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#ifndef slic3r_AppConfig_hpp_
#define slic3r_AppConfig_hpp_
#include <map>
#include <string>
namespace Slic3r {
class AppConfig
{
public:
AppConfig() : m_dirty(false) { this->reset(); }
// Clear and reset to defaults.
void reset();
// Override missing or keys with their defaults.
void set_defaults();
// Load the slic3r.ini from a user profile directory (or a datadir, if configured).
void load();
// Store the slic3r.ini into a user profile directory (or a datadir, if configured).
void save();
// Does this config need to be saved?
bool dirty() const { return m_dirty; }
// Const accessor, it will return false if a section or a key does not exist.
bool get(const std::string §ion, const std::string &key, std::string &value) const
{
value.clear();
auto it = m_storage.find(section);
if (it == m_storage.end())
return false;
auto it2 = it->second.find(key);
if (it2 == it->second.end())
return false;
value = it2->second;
return true;
}
std::string get(const std::string §ion, const std::string &key) const
{ std::string value; this->get(section, key, value); return value; }
std::string get(const std::string &key) const
{ std::string value; this->get("", key, value); return value; }
void set(const std::string §ion, const std::string &key, const std::string &value)
{
std::string &old = m_storage[section][key];
if (old != value) {
old = value;
m_dirty = true;
}
}
void set(const std::string &key, const std::string &value)
{ this->set("", key, value); }
bool has(const std::string §ion, const std::string &key) const
{
auto it = m_storage.find(section);
if (it == m_storage.end())
return false;
auto it2 = it->second.find(key);
return it2 != it->second.end() && ! it2->second.empty();
}
bool has(const std::string &key) const
{ return this->has("", key); }
void clear_section(const std::string §ion)
{ m_storage[section].clear(); }
// return recent/skein_directory or recent/config_directory or empty string.
std::string get_last_dir() const;
void update_config_dir(const std::string &dir);
void update_skein_dir(const std::string &dir);
std::string get_last_output_dir(const std::string &alt) const;
void update_last_output_dir(const std::string &dir);
// Get the default config path from Slic3r::data_dir().
static std::string config_path();
// Does the config file exist?
static bool exists();
private:
// Map of section, name -> value
std::map<std::string, std::map<std::string, std::string>> m_storage;
// Has any value been modified since the config.ini has been last saved or loaded?
bool m_dirty;
};
}; // namespace Slic3r
#endif /* slic3r_AppConfig_hpp_ */
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