Welcome to mirror list, hosted at ThFree Co, Russian Federation.

agg_pixfmt_gray.h « agg « src « xs - github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: d03dc86501705b9df987162e6f6f3c1ce7b4057c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.4
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software 
// is granted provided this copyright notice appears in all copies. 
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
//          mcseemagg@yahoo.com
//          http://www.antigrain.com
//----------------------------------------------------------------------------
//
// Adaptation for high precision colors has been sponsored by 
// Liberty Technology Systems, Inc., visit http://lib-sys.com
//
// Liberty Technology Systems, Inc. is the provider of
// PostScript and PDF technology for software developers.
// 
//----------------------------------------------------------------------------

#ifndef AGG_PIXFMT_GRAY_INCLUDED
#define AGG_PIXFMT_GRAY_INCLUDED

#include <string.h>
#include "agg_pixfmt_base.h"
#include "agg_rendering_buffer.h"

namespace agg
{
 
    //============================================================blender_gray
    template<class ColorT> struct blender_gray
    {
        typedef ColorT color_type;
        typedef typename color_type::value_type value_type;
        typedef typename color_type::calc_type calc_type;
        typedef typename color_type::long_type long_type;

        // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
        // compositing function. Since the render buffer is opaque we skip the
        // initial premultiply and final demultiply.

        static AGG_INLINE void blend_pix(value_type* p, 
            value_type cv, value_type alpha, cover_type cover)
        {
            blend_pix(p, cv, color_type::mult_cover(alpha, cover));
        }

        static AGG_INLINE void blend_pix(value_type* p, 
            value_type cv, value_type alpha)
        {
            *p = color_type::lerp(*p, cv, alpha);
        }
    };


    //======================================================blender_gray_pre
    template<class ColorT> struct blender_gray_pre
    {
        typedef ColorT color_type;
        typedef typename color_type::value_type value_type;
        typedef typename color_type::calc_type calc_type;
        typedef typename color_type::long_type long_type;

        // Blend pixels using the premultiplied form of Alvy-Ray Smith's
        // compositing function. 

        static AGG_INLINE void blend_pix(value_type* p, 
            value_type cv, value_type alpha, cover_type cover)
        {
            blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
        }

        static AGG_INLINE void blend_pix(value_type* p, 
            value_type cv, value_type alpha)
        {
            *p = color_type::prelerp(*p, cv, alpha);
        }
    };
    


    //=====================================================apply_gamma_dir_gray
    template<class ColorT, class GammaLut> class apply_gamma_dir_gray
    {
    public:
        typedef typename ColorT::value_type value_type;

        apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {}

        AGG_INLINE void operator () (value_type* p)
        {
            *p = m_gamma.dir(*p);
        }

    private:
        const GammaLut& m_gamma;
    };



    //=====================================================apply_gamma_inv_gray
    template<class ColorT, class GammaLut> class apply_gamma_inv_gray
    {
    public:
        typedef typename ColorT::value_type value_type;

        apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {}

        AGG_INLINE void operator () (value_type* p)
        {
            *p = m_gamma.inv(*p);
        }

    private:
        const GammaLut& m_gamma;
    };



    //=================================================pixfmt_alpha_blend_gray
    template<class Blender, class RenBuf, unsigned Step = 1, unsigned Offset = 0>
    class pixfmt_alpha_blend_gray
    {
    public:
        typedef pixfmt_gray_tag pixfmt_category;
        typedef RenBuf   rbuf_type;
        typedef typename rbuf_type::row_data row_data;
        typedef Blender  blender_type;
        typedef typename blender_type::color_type color_type;
        typedef int                               order_type; // A fake one
        typedef typename color_type::value_type   value_type;
        typedef typename color_type::calc_type    calc_type;
        enum 
        {
            num_components = 1,
            pix_width = sizeof(value_type) * Step,
            pix_step = Step,
            pix_offset = Offset,
        };
        struct pixel_type
        {
            value_type c[num_components];

            void set(value_type v)
            {
                c[0] = v;
            }

            void set(const color_type& color)
            {
                set(color.v);
            }

            void get(value_type& v) const
            {
                v = c[0];
            }

            color_type get() const
            {
                return color_type(c[0]);
            }

            pixel_type* next()
            {
                return (pixel_type*)(c + pix_step);
            }

            const pixel_type* next() const
            {
                return (const pixel_type*)(c + pix_step);
            }

            pixel_type* advance(int n)
            {
                return (pixel_type*)(c + n * pix_step);
            }

            const pixel_type* advance(int n) const
            {
                return (const pixel_type*)(c + n * pix_step);
            }
        };

    private:
        //--------------------------------------------------------------------
        AGG_INLINE void blend_pix(pixel_type* p, 
            value_type v, value_type a, 
            unsigned cover)
        {
            blender_type::blend_pix(p->c, v, a, cover);
        }

        //--------------------------------------------------------------------
        AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
        {
            blender_type::blend_pix(p->c, v, a);
        }

        //--------------------------------------------------------------------
        AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
        {
            blender_type::blend_pix(p->c, c.v, c.a, cover);
        }

        //--------------------------------------------------------------------
        AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
        {
            blender_type::blend_pix(p->c, c.v, c.a);
        }

        //--------------------------------------------------------------------
        AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
        {
            if (!c.is_transparent())
            {
                if (c.is_opaque() && cover == cover_mask)
                {
                    p->set(c);
                }
                else
                {
                    blend_pix(p, c, cover);
                }
            }
        }

        //--------------------------------------------------------------------
        AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
        {
            if (!c.is_transparent())
            {
                if (c.is_opaque())
                {
                    p->set(c);
                }
                else
                {
                    blend_pix(p, c);
                }
            }
        }

    public:
        //--------------------------------------------------------------------
        explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
            m_rbuf(&rb)
        {}
        void attach(rbuf_type& rb) { m_rbuf = &rb; }
        //--------------------------------------------------------------------

        template<class PixFmt>
        bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
        {
            rect_i r(x1, y1, x2, y2);
            if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
            {
                int stride = pixf.stride();
                m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1), 
                               (r.x2 - r.x1) + 1,
                               (r.y2 - r.y1) + 1,
                               stride);
                return true;
            }
            return false;
        }

        //--------------------------------------------------------------------
        AGG_INLINE unsigned width()  const { return m_rbuf->width();  }
        AGG_INLINE unsigned height() const { return m_rbuf->height(); }
        AGG_INLINE int      stride() const { return m_rbuf->stride(); }

        //--------------------------------------------------------------------
        int8u* row_ptr(int y)       { return m_rbuf->row_ptr(y); }
        const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
        row_data     row(int y)     const { return m_rbuf->row(y); }

        //--------------------------------------------------------------------
        AGG_INLINE int8u* pix_ptr(int x, int y) 
        { 
            return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
        }

        AGG_INLINE const int8u* pix_ptr(int x, int y) const 
        { 
            return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
        }

        // Return pointer to pixel value, forcing row to be allocated.
        AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len) 
        {
            return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
        }

        // Return pointer to pixel value, or null if row not allocated.
        AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const 
        {
            int8u* p = m_rbuf->row_ptr(y);
            return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
        }

        // Get pixel pointer from raw buffer pointer.
        AGG_INLINE static pixel_type* pix_value_ptr(void* p) 
        {
            return (pixel_type*)((value_type*)p + pix_offset);
        }

        // Get pixel pointer from raw buffer pointer.
        AGG_INLINE static const pixel_type* pix_value_ptr(const void* p) 
        {
            return (const pixel_type*)((const value_type*)p + pix_offset);
        }

        //--------------------------------------------------------------------
        AGG_INLINE static void write_plain_color(void* p, color_type c)
        {
            // Grayscale formats are implicitly premultiplied.
            c.premultiply();
            pix_value_ptr(p)->set(c);
        }

        //--------------------------------------------------------------------
        AGG_INLINE static color_type read_plain_color(const void* p)
        {
            return pix_value_ptr(p)->get();
        }

        //--------------------------------------------------------------------
        AGG_INLINE static void make_pix(int8u* p, const color_type& c)
        {
            ((pixel_type*)p)->set(c);
        }

        //--------------------------------------------------------------------
        AGG_INLINE color_type pixel(int x, int y) const
        {
            if (const pixel_type* p = pix_value_ptr(x, y))
            {
                return p->get();
            }
            return color_type::no_color();
        }

        //--------------------------------------------------------------------
        AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
        {
            pix_value_ptr(x, y, 1)->set(c);
        }

        //--------------------------------------------------------------------
        AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
        {
            copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
        }

        //--------------------------------------------------------------------
        AGG_INLINE void copy_hline(int x, int y, 
                                   unsigned len, 
                                   const color_type& c)
        {
            pixel_type* p = pix_value_ptr(x, y, len);
            do
            {
                p->set(c);
                p = p->next();
            }
            while(--len);
        }


        //--------------------------------------------------------------------
        AGG_INLINE void copy_vline(int x, int y,
                                   unsigned len, 
                                   const color_type& c)
        {
            do
            {
                pix_value_ptr(x, y++, 1)->set(c);
            }
            while (--len);
        }


        //--------------------------------------------------------------------
        void blend_hline(int x, int y,
                         unsigned len, 
                         const color_type& c,
                         int8u cover)
        {
            if (!c.is_transparent())
            {
                pixel_type* p = pix_value_ptr(x, y, len);

                if (c.is_opaque() && cover == cover_mask)
                {
                    do
                    {
                        p->set(c);
                        p = p->next();
                    }
                    while (--len);
                }
                else
                {
                    do
                    {
                        blend_pix(p, c, cover);
                        p = p->next();
                    }
                    while (--len);
                }
            }
        }


        //--------------------------------------------------------------------
        void blend_vline(int x, int y,
                         unsigned len, 
                         const color_type& c,
                         int8u cover)
        {
            if (!c.is_transparent())
            {
                if (c.is_opaque() && cover == cover_mask)
                {
                    do
                    {
                        pix_value_ptr(x, y++, 1)->set(c);
                    }
                    while (--len);
                }
                else
                {
                    do
                    {
                        blend_pix(pix_value_ptr(x, y++, 1), c, cover);
                    }
                    while (--len);
                }
            }
        }


        //--------------------------------------------------------------------
        void blend_solid_hspan(int x, int y,
                               unsigned len, 
                               const color_type& c,
                               const int8u* covers)
        {
            if (!c.is_transparent())
            {
                pixel_type* p = pix_value_ptr(x, y, len);

                do 
                {
                    if (c.is_opaque() && *covers == cover_mask)
                    {
                        p->set(c);
                    }
                    else
                    {
                        blend_pix(p, c, *covers);
                    }
                    p = p->next();
                    ++covers;
                }
                while (--len);
            }
        }


        //--------------------------------------------------------------------
        void blend_solid_vspan(int x, int y,
                               unsigned len, 
                               const color_type& c,
                               const int8u* covers)
        {
            if (!c.is_transparent())
            {
                do 
                {
                    pixel_type* p = pix_value_ptr(x, y++, 1);

                    if (c.is_opaque() && *covers == cover_mask)
                    {
                        p->set(c);
                    }
                    else
                    {
                        blend_pix(p, c, *covers);
                    }
                    ++covers;
                }
                while (--len);
            }
        }


        //--------------------------------------------------------------------
        void copy_color_hspan(int x, int y,
                              unsigned len, 
                              const color_type* colors)
        {
            pixel_type* p = pix_value_ptr(x, y, len);

            do 
            {
                p->set(*colors++);
                p = p->next();
            }
            while (--len);
        }


        //--------------------------------------------------------------------
        void copy_color_vspan(int x, int y,
                              unsigned len, 
                              const color_type* colors)
        {
            do 
            {
                pix_value_ptr(x, y++, 1)->set(*colors++);
            }
            while (--len);
        }


        //--------------------------------------------------------------------
        void blend_color_hspan(int x, int y,
                               unsigned len, 
                               const color_type* colors,
                               const int8u* covers,
                               int8u cover)
        {
            pixel_type* p = pix_value_ptr(x, y, len);

            if (covers)
            {
                do 
                {
                    copy_or_blend_pix(p, *colors++, *covers++);
                    p = p->next();
                }
                while (--len);
            }
            else
            {
                if (cover == cover_mask)
                {
                    do 
                    {
                        copy_or_blend_pix(p, *colors++);
                        p = p->next();
                    }
                    while (--len);
                }
                else
                {
                    do 
                    {
                        copy_or_blend_pix(p, *colors++, cover);
                        p = p->next();
                    }
                    while (--len);
                }
            }
        }
        

        //--------------------------------------------------------------------
        void blend_color_vspan(int x, int y,
                               unsigned len, 
                               const color_type* colors,
                               const int8u* covers,
                               int8u cover)
        {
            if (covers)
            {
                do 
                {
                    copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
                }
                while (--len);
            }
            else
            {
                if (cover == cover_mask)
                {
                    do 
                    {
                        copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
                    }
                    while (--len);
                }
                else
                {
                    do 
                    {
                        copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
                    }
                    while (--len);
                }
            }
        }

        //--------------------------------------------------------------------
        template<class Function> void for_each_pixel(Function f)
        {
            unsigned y;
            for (y = 0; y < height(); ++y)
            {
                row_data r = m_rbuf->row(y);
                if (r.ptr)
                {
                    unsigned len = r.x2 - r.x1 + 1;
                    pixel_type* p = pix_value_ptr(r.x1, y, len);
                    do
                    {
                        f(p->c);
                        p = p->next();
                    }
                    while (--len);
                }
            }
        }

        //--------------------------------------------------------------------
        template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
        {
            for_each_pixel(apply_gamma_dir_gray<color_type, GammaLut>(g));
        }

        //--------------------------------------------------------------------
        template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
        {
            for_each_pixel(apply_gamma_inv_gray<color_type, GammaLut>(g));
        }

        //--------------------------------------------------------------------
        template<class RenBuf2>
        void copy_from(const RenBuf2& from, 
                       int xdst, int ydst,
                       int xsrc, int ysrc,
                       unsigned len)
        {
            if (const int8u* p = from.row_ptr(ysrc))
            {
                memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width, 
                        p + xsrc * pix_width, 
                        len * pix_width);
            }
        }

        //--------------------------------------------------------------------
        // Blend from single color, using grayscale surface as alpha channel.
        template<class SrcPixelFormatRenderer>
        void blend_from_color(const SrcPixelFormatRenderer& from, 
                              const color_type& color,
                              int xdst, int ydst,
                              int xsrc, int ysrc,
                              unsigned len,
                              int8u cover)
        {
            typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
            typedef typename SrcPixelFormatRenderer::color_type src_color_type;

            if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
            {
                pixel_type* pdst = pix_value_ptr(xdst, ydst, len);

                do 
                {
                    copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
                    psrc = psrc->next();
                    pdst = pdst->next();
                }
                while (--len);
            }
        }

        //--------------------------------------------------------------------
        // Blend from color table, using grayscale surface as indexes into table.
        // Obviously, this only works for integer value types.
        template<class SrcPixelFormatRenderer>
        void blend_from_lut(const SrcPixelFormatRenderer& from, 
                            const color_type* color_lut,
                            int xdst, int ydst,
                            int xsrc, int ysrc,
                            unsigned len,
                            int8u cover)
        {
            typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;

            if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
            {
                pixel_type* pdst = pix_value_ptr(xdst, ydst, len);

                do 
                {
                    copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
                    psrc = psrc->next();
                    pdst = pdst->next();
                }
                while (--len);
            }
        }

    private:
        rbuf_type* m_rbuf;
    };

    typedef blender_gray<gray8> blender_gray8;
    typedef blender_gray<sgray8> blender_sgray8;
    typedef blender_gray<gray16> blender_gray16;
    typedef blender_gray<gray32> blender_gray32;

    typedef blender_gray_pre<gray8> blender_gray8_pre;
    typedef blender_gray_pre<sgray8> blender_sgray8_pre;
    typedef blender_gray_pre<gray16> blender_gray16_pre;
    typedef blender_gray_pre<gray32> blender_gray32_pre;

    typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
    typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
    typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
    typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;

    typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
    typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
    typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
    typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
}

#endif