_bounding_box_valid)
        m_bounding_box.translate(x, y, z);
}

void ModelObject::scale(const Vec3d &versor)
{
    for (ModelVolume *v : this->volumes) {
        v->scale(versor);
    }
    this->invalidate_bounding_box();
}

void ModelObject::rotate(double angle, Axis axis)
{
    for (ModelVolume *v : this->volumes) {
        v->rotate(angle, axis);
    }
    center_around_origin();
    this->invalidate_bounding_box();
}

void ModelObject::rotate(double angle, const Vec3d& axis)
{
    for (ModelVolume *v : this->volumes) {
        v->rotate(angle, axis);
    }
    center_around_origin();
    this->invalidate_bounding_box();
}

void ModelObject::mirror(Axis axis)
{
    for (ModelVolume *v : this->volumes) {
        v->mirror(axis);
    }
    this->invalidate_bounding_box();
}

// This method could only be called before the meshes of this ModelVolumes are not shared!
void ModelObject::scale_mesh_after_creation(const float scale)
{
    for (ModelVolume *v : this->volumes) {
        v->scale_geometry_after_creation(scale);
        v->set_offset(Vec3d(scale, scale, scale).cwiseProduct(v->get_offset()));
    }
    this->invalidate_bounding_box();
}

void ModelObject::convert_units(ModelObjectPtrs& new_objects, ConversionType conv_type, std::vector<int> volume_idxs)
{
    BOOST_LOG_TRIVIAL(trace) << "ModelObject::convert_units - start";

    ModelObject* new_object = new_clone(*this);

    float koef = conv_type == ConversionType::CONV_FROM_INCH   ? 25.4f  : conv_type == ConversionType::CONV_TO_INCH  ? 0.0393700787f  :
                 conv_type == ConversionType::CONV_FROM_METER  ? 1000.f : conv_type == ConversionType::CONV_TO_METER ? 0.001f         : 1.f;

    new_object->set_model(nullptr);
    new_object->sla_support_points.clear();
    new_object->sla_drain_holes.clear();
    new_object->sla_points_status = sla::PointsStatus::NoPoints;
    new_object->clear_volumes();
    new_object->input_file.clear();

    int vol_idx = 0;
    for (ModelVolume* volume : volumes) {
        if (!volume->mesh().empty()) {
            TriangleMesh mesh(volume->mesh());

            ModelVolume* vol = new_object->add_volume(mesh);
            vol->name = volume->name;
            vol->set_type(volume->type());
            // Don't copy the config's ID.
            vol->config.assign_config(volume->config);
            assert(vol->config.id().valid());
            assert(vol->config.id() != volume->config.id());
            vol->set_material(volume->material_id(), *volume->material());
            vol->source.input_file = volume->source.input_file;
            vol->source.object_idx = (int)new_objects.size();
            vol->source.volume_idx = vol_idx;
            vol->source.is_converted_from_inches = volume->source.is_converted_from_inches;
            vol->source.is_converted_from_meters = volume->source.is_converted_from_meters;
            vol->source.is_from_builtin_objects = volume->source.is_from_builtin_objects;

            vol->supported_facets.assign(volume->supported_facets);
            vol->seam_facets.assign(volume->seam_facets);
            vol->mmu_segmentation_facets.assign(volume->mmu_segmentation_facets);

            // Perform conversion only if the target "imperial" state is different from the current one.
            // This check supports conversion of "mixed" set of volumes, each with different "imperial" state.
            if (//vol->source.is_converted_from_inches != from_imperial && 
                (volume_idxs.empty() || 
                 std::find(volume_idxs.begin(), volume_idxs.end(), vol_idx) != volume_idxs.end())) {
                vol->scale_geometry_after_creation(koef);
                vol->set_offset(Vec3d(koef, koef, koef).cwiseProduct(volume->get_offset()));
                if (conv_type == ConversionType::CONV_FROM_INCH || conv_type == ConversionType::CONV_TO_INCH)
                    vol->source.is_converted_from_inches = conv_type == ConversionType::CONV_FROM_INCH;
                if (conv_type == ConversionType::CONV_FROM_METER || conv_type == ConversionType::CONV_TO_METER)
                    vol->source.is_converted_from_meters = conv_type == ConversionType::CONV_FROM_METER;
                assert(! vol->source.is_converted_from_inches || ! vol->source.is_converted_from_meters);
            }
            else
                vol->set_offset(volume->get_offset());
        }
        vol_idx ++;
    }
    new_object->invalidate_bounding_box();

    new_objects.push_back(new_object);

    BOOST_LOG_TRIVIAL(trace) << "ModelObject::convert_units - end";
}

size_t ModelObject::materials_count() const
{
    std::set<t_model_material_id> material_ids;
    for (const ModelVolume *v : this->volumes)
        material_ids.insert(v->material_id());
    return material_ids.size();
}

size_t ModelObject::facets_count() const
{
    size_t num = 0;
    for (const ModelVolume *v : this->volumes)
        if (v->is_model_part())
            num += v->mesh().facets_count();
    return num;
}

size_t ModelObject::parts_count() const
{
    size_t num = 0;
    for (const ModelVolume* v : this->volumes)
        if (v->is_model_part())
            ++num;
    return num;
}

ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, ModelObjectCutAttributes attributes)
{
    if (! attributes.has(ModelObjectCutAttribute::KeepUpper) && ! attributes.has(ModelObjectCutAttribute::KeepLower))
        return {};

    BOOST_LOG_TRIVIAL(trace) << "ModelObject::cut - start";

    // Clone the object to duplicate instances, materials etc.
    ModelObject* upper = attributes.has(ModelObjectCutAttribute::KeepUpper) ? ModelObject::new_clone(*this) : nullptr;
    ModelObject* lower = attributes.has(ModelObjectCutAttribute::KeepLower) ? ModelObject::new_clone(*this) : nullptr;

    if (attributes.has(ModelObjectCutAttribute::KeepUpper)) {
        upper->set_model(nullptr);
        upper->sla_support_points.clear();
        upper->sla_drain_holes.clear();
        upper->sla_points_status = sla::PointsStatus::NoPoints;
        upper->clear_volumes();
        upper->input_file.clear();
    }

    if (attributes.has(ModelObjectCutAttribute::KeepLower)) {
        lower->set_model(nullptr);
        lower->sla_support_points.clear();
        lower->sla_drain_holes.clear();
        lower->sla_points_status = sla::PointsStatus::NoPoints;
        lower->clear_volumes();
        lower->input_file.clear();
    }

    // Because transformations are going to be applied to meshes directly,
    // we reset transformation of all instances and volumes,
    // except for translation and Z-rotation on instances, which are preserved
    // in the transformation matrix and not applied to the mesh transform.

    // const auto instance_matrix = instances[instance]->get_matrix(true);
    const auto instance_matrix = Geometry::assemble_transform(
        Vec3d::Zero(),  // don't apply offset
        instances[instance]->get_rotation().cwiseProduct(Vec3d(1.0, 1.0, 0.0)),   // don't apply Z-rotation
        instances[instance]->get_scaling_factor(),
        instances[instance]->get_mirror()
    );

    z -= instances[instance]->get_offset().z();

    // Displacement (in instance coordinates) to be applied to place the upper parts
    Vec3d local_displace = Vec3d::Zero();

    for (ModelVolume *volume : volumes) {
        const auto volume_matrix = volume->get_matrix();

        volume->supported_facets.reset();
        volume->seam_facets.reset();
        volume->mmu_segmentation_facets.reset();

        if (! volume->is_model_part()) {
            // Modifiers are not cut, but we still need to add the instance transformation
            // to the modifier volume transformation to preserve their shape properly.

            volume->set_transformation(Geometry::Transformation(instance_matrix * volume_matrix));

            if (attributes.has(ModelObjectCutAttribute::KeepUpper))
                upper->add_volume(*volume);
            if (attributes.has(ModelObjectCutAttribute::KeepLower))
                lower->add_volume(*volume);
        }
        else if (! volume->mesh().empty()) {            
            // Transform the mesh by the combined transformation matrix.
            // Flip the triangles in case the composite transformation is left handed.
			TriangleMesh mesh(volume->mesh());
			mesh.transform(instance_matrix * volume_matrix, true);
			volume->reset_mesh();
            // Reset volume transformation except for offset
            const Vec3d offset = volume->get_offset();
            volume->set_transformation(Geometry::Transformation());
            volume->set_offset(offset);

            // Perform cut
            TriangleMesh upper_mesh, lower_mesh;
            {
                indexed_triangle_set upper_its, lower_its;
                cut_mesh(mesh.its, float(z), &upper_its, &lower_its);
                if (attributes.has(ModelObjectCutAttribute::KeepUpper))
                    upper_mesh = TriangleMesh(upper_its);
                if (attributes.has(ModelObjectCutAttribute::KeepLower))
                    lower_mesh = TriangleMesh(lower_its);
            }

            if (attributes.has(ModelObjectCutAttribute::KeepUpper) && ! upper_mesh.empty()) {
                ModelVolume* vol = upper->add_volume(upper_mesh);
                vol->name	= volume->name;
                // Don't copy the config's ID.
                vol->config.assign_config(volume->config);
    			assert(vol->config.id().valid());
	    		assert(vol->config.id() != volume->config.id());
                vol->set_material(volume->material_id(), *volume->material());
            }
            if (attributes.has(ModelObjectCutAttribute::KeepLower) && ! lower_mesh.empty()) {
                ModelVolume* vol = lower->add_volume(lower_mesh);
                vol->name	= volume->name;
                // Don't copy the config's ID.
                vol->config.assign_config(volume->config);
                assert(vol->config.id().valid());
	    		assert(vol->config.id() != volume->config.id());
                vol->set_material(volume->material_id(), *volume->material());

                // Compute the displacement (in instance coordinates) to be applied to place the upper parts
                // The upper part displacement is set to half of the lower part bounding box
                // this is done in hope at least a part of the upper part will always be visible and draggable
                local_displace = lower->full_raw_mesh_bounding_box().size().cwiseProduct(Vec3d(-0.5, -0.5, 0.0));
            }
        }
    }

    ModelObjectPtrs res;

    if (attributes.has(ModelObjectCutAttribute::KeepUpper) && upper->volumes.size() > 0) {
        if (!upper->origin_translation.isApprox(Vec3d::Zero()) && instances[instance]->get_offset().isApprox(Vec3d::Zero())) {
            upper->center_around_origin();
            upper->translate_instances(-upper->origin_translation);
            upper->origin_translation = Vec3d::Zero();
        }

        // Reset instance transformation except offset and Z-rotation
        for (size_t i = 0; i < instances.size(); ++i) {
            auto &instance = upper->instances[i];
            const Vec3d offset = instance->get_offset();
            const double rot_z = instance->get_rotation().z();
            const Vec3d displace = Geometry::assemble_transform(Vec3d::Zero(), instance->get_rotation()) * local_displace;

            instance->set_transformation(Geometry::Transformation());
            instance->set_offset(offset + displace);
            instance->set_rotation(Vec3d(0.0, 0.0, rot_z));
        }

        res.push_back(upper);
    }
    if (attributes.has(ModelObjectCutAttribute::KeepLower) && lower->volumes.size() > 0) {
        if (!lower->origin_translation.isApprox(Vec3d::Zero()) && instances[instance]->get_offset().isApprox(Vec3d::Zero())) {
            lower->center_around_origin();
            lower->translate_instances(-lower->origin_translation);
            lower->origin_translation = Vec3d::Zero();
        }

        // Reset instance transformation except offset and Z-rotation
        for (auto *instance : lower->instances) {
            const Vec3d offset = instance->get_offset();
            const double rot_z = instance->get_rotation().z();
            instance->set_transformation(Geometry::Transformation());
            instance->set_offset(offset);
            instance->set_rotation(Vec3d(attributes.has(ModelObjectCutAttribute::FlipLower) ? Geometry::deg2rad(180.0) : 0.0, 0.0, rot_z));
        }

        res.push_back(lower);
    }

    BOOST_LOG_TRIVIAL(trace) << "ModelObject::cut - end";

    return res;
}

void ModelObject::split(ModelObjectPtrs* new_objects)
{
    for (ModelVolume* volume : this->volumes) {
        if (volume->type() != ModelVolumeType::MODEL_PART)
            continue;

        std::vector<TriangleMesh> meshes = volume->mesh().split();
        size_t counter = 1;
        for (TriangleMesh &mesh : meshes) {
            // FIXME: crashes if not satisfied
            if (mesh.facets_count() < 3)
                continue;

            // XXX: this seems to be the only real usage of m_model, maybe refactor this so that it's not needed?
            ModelObject* new_object = m_model->add_object();
            if (meshes.size() == 1) {
                new_object->name = volume->name;
                // Don't copy the config's ID.
                new_object->config.assign_config(this->config.size() > 0 ? this->config : volume->config);
            }
            else {
                new_object->name = this->name + (meshes.size() > 1 ? "_" + std::to_string(counter++) : "");
                // Don't copy the config's ID.
                new_object->config.assign_config(this->config);
            }
            assert(new_object->config.id().valid());
            assert(new_object->config.id() != this->config.id());
            new_object->instances.reserve(this->instances.size());
            for (const ModelInstance* model_instance : this->instances)
                new_object->add_instance(*model_instance);
            ModelVolume* new_vol = new_object->add_volume(*volume, std::move(mesh));

            for (ModelInstance* model_instance : new_object->instances) {
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
                Vec3d shift = model_instance->get_transformation().get_matrix_no_offset() * new_vol->get_offset();
#else
                Vec3d shift = model_instance->get_transformation().get_matrix(true) * new_vol->get_offset();
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
                model_instance->set_offset(model_instance->get_offset() + shift);
            }

            new_vol->set_offset(Vec3d::Zero());
            // reset the source to disable reload from disk
            new_vol->source = ModelVolume::Source();
            new_objects->emplace_back(new_object);
        }
    }
}


void ModelObject::merge()
{
    if (this->volumes.size() == 1) {
        // We can't merge meshes if there's just one volume
        return;
    }

    TriangleMesh mesh;

    for (ModelVolume* volume : volumes)
        if (!volume->mesh().empty())
            mesh.merge(volume->mesh());

    this->clear_volumes();
    ModelVolume* vol = this->add_volume(mesh);

    if (!vol)
        return;
}

// Support for non-uniform scaling of instances. If an instance is rotated by angles, which are not multiples of ninety degrees,
// then the scaling in world coordinate system is not representable by the Geometry::Transformation structure.
// This situation is solved by baking in the instance transformation into the mesh vertices.
// Rotation and mirroring is being baked in. In case the instance scaling was non-uniform, it is baked in as well.
void ModelObject::bake_xy_rotation_into_meshes(size_t instance_idx)
{
    assert(instance_idx < this->instances.size());

	const Geometry::Transformation reference_trafo = this->instances[instance_idx]->get_transformation();
#if !ENABLE_WORLD_COORDINATE
    if (Geometry::is_rotation_ninety_degrees(reference_trafo.get_rotation()))
        // nothing to do, scaling in the world coordinate space is possible in the representation of Geometry::Transformation.
        return;
#endif // !ENABLE_WORLD_COORDINATE

    bool   left_handed        = reference_trafo.is_left_handed();
    bool   has_mirrorring     = ! reference_trafo.get_mirror().isApprox(Vec3d(1., 1., 1.));
    bool   uniform_scaling    = std::abs(reference_trafo.get_scaling_factor().x() - reference_trafo.get_scaling_factor().y()) < EPSILON &&
                                std::abs(reference_trafo.get_scaling_factor().x() - reference_trafo.get_scaling_factor().z()) < EPSILON;
    double new_scaling_factor = uniform_scaling ? reference_trafo.get_scaling_factor().x() : 1.;

    // Adjust the instances.
    for (size_t i = 0; i < this->instances.size(); ++ i) {
        ModelInstance &model_instance = *this->instances[i];
        model_instance.set_rotation(Vec3d(0., 0., Geometry::rotation_diff_z(reference_trafo.get_rotation(), model_instance.get_rotation())));
        model_instance.set_scaling_factor(Vec3d(new_scaling_factor, new_scaling_factor, new_scaling_factor));
        model_instance.set_mirror(Vec3d(1., 1., 1.));
    }

    // Adjust the meshes.
    // Transformation to be applied to the meshes.
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
    Geometry::Transformation reference_trafo_mod = reference_trafo;
    reference_trafo_mod.reset_offset();
    if (uniform_scaling)
        reference_trafo_mod.reset_scaling_factor();
    if (!has_mirrorring)
        reference_trafo_mod.reset_mirror();
    Eigen::Matrix3d mesh_trafo_3x3 = reference_trafo_mod.get_matrix().matrix().block<3, 3>(0, 0);
#else
    Eigen::Matrix3d mesh_trafo_3x3           = reference_trafo.get_matrix(true, false, uniform_scaling, ! has_mirrorring).matrix().block<3, 3>(0, 0);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
    Transform3d     volume_offset_correction = this->instances[instance_idx]->get_transformation().get_matrix().inverse() * reference_trafo.get_matrix();
    for (ModelVolume *model_volume : this->volumes) {
        const Geometry::Transformation volume_trafo = model_volume->get_transformation();
        bool   volume_left_handed        = volume_trafo.is_left_handed();
        bool   volume_has_mirrorring     = ! volume_trafo.get_mirror().isApprox(Vec3d(1., 1., 1.));
        bool   volume_uniform_scaling    = std::abs(volume_trafo.get_scaling_factor().x() - volume_trafo.get_scaling_factor().y()) < EPSILON &&
                                           std::abs(volume_trafo.get_scaling_factor().x() - volume_trafo.get_scaling_factor().z()) < EPSILON;
        double volume_new_scaling_factor = volume_uniform_scaling ? volume_trafo.get_scaling_factor().x() : 1.;
        // Transform the mesh.
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
        Geometry::Transformation volume_trafo_mod = volume_trafo;
        volume_trafo_mod.reset_offset();
        if (volume_uniform_scaling)
            volume_trafo_mod.reset_scaling_factor();
        if (!volume_has_mirrorring)
            volume_trafo_mod.reset_mirror();
        Eigen::Matrix3d volume_trafo_3x3 = volume_trafo_mod.get_matrix().matrix().block<3, 3>(0, 0);
#else
        Matrix3d volume_trafo_3x3 = volume_trafo.get_matrix(true, false, volume_uniform_scaling, !volume_has_mirrorring).matrix().block<3, 3>(0, 0);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
        // Following method creates a new shared_ptr<TriangleMesh>
		model_volume->transform_this_mesh(mesh_trafo_3x3 * volume_trafo_3x3, left_handed != volume_left_handed);
        // Reset the rotation, scaling and mirroring.
        model_volume->set_rotation(Vec3d(0., 0., 0.));
        model_volume->set_scaling_factor(Vec3d(volume_new_scaling_factor, volume_new_scaling_factor, volume_new_scaling_factor));
        model_volume->set_mirror(Vec3d(1., 1., 1.));
        // Move the reference point of the volume to compensate for the change of the instance trafo.
        model_volume->set_offset(volume_offset_correction * volume_trafo.get_offset());
        // reset the source to disable reload from disk
        model_volume->source = ModelVolume::Source();
    }

    this->invalidate_bounding_box();
}

double ModelObject::get_min_z() const
{
    if (instances.empty())
        return 0.0;
    else {
        double min_z = DBL_MAX;
        for (size_t i = 0; i < instances.size(); ++i) {
            min_z = std::min(min_z, get_instance_min_z(i));
        }
        return min_z;
    }
}

double ModelObject::get_max_z() const
{
    if (instances.empty())
        return 0.0;
    else {
        double max_z = -DBL_MAX;
        for (size_t i = 0; i < instances.size(); ++i) {
            max_z = std::max(max_z, get_instance_max_z(i));
        }
        return max_z;
    }
}

double ModelObject::get_instance_min_z(size_t instance_idx) const
{
    double min_z = DBL_MAX;

    const ModelInstance* inst = instances[instance_idx];
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
    const Transform3d& mi = inst->get_matrix_no_offset();
#else
    const Transform3d& mi = inst->get_matrix(true);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES

    for (const ModelVolume* v : volumes) {
        if (!v->is_model_part())
            continue;

        const Transform3d mv = mi * v->get_matrix();
        const TriangleMesh& hull = v->get_convex_hull();
        for (const stl_triangle_vertex_indices& facet : hull.its.indices)
			for (int i = 0; i < 3; ++ i)
				min_z = std::min(min_z, (mv * hull.its.vertices[facet[i]].cast<double>()).z());
    }

    return min_z + inst->get_offset(Z);
}

double ModelObject::get_instance_max_z(size_t instance_idx) const
{
    double max_z = -DBL_MAX;

    const ModelInstance* inst = instances[instance_idx];
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
    const Transform3d& mi = inst->get_matrix_no_offset();
#else
    const Transform3d& mi = inst->get_matrix(true);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES

    for (const ModelVolume* v : volumes) {
        if (!v->is_model_part())
            continue;

        const Transform3d mv = mi * v->get_matrix();
        const TriangleMesh& hull = v->get_convex_hull();
        for (const stl_triangle_vertex_indices& facet : hull.its.indices)
            for (int i = 0; i < 3; ++i)
                max_z = std::max(max_z, (mv * hull.its.vertices[facet[i]].cast<double>()).z());
    }

    return max_z + inst->get_offset(Z);
}

unsigned int ModelObject::update_instances_print_volume_state(const BuildVolume &build_volume)
{
    unsigned int num_printable = 0;
    enum {
        INSIDE = 1,
        OUTSIDE = 2
    };
    for (ModelInstance* model_instance : this->instances) {
        unsigned int inside_outside = 0;
        for (const ModelVolume* vol : this->volumes)
            if (vol->is_model_part()) {
                const Transform3d matrix = model_instance->get_matrix() * vol->get_matrix();
                BuildVolume::ObjectState state = build_volume.object_state(vol->mesh().its, matrix.cast<float>(), true /* may be below print bed */);
                if (state == BuildVolume::ObjectState::Inside)
                    // Volume is completely inside.
                    inside_outside |= INSIDE;
                else if (state == BuildVolume::ObjectState::Outside)
                    // Volume is completely outside.
                    inside_outside |= OUTSIDE;
                else if (state == BuildVolume::ObjectState::Below) {
                    // Volume below the print bed, thus it is completely outside, however this does not prevent the object to be printable
                    // if some of its volumes are still inside the build volume.
                } else
                    // Volume colliding with the build volume.
                    inside_outside |= INSIDE | OUTSIDE;
            }
        model_instance->print_volume_state =
            inside_outside == (INSIDE | OUTSIDE) ? ModelInstancePVS_Partly_Outside :
            inside_outside == INSIDE ? ModelInstancePVS_Inside : ModelInstancePVS_Fully_Outside;
        if (inside_outside == INSIDE)
            ++num_printable;
    }
    return num_printable;
}

void ModelObject::print_info() const
{
    using namespace std;
    cout << fixed;
    boost::nowide::cout << "[" << boost::filesystem::path(this->input_file).filename().string() << "]" << endl;
    
    TriangleMesh mesh = this->raw_mesh();
    BoundingBoxf3 bb = mesh.bounding_box();
    Vec3d size = bb.size();
    cout << "size_x = " << size(0) << endl;
    cout << "size_y = " << size(1) << endl;
    cout << "size_z = " << size(2) << endl;
    cout << "min_x = " << bb.min(0) << endl;
    cout << "min_y = " << bb.min(1) << endl;
    cout << "min_z = " << bb.min(2) << endl;
    cout << "max_x = " << bb.max(0) << endl;
    cout << "max_y = " << bb.max(1) << endl;
    cout << "max_z = " << bb.max(2) << endl;
    cout << "number_of_facets = " << mesh.facets_count() << endl;

    cout << "manifold = "   << (mesh.stats().manifold() ? "yes" : "no") << endl;
    if (! mesh.stats().manifold())
        cout << "open_edges = " << mesh.stats().open_edges << endl;
    
    if (mesh.stats().repaired()) {
        const RepairedMeshErrors& stats = mesh.stats().repaired_errors;
        if (stats.degenerate_facets > 0)
            cout << "degenerate_facets = "  << stats.degenerate_facets << endl;
        if (stats.edges_fixed > 0)
            cout << "edges_fixed = "        << stats.edges_fixed       << endl;
        if (stats.facets_removed > 0)
            cout << "facets_removed = "     << stats.facets_removed    << endl;
        if (stats.facets_reversed > 0)
            cout << "facets_reversed = "    << stats.facets_reversed   << endl;
        if (stats.backwards_edges > 0)
            cout << "backwards_edges = "    << stats.backwards_edges   << endl;
    }
    cout << "number_of_parts =  " << mesh.stats().number_of_parts << endl;
    cout << "volume = "           << mesh.volume()                << endl;
}

std::string ModelObject::get_export_filename() const
{
    std::string ret = input_file;

    if (!name.empty())
    {
        if (ret.empty())
            // input_file was empty, just use name
            ret = name;
        else
        {
            // Replace file name in input_file with name, but keep the path and file extension.
            ret = (boost::filesystem::path(name).parent_path().empty()) ?
                (boost::filesystem::path(ret).parent_path() / name).make_preferred().string() : name;
        }
    }

    return ret;
}

TriangleMeshStats ModelObject::get_object_stl_stats() const
{
    TriangleMeshStats full_stats;
    full_stats.volume = 0.f;

    // fill full_stats from all objet's meshes
    for (ModelVolume* volume : this->volumes)
    {
        const TriangleMeshStats& stats = volume->mesh().stats();

        // initialize full_stats (for repaired errors)
        full_stats.open_edges           += stats.open_edges;
        full_stats.repaired_errors.merge(stats.repaired_errors);

        // another used satistics value
        if (volume->is_model_part()) {
            Transform3d trans = instances.empty() ? volume->get_matrix() : (volume->get_matrix() * instances[0]->get_matrix());
            full_stats.volume           += stats.volume * std::fabs(trans.matrix().block(0, 0, 3, 3).determinant());
            full_stats.number_of_parts  += stats.number_of_parts;
        }
    }

    return full_stats;
}

int ModelObject::get_repaired_errors_count(const int vol_idx /*= -1*/) const
{
    if (vol_idx >= 0)
        return this->volumes[vol_idx]->get_repaired_errors_count();

    const RepairedMeshErrors& stats = get_object_stl_stats().repaired_errors;

    return  stats.degenerate_facets + stats.edges_fixed     + stats.facets_removed +
            stats.facets_reversed + stats.backwards_edges;
}

void ModelVolume::set_material_id(t_model_material_id material_id)
{
    m_material_id = material_id;
    // ensure m_material_id references an existing material
    if (! material_id.empty())
        this->object->get_model()->add_material(material_id);
}

ModelMaterial* ModelVolume::material() const
{ 
    return this->object->get_model()->get_material(m_material_id);
}

void ModelVolume::set_material(t_model_material_id material_id, const ModelMaterial &material)
{
    m_material_id = material_id;
    if (! material_id.empty())
        this->object->get_model()->add_material(material_id, material);
}

// Extract the current extruder ID based on this ModelVolume's config and the parent ModelObject's config.
int ModelVolume::extruder_id() const
{
    int extruder_id = -1;
    if (this->is_model_part()) {
        const ConfigOption *opt = this->config.option("extruder");
        if ((opt == nullptr) || (opt->getInt() == 0))
            opt = this->object->config.option("extruder");
        extruder_id = (opt == nullptr) ? 0 : opt->getInt();
    }
    return extruder_id;
}

bool ModelVolume::is_splittable() const
{
    // the call mesh.is_splittable() is expensive, so cache the value to calculate it only once
    if (m_is_splittable == -1)
        m_is_splittable = its_is_splittable(this->mesh().its);

    return m_is_splittable == 1;
}

void ModelVolume::center_geometry_after_creation(bool update_source_offset)
{
    Vec3d shift = this->mesh().bounding_box().center();
    if (!shift.isApprox(Vec3d::Zero()))
    {
    	if (m_mesh)
        	const_cast<TriangleMesh*>(m_mesh.get())->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
        if (m_convex_hull)
			const_cast<TriangleMesh*>(m_convex_hull.get())->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
        translate(shift);
    }

    if (update_source_offset)
        source.mesh_offset = shift;
}

void ModelVolume::calculate_convex_hull()
{
    m_convex_hull = std::make_shared<TriangleMesh>(this->mesh().convex_hull_3d());
    assert(m_convex_hull.get());
}

int ModelVolume::get_repaired_errors_count() const
{
    const RepairedMeshErrors &stats = this->mesh().stats().repaired_errors;

    return  stats.degenerate_facets + stats.edges_fixed     + stats.facets_removed +
            stats.facets_reversed + stats.backwards_edges;
}

const TriangleMesh& ModelVolume::get_convex_hull() const
{
    return *m_convex_hull.get();
}

ModelVolumeType ModelVolume::type_from_string(const std::string &s)
{
    // Legacy support
    if (s == "1")
		return ModelVolumeType::PARAMETER_MODIFIER;
    // New type (supporting the support enforcers & blockers)
    if (s == "ModelPart")
		return ModelVolumeType::MODEL_PART;
    if (s == "NegativeVolume")
        return ModelVolumeType::NEGATIVE_VOLUME;
    if (s == "ParameterModifier")
		return ModelVolumeType::PARAMETER_MODIFIER;
    if (s == "SupportEnforcer")
		return ModelVolumeType::SUPPORT_ENFORCER;
    if (s == "SupportBlocker")
		return ModelVolumeType::SUPPORT_BLOCKER;
    assert(s == "0");
    // Default value if invalud type string received.
	return ModelVolumeType::MODEL_PART;
}

std::string ModelVolume::type_to_string(const ModelVolumeType t)
{
    switch (t) {
	case ModelVolumeType::MODEL_PART:         return "ModelPart";
    case ModelVolumeType::NEGATIVE_VOLUME:    return "NegativeVolume";
	case ModelVolumeType::PARAMETER_MODIFIER: return "ParameterModifier";
	case ModelVolumeType::SUPPORT_ENFORCER:   return "SupportEnforcer";
	case ModelVolumeType::SUPPORT_BLOCKER:    return "SupportBlocker";
    default:
        assert(false);
        return "ModelPart";
    }
}

// Split this volume, append the result to the object owning this volume.
// Return the number of volumes created from this one.
// This is useful to assign different materials to different volumes of an object.
size_t ModelVolume::split(unsigned int max_extruders)
{
    std::vector<TriangleMesh> meshes = this->mesh().split();
    if (meshes.size() <= 1)
        return 1;

    size_t idx = 0;
    size_t ivolume = std::find(this->object->volumes.begin(), this->object->volumes.end(), this) - this->object->volumes.begin();
    const std::string name = this->name;

    unsigned int extruder_counter = 0;
    const Vec3d offset = this->get_offset();

    for (TriangleMesh &mesh : meshes) {
        if (mesh.empty())
            // Repair may have removed unconnected triangles, thus emptying the mesh.
            continue;

        if (idx == 0) {
            this->set_mesh(std::move(mesh));
            this->calculate_convex_hull();
            // Assign a new unique ID, so that a new GLVolume will be generated.
            this->set_new_unique_id();
            // reset the source to disable reload from disk
            this->source = ModelVolume::Source();
        }
        else
            this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(mesh)));

        this->object->volumes[ivolume]->set_offset(Vec3d::Zero());
        this->object->volumes[ivolume]->center_geometry_after_creation();
        this->object->volumes[ivolume]->translate(offset);
        this->object->volumes[ivolume]->name = name + "_" + std::to_string(idx + 1);
        this->object->volumes[ivolume]->config.set("extruder", auto_extruder_id(max_extruders, extruder_counter));
        this->object->volumes[ivolume]->m_is_splittable = 0;
        ++ idx;
    }

    // discard volumes for which the convex hull was not generated or is degenerate
    size_t i = 0;
    while (i < this->object->volumes.size()) {
        const std::shared_ptr<const TriangleMesh> &hull = this->object->volumes[i]->get_convex_hull_shared_ptr();
        if (hull == nullptr || hull->its.vertices.empty() || hull->its.indices.empty()) {
            this->object->delete_volume(i);
            --idx;
            --i;
        }
        ++i;
    }

    return idx;
}

void ModelVolume::translate(const Vec3d& displacement)
{
    set_offset(get_offset() + displacement);
}

void ModelVolume::scale(const Vec3d& scaling_factors)
{
    set_scaling_factor(get_scaling_factor().cwiseProduct(scaling_factors));
}

void ModelObject::scale_to_fit(const Vec3d &size)
{
    Vec3d orig_size = this->bounding_box().size();
    double factor = std::min(
        size.x() / orig_size.x(),
        std::min(
            size.y() / orig_size.y(),
            size.z() / orig_size.z()
        )
    );
    this->scale(factor);
}

void ModelVolume::assign_new_unique_ids_recursive()
{
    ObjectBase::set_new_unique_id();
    config.set_new_unique_id();
    supported_facets.set_new_unique_id();
    seam_facets.set_new_unique_id();
    mmu_segmentation_facets.set_new_unique_id();
}

void ModelVolume::rotate(double angle, Axis axis)
{
    switch (axis)
    {
    case X: { rotate(angle, Vec3d::UnitX()); break; }
    case Y: { rotate(angle, Vec3d::UnitY()); break; }
    case Z: { rotate(angle, Vec3d::UnitZ()); break; }
    default: break;
    }
}

void ModelVolume::rotate(double angle, const Vec3d& axis)
{
    set_rotation(get_rotation() + Geometry::extract_euler_angles(Eigen::Quaterniond(Eigen::AngleAxisd(angle, axis)).toRotationMatrix()));
}

void ModelVolume::mirror(Axis axis)
{
    Vec3d mirror = get_mirror();
    switch (axis)
    {
    case X: { mirror(0) *= -1.0; break; }
    case Y: { mirror(1) *= -1.0; break; }
    case Z: { mirror(2) *= -1.0; break; }
    default: break;
    }
    set_mirror(mirror);
}

// This method could only be called before the meshes of this ModelVolumes are not shared!
void ModelVolume::scale_geometry_after_creation(const Vec3f& versor)
{
	const_cast<TriangleMesh*>(m_mesh.get())->scale(versor);
	const_cast<TriangleMesh*>(m_convex_hull.get())->scale(versor);
}

void ModelVolume::transform_this_mesh(const Transform3d &mesh_trafo, bool fix_left_handed)
{
	TriangleMesh mesh = this->mesh();
	mesh.transform(mesh_trafo, fix_left_handed);
	this->set_mesh(std::move(mesh));
    TriangleMesh convex_hull = this->get_convex_hull();
    convex_hull.transform(mesh_trafo, fix_left_handed);
    m_convex_hull = std::make_shared<TriangleMesh>(std::move(convex_hull));
    // Let the rest of the application know that the geometry changed, so the meshes have to be reloaded.
    this->set_new_unique_id();
}

void ModelVolume::transform_this_mesh(const Matrix3d &matrix, bool fix_left_handed)
{
	TriangleMesh mesh = this->mesh();
	mesh.transform(matrix, fix_left_handed);
	this->set_mesh(std::move(mesh));
    TriangleMesh convex_hull = this->get_convex_hull();
    convex_hull.transform(matrix, fix_left_handed);
    m_convex_hull = std::make_shared<TriangleMesh>(std::move(convex_hull));
    // Let the rest of the application know that the geometry changed, so the meshes have to be reloaded.
    this->set_new_unique_id();
}

void ModelVolume::convert_from_imperial_units()
{
    assert(! this->source.is_converted_from_meters);
    this->scale_geometry_after_creation(25.4f);
    this->set_offset(Vec3d(0, 0, 0));
    this->source.is_converted_from_inches = true;
}

void ModelVolume::convert_from_meters()
{
    assert(! this->source.is_converted_from_inches);
    this->scale_geometry_after_creation(1000.f);
    this->set_offset(Vec3d(0, 0, 0));
    this->source.is_converted_from_meters = true;
}

void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
{
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
    mesh->transform(dont_translate ? get_matrix_no_offset() : get_matrix());
#else
    mesh->transform(get_matrix(dont_translate));
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}

BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh& mesh, bool dont_translate) const
{
    // Rotate around mesh origin.
    TriangleMesh copy(mesh);
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
    copy.transform(get_transformation().get_rotation_matrix());
#else
    copy.transform(get_matrix(true, false, true, true));
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
    BoundingBoxf3 bbox = copy.bounding_box();

    if (!empty(bbox)) {
        // Scale the bounding box along the three axes.
        for (unsigned int i = 0; i < 3; ++i)
        {
            if (std::abs(get_scaling_factor((Axis)i)-1.0) > EPSILON)
            {
                bbox.min(i) *= get_scaling_factor((Axis)i);
                bbox.max(i) *= get_scaling_factor((Axis)i);
            }
        }

        // Translate the bounding box.
        if (! dont_translate) {
            bbox.min += get_offset();
            bbox.max += get_offset();
        }
    }
    return bbox;
}

BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const
{
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
    return bbox.transformed(dont_translate ? get_matrix_no_offset() : get_matrix());
#else
    return bbox.transformed(get_matrix(dont_translate));
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}

Vec3d ModelInstance::transform_vector(const Vec3d& v, bool dont_translate) const
{
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
    return dont_translate ? get_matrix_no_offset() * v : get_matrix() * v;
#else
    return get_matrix(dont_translate) * v;
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}

void ModelInstance::transform_polygon(Polygon* polygon) const
{
    // CHECK_ME -> Is the following correct or it should take in account all three rotations ?
    polygon->rotate(get_rotation(Z)); // rotate around polygon origin
    // CHECK_ME -> Is the following correct ?
    polygon->scale(get_scaling_factor(X), get_scaling_factor(Y)); // scale around polygon origin
}

arrangement::ArrangePolygon ModelInstance::get_arrange_polygon() const
{
//    static const double SIMPLIFY_TOLERANCE_MM = 0.1;
    
    Vec3d rotation = get_rotation();
    rotation.z()   = 0.;
    Transform3d trafo_instance =
        Geometry::assemble_transform(get_offset().z() * Vec3d::UnitZ(), rotation, get_scaling_factor(), get_mirror());

    Polygon p = get_object()->convex_hull_2d(trafo_instance);

//    if (!p.points.empty()) {
//        Polygons pp{p};
//        pp = p.simplify(scaled<double>(SIMPLIFY_TOLERANCE_MM));
//        if (!pp.empty()) p = pp.front();
//    }
   
    arrangement::ArrangePolygon ret;
    ret.poly.contour = std::move(p);
    ret.translation  = Vec2crd{scaled(get_offset(X)), scaled(get_offset(Y))};
    ret.rotation     = get_rotation(Z);

    return ret;
}

indexed_triangle_set FacetsAnnotation::get_facets(const ModelVolume& mv, EnforcerBlockerType type) const
{
    TriangleSelector selector(mv.mesh());
    // Reset of TriangleSelector is done inside TriangleSelector's constructor, so we don't need it to perform it again in deserialize().
    selector.deserialize(m_data, false);
    return selector.get_facets(type);
}

indexed_triangle_set FacetsAnnotation::get_facets_strict(const ModelVolume& mv, EnforcerBlockerType type) const
{
    TriangleSelector selector(mv.mesh());
    // Reset of TriangleSelector is done inside TriangleSelector's constructor, so we don't need it to perform it again in deserialize().
    selector.deserialize(m_data, false);
    return selector.get_facets_strict(type);
}

bool FacetsAnnotation::has_facets(const ModelVolume& mv, EnforcerBlockerType type) const
{
    return TriangleSelector::has_facets(m_data, type);
}

bool FacetsAnnotation::set(const TriangleSelector& selector)
{
    std::pair<std::vector<std::pair<int, int>>, std::vector<bool>> sel_map = selector.serialize();
    if (sel_map != m_data) {
        m_data = std::move(sel_map);
        this->touch();
        return true;
    }
    return false;
}

void FacetsAnnotation::reset()
{
    m_data.first.clear();
    m_data.second.clear();
    this->touch();
}

// Following function takes data from a triangle and encodes it as string
// of hexadecimal numbers (one digit per triangle). Used for 3MF export,
// changing it may break backwards compatibility !!!!!
std::string FacetsAnnotation::get_triangle_as_string(int triangle_idx) const
{
    std::string out;

    auto triangle_it = std::lower_bound(m_data.first.begin(), m_data.first.end(), triangle_idx, [](const std::pair<int, int> &l, const int r) { return l.first < r; });
    if (triangle_it != m_data.first.end() && triangle_it->first == triangle_idx) {
        int offset = triangle_it->second;
        int end    = ++ triangle_it == m_data.first.end() ? int(m_data.second.size()) : triangle_it->second;
        while (offset < end) {
            int next_code = 0;
            for (int i=3; i>=0; --i) {
                next_code = next_code << 1;
                next_code |= int(m_data.second[offset + i]);
            }
            offset += 4;

            assert(next_code >=0 && next_code <= 15);
            char digit = next_code < 10 ? next_code + '0' : (next_code-10)+'A';
            out.insert(out.begin(), digit);
        }
    }
    return out;
}

// Recover triangle splitting & state from string of hexadecimal values previously
// generated by get_triangle_as_string. Used to load from 3MF.
void FacetsAnnotation::set_triangle_from_string(int triangle_id, const std::string& str)
{
    assert(! str.empty());
    assert(m_data.first.empty() || m_data.first.back().first < triangle_id);
    m_data.first.emplace_back(triangle_id, int(m_data.second.size()));

    for (auto it = str.crbegin(); it != str.crend(); ++it) {
        const char ch = *it;
        int dec = 0;
        if (ch >= '0' && ch<='9')
            dec = int(ch - '0');
        else if (ch >='A' && ch <= 'F')
            dec = 10 + int(ch - 'A');
        else
            assert(false);

        // Convert to binary and append into code.
        for (int i=0; i<4; ++i)
            m_data.second.insert(m_data.second.end(), bool(dec & (1 << i)));
    }
}

// Test whether the two models contain the same number of ModelObjects with the same set of IDs
// ordered in the same order. In that case it is not necessary to kill the background processing.
bool model_object_list_equal(const Model &model_old, const Model &model_new)
{
    if (model_old.objects.size() != model_new.objects.size())
        return false;
    for (size_t i = 0; i < model_old.objects.size(); ++ i)
        if (model_old.objects[i]->id() != model_new.objects[i]->id())
            return false;
    return true;
}

// Test whether the new model is just an extension of the old model (new objects were added
// to the end of the original list. In that case it is not necessary to kill the background processing.
bool model_object_list_extended(const Model &model_old, const Model &model_new)
{
    if (model_old.objects.size() >= model_new.objects.size())
        return false;
    for (size_t i = 0; i < model_old.objects.size(); ++ i)
        if (model_old.objects[i]->id() != model_new.objects[i]->id())
            return false;
    return true;
}

template<typename TypeFilterFn>
bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, TypeFilterFn type_filter)
{
    size_t i_old, i_new;
    for (i_old = 0, i_new = 0; i_old < model_object_old.volumes.size() && i_new < model_object_new.volumes.size();) {
        const ModelVolume &mv_old = *model_object_old.volumes[i_old];
        const ModelVolume &mv_new = *model_object_new.volumes[i_new];
        if (! type_filter(mv_old.type())) {
            ++ i_old;
            continue;
        }
        if (! type_filter(mv_new.type())) {
            ++ i_new;
            continue;
        }
        if (mv_old.type() != mv_new.type() || mv_old.id() != mv_new.id())
            return true;
        //FIXME test for the content of the mesh!
        if (! mv_old.get_matrix().isApprox(mv_new.get_matrix()))
            return true;
        ++ i_old;
        ++ i_new;
    }
    for (; i_old < model_object_old.volumes.size(); ++ i_old) {
        const ModelVolume &mv_old = *model_object_old.volumes[i_old];
        if (type_filter(mv_old.type()))
            // ModelVolume was deleted.
            return true;
    }
    for (; i_new < model_object_new.volumes.size(); ++ i_new) {
        const ModelVolume &mv_new = *model_object_new.volumes[i_new];
        if (type_filter(mv_new.type()))
            // ModelVolume was added.
            return true;
    }
    return false;
}

bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const ModelVolumeType type)
{
    return model_volume_list_changed(model_object_old, model_object_new, [type](const ModelVolumeType t) { return t == type; });
}

bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const std::initializer_list<ModelVolumeType> &types)
{
    return model_volume_list_changed(model_object_old, model_object_new, [&types](const ModelVolumeType t) {
        return std::find(types.begin(), types.end(), t) != types.end();
    });
}

template< typename TypeFilterFn, typename CompareFn>
bool model_property_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, TypeFilterFn type_filter, CompareFn compare)
{
    assert(! model_volume_list_changed(model_object_old, model_object_new, type_filter));
    size_t i_old, i_new;
    for (i_old = 0, i_new = 0; i_old < model_object_old.volumes.size() && i_new < model_object_new.volumes.size();) {
        const ModelVolume &mv_old = *model_object_old.volumes[i_old];
        const ModelVolume &mv_new = *model_object_new.volumes[i_new];
        if (! type_filter(mv_old.type())) {
            ++ i_old;
            continue;
        }
        if (! type_filter(mv_new.type())) {
            ++ i_new;
            continue;
        }
        assert(mv_old.type() == mv_new.type() && mv_old.id() == mv_new.id());
        if (! compare(mv_old, mv_new))
            return true;
        ++ i_old;
        ++ i_new;
    }
    return false;
}

bool model_custom_supports_data_changed(const ModelObject& mo, const ModelObject& mo_new)
{
    return model_property_changed(mo, mo_new, 
        [](const ModelVolumeType t) { return t == ModelVolumeType::MODEL_PART; }, 
        [](const ModelVolume &mv_old, const ModelVolume &mv_new){ return mv_old.supported_facets.timestamp_matches(mv_new.supported_facets); });
}

bool model_custom_seam_data_changed(const ModelObject& mo, const ModelObject& mo_new)
{
    return model_property_changed(mo, mo_new, 
        [](const ModelVolumeType t) { return t == ModelVolumeType::MODEL_PART; }, 
        [](const ModelVolume &mv_old, const ModelVolume &mv_new){ return mv_old.seam_facets.timestamp_matches(mv_new.seam_facets); });
}

bool model_mmu_segmentation_data_changed(const ModelObject& mo, const ModelObject& mo_new)
{
    return model_property_changed(mo, mo_new, 
        [](const ModelVolumeType t) { return t == ModelVolumeType::MODEL_PART; }, 
        [](const ModelVolume &mv_old, const ModelVolume &mv_new){ return mv_old.mmu_segmentation_facets.timestamp_matches(mv_new.mmu_segmentation_facets); });
}

bool model_has_multi_part_objects(const Model &model)
{
    for (const ModelObject *model_object : model.objects)
    	if (model_object->volumes.size() != 1 || ! model_object->volumes.front()->is_model_part())
    		return true;
    return false;
}

bool model_has_advanced_features(const Model &model)
{
	auto config_is_advanced = [](const ModelConfig &config) {
        return ! (config.empty() || (config.size() == 1 && config.cbegin()->first == "extruder"));
	};
    for (const ModelObject *model_object : model.objects) {
        // Is there more than one instance or advanced config data?
        if (model_object->instances.size() > 1 || config_is_advanced(model_object->config))
        	return true;
        // Is there any modifier or advanced config data?
        for (const ModelVolume* model_volume : model_object->volumes)
            if (! model_volume->is_model_part() || config_is_advanced(model_volume->config))
            	return true;
    }
    return false;
}

#ifndef NDEBUG
// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.
void check_model_ids_validity(const Model &model)
{
    std::set<ObjectID> ids;
    auto check = [&ids](ObjectID id) { 
        assert(id.valid());
        assert(ids.find(id) == ids.end());
        ids.insert(id);
    };
    for (const ModelObject *model_object : model.objects) {
        check(model_object->id());
        check(model_object->config.id());
        for (const ModelVolume *model_volume : model_object->volumes) {
            check(model_volume->id());
	        check(model_volume->config.id());
        }
        for (const ModelInstance *model_instance : model_object->instances)
            check(model_instance->id());
    }
    for (const auto &mm : model.materials) {
        check(mm.second->id());
        check(mm.second->config.id());
    }
}

void check_model_ids_equal(const Model &model1, const Model &model2)
{
    // Verify whether the IDs of model1 and model match.
    assert(model1.objects.size() == model2.objects.size());
    for (size_t idx_model = 0; idx_model < model2.objects.size(); ++ idx_model) {
        const ModelObject &model_object1 = *model1.objects[idx_model];
        const ModelObject &model_object2 = *  model2.objects[idx_model];
        assert(model_object1.id() == model_object2.id());
        assert(model_object1.config.id() == model_object2.config.id());
        assert(model_object1.volumes.size() == model_object2.volumes.size());
        assert(model_object1.instances.size() == model_object2.instances.size());
        for (size_t i = 0; i < model_object1.volumes.size(); ++ i) {
            assert(model_object1.volumes[i]->id() == model_object2.volumes[i]->id());
        	assert(model_object1.volumes[i]->config.id() == model_object2.volumes[i]->config.id());
        }
        for (size_t i = 0; i < model_object1.instances.size(); ++ i)
            assert(model_object1.instances[i]->id() == model_object2.instances[i]->id());
    }
    assert(model1.materials.size() == model2.materials.size());
    {
        auto it1 = model1.materials.begin();
        auto it2 = model2.materials.begin();
        for (; it1 != model1.materials.end(); ++ it1, ++ it2) {
            assert(it1->first == it2->first); // compare keys
            assert(it1->second->id() == it2->second->id());
        	assert(it1->second->config.id() == it2->second->config.id());
        }
    }
}

#endif /* NDEBUG */

}

#if 0
CEREAL_REGISTER_TYPE(Slic3r::ModelObject)
CEREAL_REGISTER_TYPE(Slic3r::ModelVolume)
CEREAL_REGISTER_TYPE(Slic3r::ModelInstance)
CEREAL_REGISTER_TYPE(Slic3r::Model)

CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelObject)
CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelVolume)
CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelInstance)
CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::Model)
#endif