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#ifdef __linux__
#ifndef slic3r_DesktopIntegrationDialog_hpp_
#define slic3r_DesktopIntegrationDialog_hpp_
#include <wx/dialog.h>
namespace Slic3r {
namespace GUI {
class DesktopIntegrationDialog : public wxDialog
{
public:
DesktopIntegrationDialog(wxWindow *parent);
DesktopIntegrationDialog(DesktopIntegrationDialog &&) = delete;
DesktopIntegrationDialog(const DesktopIntegrationDialog &) = delete;
DesktopIntegrationDialog &operator=(DesktopIntegrationDialog &&) = delete;
DesktopIntegrationDialog &operator=(const DesktopIntegrationDialog &) = delete;
~DesktopIntegrationDialog();
// methods that actually do / undo desktop integration. Static to be accesible from anywhere.
// returns true if path to PrusaSlicer.desktop is stored in App Config and existence of desktop file.
// Does not check if desktop file leads to this binary or existence of icons and viewer desktop file.
static bool is_integrated();
// true if appimage
static bool integration_possible();
// Creates Desktop files and icons for both PrusaSlicer and GcodeViewer.
// Stores paths into App Config.
// Rewrites if files already existed.
static void perform_desktop_integration();
// Deletes Desktop files and icons for both PrusaSlicer and GcodeViewer at paths stored in App Config.
static void undo_desktop_intgration();
private:
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_DesktopIntegrationDialog_hpp_
#endif // __linux__
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