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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_OPENGL_REPORT_GL_ERROR_H
#define IGL_OPENGL_REPORT_GL_ERROR_H
#include "../igl_inline.h"
// Hack to allow both opengl/ and opengl2 to use this (we shouldn't allow this)
#ifndef __gl_h_
# include "gl.h"
#endif
#include <string>
namespace igl
{
namespace opengl
{
// Print last OpenGL error to stderr prefixed by specified id string
// Inputs:
// id string to appear before any error msgs
// Returns result of glGetError()
IGL_INLINE GLenum report_gl_error(const std::string id);
// No prefix
IGL_INLINE GLenum report_gl_error();
}
}
#ifndef IGL_STATIC_LIBRARY
# include "report_gl_error.cpp"
#endif
#endif
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