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Technologies.hpp « libslic3r « src - github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
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#ifndef _technologies_h_
#define _technologies_h_

//============
// debug techs
//============

// Shows camera target in the 3D scene
#define ENABLE_SHOW_CAMERA_TARGET 0
// Log debug messages to console when changing selection
#define ENABLE_SELECTION_DEBUG_OUTPUT 0
// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
#define ENABLE_RENDER_SELECTION_CENTER 0
// Shows an imgui dialog with render related data
#define ENABLE_RENDER_STATISTICS 0
// Shows an imgui dialog with camera related data
#define ENABLE_CAMERA_STATISTICS 0
//  Render the picking pass instead of the main scene (use [T] key to toggle between regular rendering and picking pass only rendering)
#define ENABLE_RENDER_PICKING_PASS 0


//====================
// 1.42.0.alpha1 techs
//====================
#define ENABLE_1_42_0_ALPHA1 1

// Disable synchronization of unselected instances
#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
// Use wxDataViewRender instead of wxDataViewCustomRenderer
#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)


//====================
// 2.2.0.alpha1 techs
//====================
#define ENABLE_2_2_0_ALPHA1 1

// Enable thumbnail generator
// When removing this technology, remove it also from stable branch, 
// where it has been partially copied for patch 2.1.1
#define ENABLE_THUMBNAIL_GENERATOR (1 && ENABLE_2_2_0_ALPHA1)
#define ENABLE_THUMBNAIL_GENERATOR_DEBUG (0 && ENABLE_THUMBNAIL_GENERATOR)


//================
// 2.2.0.rc1 techs
//================
#define ENABLE_2_2_0_RC1 1

// Enable hack to remove crash when closing on OSX 10.9.5
#define ENABLE_HACK_CLOSING_ON_OSX_10_9_5 (1 && ENABLE_2_2_0_RC1)


//============
// 2.2.0 techs
//============
#define ENABLE_2_2_0 1

// Enable automatic switch to constrained camera when manipulating the scene using regular mouse
// while 3D mouse is connected and free camera is not selected
#define ENABLE_AUTO_CONSTRAINED_CAMERA (1 && ENABLE_2_2_0)


//==================
// 2.2.0.final techs
//==================
#define ENABLE_2_2_0_FINAL 1

// Enable tooltips for GLCanvas3D using ImGUI
#define ENABLE_CANVAS_TOOLTIP_USING_IMGUI (1 && ENABLE_2_2_0_FINAL)
// Enable constraining tooltips for GLCanvas3D using ImGUI into canvas area
#define ENABLE_CANVAS_CONSTRAINED_TOOLTIP_USING_IMGUI (1 && ENABLE_CANVAS_TOOLTIP_USING_IMGUI)
// Enable delay for showing tooltips for GLCanvas3D using ImGUI
#define ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI (1 && ENABLE_CANVAS_TOOLTIP_USING_IMGUI)
// Enable modified mouse events handling for toolbars
#define ENABLE_MODIFIED_TOOLBAR_MOUSE_EVENT_HANDLING (1 && ENABLE_CANVAS_TOOLTIP_USING_IMGUI)
// Enable modified mouse events handling for gizmobar
#define ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING (1 && ENABLE_CANVAS_TOOLTIP_USING_IMGUI)
// Enable fix for dragging mouse event handling for gizmobar
#define ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX (1 && ENABLE_2_2_0_FINAL)


#endif // _technologies_h_