Welcome to mirror list, hosted at ThFree Co, Russian Federation.

UndoRedo.cpp « Utils « slic3r « src - github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 9c8d7a8c68d8c088e52f72fa026c653770d43217 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
#include "UndoRedo.hpp"

#include <algorithm>
#include <iostream>
#include <fstream>
#include <memory>
#include <typeinfo> 
#include <cassert>
#include <cstddef>

#include <cereal/types/polymorphic.hpp>
#include <cereal/types/map.hpp> 
#include <cereal/types/string.hpp> 
#include <cereal/types/utility.hpp> 
#include <cereal/types/vector.hpp> 
#include <cereal/archives/binary.hpp>
#define CEREAL_FUTURE_EXPERIMENTAL
#include <cereal/archives/adapters.hpp>

#include <libslic3r/Config.hpp>
#include <libslic3r/ObjectID.hpp>
#include <libslic3r/Utils.hpp>

#include <boost/foreach.hpp>

#ifndef NDEBUG
// #define SLIC3R_UNDOREDO_DEBUG
#endif /* NDEBUG */
#if 0
	// Stop at a fraction of the normal Undo / Redo stack size.
	#define UNDO_REDO_DEBUG_LOW_MEM_FACTOR 10000
#else
	#define UNDO_REDO_DEBUG_LOW_MEM_FACTOR 1
#endif

namespace Slic3r {
namespace UndoRedo {

SnapshotData::SnapshotData() : printer_technology(ptUnknown), flags(0), layer_range_idx(-1)
{
}

static std::string topmost_snapshot_name = "@@@ Topmost @@@";

bool Snapshot::is_topmost() const
{
	return this->name == topmost_snapshot_name;
}

// Time interval, start is closed, end is open.
struct Interval
{
public:
	Interval(size_t begin, size_t end) : m_begin(begin), m_end(end) {}

	size_t  begin() const { return m_begin; }
	size_t  end()   const { return m_end; }

	bool 	is_valid() const { return m_begin >= 0 && m_begin < m_end; }
	// This interval comes strictly before the rhs interval.
	bool 	strictly_before(const Interval &rhs) const { return this->is_valid() && rhs.is_valid() && m_end <= rhs.m_begin; }
	// This interval comes strictly after the rhs interval.
	bool 	strictly_after(const Interval &rhs) const { return this->is_valid() && rhs.is_valid() && rhs.m_end <= m_begin; }

	bool    operator<(const Interval &rhs) const { return (m_begin < rhs.m_begin) || (m_begin == rhs.m_begin && m_end < rhs.m_end); }
	bool 	operator==(const Interval &rhs) const { return m_begin == rhs.m_begin && m_end == rhs.m_end; }

	void 	trim_begin(size_t new_begin)  { m_begin = std::max(m_begin, new_begin); }
	void    trim_end(size_t new_end) { m_end = std::min(m_end, new_end); }
	void 	extend_end(size_t new_end) { assert(new_end >= m_end); m_end = new_end; }

	size_t 	memsize() const { return sizeof(this); }

private:
	size_t 	m_begin;
	size_t 	m_end;
};

// History of a single object tracked by the Undo / Redo stack. The object may be mutable or immutable.
class ObjectHistoryBase
{
public:
	virtual ~ObjectHistoryBase() {}

	// Is the object captured by this history mutable or immutable?
	virtual bool is_mutable() const = 0;
	virtual bool is_immutable() const = 0;
	// The object is optional, it may be released if the Undo / Redo stack memory grows over the limits.
	virtual bool is_optional() const { return false; }
	// If it is an immutable object, return its pointer. There is a map assigning a temporary ObjectID to the immutable object pointer.
	virtual const void* immutable_object_ptr() const { return nullptr; }

	// If the history is empty, the ObjectHistory object could be released.
	virtual bool empty() = 0;

	// Release all data before the given timestamp. For the ImmutableObjectHistory, the shared pointer is NOT released.
	// Return the amount of memory released.
	virtual size_t release_before_timestamp(size_t timestamp) = 0;
	// Release all data after the given timestamp. For the ImmutableObjectHistory, the shared pointer is NOT released.
	// Return the amount of memory released.
	virtual size_t release_after_timestamp(size_t timestamp) = 0;
	// Release all optional data of this history.
	virtual size_t release_optional() = 0;
	// Restore optional data possibly released by release_optional.
	virtual void   restore_optional() = 0;

	// Estimated size in memory, to be used to drop least recently used snapshots.
	virtual size_t memsize() const = 0;

#ifdef SLIC3R_UNDOREDO_DEBUG
	// Human readable debug information.
	virtual std::string	format() = 0;
#endif /* SLIC3R_UNDOREDO_DEBUG */

#ifndef NDEBUG
	virtual bool valid() = 0;
#endif /* NDEBUG */
};

template<typename T> class ObjectHistory : public ObjectHistoryBase
{
public:
	~ObjectHistory() override {}

	// If the history is empty, the ObjectHistory object could be released.
	bool empty() override { return m_history.empty(); }

	// Release all data before the given timestamp. For the ImmutableObjectHistory, the shared pointer is NOT released.
	size_t release_before_timestamp(size_t timestamp) override {
		size_t mem_released = 0;
		if (! m_history.empty()) {
			assert(this->valid());
			// it points to an interval which either starts with timestamp, or follows the timestamp.
			auto it = std::lower_bound(m_history.begin(), m_history.end(), T(timestamp, timestamp));
			// Find the first iterator with begin() < timestamp.
			if (it == m_history.end())
				-- it;
			while (it != m_history.begin() && it->begin() >= timestamp)
				-- it;
			if (it->begin() < timestamp && it->end() > timestamp) {
				it->trim_begin(timestamp);
				if (it != m_history.begin())
					-- it;
			}
			if (it->end() <= timestamp) {
				auto it_end = ++ it;
				for (it = m_history.begin(); it != it_end; ++ it)
					mem_released += it->memsize();
				m_history.erase(m_history.begin(), it_end);
			}
			assert(this->valid());
		}
		return mem_released;
	}

	// Release all data after the given timestamp. The shared pointer is NOT released.
	size_t release_after_timestamp(size_t timestamp) override {
		size_t mem_released = 0;
		if (! m_history.empty()) {
			assert(this->valid());
			// it points to an interval which either starts with timestamp, or follows the timestamp.
			auto it = std::lower_bound(m_history.begin(), m_history.end(), T(timestamp, timestamp));
			if (it != m_history.begin()) {
				auto it_prev = it;
				-- it_prev;
				assert(it_prev->begin() < timestamp);
				// Trim the last interval with timestamp.
				it_prev->trim_end(timestamp);
			}
			for (auto it2 = it; it2 != m_history.end(); ++ it2)
				mem_released += it2->memsize();
			m_history.erase(it, m_history.end());
			assert(this->valid());
		}
		return mem_released;
	}

protected:
	std::vector<T>	m_history;
};

// Big objects (mainly the triangle meshes) are tracked by Slicer using the shared pointers
// and they are immutable.
// The Undo / Redo stack therefore may keep a shared pointer to these immutable objects
// and as long as the ref counter of these objects is higher than 1 (1 reference is held
// by the Undo / Redo stack), there is no cost associated to holding the object
// at the Undo / Redo stack. Once the reference counter drops to 1 (only the Undo / Redo
// stack holds the reference), the shared pointer may get serialized (and possibly compressed)
// and the shared pointer may be released.
// The history of a single immutable object may not be continuous, as an immutable object may
// be removed from the scene while being kept at the Copy / Paste stack.
template<typename T>
class ImmutableObjectHistory : public ObjectHistory<Interval>
{
public:
	ImmutableObjectHistory(std::shared_ptr<const T>	shared_object, bool optional) : m_shared_object(shared_object), m_optional(optional) {}
	~ImmutableObjectHistory() override {}

	bool is_mutable() const override { return false; }
	bool is_immutable() const override { return true; }
	bool is_optional() const override { return m_optional; }
	// If it is an immutable object, return its pointer. There is a map assigning a temporary ObjectID to the immutable object pointer.
	const void* immutable_object_ptr() const { return (const void*)m_shared_object.get(); }

	// Estimated size in memory, to be used to drop least recently used snapshots.
	size_t memsize() const override {
		size_t memsize = sizeof(*this);
		if (this->is_serialized())
			memsize += m_serialized.size();
		else if (m_shared_object.use_count() == 1)
			// Only count the shared object's memsize into the total Undo / Redo stack memsize if it is referenced from the Undo / Redo stack only.
			memsize += m_shared_object->memsize();
		memsize += m_history.size() * sizeof(Interval);
		return memsize;
	}

	void save(size_t active_snapshot_time, size_t current_time) {
		assert(m_history.empty() || m_history.back().end() <= active_snapshot_time || 
			// The snapshot of an immutable object may have already been taken from another mutable object.
			(m_history.back().begin() <= active_snapshot_time && m_history.back().end() == current_time + 1));
		if (m_history.empty() || m_history.back().end() < active_snapshot_time)
			m_history.emplace_back(active_snapshot_time, current_time + 1);
		else
			m_history.back().extend_end(current_time + 1);
	}

	bool has_snapshot(size_t timestamp) {
		if (m_history.empty())
			return false;
		auto it = std::lower_bound(m_history.begin(), m_history.end(), Interval(timestamp, timestamp));
		if (it == m_history.end() || it->begin() > timestamp) {
			if (it == m_history.begin())
				return false;
			-- it;
		}
		return timestamp >= it->begin() && timestamp < it->end();
	}

	// Release all optional data of this history.
	size_t release_optional() override {
		size_t mem_released = 0;
		if (m_optional) {
			bool released = false;
			if (this->is_serialized()) {
				mem_released += m_serialized.size();
				m_serialized.clear();
				released = true;
			} else if (m_shared_object.use_count() == 1) {
				mem_released += m_shared_object->memsize();
				m_shared_object.reset();
				released = true;
			}
			if (released) {
				mem_released += m_history.size() * sizeof(Interval);
				m_history.clear();
			}
		} else if (m_shared_object.use_count() == 1) {
			// The object is in memory, but it is not shared with the scene. Let the object decide whether there is any optional data to release.
			const_cast<T*>(m_shared_object.get())->release_optional();
		}
		return mem_released;
	}

	// Restore optional data possibly released by this->release_optional().
	void restore_optional() override {
		if (m_shared_object.use_count() == 1)
			const_cast<T*>(m_shared_object.get())->restore_optional();
	}

	bool 						is_serialized() const { return m_shared_object.get() == nullptr; }
	const std::string&			serialized_data() const { return m_serialized; }
	std::shared_ptr<const T>& 	shared_ptr(StackImpl &stack);

#ifdef SLIC3R_UNDOREDO_DEBUG
	std::string 				format() override {
		std::string out = typeid(T).name();
		out += this->is_serialized() ? 
			std::string(" len:") + std::to_string(m_serialized.size()) : 
			std::string(" shared_ptr:") + ptr_to_string(m_shared_object.get());
		for (const Interval &interval : m_history)
			out += std::string(", <") + std::to_string(interval.begin()) + "," + std::to_string(interval.end()) + ")";
		return out;
	}
#endif /* SLIC3R_UNDOREDO_DEBUG */

#ifndef NDEBUG
	bool 						valid() override;
#endif /* NDEBUG */

private:
	// Either the source object is held by a shared pointer and the m_serialized field is empty,
	// or the shared pointer is null and the object is being serialized into m_serialized.
	std::shared_ptr<const T>	m_shared_object;
	// If this object is optional, then it may be deleted from the Undo / Redo stack and recalculated from other data (for example mesh convex hull).
	bool 						m_optional;
	std::string 				m_serialized;
};

struct MutableHistoryInterval
{
private:
	struct Data
	{
		// Reference counter of this data chunk. We may have used shared_ptr, but the shared_ptr is thread safe
		// with the associated cost of CPU cache invalidation on refcount change.
		size_t		refcnt;
		size_t		size;
		char 		data[1];

		bool 		matches(const std::string& rhs) { return this->size == rhs.size() && memcmp(this->data, rhs.data(), this->size) == 0; }
	};

	Interval    m_interval;
	Data	   *m_data;

public:
	MutableHistoryInterval(const Interval &interval, const std::string &input_data) : m_interval(interval), m_data(nullptr) {
		m_data = (Data*)new char[offsetof(Data, data) + input_data.size()];
		m_data->refcnt = 1;
		m_data->size = input_data.size();
		memcpy(m_data->data, input_data.data(), input_data.size());
	}

	MutableHistoryInterval(const Interval &interval, MutableHistoryInterval &other) : m_interval(interval), m_data(other.m_data) {
		++ m_data->refcnt;
	}

	// as a key for std::lower_bound
	MutableHistoryInterval(const size_t begin, const size_t end) : m_interval(begin, end), m_data(nullptr) {}

	MutableHistoryInterval(MutableHistoryInterval&& rhs) : m_interval(rhs.m_interval), m_data(rhs.m_data) { rhs.m_data = nullptr; }
	MutableHistoryInterval& operator=(MutableHistoryInterval&& rhs) { m_interval = rhs.m_interval; m_data = rhs.m_data; rhs.m_data = nullptr; return *this; }

	~MutableHistoryInterval() {
		if (m_data != nullptr && -- m_data->refcnt == 0)
			delete[] (char*)m_data;
	}

	const Interval& interval() const { return m_interval; }
	size_t		begin() const { return m_interval.begin(); }
	size_t		end()   const { return m_interval.end(); }
	void 		trim_begin(size_t timestamp) { m_interval.trim_begin(timestamp); }
	void 		trim_end  (size_t timestamp) { m_interval.trim_end(timestamp); }
	void 		extend_end(size_t timestamp) { m_interval.extend_end(timestamp); }

	bool		operator<(const MutableHistoryInterval& rhs) const { return m_interval < rhs.m_interval; }
	bool 		operator==(const MutableHistoryInterval& rhs) const { return m_interval == rhs.m_interval; }

	const char* data() const { return m_data->data; }
	size_t  	size() const { return m_data->size; }
	size_t		refcnt() const { return m_data->refcnt; }
	bool		matches(const std::string& data) { return m_data->matches(data); }
	size_t 		memsize() const { 
		return m_data->refcnt == 1 ?
			// Count just the size of the snapshot data.
			m_data->size :
			// Count the size of the snapshot data divided by the number of references, rounded up.
			(m_data->size + m_data->refcnt - 1) / m_data->refcnt;
	}

private:
	MutableHistoryInterval(const MutableHistoryInterval &rhs);
	MutableHistoryInterval& operator=(const MutableHistoryInterval &rhs);
};

#ifdef SLIC3R_UNDOREDO_DEBUG
static inline std::string ptr_to_string(const void* ptr)
{
	char buf[64];
	sprintf(buf, "%p", ptr);
	return buf;
}
#endif

// Smaller objects (Model, ModelObject, ModelInstance, ModelVolume, DynamicPrintConfig)
// are mutable and there is not tracking of the changes, therefore a snapshot needs to be
// taken every time and compared to the previous data at the Undo / Redo stack.
// The serialized data is stored if it is different from the last value on the stack, otherwise
// the serialized data is discarded.
// The history of a single mutable object may not be continuous, as an mutable object may
// be removed from the scene while being kept at the Copy / Paste stack, therefore an object snapshot
// with the same serialized object data may be shared by multiple history intervals.
template<typename T>
class MutableObjectHistory : public ObjectHistory<MutableHistoryInterval>
{
public:
	~MutableObjectHistory() override {}

	bool is_mutable() const override { return true; }
	bool is_immutable() const override { return false; }

	// Estimated size in memory, to be used to drop least recently used snapshots.
	size_t memsize() const override {
		size_t memsize = sizeof(*this);
		memsize += m_history.size() * sizeof(MutableHistoryInterval);
		for (const MutableHistoryInterval &interval : m_history)
			memsize += interval.memsize();
		return memsize;
	}

	void save(size_t active_snapshot_time, size_t current_time, const std::string &data) {
		assert(m_history.empty() || m_history.back().end() <= active_snapshot_time);
		if (m_history.empty() || m_history.back().end() < active_snapshot_time) {
			if (! m_history.empty() && m_history.back().matches(data))
				// Share the previous data by reference counting.
				m_history.emplace_back(Interval(current_time, current_time + 1), m_history.back());
			else
				// Allocate new data.
				m_history.emplace_back(Interval(current_time, current_time + 1), data);
		} else {
			assert(! m_history.empty());
			assert(m_history.back().end() == active_snapshot_time);
			if (m_history.back().matches(data))
				// Just extend the last interval using the old data.
				m_history.back().extend_end(current_time + 1);
			else
				// Allocate new data time continuous with the previous data.
				m_history.emplace_back(Interval(active_snapshot_time, current_time + 1), data);
		}
	}

	std::string load(size_t timestamp) const {
		assert(! m_history.empty());
		auto it = std::lower_bound(m_history.begin(), m_history.end(), MutableHistoryInterval(timestamp, timestamp));
		if (it == m_history.end() || it->begin() > timestamp) {
			assert(it != m_history.begin());
			-- it;
		}
		assert(timestamp >= it->begin() && timestamp < it->end());
		return std::string(it->data(), it->data() + it->size());
	}

	// Currently all mutable snapshots are mandatory.
	size_t release_optional() override { return 0; }
	// Currently there is no way to release optional data from the mutable objects.
	void   restore_optional() override {}

#ifdef SLIC3R_UNDOREDO_DEBUG
	std::string format() override {
		std::string out = typeid(T).name();
		for (const MutableHistoryInterval &interval : m_history)
			out += std::string(", ptr:") + ptr_to_string(interval.data()) + " len:" + std::to_string(interval.size()) + " <" + std::to_string(interval.begin()) + "," + std::to_string(interval.end()) + ")";
		return out;
	}
#endif /* SLIC3R_UNDOREDO_DEBUG */

#ifndef NDEBUG
	bool valid() override;
#endif /* NDEBUG */
};

#ifndef NDEBUG
template<typename T>
bool ImmutableObjectHistory<T>::valid()
{
	// The immutable object content is captured either by a shared object, or by its serialization, but not both.
	assert(! m_shared_object == ! m_serialized.empty());
	// Verify that the history intervals are sorted and do not overlap.
	if (! m_history.empty())
		for (size_t i = 1; i < m_history.size(); ++ i)
			assert(m_history[i - 1].strictly_before(m_history[i]));
	return true;
}
#endif /* NDEBUG */

#ifndef NDEBUG
template<typename T>
bool MutableObjectHistory<T>::valid()
{
	// Verify that the history intervals are sorted and do not overlap, and that the data reference counters are correct.
	if (! m_history.empty()) {
		std::map<const char*, size_t> refcntrs;
		assert(m_history.front().data() != nullptr);
		++ refcntrs[m_history.front().data()];
		for (size_t i = 1; i < m_history.size(); ++ i) {
			assert(m_history[i - 1].interval().strictly_before(m_history[i].interval()));
			++ refcntrs[m_history[i].data()];
		}
		for (const auto &hi : m_history) {
			assert(hi.data() != nullptr);
			assert(refcntrs[hi.data()] == hi.refcnt());
		}
	}
	return true;
}
#endif /* NDEBUG */

class StackImpl
{
public:
	// Stack needs to be initialized. An empty stack is not valid, there must be a "New Project" status stored at the beginning.
	// Initially enable Undo / Redo stack to occupy maximum 10% of the total system physical memory.
	StackImpl() : m_memory_limit(std::min(Slic3r::total_physical_memory() / 10, size_t(1 * 16384 * 65536 / UNDO_REDO_DEBUG_LOW_MEM_FACTOR))), m_active_snapshot_time(0), m_current_time(0) {}

	void clear() {
		m_objects.clear();
		m_shared_ptr_to_object_id.clear();
		m_snapshots.clear();
		m_active_snapshot_time = 0;
		m_current_time = 0;
		m_selection.clear();
	}

	bool empty() const {
		assert(m_objects.empty() == m_snapshots.empty());
		assert(! m_objects.empty() || (m_current_time == 0 && m_active_snapshot_time == 0));
		return m_snapshots.empty();
	}

	void set_memory_limit(size_t memsize) { m_memory_limit = memsize; }
	size_t get_memory_limit() const { return m_memory_limit; }

	size_t memsize() const {
		size_t memsize = 0;
		for (const auto &object : m_objects)
			memsize += object.second->memsize();
		return memsize;
	}

    // Store the current application state onto the Undo / Redo stack, remove all snapshots after m_active_snapshot_time.
    void take_snapshot(const std::string& snapshot_name, const Slic3r::Model& model, const Slic3r::GUI::Selection& selection, const Slic3r::GUI::GLGizmosManager& gizmos, const SnapshotData &snapshot_data);
    void load_snapshot(size_t timestamp, Slic3r::Model& model, Slic3r::GUI::GLGizmosManager& gizmos);

	bool has_undo_snapshot() const;
	bool has_redo_snapshot() const;
    bool undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection, Slic3r::GUI::GLGizmosManager &gizmos, const SnapshotData &snapshot_data, size_t jump_to_time);
    bool redo(Slic3r::Model &model, Slic3r::GUI::GLGizmosManager &gizmos, size_t jump_to_time);
	void release_least_recently_used();

	// Snapshot history (names with timestamps).
	const std::vector<Snapshot>& 	snapshots() const { return m_snapshots; }
	// Timestamp of the active snapshot.
	size_t 							active_snapshot_time() const { return m_active_snapshot_time; }
	bool 							temp_snapshot_active() const { return m_snapshots.back().timestamp == m_active_snapshot_time && ! m_snapshots.back().is_topmost_captured(); }

	const Selection& 				selection_deserialized() const { return m_selection; }

//protected:
	template<typename T> ObjectID save_mutable_object(const T &object);
	template<typename T> ObjectID save_immutable_object(std::shared_ptr<const T> &object, bool optional);
	template<typename T> T* load_mutable_object(const Slic3r::ObjectID id);
	template<typename T> std::shared_ptr<const T> load_immutable_object(const Slic3r::ObjectID id, bool optional);
	template<typename T> void load_mutable_object(const Slic3r::ObjectID id, T &target);

#ifdef SLIC3R_UNDOREDO_DEBUG
	std::string format() const {
		std::string out = "Objects\n";
		for (const std::pair<const ObjectID, std::unique_ptr<ObjectHistoryBase>> &kvp : m_objects)
			out += std::string("ObjectID:") + std::to_string(kvp.first.id) + " " + kvp.second->format() + "\n";
		out += "Snapshots\n";
		for (const Snapshot &snapshot : m_snapshots) {
			if (snapshot.timestamp == m_active_snapshot_time)
				out += ">>> ";
			out += std::string("Name: \"") + snapshot.name + "\", timestamp: " + std::to_string(snapshot.timestamp) + 
				", Model ID:" + ((snapshot.model_id == 0) ? "Invalid" : std::to_string(snapshot.model_id)) + "\n";
		}
		if (m_active_snapshot_time > m_snapshots.back().timestamp)
			out += ">>>\n";
		out += "Current time: " + std::to_string(m_current_time) + "\n";
		out += "Total memory occupied: " + std::to_string(this->memsize()) + "\n";
		return out;
	}
	void print() const {
		std::cout << "Undo / Redo stack" << std::endl;
		std::cout << this->format() << std::endl;
	}
#endif /* SLIC3R_UNDOREDO_DEBUG */


#ifndef NDEBUG
	bool valid() const {
		assert(! m_snapshots.empty());
		assert(m_snapshots.back().is_topmost());
		auto it = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
		assert(it != m_snapshots.begin() && it != m_snapshots.end() && it->timestamp == m_active_snapshot_time);
		assert(m_active_snapshot_time <= m_snapshots.back().timestamp);
		for (auto it = m_objects.begin(); it != m_objects.end(); ++ it)
			assert(it->second->valid());
		return true;
	}
#endif /* NDEBUG */

private:
	template<typename T> ObjectID 	immutable_object_id(const std::shared_ptr<const T> &ptr) { 
		return this->immutable_object_id_impl((const void*)ptr.get());
	}
	ObjectID     					immutable_object_id_impl(const void *ptr) {
		auto it = m_shared_ptr_to_object_id.find(ptr);
		if (it == m_shared_ptr_to_object_id.end()) {
			// Allocate a new temporary ObjectID for this shared pointer.
			ObjectBase object_with_id;
			it = m_shared_ptr_to_object_id.insert(it, std::make_pair(ptr, object_with_id.id()));
		}
		return it->second;
	}
	void 							collect_garbage();

	// Maximum memory allowed to be occupied by the Undo / Redo stack. If the limit is exceeded,
	// least recently used snapshots will be released.
	size_t 													m_memory_limit;
	// Each individual object (Model, ModelObject, ModelInstance, ModelVolume, Selection, TriangleMesh)
	// is stored with its own history, referenced by the ObjectID. Immutable objects do not provide
	// their own IDs, therefore there are temporary IDs generated for them and stored to m_shared_ptr_to_object_id.
	std::map<ObjectID, std::unique_ptr<ObjectHistoryBase>> 	m_objects;
	std::map<const void*, ObjectID>							m_shared_ptr_to_object_id;
	// Snapshot history (names with timestamps).
	std::vector<Snapshot>									m_snapshots;
	// Timestamp of the active snapshot.
	size_t 													m_active_snapshot_time;
	// Logical time counter. m_current_time is being incremented with each snapshot taken.
	size_t 													m_current_time;
	// Last selection serialized or deserialized.
	Selection 												m_selection;
};

using InputArchive  = cereal::UserDataAdapter<StackImpl, cereal::BinaryInputArchive>;
using OutputArchive = cereal::UserDataAdapter<StackImpl, cereal::BinaryOutputArchive>;

} // namespace UndoRedo

class Model;
class ModelObject;
class ModelVolume;
class ModelInstance;
class ModelMaterial;
class DynamicPrintConfig;
class TriangleMesh;

} // namespace Slic3r

namespace cereal
{
	// Let cereal know that there are load / save non-member functions declared for ModelObject*, ignore serialization of pointers triggering 
	// static assert, that cereal does not support serialization of raw pointers.
	template <class Archive> struct specialize<Archive, Slic3r::Model*, cereal::specialization::non_member_load_save> {};
	template <class Archive> struct specialize<Archive, Slic3r::ModelObject*, cereal::specialization::non_member_load_save> {};
	template <class Archive> struct specialize<Archive, Slic3r::ModelVolume*, cereal::specialization::non_member_load_save> {};
	template <class Archive> struct specialize<Archive, Slic3r::ModelInstance*, cereal::specialization::non_member_load_save> {};
	template <class Archive> struct specialize<Archive, Slic3r::ModelMaterial*, cereal::specialization::non_member_load_save> {};
	template <class Archive> struct specialize<Archive, std::shared_ptr<Slic3r::TriangleMesh>, cereal::specialization::non_member_load_save> {};

	// Store ObjectBase derived class onto the Undo / Redo stack as a separate object,
	// store just the ObjectID to this stream.
	template <class T> void save(BinaryOutputArchive& ar, T* const& ptr)
	{
		ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_mutable_object<T>(*ptr));
	}

	// Load ObjectBase derived class from the Undo / Redo stack as a separate object
	// based on the ObjectID loaded from this stream.
	template <class T> void load(BinaryInputArchive& ar, T*& ptr)
	{
		Slic3r::UndoRedo::StackImpl& stack = cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar);
		size_t id;
		ar(id);
		ptr = stack.load_mutable_object<T>(Slic3r::ObjectID(id));
	}

	// Store ObjectBase derived class onto the Undo / Redo stack as a separate object,
	// store just the ObjectID to this stream.
	template <class T> void save(BinaryOutputArchive &ar, const std::unique_ptr<T> &ptr)
	{
		ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_mutable_object<T>(*ptr.get()));
	}

	// Load ObjectBase derived class from the Undo / Redo stack as a separate object
	// based on the ObjectID loaded from this stream.
	template <class T> void load(BinaryInputArchive &ar, std::unique_ptr<T> &ptr)
	{
		Slic3r::UndoRedo::StackImpl& stack = cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar);
		size_t id;
		ar(id);
		ptr.reset(stack.load_mutable_object<T>(Slic3r::ObjectID(id)));
	}

	// Store ObjectBase derived class onto the Undo / Redo stack as a separate object,
	// store just the ObjectID to this stream.
	template<class T> void save_by_value(BinaryOutputArchive& ar, const T &cfg)
	{
		ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_mutable_object<T>(cfg));
	}
	// Load ObjectBase derived class from the Undo / Redo stack as a separate object
	// based on the ObjectID loaded from this stream.
	template<class T> void load_by_value(BinaryInputArchive& ar, T &cfg)
	{
		Slic3r::UndoRedo::StackImpl& stack = cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar);
		size_t id;
		ar(id);
		stack.load_mutable_object<T>(Slic3r::ObjectID(id), cfg);
	}

	// Store ObjectBase derived class onto the Undo / Redo stack as a separate object,
	// store just the ObjectID to this stream.
	template <class T> void save(BinaryOutputArchive &ar, const std::shared_ptr<const T> &ptr)
	{
		ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_immutable_object<T>(const_cast<std::shared_ptr<const T>&>(ptr), false));
	}
	template <class T> void save_optional(BinaryOutputArchive &ar, const std::shared_ptr<const T> &ptr)
	{
		ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_immutable_object<T>(const_cast<std::shared_ptr<const T>&>(ptr), true));
	}

	// Load ObjectBase derived class from the Undo / Redo stack as a separate object
	// based on the ObjectID loaded from this stream.
	template <class T> void load(BinaryInputArchive &ar, std::shared_ptr<const T> &ptr)
	{
		Slic3r::UndoRedo::StackImpl &stack = cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar);
		size_t id;
		ar(id);
		ptr = stack.load_immutable_object<T>(Slic3r::ObjectID(id), false);
	}
	template <class T> void load_optional(BinaryInputArchive &ar, std::shared_ptr<const T> &ptr)
	{
		Slic3r::UndoRedo::StackImpl &stack = cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar);
		size_t id;
		ar(id);
		ptr = stack.load_immutable_object<T>(Slic3r::ObjectID(id), true);
	}
}

#include <libslic3r/Model.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <slic3r/GUI/Selection.hpp>
#include <slic3r/GUI/Gizmos/GLGizmosManager.hpp>

namespace Slic3r {
namespace UndoRedo {

template<typename T> std::shared_ptr<const T>& 	ImmutableObjectHistory<T>::shared_ptr(StackImpl &stack)
{
	if (m_shared_object.get() == nullptr && ! this->m_serialized.empty()) {
		// Deserialize the object.
		std::istringstream iss(m_serialized);
		{
			Slic3r::UndoRedo::InputArchive archive(stack, iss);
			typedef typename std::remove_const<T>::type Type;
			std::unique_ptr<Type> mesh(new Type());
			archive(*mesh.get());
			m_shared_object = std::move(mesh);
		}
	}
	return m_shared_object;
}

template<typename T> ObjectID StackImpl::save_mutable_object(const T &object)
{
	// First find or allocate a history stack for the ObjectID of this object instance.
	auto it_object_history = m_objects.find(object.id());
	if (it_object_history == m_objects.end())
		it_object_history = m_objects.insert(it_object_history, std::make_pair(object.id(), std::unique_ptr<MutableObjectHistory<T>>(new MutableObjectHistory<T>())));
	auto *object_history = static_cast<MutableObjectHistory<T>*>(it_object_history->second.get());
	// Then serialize the object into a string.
	std::ostringstream oss;
	{
		Slic3r::UndoRedo::OutputArchive archive(*this, oss);
		archive(object);
	}
	object_history->save(m_active_snapshot_time, m_current_time, oss.str());
	return object.id();
}

template<typename T> ObjectID StackImpl::save_immutable_object(std::shared_ptr<const T> &object, bool optional)
{
	// First allocate a temporary ObjectID for this pointer.
	ObjectID object_id = this->immutable_object_id(object);
	// and find or allocate a history stack for the ObjectID associated to this shared_ptr.
	auto it_object_history = m_objects.find(object_id);
	if (it_object_history == m_objects.end())
		it_object_history = m_objects.emplace_hint(it_object_history, object_id, std::unique_ptr<ImmutableObjectHistory<T>>(new ImmutableObjectHistory<T>(object, optional)));
	else
		assert(it_object_history->second.get()->is_optional() == optional);
	// Then save the interval.
	static_cast<ImmutableObjectHistory<T>*>(it_object_history->second.get())->save(m_active_snapshot_time, m_current_time);
	return object_id;
}

template<typename T> T* StackImpl::load_mutable_object(const Slic3r::ObjectID id)
{
	T *target = new T();
	this->load_mutable_object<T>(id, *target);
	return target;
}

template<typename T> std::shared_ptr<const T> StackImpl::load_immutable_object(const Slic3r::ObjectID id, bool optional)
{
	// First find a history stack for the ObjectID of this object instance.
	auto it_object_history = m_objects.find(id);
	assert(optional || it_object_history != m_objects.end());
	if (it_object_history == m_objects.end())
		return std::shared_ptr<const T>();
	auto *object_history = static_cast<ImmutableObjectHistory<T>*>(it_object_history->second.get());
	assert(object_history->has_snapshot(m_active_snapshot_time));
	object_history->restore_optional();
	return object_history->shared_ptr(*this);
}

template<typename T> void StackImpl::load_mutable_object(const Slic3r::ObjectID id, T &target)
{
	// First find a history stack for the ObjectID of this object instance.
	auto it_object_history = m_objects.find(id);
	assert(it_object_history != m_objects.end());
	auto *object_history = static_cast<const MutableObjectHistory<T>*>(it_object_history->second.get());
	// Then get the data associated with the object history and m_active_snapshot_time.
	std::istringstream iss(object_history->load(m_active_snapshot_time));
	Slic3r::UndoRedo::InputArchive archive(*this, iss);
	target.m_id = id;
	archive(target);
}

// Store the current application state onto the Undo / Redo stack, remove all snapshots after m_active_snapshot_time.
void StackImpl::take_snapshot(const std::string& snapshot_name, const Slic3r::Model& model, const Slic3r::GUI::Selection& selection, const Slic3r::GUI::GLGizmosManager& gizmos, const SnapshotData &snapshot_data)
{
	// Release old snapshot data.
	assert(m_active_snapshot_time <= m_current_time);
	for (auto &kvp : m_objects)
		kvp.second->release_after_timestamp(m_active_snapshot_time);
	{
		auto it = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
		m_snapshots.erase(it, m_snapshots.end());
	}
	// Take new snapshots.
	this->save_mutable_object<Slic3r::Model>(model);
	m_selection.volumes_and_instances.clear();
	m_selection.volumes_and_instances.reserve(selection.get_volume_idxs().size());
	m_selection.mode = selection.get_mode();
	for (unsigned int volume_idx : selection.get_volume_idxs())
		m_selection.volumes_and_instances.emplace_back(selection.get_volume(volume_idx)->geometry_id);
	this->save_mutable_object<Selection>(m_selection);
    this->save_mutable_object<Slic3r::GUI::GLGizmosManager>(gizmos);
    // Save the snapshot info.
	m_snapshots.emplace_back(snapshot_name, m_current_time ++, model.id().id, snapshot_data);
	m_active_snapshot_time = m_current_time;
	// Save snapshot info of the last "current" aka "top most" state, that is only being serialized
	// if undoing an action. Such a snapshot has an invalid Model ID assigned if it was not taken yet.
	m_snapshots.emplace_back(topmost_snapshot_name, m_active_snapshot_time, 0, snapshot_data);
	// Release empty objects from the history.
	this->collect_garbage();
	assert(this->valid());
#ifdef SLIC3R_UNDOREDO_DEBUG
	std::cout << "After snapshot" << std::endl;
	this->print();
#endif /* SLIC3R_UNDOREDO_DEBUG */
}

void StackImpl::load_snapshot(size_t timestamp, Slic3r::Model& model, Slic3r::GUI::GLGizmosManager& gizmos)
{
	// Find the snapshot by time. It must exist.
	const auto it_snapshot = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(timestamp));
	if (it_snapshot == m_snapshots.end() || it_snapshot->timestamp != timestamp)
		throw std::runtime_error((boost::format("Snapshot with timestamp %1% does not exist") % timestamp).str());

	m_active_snapshot_time = timestamp;
	model.clear_objects();
	model.clear_materials();
	this->load_mutable_object<Slic3r::Model>(ObjectID(it_snapshot->model_id), model);
	model.update_links_bottom_up_recursive();
	m_selection.volumes_and_instances.clear();
	this->load_mutable_object<Selection>(m_selection.id(), m_selection);
    //gizmos.reset_all_states(); FIXME: is this really necessary? It is quite unpleasant for the gizmo undo/redo substack
    this->load_mutable_object<Slic3r::GUI::GLGizmosManager>(gizmos.id(), gizmos);
    // Sort the volumes so that we may use binary search.
	std::sort(m_selection.volumes_and_instances.begin(), m_selection.volumes_and_instances.end());
	this->m_active_snapshot_time = timestamp;
	assert(this->valid());
}

bool StackImpl::has_undo_snapshot() const
{ 
	assert(this->valid());
	auto it = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
	return -- it != m_snapshots.begin();
}

bool StackImpl::has_redo_snapshot() const
{
	assert(this->valid());
	auto it = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
	return ++ it != m_snapshots.end();
}

bool StackImpl::undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection, Slic3r::GUI::GLGizmosManager &gizmos, const SnapshotData &snapshot_data, size_t time_to_load)
{
	assert(this->valid());
	if (time_to_load == SIZE_MAX) {
		auto it_current = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
		if (-- it_current == m_snapshots.begin())
			return false;
		time_to_load = it_current->timestamp;
	}
	assert(time_to_load < m_active_snapshot_time);
	assert(std::binary_search(m_snapshots.begin(), m_snapshots.end(), Snapshot(time_to_load)));
	bool new_snapshot_taken = false;
	if (m_active_snapshot_time == m_snapshots.back().timestamp && ! m_snapshots.back().is_topmost_captured()) {
		// The current state is temporary. The current state needs to be captured to be redoable.
        this->take_snapshot(topmost_snapshot_name, model, selection, gizmos, snapshot_data);
        // The line above entered another topmost_snapshot_name.
		assert(m_snapshots.back().is_topmost());
		assert(! m_snapshots.back().is_topmost_captured());
		// Pop it back, it is not needed as there is now a captured topmost state.
		m_snapshots.pop_back();
		// current_time was extended, but it should not cause any harm. Resetting it back may complicate the logic unnecessarily.
		//-- m_current_time;
		assert(m_snapshots.back().is_topmost());
		assert(m_snapshots.back().is_topmost_captured());
		new_snapshot_taken = true;
	}
    this->load_snapshot(time_to_load, model, gizmos);
	if (new_snapshot_taken) {
		// Release old snapshots if the memory allocated due to capturing the top most state is excessive.
		// Don't release the snapshots here, release them first after the scene and background processing gets updated, as this will release some references
		// to the shared TriangleMeshes.
		//this->release_least_recently_used();
	}
#ifdef SLIC3R_UNDOREDO_DEBUG
	std::cout << "After undo" << std::endl;
 	this->print();
#endif /* SLIC3R_UNDOREDO_DEBUG */
	return true;
}

bool StackImpl::redo(Slic3r::Model& model, Slic3r::GUI::GLGizmosManager& gizmos, size_t time_to_load)
{
	assert(this->valid());
	if (time_to_load == SIZE_MAX) {
		auto it_current = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
		if (++ it_current == m_snapshots.end())
			return false;
		time_to_load = it_current->timestamp;
	}
	assert(time_to_load > m_active_snapshot_time);
	assert(std::binary_search(m_snapshots.begin(), m_snapshots.end(), Snapshot(time_to_load)));
    this->load_snapshot(time_to_load, model, gizmos);
#ifdef SLIC3R_UNDOREDO_DEBUG
	std::cout << "After redo" << std::endl;
 	this->print();
#endif /* SLIC3R_UNDOREDO_DEBUG */
	return true;
}

void StackImpl::collect_garbage()
{
	// Purge objects with empty histories.
	for (auto it = m_objects.begin(); it != m_objects.end();) {
		if (it->second->empty()) {
			if (it->second->immutable_object_ptr() != nullptr)
				// Release the immutable object from the ptr to ObjectID map.
				m_shared_ptr_to_object_id.erase(it->second->immutable_object_ptr());
			it = m_objects.erase(it);
		} else
			++ it;
	}
}

void StackImpl::release_least_recently_used()
{
	assert(this->valid());
	size_t current_memsize = this->memsize();
#ifdef SLIC3R_UNDOREDO_DEBUG
	bool released = false;
#endif
	// First try to release the optional immutable data (for example the convex hulls),
	// or the shared vertices of triangle meshes.
	for (auto it = m_objects.begin(); current_memsize > m_memory_limit && it != m_objects.end();) {
		const void *ptr = it->second->immutable_object_ptr();
		size_t mem_released = it->second->release_optional();
		if (it->second->empty()) {
			if (ptr != nullptr)
				// Release the immutable object from the ptr to ObjectID map.
				m_shared_ptr_to_object_id.erase(ptr);
			mem_released += it->second->memsize();
			it = m_objects.erase(it);
		} else
			++ it;
		assert(current_memsize >= mem_released);
		if (current_memsize >= mem_released)
			current_memsize -= mem_released;
		else
			current_memsize = 0;
	}
	while (current_memsize > m_memory_limit && m_snapshots.size() >= 3) {
		// From which side to remove a snapshot?
		assert(m_snapshots.front().timestamp < m_active_snapshot_time);
		size_t mem_released = 0;
		if (m_snapshots[1].timestamp == m_active_snapshot_time) {
			// Remove the last snapshot.
#if 0
			for (auto it = m_objects.begin(); it != m_objects.end();) {
				mem_released += it->second->release_after_timestamp(m_snapshots.back().timestamp);
				if (it->second->empty()) {
					if (it->second->immutable_object_ptr() != nullptr)
						// Release the immutable object from the ptr to ObjectID map.
						m_shared_ptr_to_object_id.erase(it->second->immutable_object_ptr());
					mem_released += it->second->memsize();
					it = m_objects.erase(it);
				} else
					++ it;
			}
			m_snapshots.pop_back();
			m_snapshots.back().name = topmost_snapshot_name;
#else
			// Rather don't release the last snapshot as it will be very confusing to the user
			// as of why he cannot jump to the top most state. The Undo / Redo stack maximum size
			// should be set low enough to accomodate for the top most snapshot.
			break;
#endif
		} else {
			// Remove the first snapshot.
			for (auto it = m_objects.begin(); it != m_objects.end();) {
				mem_released += it->second->release_before_timestamp(m_snapshots[1].timestamp);
				if (it->second->empty()) {
					if (it->second->immutable_object_ptr() != nullptr)
						// Release the immutable object from the ptr to ObjectID map.
						m_shared_ptr_to_object_id.erase(it->second->immutable_object_ptr());
					mem_released += it->second->memsize();
					it = m_objects.erase(it);
				} else
					++ it;
			}
			m_snapshots.erase(m_snapshots.begin());
		}
		assert(current_memsize >= mem_released);
		if (current_memsize >= mem_released)
			current_memsize -= mem_released;
		else
			current_memsize = 0;
#ifdef SLIC3R_UNDOREDO_DEBUG
		released = true;
#endif
	}
	assert(this->valid());
#ifdef SLIC3R_UNDOREDO_DEBUG
	std::cout << "After release_least_recently_used" << std::endl;
 	this->print();
#endif /* SLIC3R_UNDOREDO_DEBUG */
}

// Wrappers of the private implementation.
Stack::Stack() : pimpl(new StackImpl()) {}
Stack::~Stack() {}
void Stack::clear() { pimpl->clear(); }
bool Stack::empty() const { return pimpl->empty(); }

void Stack::set_memory_limit(size_t memsize) { pimpl->set_memory_limit(memsize); }
size_t Stack::get_memory_limit() const { return pimpl->get_memory_limit(); }
size_t Stack::memsize() const { return pimpl->memsize(); }
void Stack::release_least_recently_used() { pimpl->release_least_recently_used(); }
void Stack::take_snapshot(const std::string& snapshot_name, const Slic3r::Model& model, const Slic3r::GUI::Selection& selection, const Slic3r::GUI::GLGizmosManager& gizmos, const SnapshotData &snapshot_data)
	{ pimpl->take_snapshot(snapshot_name, model, selection, gizmos, snapshot_data); }
bool Stack::has_undo_snapshot() const { return pimpl->has_undo_snapshot(); }
bool Stack::has_redo_snapshot() const { return pimpl->has_redo_snapshot(); }
bool Stack::undo(Slic3r::Model& model, const Slic3r::GUI::Selection& selection, Slic3r::GUI::GLGizmosManager& gizmos, const SnapshotData &snapshot_data, size_t time_to_load)
	{ return pimpl->undo(model, selection, gizmos, snapshot_data, time_to_load); }
bool Stack::redo(Slic3r::Model& model, Slic3r::GUI::GLGizmosManager& gizmos, size_t time_to_load) { return pimpl->redo(model, gizmos, time_to_load); }
const Selection& Stack::selection_deserialized() const { return pimpl->selection_deserialized(); }

const std::vector<Snapshot>& Stack::snapshots() const { return pimpl->snapshots(); }
size_t Stack::active_snapshot_time() const { return pimpl->active_snapshot_time(); }
bool Stack::temp_snapshot_active() const { return pimpl->temp_snapshot_active(); }

} // namespace UndoRedo
} // namespace Slic3r


//FIXME we should have unit tests for testing serialization of basic types as DynamicPrintConfig.
#if 0
#include "libslic3r/Config.hpp"
#include "libslic3r/PrintConfig.hpp"
namespace Slic3r {
	bool test_dynamic_print_config_serialization() {
		FullPrintConfig full_print_config;
		DynamicPrintConfig cfg;
		cfg.apply(full_print_config, false);

		std::string serialized;
	   	try {
			std::ostringstream ss;
			cereal::BinaryOutputArchive oarchive(ss);
	        oarchive(cfg);
			serialized = ss.str();
	    } catch (std::runtime_error e) {
	        e.what();
	    }

	    DynamicPrintConfig cfg2;
	   	try {
			std::stringstream ss(serialized);
			cereal::BinaryInputArchive iarchive(ss);
	        iarchive(cfg2);
	    } catch (std::runtime_error e) {
	        e.what();
	    }

	    if (cfg == cfg2) {
	    	printf("Yes!\n");
			return true;
	    }
	    printf("No!\n");
		return false;
	}
} // namespace Slic3r
#endif