Welcome to mirror list, hosted at ThFree Co, Russian Federation.

BridgeDetector.cpp « libslic3r « src « xs - github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 8ed38b7e91d693b1b1104a63182f3b6c7b8d41ad (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
#include "BridgeDetector.hpp"
#include "ClipperUtils.hpp"
#include "Geometry.hpp"
#include <algorithm>

namespace Slic3r {

BridgeDetector::BridgeDetector(
    ExPolygon                   _expolygon,
    const ExPolygonCollection  &_lower_slices, 
    coord_t                     _spacing) :
    // The original infill polygon, not inflated.
    expolygons(expolygons_owned),
    // All surfaces of the object supporting this region.
    lower_slices(_lower_slices),
    spacing(_spacing)
{
    this->expolygons_owned.push_back(std::move(_expolygon));
    initialize();
}

BridgeDetector::BridgeDetector(
    const ExPolygons           &_expolygons,
    const ExPolygonCollection  &_lower_slices,
    coord_t                     _spacing) : 
    // The original infill polygon, not inflated.
    expolygons(_expolygons),
    // All surfaces of the object supporting this region.
    lower_slices(_lower_slices),
    spacing(_spacing)
{
    initialize();
}

void BridgeDetector::initialize()
{
    // 5 degrees stepping
    this->resolution = PI/36.0; 
    // output angle not known
    this->angle = -1.;

    // Outset our bridge by an arbitrary amout; we'll use this outer margin for detecting anchors.
    Polygons grown = offset(to_polygons(this->expolygons), float(this->spacing));
    
    // Detect possible anchoring edges of this bridging region.
    // Detect what edges lie on lower slices by turning bridge contour and holes
    // into polylines and then clipping them with each lower slice's contour.
    // Currently _edges are only used to set a candidate direction of the bridge (see bridge_direction_candidates()).
    this->_edges = intersection_pl(to_polylines(grown), this->lower_slices.contours());
    
    #ifdef SLIC3R_DEBUG
    printf("  bridge has " PRINTF_ZU " support(s)\n", this->_edges.size());
    #endif
    
    // detect anchors as intersection between our bridge expolygon and the lower slices
    // safety offset required to avoid Clipper from detecting empty intersection while Boost actually found some edges
    this->_anchor_regions = intersection_ex(grown, to_polygons(this->lower_slices.expolygons), true);
    
    /*
    if (0) {
        require "Slic3r/SVG.pm";
        Slic3r::SVG::output("bridge.svg",
            expolygons      => [ $self->expolygon ],
            red_expolygons  => $self->lower_slices,
            polylines       => $self->_edges,
        );
    }
    */
}

bool
BridgeDetector::detect_angle()
{
    if (this->_edges.empty() || this->_anchor_regions.empty()) 
        // The bridging region is completely in the air, there are no anchors available at the layer below.
        return false;

    std::vector<BridgeDirection> candidates;
    {
        std::vector<double> angles = bridge_direction_candidates();
        candidates.reserve(angles.size());
        for (size_t i = 0; i < angles.size(); ++ i)
            candidates.push_back(BridgeDirection(angles[i]));
    }
    
    /*  Outset the bridge expolygon by half the amount we used for detecting anchors;
        we'll use this one to clip our test lines and be sure that their endpoints
        are inside the anchors and not on their contours leading to false negatives. */
    Polygons clip_area = offset(this->expolygons, 0.5f * float(this->spacing));
    
    /*  we'll now try several directions using a rudimentary visibility check:
        bridge in several directions and then sum the length of lines having both
        endpoints within anchors */
        
    bool have_coverage = false;
    for (size_t i_angle = 0; i_angle < candidates.size(); ++ i_angle)
    {
        const double angle = candidates[i_angle].angle;

        Lines lines;
        {
            // Get an oriented bounding box around _anchor_regions.
            BoundingBox bbox = get_extents_rotated(this->_anchor_regions, - angle);
            // Cover the region with line segments.
            lines.reserve((bbox.max.y - bbox.min.y + this->spacing) / this->spacing);
            double s = sin(angle);
            double c = cos(angle);
            //FIXME Vojtech: The lines shall be spaced half the line width from the edge, but then 
            // some of the test cases fail. Need to adjust the test cases then?
//            for (coord_t y = bbox.min.y + this->spacing / 2; y <= bbox.max.y; y += this->spacing)
            for (coord_t y = bbox.min.y; y <= bbox.max.y; y += this->spacing)
                lines.push_back(Line(
                    Point((coord_t)round(c * bbox.min.x - s * y), (coord_t)round(c * y + s * bbox.min.x)),
                    Point((coord_t)round(c * bbox.max.x - s * y), (coord_t)round(c * y + s * bbox.max.x))));
        }

        double total_length = 0;
        double max_length = 0;
        {
            Lines clipped_lines = intersection_ln(lines, clip_area);
            for (size_t i = 0; i < clipped_lines.size(); ++i) {
                const Line &line = clipped_lines[i];
                if (expolygons_contain(this->_anchor_regions, line.a) && expolygons_contain(this->_anchor_regions, line.b)) {
                    // This line could be anchored.
                    double len = line.length();
                    total_length += len;
                    max_length = std::max(max_length, len);
                }
            }        
        }
        if (total_length == 0.)
            continue;

        have_coverage = true;
        // Sum length of bridged lines.
        candidates[i_angle].coverage = total_length;
        /*  The following produces more correct results in some cases and more broken in others.
            TODO: investigate, as it looks more reliable than line clipping. */
        // $directions_coverage{$angle} = sum(map $_->area, @{$self->coverage($angle)}) // 0;
        // max length of bridged lines
        candidates[i_angle].max_length = max_length;
    }

    // if no direction produced coverage, then there's no bridge direction
    if (! have_coverage)
        return false;
    
    // sort directions by coverage - most coverage first
    std::sort(candidates.begin(), candidates.end());
    
    // if any other direction is within extrusion width of coverage, prefer it if shorter
    // TODO: There are two options here - within width of the angle with most coverage, or within width of the currently perferred?
    size_t i_best = 0;
    for (size_t i = 1; i < candidates.size() && candidates[i_best].coverage - candidates[i].coverage < this->spacing; ++ i)
        if (candidates[i].max_length < candidates[i_best].max_length)
            i_best = i;

    this->angle = candidates[i_best].angle;
    if (this->angle >= PI)
        this->angle -= PI;
    
    #ifdef SLIC3R_DEBUG
    printf("  Optimal infill angle is %d degrees\n", (int)Slic3r::Geometry::rad2deg(this->angle));
    #endif
    
    return true;
}

std::vector<double> BridgeDetector::bridge_direction_candidates() const
{
    // we test angles according to configured resolution
    std::vector<double> angles;
    for (int i = 0; i <= PI/this->resolution; ++i)
        angles.push_back(i * this->resolution);
    
    // we also test angles of each bridge contour
    {
        Lines lines = to_lines(this->expolygons);
        for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line)
            angles.push_back(line->direction());
    }
    
    /*  we also test angles of each open supporting edge
        (this finds the optimal angle for C-shaped supports) */
    for (Polylines::const_iterator edge = this->_edges.begin(); edge != this->_edges.end(); ++edge)
        if (! edge->first_point().coincides_with(edge->last_point()))
            angles.push_back(Line(edge->first_point(), edge->last_point()).direction());
    
    // remove duplicates
    double min_resolution = PI/180.0;  // 1 degree
    std::sort(angles.begin(), angles.end());
    for (size_t i = 1; i < angles.size(); ++i) {
        if (Slic3r::Geometry::directions_parallel(angles[i], angles[i-1], min_resolution)) {
            angles.erase(angles.begin() + i);
            --i;
        }
    }
    /*  compare first value with last one and remove the greatest one (PI) 
        in case they are parallel (PI, 0) */
    if (Slic3r::Geometry::directions_parallel(angles.front(), angles.back(), min_resolution))
        angles.pop_back();

    return angles;
}

Polygons BridgeDetector::coverage(double angle) const
{
    if (angle == -1)
        angle = this->angle;

    Polygons covered;

    if (angle != -1) {
        // Get anchors, convert them to Polygons and rotate them.
        Polygons anchors = to_polygons(this->_anchor_regions);
        polygons_rotate(anchors, PI/2.0 - angle);
        
        for (ExPolygon expolygon : this->expolygons) {
            // Clone our expolygon and rotate it so that we work with vertical lines.
            expolygon.rotate(PI/2.0 - angle);            
            // Outset the bridge expolygon by half the amount we used for detecting anchors;
            // we'll use this one to generate our trapezoids and be sure that their vertices
            // are inside the anchors and not on their contours leading to false negatives.
            for (ExPolygon &expoly : offset_ex(expolygon, 0.5f * float(this->spacing))) {
                // Compute trapezoids according to a vertical orientation
                Polygons trapezoids;
                expoly.get_trapezoids2(&trapezoids, PI/2.0);
                for (const Polygon &trapezoid : trapezoids) {
                    // not nice, we need a more robust non-numeric check
                    size_t n_supported = 0;
                    for (const Line &supported_line : intersection_ln(trapezoid.lines(), anchors))
                        if (supported_line.length() >= this->spacing)
                            ++ n_supported;
                    if (n_supported >= 2) 
                        covered.push_back(std::move(trapezoid));
                }
            }
        }

        // Unite the trapezoids before rotation, as the rotation creates tiny gaps and intersections between the trapezoids
        // instead of exact overlaps.
        covered = union_(covered);
        // Intersect trapezoids with actual bridge area to remove extra margins and append it to result.
        polygons_rotate(covered, -(PI/2.0 - angle));
    	covered = intersection(covered, to_polygons(this->expolygons));
#if 0
        {
            my @lines = map @{$_->lines}, @$trapezoids;
            $_->rotate(-(PI/2 - $angle), [0,0]) for @lines;
            
            require "Slic3r/SVG.pm";
            Slic3r::SVG::output(
                "coverage_" . rad2deg($angle) . ".svg",
                expolygons          => [$self->expolygon],
                green_expolygons    => $self->_anchor_regions,
                red_expolygons      => $coverage,
                lines               => \@lines,
            );
        }
#endif
    }
    return covered;
}

/*  This method returns the bridge edges (as polylines) that are not supported
    but would allow the entire bridge area to be bridged with detected angle
    if supported too */
void
BridgeDetector::unsupported_edges(double angle, Polylines* unsupported) const
{
    if (angle == -1) angle = this->angle;
    if (angle == -1) return;

    Polygons grown_lower = offset(this->lower_slices.expolygons, float(this->spacing));

    for (ExPolygons::const_iterator it_expoly = this->expolygons.begin(); it_expoly != this->expolygons.end(); ++ it_expoly) {    
        // get unsupported bridge edges (both contour and holes)
        Lines unsupported_lines = to_lines(diff_pl(to_polylines(*it_expoly), grown_lower));
        /*  Split into individual segments and filter out edges parallel to the bridging angle
            TODO: angle tolerance should probably be based on segment length and flow width,
            so that we build supports whenever there's a chance that at least one or two bridge
            extrusions would be anchored within such length (i.e. a slightly non-parallel bridging
            direction might still benefit from anchors if long enough)
            double angle_tolerance = PI / 180.0 * 5.0; */
        for (Lines::const_iterator line = unsupported_lines.begin(); line != unsupported_lines.end(); ++line) {
            if (!Slic3r::Geometry::directions_parallel(line->direction(), angle))
                unsupported->push_back(*line);
        }
    }
    
    /*
    if (0) {
        require "Slic3r/SVG.pm";
        Slic3r::SVG::output(
            "unsupported_" . rad2deg($angle) . ".svg",
            expolygons          => [$self->expolygon],
            green_expolygons    => $self->_anchor_regions,
            red_expolygons      => union_ex($grown_lower),
            no_arrows           => 1,
            polylines           => \@bridge_edges,
            red_polylines       => $unsupported,
        );
    }
    */
}

Polylines
BridgeDetector::unsupported_edges(double angle) const
{
    Polylines pp;
    this->unsupported_edges(angle, &pp);
    return pp;
}

}