diff options
author | Takeshi KOMIYA <i.tkomiya@gmail.com> | 2021-01-23 10:26:10 +0300 |
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committer | Takeshi KOMIYA <i.tkomiya@gmail.com> | 2021-01-23 10:41:59 +0300 |
commit | 1b4265da4d788f216138ee5e33e24121011fa6b9 (patch) | |
tree | 48a22a43e3a676db9df08d134e7e2890a291255b /sphinx/themes | |
parent | a71028bf9e18cf9fb6314c8a13a467d724cd9328 (diff) |
Update Underscore.js to 1.12.0
Diffstat (limited to 'sphinx/themes')
-rw-r--r-- | sphinx/themes/basic/static/underscore-1.12.0.js | 2027 | ||||
-rw-r--r-- | sphinx/themes/basic/static/underscore-1.3.1.js | 999 | ||||
-rw-r--r-- | sphinx/themes/basic/static/underscore.js | 37 |
3 files changed, 2033 insertions, 1030 deletions
diff --git a/sphinx/themes/basic/static/underscore-1.12.0.js b/sphinx/themes/basic/static/underscore-1.12.0.js new file mode 100644 index 000000000..3af6352e6 --- /dev/null +++ b/sphinx/themes/basic/static/underscore-1.12.0.js @@ -0,0 +1,2027 @@ +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : + typeof define === 'function' && define.amd ? define('underscore', factory) : + (global = global || self, (function () { + var current = global._; + var exports = global._ = factory(); + exports.noConflict = function () { global._ = current; return exports; }; + }())); +}(this, (function () { + // Underscore.js 1.12.0 + // https://underscorejs.org + // (c) 2009-2020 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors + // Underscore may be freely distributed under the MIT license. + + // Current version. + var VERSION = '1.12.0'; + + // Establish the root object, `window` (`self`) in the browser, `global` + // on the server, or `this` in some virtual machines. We use `self` + // instead of `window` for `WebWorker` support. + var root = typeof self == 'object' && self.self === self && self || + typeof global == 'object' && global.global === global && global || + Function('return this')() || + {}; + + // Save bytes in the minified (but not gzipped) version: + var ArrayProto = Array.prototype, ObjProto = Object.prototype; + var SymbolProto = typeof Symbol !== 'undefined' ? Symbol.prototype : null; + + // Create quick reference variables for speed access to core prototypes. + var push = ArrayProto.push, + slice = ArrayProto.slice, + toString = ObjProto.toString, + hasOwnProperty = ObjProto.hasOwnProperty; + + // Modern feature detection. + var supportsArrayBuffer = typeof ArrayBuffer !== 'undefined', + supportsDataView = typeof DataView !== 'undefined'; + + // All **ECMAScript 5+** native function implementations that we hope to use + // are declared here. + var nativeIsArray = Array.isArray, + nativeKeys = Object.keys, + nativeCreate = Object.create, + nativeIsView = supportsArrayBuffer && ArrayBuffer.isView; + + // Create references to these builtin functions because we override them. + var _isNaN = isNaN, + _isFinite = isFinite; + + // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed. + var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString'); + var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', + 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; + + // The largest integer that can be represented exactly. + var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; + + // Some functions take a variable number of arguments, or a few expected + // arguments at the beginning and then a variable number of values to operate + // on. This helper accumulates all remaining arguments past the function’s + // argument length (or an explicit `startIndex`), into an array that becomes + // the last argument. Similar to ES6’s "rest parameter". + function restArguments(func, startIndex) { + startIndex = startIndex == null ? func.length - 1 : +startIndex; + return function() { + var length = Math.max(arguments.length - startIndex, 0), + rest = Array(length), + index = 0; + for (; index < length; index++) { + rest[index] = arguments[index + startIndex]; + } + switch (startIndex) { + case 0: return func.call(this, rest); + case 1: return func.call(this, arguments[0], rest); + case 2: return func.call(this, arguments[0], arguments[1], rest); + } + var args = Array(startIndex + 1); + for (index = 0; index < startIndex; index++) { + args[index] = arguments[index]; + } + args[startIndex] = rest; + return func.apply(this, args); + }; + } + + // Is a given variable an object? + function isObject(obj) { + var type = typeof obj; + return type === 'function' || type === 'object' && !!obj; + } + + // Is a given value equal to null? + function isNull(obj) { + return obj === null; + } + + // Is a given variable undefined? + function isUndefined(obj) { + return obj === void 0; + } + + // Is a given value a boolean? + function isBoolean(obj) { + return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; + } + + // Is a given value a DOM element? + function isElement(obj) { + return !!(obj && obj.nodeType === 1); + } + + // Internal function for creating a `toString`-based type tester. + function tagTester(name) { + var tag = '[object ' + name + ']'; + return function(obj) { + return toString.call(obj) === tag; + }; + } + + var isString = tagTester('String'); + + var isNumber = tagTester('Number'); + + var isDate = tagTester('Date'); + + var isRegExp = tagTester('RegExp'); + + var isError = tagTester('Error'); + + var isSymbol = tagTester('Symbol'); + + var isArrayBuffer = tagTester('ArrayBuffer'); + + var isFunction = tagTester('Function'); + + // Optimize `isFunction` if appropriate. Work around some `typeof` bugs in old + // v8, IE 11 (#1621), Safari 8 (#1929), and PhantomJS (#2236). + var nodelist = root.document && root.document.childNodes; + if (typeof /./ != 'function' && typeof Int8Array != 'object' && typeof nodelist != 'function') { + isFunction = function(obj) { + return typeof obj == 'function' || false; + }; + } + + var isFunction$1 = isFunction; + + var hasObjectTag = tagTester('Object'); + + // In IE 10 - Edge 13, `DataView` has string tag `'[object Object]'`. + // In IE 11, the most common among them, this problem also applies to + // `Map`, `WeakMap` and `Set`. + var hasStringTagBug = ( + supportsDataView && hasObjectTag(new DataView(new ArrayBuffer(8))) + ), + isIE11 = (typeof Map !== 'undefined' && hasObjectTag(new Map)); + + var isDataView = tagTester('DataView'); + + // In IE 10 - Edge 13, we need a different heuristic + // to determine whether an object is a `DataView`. + function ie10IsDataView(obj) { + return obj != null && isFunction$1(obj.getInt8) && isArrayBuffer(obj.buffer); + } + + var isDataView$1 = (hasStringTagBug ? ie10IsDataView : isDataView); + + // Is a given value an array? + // Delegates to ECMA5's native `Array.isArray`. + var isArray = nativeIsArray || tagTester('Array'); + + // Internal function to check whether `key` is an own property name of `obj`. + function has(obj, key) { + return obj != null && hasOwnProperty.call(obj, key); + } + + var isArguments = tagTester('Arguments'); + + // Define a fallback version of the method in browsers (ahem, IE < 9), where + // there isn't any inspectable "Arguments" type. + (function() { + if (!isArguments(arguments)) { + isArguments = function(obj) { + return has(obj, 'callee'); + }; + } + }()); + + var isArguments$1 = isArguments; + + // Is a given object a finite number? + function isFinite$1(obj) { + return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj)); + } + + // Is the given value `NaN`? + function isNaN$1(obj) { + return isNumber(obj) && _isNaN(obj); + } + + // Predicate-generating function. Often useful outside of Underscore. + function constant(value) { + return function() { + return value; + }; + } + + // Common internal logic for `isArrayLike` and `isBufferLike`. + function createSizePropertyCheck(getSizeProperty) { + return function(collection) { + var sizeProperty = getSizeProperty(collection); + return typeof sizeProperty == 'number' && sizeProperty >= 0 && sizeProperty <= MAX_ARRAY_INDEX; + } + } + + // Internal helper to generate a function to obtain property `key` from `obj`. + function shallowProperty(key) { + return function(obj) { + return obj == null ? void 0 : obj[key]; + }; + } + + // Internal helper to obtain the `byteLength` property of an object. + var getByteLength = shallowProperty('byteLength'); + + // Internal helper to determine whether we should spend extensive checks against + // `ArrayBuffer` et al. + var isBufferLike = createSizePropertyCheck(getByteLength); + + // Is a given value a typed array? + var typedArrayPattern = /\[object ((I|Ui)nt(8|16|32)|Float(32|64)|Uint8Clamped|Big(I|Ui)nt64)Array\]/; + function isTypedArray(obj) { + // `ArrayBuffer.isView` is the most future-proof, so use it when available. + // Otherwise, fall back on the above regular expression. + return nativeIsView ? (nativeIsView(obj) && !isDataView$1(obj)) : + isBufferLike(obj) && typedArrayPattern.test(toString.call(obj)); + } + + var isTypedArray$1 = supportsArrayBuffer ? isTypedArray : constant(false); + + // Internal helper to obtain the `length` property of an object. + var getLength = shallowProperty('length'); + + // Internal helper to create a simple lookup structure. + // `collectNonEnumProps` used to depend on `_.contains`, but this led to + // circular imports. `emulatedSet` is a one-off solution that only works for + // arrays of strings. + function emulatedSet(keys) { + var hash = {}; + for (var l = keys.length, i = 0; i < l; ++i) hash[keys[i]] = true; + return { + contains: function(key) { return hash[key]; }, + push: function(key) { + hash[key] = true; + return keys.push(key); + } + }; + } + + // Internal helper. Checks `keys` for the presence of keys in IE < 9 that won't + // be iterated by `for key in ...` and thus missed. Extends `keys` in place if + // needed. + function collectNonEnumProps(obj, keys) { + keys = emulatedSet(keys); + var nonEnumIdx = nonEnumerableProps.length; + var constructor = obj.constructor; + var proto = isFunction$1(constructor) && constructor.prototype || ObjProto; + + // Constructor is a special case. + var prop = 'constructor'; + if (has(obj, prop) && !keys.contains(prop)) keys.push(prop); + + while (nonEnumIdx--) { + prop = nonEnumerableProps[nonEnumIdx]; + if (prop in obj && obj[prop] !== proto[prop] && !keys.contains(prop)) { + keys.push(prop); + } + } + } + + // Retrieve the names of an object's own properties. + // Delegates to **ECMAScript 5**'s native `Object.keys`. + function keys(obj) { + if (!isObject(obj)) return []; + if (nativeKeys) return nativeKeys(obj); + var keys = []; + for (var key in obj) if (has(obj, key)) keys.push(key); + // Ahem, IE < 9. + if (hasEnumBug) collectNonEnumProps(obj, keys); + return keys; + } + + // Is a given array, string, or object empty? + // An "empty" object has no enumerable own-properties. + function isEmpty(obj) { + if (obj == null) return true; + // Skip the more expensive `toString`-based type checks if `obj` has no + // `.length`. + var length = getLength(obj); + if (typeof length == 'number' && ( + isArray(obj) || isString(obj) || isArguments$1(obj) + )) return length === 0; + return getLength(keys(obj)) === 0; + } + + // Returns whether an object has a given set of `key:value` pairs. + function isMatch(object, attrs) { + var _keys = keys(attrs), length = _keys.length; + if (object == null) return !length; + var obj = Object(object); + for (var i = 0; i < length; i++) { + var key = _keys[i]; + if (attrs[key] !== obj[key] || !(key in obj)) return false; + } + return true; + } + + // If Underscore is called as a function, it returns a wrapped object that can + // be used OO-style. This wrapper holds altered versions of all functions added + // through `_.mixin`. Wrapped objects may be chained. + function _(obj) { + if (obj instanceof _) return obj; + if (!(this instanceof _)) return new _(obj); + this._wrapped = obj; + } + + _.VERSION = VERSION; + + // Extracts the result from a wrapped and chained object. + _.prototype.value = function() { + return this._wrapped; + }; + + // Provide unwrapping proxies for some methods used in engine operations + // such as arithmetic and JSON stringification. + _.prototype.valueOf = _.prototype.toJSON = _.prototype.value; + + _.prototype.toString = function() { + return String(this._wrapped); + }; + + // Internal function to wrap or shallow-copy an ArrayBuffer, + // typed array or DataView to a new view, reusing the buffer. + function toBufferView(bufferSource) { + return new Uint8Array( + bufferSource.buffer || bufferSource, + bufferSource.byteOffset || 0, + getByteLength(bufferSource) + ); + } + + // We use this string twice, so give it a name for minification. + var tagDataView = '[object DataView]'; + + // Internal recursive comparison function for `_.isEqual`. + function eq(a, b, aStack, bStack) { + // Identical objects are equal. `0 === -0`, but they aren't identical. + // See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal). + if (a === b) return a !== 0 || 1 / a === 1 / b; + // `null` or `undefined` only equal to itself (strict comparison). + if (a == null || b == null) return false; + // `NaN`s are equivalent, but non-reflexive. + if (a !== a) return b !== b; + // Exhaust primitive checks + var type = typeof a; + if (type !== 'function' && type !== 'object' && typeof b != 'object') return false; + return deepEq(a, b, aStack, bStack); + } + + // Internal recursive comparison function for `_.isEqual`. + function deepEq(a, b, aStack, bStack) { + // Unwrap any wrapped objects. + if (a instanceof _) a = a._wrapped; + if (b instanceof _) b = b._wrapped; + // Compare `[[Class]]` names. + var className = toString.call(a); + if (className !== toString.call(b)) return false; + // Work around a bug in IE 10 - Edge 13. + if (hasStringTagBug && className == '[object Object]' && isDataView$1(a)) { + if (!isDataView$1(b)) return false; + className = tagDataView; + } + switch (className) { + // These types are compared by value. + case '[object RegExp]': + // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') + case '[object String]': + // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is + // equivalent to `new String("5")`. + return '' + a === '' + b; + case '[object Number]': + // `NaN`s are equivalent, but non-reflexive. + // Object(NaN) is equivalent to NaN. + if (+a !== +a) return +b !== +b; + // An `egal` comparison is performed for other numeric values. + return +a === 0 ? 1 / +a === 1 / b : +a === +b; + case '[object Date]': + case '[object Boolean]': + // Coerce dates and booleans to numeric primitive values. Dates are compared by their + // millisecond representations. Note that invalid dates with millisecond representations + // of `NaN` are not equivalent. + return +a === +b; + case '[object Symbol]': + return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b); + case '[object ArrayBuffer]': + case tagDataView: + // Coerce to typed array so we can fall through. + return deepEq(toBufferView(a), toBufferView(b), aStack, bStack); + } + + var areArrays = className === '[object Array]'; + if (!areArrays && isTypedArray$1(a)) { + var byteLength = getByteLength(a); + if (byteLength !== getByteLength(b)) return false; + if (a.buffer === b.buffer && a.byteOffset === b.byteOffset) return true; + areArrays = true; + } + if (!areArrays) { + if (typeof a != 'object' || typeof b != 'object') return false; + + // Objects with different constructors are not equivalent, but `Object`s or `Array`s + // from different frames are. + var aCtor = a.constructor, bCtor = b.constructor; + if (aCtor !== bCtor && !(isFunction$1(aCtor) && aCtor instanceof aCtor && + isFunction$1(bCtor) && bCtor instanceof bCtor) + && ('constructor' in a && 'constructor' in b)) { + return false; + } + } + // Assume equality for cyclic structures. The algorithm for detecting cyclic + // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. + + // Initializing stack of traversed objects. + // It's done here since we only need them for objects and arrays comparison. + aStack = aStack || []; + bStack = bStack || []; + var length = aStack.length; + while (length--) { + // Linear search. Performance is inversely proportional to the number of + // unique nested structures. + if (aStack[length] === a) return bStack[length] === b; + } + + // Add the first object to the stack of traversed objects. + aStack.push(a); + bStack.push(b); + + // Recursively compare objects and arrays. + if (areArrays) { + // Compare array lengths to determine if a deep comparison is necessary. + length = a.length; + if (length !== b.length) return false; + // Deep compare the contents, ignoring non-numeric properties. + while (length--) { + if (!eq(a[length], b[length], aStack, bStack)) return false; + } + } else { + // Deep compare objects. + var _keys = keys(a), key; + length = _keys.length; + // Ensure that both objects contain the same number of properties before comparing deep equality. + if (keys(b).length !== length) return false; + while (length--) { + // Deep compare each member + key = _keys[length]; + if (!(has(b, key) && eq(a[key], b[key], aStack, bStack))) return false; + } + } + // Remove the first object from the stack of traversed objects. + aStack.pop(); + bStack.pop(); + return true; + } + + // Perform a deep comparison to check if two objects are equal. + function isEqual(a, b) { + return eq(a, b); + } + + // Retrieve all the enumerable property names of an object. + function allKeys(obj) { + if (!isObject(obj)) return []; + var keys = []; + for (var key in obj) keys.push(key); + // Ahem, IE < 9. + if (hasEnumBug) collectNonEnumProps(obj, keys); + return keys; + } + + // Since the regular `Object.prototype.toString` type tests don't work for + // some types in IE 11, we use a fingerprinting heuristic instead, based + // on the methods. It's not great, but it's the best we got. + // The fingerprint method lists are defined below. + function ie11fingerprint(methods) { + var length = getLength(methods); + return function(obj) { + if (obj == null) return false; + // `Map`, `WeakMap` and `Set` have no enumerable keys. + var keys = allKeys(obj); + if (getLength(keys)) return false; + for (var i = 0; i < length; i++) { + if (!isFunction$1(obj[methods[i]])) return false; + } + // If we are testing against `WeakMap`, we need to ensure that + // `obj` doesn't have a `forEach` method in order to distinguish + // it from a regular `Map`. + return methods !== weakMapMethods || !isFunction$1(obj[forEachName]); + }; + } + + // In the interest of compact minification, we write + // each string in the fingerprints only once. + var forEachName = 'forEach', + hasName = 'has', + commonInit = ['clear', 'delete'], + mapTail = ['get', hasName, 'set']; + + // `Map`, `WeakMap` and `Set` each have slightly different + // combinations of the above sublists. + var mapMethods = commonInit.concat(forEachName, mapTail), + weakMapMethods = commonInit.concat(mapTail), + setMethods = ['add'].concat(commonInit, forEachName, hasName); + + var isMap = isIE11 ? ie11fingerprint(mapMethods) : tagTester('Map'); + + var isWeakMap = isIE11 ? ie11fingerprint(weakMapMethods) : tagTester('WeakMap'); + + var isSet = isIE11 ? ie11fingerprint(setMethods) : tagTester('Set'); + + var isWeakSet = tagTester('WeakSet'); + + // Retrieve the values of an object's properties. + function values(obj) { + var _keys = keys(obj); + var length = _keys.length; + var values = Array(length); + for (var i = 0; i < length; i++) { + values[i] = obj[_keys[i]]; + } + return values; + } + + // Convert an object into a list of `[key, value]` pairs. + // The opposite of `_.object` with one argument. + function pairs(obj) { + var _keys = keys(obj); + var length = _keys.length; + var pairs = Array(length); + for (var i = 0; i < length; i++) { + pairs[i] = [_keys[i], obj[_keys[i]]]; + } + return pairs; + } + + // Invert the keys and values of an object. The values must be serializable. + function invert(obj) { + var result = {}; + var _keys = keys(obj); + for (var i = 0, length = _keys.length; i < length; i++) { + result[obj[_keys[i]]] = _keys[i]; + } + return result; + } + + // Return a sorted list of the function names available on the object. + function functions(obj) { + var names = []; + for (var key in obj) { + if (isFunction$1(obj[key])) names.push(key); + } + return names.sort(); + } + + // An internal function for creating assigner functions. + function createAssigner(keysFunc, defaults) { + return function(obj) { + var length = arguments.length; + if (defaults) obj = Object(obj); + if (length < 2 || obj == null) return obj; + for (var index = 1; index < length; index++) { + var source = arguments[index], + keys = keysFunc(source), + l = keys.length; + for (var i = 0; i < l; i++) { + var key = keys[i]; + if (!defaults || obj[key] === void 0) obj[key] = source[key]; + } + } + return obj; + }; + } + + // Extend a given object with all the properties in passed-in object(s). + var extend = createAssigner(allKeys); + + // Assigns a given object with all the own properties in the passed-in + // object(s). + // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) + var extendOwn = createAssigner(keys); + + // Fill in a given object with default properties. + var defaults = createAssigner(allKeys, true); + + // Create a naked function reference for surrogate-prototype-swapping. + function ctor() { + return function(){}; + } + + // An internal function for creating a new object that inherits from another. + function baseCreate(prototype) { + if (!isObject(prototype)) return {}; + if (nativeCreate) return nativeCreate(prototype); + var Ctor = ctor(); + Ctor.prototype = prototype; + var result = new Ctor; + Ctor.prototype = null; + return result; + } + + // Creates an object that inherits from the given prototype object. + // If additional properties are provided then they will be added to the + // created object. + function create(prototype, props) { + var result = baseCreate(prototype); + if (props) extendOwn(result, props); + return result; + } + + // Create a (shallow-cloned) duplicate of an object. + function clone(obj) { + if (!isObject(obj)) return obj; + return isArray(obj) ? obj.slice() : extend({}, obj); + } + + // Invokes `interceptor` with the `obj` and then returns `obj`. + // The primary purpose of this method is to "tap into" a method chain, in + // order to perform operations on intermediate results within the chain. + function tap(obj, interceptor) { + interceptor(obj); + return obj; + } + + // Normalize a (deep) property `path` to array. + // Like `_.iteratee`, this function can be customized. + function toPath(path) { + return isArray(path) ? path : [path]; + } + _.toPath = toPath; + + // Internal wrapper for `_.toPath` to enable minification. + // Similar to `cb` for `_.iteratee`. + function toPath$1(path) { + return _.toPath(path); + } + + // Internal function to obtain a nested property in `obj` along `path`. + function deepGet(obj, path) { + var length = path.length; + for (var i = 0; i < length; i++) { + if (obj == null) return void 0; + obj = obj[path[i]]; + } + return length ? obj : void 0; + } + + // Get the value of the (deep) property on `path` from `object`. + // If any property in `path` does not exist or if the value is + // `undefined`, return `defaultValue` instead. + // The `path` is normalized through `_.toPath`. + function get(object, path, defaultValue) { + var value = deepGet(object, toPath$1(path)); + return isUndefined(value) ? defaultValue : value; + } + + // Shortcut function for checking if an object has a given property directly on + // itself (in other words, not on a prototype). Unlike the internal `has` + // function, this public version can also traverse nested properties. + function has$1(obj, path) { + path = toPath$1(path); + var length = path.length; + for (var i = 0; i < length; i++) { + var key = path[i]; + if (!has(obj, key)) return false; + obj = obj[key]; + } + return !!length; + } + + // Keep the identity function around for default iteratees. + function identity(value) { + return value; + } + + // Returns a predicate for checking whether an object has a given set of + // `key:value` pairs. + function matcher(attrs) { + attrs = extendOwn({}, attrs); + return function(obj) { + return isMatch(obj, attrs); + }; + } + + // Creates a function that, when passed an object, will traverse that object’s + // properties down the given `path`, specified as an array of keys or indices. + function property(path) { + path = toPath$1(path); + return function(obj) { + return deepGet(obj, path); + }; + } + + // Internal function that returns an efficient (for current engines) version + // of the passed-in callback, to be repeatedly applied in other Underscore + // functions. + function optimizeCb(func, context, argCount) { + if (context === void 0) return func; + switch (argCount == null ? 3 : argCount) { + case 1: return function(value) { + return func.call(context, value); + }; + // The 2-argument case is omitted because we’re not using it. + case 3: return function(value, index, collection) { + return func.call(context, value, index, collection); + }; + case 4: return function(accumulator, value, index, collection) { + return func.call(context, accumulator, value, index, collection); + }; + } + return function() { + return func.apply(context, arguments); + }; + } + + // An internal function to generate callbacks that can be applied to each + // element in a collection, returning the desired result — either `_.identity`, + // an arbitrary callback, a property matcher, or a property accessor. + function baseIteratee(value, context, argCount) { + if (value == null) return identity; + if (isFunction$1(value)) return optimizeCb(value, context, argCount); + if (isObject(value) && !isArray(value)) return matcher(value); + return property(value); + } + + // External wrapper for our callback generator. Users may customize + // `_.iteratee` if they want additional predicate/iteratee shorthand styles. + // This abstraction hides the internal-only `argCount` argument. + function iteratee(value, context) { + return baseIteratee(value, context, Infinity); + } + _.iteratee = iteratee; + + // The function we call internally to generate a callback. It invokes + // `_.iteratee` if overridden, otherwise `baseIteratee`. + function cb(value, context, argCount) { + if (_.iteratee !== iteratee) return _.iteratee(value, context); + return baseIteratee(value, context, argCount); + } + + // Returns the results of applying the `iteratee` to each element of `obj`. + // In contrast to `_.map` it returns an object. + function mapObject(obj, iteratee, context) { + iteratee = cb(iteratee, context); + var _keys = keys(obj), + length = _keys.length, + results = {}; + for (var index = 0; index < length; index++) { + var currentKey = _keys[index]; + results[currentKey] = iteratee(obj[currentKey], currentKey, obj); + } + return results; + } + + // Predicate-generating function. Often useful outside of Underscore. + function noop(){} + + // Generates a function for a given object that returns a given property. + function propertyOf(obj) { + if (obj == null) return noop; + return function(path) { + return get(obj, path); + }; + } + + // Run a function **n** times. + function times(n, iteratee, context) { + var accum = Array(Math.max(0, n)); + iteratee = optimizeCb(iteratee, context, 1); + for (var i = 0; i < n; i++) accum[i] = iteratee(i); + return accum; + } + + // Return a random integer between `min` and `max` (inclusive). + function random(min, max) { + if (max == null) { + max = min; + min = 0; + } + return min + Math.floor(Math.random() * (max - min + 1)); + } + + // A (possibly faster) way to get the current timestamp as an integer. + var now = Date.now || function() { + return new Date().getTime(); + }; + + // Internal helper to generate functions for escaping and unescaping strings + // to/from HTML interpolation. + function createEscaper(map) { + var escaper = function(match) { + return map[match]; + }; + // Regexes for identifying a key that needs to be escaped. + var source = '(?:' + keys(map).join('|') + ')'; + var testRegexp = RegExp(source); + var replaceRegexp = RegExp(source, 'g'); + return function(string) { + string = string == null ? '' : '' + string; + return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; + }; + } + + // Internal list of HTML entities for escaping. + var escapeMap = { + '&': '&', + '<': '<', + '>': '>', + '"': '"', + "'": ''', + '`': '`' + }; + + // Function for escaping strings to HTML interpolation. + var _escape = createEscaper(escapeMap); + + // Internal list of HTML entities for unescaping. + var unescapeMap = invert(escapeMap); + + // Function for unescaping strings from HTML interpolation. + var _unescape = createEscaper(unescapeMap); + + // By default, Underscore uses ERB-style template delimiters. Change the + // following template settings to use alternative delimiters. + var templateSettings = _.templateSettings = { + evaluate: /<%([\s\S]+?)%>/g, + interpolate: /<%=([\s\S]+?)%>/g, + escape: /<%-([\s\S]+?)%>/g + }; + + // When customizing `_.templateSettings`, if you don't want to define an + // interpolation, evaluation or escaping regex, we need one that is + // guaranteed not to match. + var noMatch = /(.)^/; + + // Certain characters need to be escaped so that they can be put into a + // string literal. + var escapes = { + "'": "'", + '\\': '\\', + '\r': 'r', + '\n': 'n', + '\u2028': 'u2028', + '\u2029': 'u2029' + }; + + var escapeRegExp = /\\|'|\r|\n|\u2028|\u2029/g; + + function escapeChar(match) { + return '\\' + escapes[match]; + } + + // JavaScript micro-templating, similar to John Resig's implementation. + // Underscore templating handles arbitrary delimiters, preserves whitespace, + // and correctly escapes quotes within interpolated code. + // NB: `oldSettings` only exists for backwards compatibility. + function template(text, settings, oldSettings) { + if (!settings && oldSettings) settings = oldSettings; + settings = defaults({}, settings, _.templateSettings); + + // Combine delimiters into one regular expression via alternation. + var matcher = RegExp([ + (settings.escape || noMatch).source, + (settings.interpolate || noMatch).source, + (settings.evaluate || noMatch).source + ].join('|') + '|$', 'g'); + + // Compile the template source, escaping string literals appropriately. + var index = 0; + var source = "__p+='"; + text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { + source += text.slice(index, offset).replace(escapeRegExp, escapeChar); + index = offset + match.length; + + if (escape) { + source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; + } else if (interpolate) { + source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; + } else if (evaluate) { + source += "';\n" + evaluate + "\n__p+='"; + } + + // Adobe VMs need the match returned to produce the correct offset. + return match; + }); + source += "';\n"; + + // If a variable is not specified, place data values in local scope. + if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; + + source = "var __t,__p='',__j=Array.prototype.join," + + "print=function(){__p+=__j.call(arguments,'');};\n" + + source + 'return __p;\n'; + + var render; + try { + render = new Function(settings.variable || 'obj', '_', source); + } catch (e) { + e.source = source; + throw e; + } + + var template = function(data) { + return render.call(this, data, _); + }; + + // Provide the compiled source as a convenience for precompilation. + var argument = settings.variable || 'obj'; + template.source = 'function(' + argument + '){\n' + source + '}'; + + return template; + } + + // Traverses the children of `obj` along `path`. If a child is a function, it + // is invoked with its parent as context. Returns the value of the final + // child, or `fallback` if any child is undefined. + function result(obj, path, fallback) { + path = toPath$1(path); + var length = path.length; + if (!length) { + return isFunction$1(fallback) ? fallback.call(obj) : fallback; + } + for (var i = 0; i < length; i++) { + var prop = obj == null ? void 0 : obj[path[i]]; + if (prop === void 0) { + prop = fallback; + i = length; // Ensure we don't continue iterating. + } + obj = isFunction$1(prop) ? prop.call(obj) : prop; + } + return obj; + } + + // Generate a unique integer id (unique within the entire client session). + // Useful for temporary DOM ids. + var idCounter = 0; + function uniqueId(prefix) { + var id = ++idCounter + ''; + return prefix ? prefix + id : id; + } + + // Start chaining a wrapped Underscore object. + function chain(obj) { + var instance = _(obj); + instance._chain = true; + return instance; + } + + // Internal function to execute `sourceFunc` bound to `context` with optional + // `args`. Determines whether to execute a function as a constructor or as a + // normal function. + function executeBound(sourceFunc, boundFunc, context, callingContext, args) { + if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); + var self = baseCreate(sourceFunc.prototype); + var result = sourceFunc.apply(self, args); + if (isObject(result)) return result; + return self; + } + + // Partially apply a function by creating a version that has had some of its + // arguments pre-filled, without changing its dynamic `this` context. `_` acts + // as a placeholder by default, allowing any combination of arguments to be + // pre-filled. Set `_.partial.placeholder` for a custom placeholder argument. + var partial = restArguments(function(func, boundArgs) { + var placeholder = partial.placeholder; + var bound = function() { + var position = 0, length = boundArgs.length; + var args = Array(length); + for (var i = 0; i < length; i++) { + args[i] = boundArgs[i] === placeholder ? arguments[position++] : boundArgs[i]; + } + while (position < arguments.length) args.push(arguments[position++]); + return executeBound(func, bound, this, this, args); + }; + return bound; + }); + + partial.placeholder = _; + + // Create a function bound to a given object (assigning `this`, and arguments, + // optionally). + var bind = restArguments(function(func, context, args) { + if (!isFunction$1(func)) throw new TypeError('Bind must be called on a function'); + var bound = restArguments(function(callArgs) { + return executeBound(func, bound, context, this, args.concat(callArgs)); + }); + return bound; + }); + + // Internal helper for collection methods to determine whether a collection + // should be iterated as an array or as an object. + // Related: https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength + // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094 + var isArrayLike = createSizePropertyCheck(getLength); + + // Internal implementation of a recursive `flatten` function. + function flatten(input, depth, strict, output) { + output = output || []; + if (!depth && depth !== 0) { + depth = Infinity; + } else if (depth <= 0) { + return output.concat(input); + } + var idx = output.length; + for (var i = 0, length = getLength(input); i < length; i++) { + var value = input[i]; + if (isArrayLike(value) && (isArray(value) || isArguments$1(value))) { + // Flatten current level of array or arguments object. + if (depth > 1) { + flatten(value, depth - 1, strict, output); + idx = output.length; + } else { + var j = 0, len = value.length; + while (j < len) output[idx++] = value[j++]; + } + } else if (!strict) { + output[idx++] = value; + } + } + return output; + } + + // Bind a number of an object's methods to that object. Remaining arguments + // are the method names to be bound. Useful for ensuring that all callbacks + // defined on an object belong to it. + var bindAll = restArguments(function(obj, keys) { + keys = flatten(keys, false, false); + var index = keys.length; + if (index < 1) throw new Error('bindAll must be passed function names'); + while (index--) { + var key = keys[index]; + obj[key] = bind(obj[key], obj); + } + return obj; + }); + + // Memoize an expensive function by storing its results. + function memoize(func, hasher) { + var memoize = function(key) { + var cache = memoize.cache; + var address = '' + (hasher ? hasher.apply(this, arguments) : key); + if (!has(cache, address)) cache[address] = func.apply(this, arguments); + return cache[address]; + }; + memoize.cache = {}; + return memoize; + } + + // Delays a function for the given number of milliseconds, and then calls + // it with the arguments supplied. + var delay = restArguments(function(func, wait, args) { + return setTimeout(function() { + return func.apply(null, args); + }, wait); + }); + + // Defers a function, scheduling it to run after the current call stack has + // cleared. + var defer = partial(delay, _, 1); + + // Returns a function, that, when invoked, will only be triggered at most once + // during a given window of time. Normally, the throttled function will run + // as much as it can, without ever going more than once per `wait` duration; + // but if you'd like to disable the execution on the leading edge, pass + // `{leading: false}`. To disable execution on the trailing edge, ditto. + function throttle(func, wait, options) { + var timeout, context, args, result; + var previous = 0; + if (!options) options = {}; + + var later = function() { + previous = options.leading === false ? 0 : now(); + timeout = null; + result = func.apply(context, args); + if (!timeout) context = args = null; + }; + + var throttled = function() { + var _now = now(); + if (!previous && options.leading === false) previous = _now; + var remaining = wait - (_now - previous); + context = this; + args = arguments; + if (remaining <= 0 || remaining > wait) { + if (timeout) { + clearTimeout(timeout); + timeout = null; + } + previous = _now; + result = func.apply(context, args); + if (!timeout) context = args = null; + } else if (!timeout && options.trailing !== false) { + timeout = setTimeout(later, remaining); + } + return result; + }; + + throttled.cancel = function() { + clearTimeout(timeout); + previous = 0; + timeout = context = args = null; + }; + + return throttled; + } + + // When a sequence of calls of the returned function ends, the argument + // function is triggered. The end of a sequence is defined by the `wait` + // parameter. If `immediate` is passed, the argument function will be + // triggered at the beginning of the sequence instead of at the end. + function debounce(func, wait, immediate) { + var timeout, previous, args, result, context; + + var later = function() { + var passed = now() - previous; + if (wait > passed) { + timeout = setTimeout(later, wait - passed); + } else { + timeout = null; + if (!immediate) result = func.apply(context, args); + // This check is needed because `func` can recursively invoke `debounced`. + if (!timeout) args = context = null; + } + }; + + var debounced = restArguments(function(_args) { + context = this; + args = _args; + previous = now(); + if (!timeout) { + timeout = setTimeout(later, wait); + if (immediate) result = func.apply(context, args); + } + return result; + }); + + debounced.cancel = function() { + clearTimeout(timeout); + timeout = args = context = null; + }; + + return debounced; + } + + // Returns the first function passed as an argument to the second, + // allowing you to adjust arguments, run code before and after, and + // conditionally execute the original function. + function wrap(func, wrapper) { + return partial(wrapper, func); + } + + // Returns a negated version of the passed-in predicate. + function negate(predicate) { + return function() { + return !predicate.apply(this, arguments); + }; + } + + // Returns a function that is the composition of a list of functions, each + // consuming the return value of the function that follows. + function compose() { + var args = arguments; + var start = args.length - 1; + return function() { + var i = start; + var result = args[start].apply(this, arguments); + while (i--) result = args[i].call(this, result); + return result; + }; + } + + // Returns a function that will only be executed on and after the Nth call. + function after(times, func) { + return function() { + if (--times < 1) { + return func.apply(this, arguments); + } + }; + } + + // Returns a function that will only be executed up to (but not including) the + // Nth call. + function before(times, func) { + var memo; + return function() { + if (--times > 0) { + memo = func.apply(this, arguments); + } + if (times <= 1) func = null; + return memo; + }; + } + + // Returns a function that will be executed at most one time, no matter how + // often you call it. Useful for lazy initialization. + var once = partial(before, 2); + + // Returns the first key on an object that passes a truth test. + function findKey(obj, predicate, context) { + predicate = cb(predicate, context); + var _keys = keys(obj), key; + for (var i = 0, length = _keys.length; i < length; i++) { + key = _keys[i]; + if (predicate(obj[key], key, obj)) return key; + } + } + + // Internal function to generate `_.findIndex` and `_.findLastIndex`. + function createPredicateIndexFinder(dir) { + return function(array, predicate, context) { + predicate = cb(predicate, context); + var length = getLength(array); + var index = dir > 0 ? 0 : length - 1; + for (; index >= 0 && index < length; index += dir) { + if (predicate(array[index], index, array)) return index; + } + return -1; + }; + } + + // Returns the first index on an array-like that passes a truth test. + var findIndex = createPredicateIndexFinder(1); + + // Returns the last index on an array-like that passes a truth test. + var findLastIndex = createPredicateIndexFinder(-1); + + // Use a comparator function to figure out the smallest index at which + // an object should be inserted so as to maintain order. Uses binary search. + function sortedIndex(array, obj, iteratee, context) { + iteratee = cb(iteratee, context, 1); + var value = iteratee(obj); + var low = 0, high = getLength(array); + while (low < high) { + var mid = Math.floor((low + high) / 2); + if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; + } + return low; + } + + // Internal function to generate the `_.indexOf` and `_.lastIndexOf` functions. + function createIndexFinder(dir, predicateFind, sortedIndex) { + return function(array, item, idx) { + var i = 0, length = getLength(array); + if (typeof idx == 'number') { + if (dir > 0) { + i = idx >= 0 ? idx : Math.max(idx + length, i); + } else { + length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1; + } + } else if (sortedIndex && idx && length) { + idx = sortedIndex(array, item); + return array[idx] === item ? idx : -1; + } + if (item !== item) { + idx = predicateFind(slice.call(array, i, length), isNaN$1); + return idx >= 0 ? idx + i : -1; + } + for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) { + if (array[idx] === item) return idx; + } + return -1; + }; + } + + // Return the position of the first occurrence of an item in an array, + // or -1 if the item is not included in the array. + // If the array is large and already in sort order, pass `true` + // for **isSorted** to use binary search. + var indexOf = createIndexFinder(1, findIndex, sortedIndex); + + // Return the position of the last occurrence of an item in an array, + // or -1 if the item is not included in the array. + var lastIndexOf = createIndexFinder(-1, findLastIndex); + + // Return the first value which passes a truth test. + function find(obj, predicate, context) { + var keyFinder = isArrayLike(obj) ? findIndex : findKey; + var key = keyFinder(obj, predicate, context); + if (key !== void 0 && key !== -1) return obj[key]; + } + + // Convenience version of a common use case of `_.find`: getting the first + // object containing specific `key:value` pairs. + function findWhere(obj, attrs) { + return find(obj, matcher(attrs)); + } + + // The cornerstone for collection functions, an `each` + // implementation, aka `forEach`. + // Handles raw objects in addition to array-likes. Treats all + // sparse array-likes as if they were dense. + function each(obj, iteratee, context) { + iteratee = optimizeCb(iteratee, context); + var i, length; + if (isArrayLike(obj)) { + for (i = 0, length = obj.length; i < length; i++) { + iteratee(obj[i], i, obj); + } + } else { + var _keys = keys(obj); + for (i = 0, length = _keys.length; i < length; i++) { + iteratee(obj[_keys[i]], _keys[i], obj); + } + } + return obj; + } + + // Return the results of applying the iteratee to each element. + function map(obj, iteratee, context) { + iteratee = cb(iteratee, context); + var _keys = !isArrayLike(obj) && keys(obj), + length = (_keys || obj).length, + results = Array(length); + for (var index = 0; index < length; index++) { + var currentKey = _keys ? _keys[index] : index; + results[index] = iteratee(obj[currentKey], currentKey, obj); + } + return results; + } + + // Internal helper to create a reducing function, iterating left or right. + function createReduce(dir) { + // Wrap code that reassigns argument variables in a separate function than + // the one that accesses `arguments.length` to avoid a perf hit. (#1991) + var reducer = function(obj, iteratee, memo, initial) { + var _keys = !isArrayLike(obj) && keys(obj), + length = (_keys || obj).length, + index = dir > 0 ? 0 : length - 1; + if (!initial) { + memo = obj[_keys ? _keys[index] : index]; + index += dir; + } + for (; index >= 0 && index < length; index += dir) { + var currentKey = _keys ? _keys[index] : index; + memo = iteratee(memo, obj[currentKey], currentKey, obj); + } + return memo; + }; + + return function(obj, iteratee, memo, context) { + var initial = arguments.length >= 3; + return reducer(obj, optimizeCb(iteratee, context, 4), memo, initial); + }; + } + + // **Reduce** builds up a single result from a list of values, aka `inject`, + // or `foldl`. + var reduce = createReduce(1); + + // The right-associative version of reduce, also known as `foldr`. + var reduceRight = createReduce(-1); + + // Return all the elements that pass a truth test. + function filter(obj, predicate, context) { + var results = []; + predicate = cb(predicate, context); + each(obj, function(value, index, list) { + if (predicate(value, index, list)) results.push(value); + }); + return results; + } + + // Return all the elements for which a truth test fails. + function reject(obj, predicate, context) { + return filter(obj, negate(cb(predicate)), context); + } + + // Determine whether all of the elements pass a truth test. + function every(obj, predicate, context) { + predicate = cb(predicate, context); + var _keys = !isArrayLike(obj) && keys(obj), + length = (_keys || obj).length; + for (var index = 0; index < length; index++) { + var currentKey = _keys ? _keys[index] : index; + if (!predicate(obj[currentKey], currentKey, obj)) return false; + } + return true; + } + + // Determine if at least one element in the object passes a truth test. + function some(obj, predicate, context) { + predicate = cb(predicate, context); + var _keys = !isArrayLike(obj) && keys(obj), + length = (_keys || obj).length; + for (var index = 0; index < length; index++) { + var currentKey = _keys ? _keys[index] : index; + if (predicate(obj[currentKey], currentKey, obj)) return true; + } + return false; + } + + // Determine if the array or object contains a given item (using `===`). + function contains(obj, item, fromIndex, guard) { + if (!isArrayLike(obj)) obj = values(obj); + if (typeof fromIndex != 'number' || guard) fromIndex = 0; + return indexOf(obj, item, fromIndex) >= 0; + } + + // Invoke a method (with arguments) on every item in a collection. + var invoke = restArguments(function(obj, path, args) { + var contextPath, func; + if (isFunction$1(path)) { + func = path; + } else { + path = toPath$1(path); + contextPath = path.slice(0, -1); + path = path[path.length - 1]; + } + return map(obj, function(context) { + var method = func; + if (!method) { + if (contextPath && contextPath.length) { + context = deepGet(context, contextPath); + } + if (context == null) return void 0; + method = context[path]; + } + return method == null ? method : method.apply(context, args); + }); + }); + + // Convenience version of a common use case of `_.map`: fetching a property. + function pluck(obj, key) { + return map(obj, property(key)); + } + + // Convenience version of a common use case of `_.filter`: selecting only + // objects containing specific `key:value` pairs. + function where(obj, attrs) { + return filter(obj, matcher(attrs)); + } + + // Return the maximum element (or element-based computation). + function max(obj, iteratee, context) { + var result = -Infinity, lastComputed = -Infinity, + value, computed; + if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) { + obj = isArrayLike(obj) ? obj : values(obj); + for (var i = 0, length = obj.length; i < length; i++) { + value = obj[i]; + if (value != null && value > result) { + result = value; + } + } + } else { + iteratee = cb(iteratee, context); + each(obj, function(v, index, list) { + computed = iteratee(v, index, list); + if (computed > lastComputed || computed === -Infinity && result === -Infinity) { + result = v; + lastComputed = computed; + } + }); + } + return result; + } + + // Return the minimum element (or element-based computation). + function min(obj, iteratee, context) { + var result = Infinity, lastComputed = Infinity, + value, computed; + if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) { + obj = isArrayLike(obj) ? obj : values(obj); + for (var i = 0, length = obj.length; i < length; i++) { + value = obj[i]; + if (value != null && value < result) { + result = value; + } + } + } else { + iteratee = cb(iteratee, context); + each(obj, function(v, index, list) { + computed = iteratee(v, index, list); + if (computed < lastComputed || computed === Infinity && result === Infinity) { + result = v; + lastComputed = computed; + } + }); + } + return result; + } + + // Sample **n** random values from a collection using the modern version of the + // [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher–Yates_shuffle). + // If **n** is not specified, returns a single random element. + // The internal `guard` argument allows it to work with `_.map`. + function sample(obj, n, guard) { + if (n == null || guard) { + if (!isArrayLike(obj)) obj = values(obj); + return obj[random(obj.length - 1)]; + } + var sample = isArrayLike(obj) ? clone(obj) : values(obj); + var length = getLength(sample); + n = Math.max(Math.min(n, length), 0); + var last = length - 1; + for (var index = 0; index < n; index++) { + var rand = random(index, last); + var temp = sample[index]; + sample[index] = sample[rand]; + sample[rand] = temp; + } + return sample.slice(0, n); + } + + // Shuffle a collection. + function shuffle(obj) { + return sample(obj, Infinity); + } + + // Sort the object's values by a criterion produced by an iteratee. + function sortBy(obj, iteratee, context) { + var index = 0; + iteratee = cb(iteratee, context); + return pluck(map(obj, function(value, key, list) { + return { + value: value, + index: index++, + criteria: iteratee(value, key, list) + }; + }).sort(function(left, right) { + var a = left.criteria; + var b = right.criteria; + if (a !== b) { + if (a > b || a === void 0) return 1; + if (a < b || b === void 0) return -1; + } + return left.index - right.index; + }), 'value'); + } + + // An internal function used for aggregate "group by" operations. + function group(behavior, partition) { + return function(obj, iteratee, context) { + var result = partition ? [[], []] : {}; + iteratee = cb(iteratee, context); + each(obj, function(value, index) { + var key = iteratee(value, index, obj); + behavior(result, value, key); + }); + return result; + }; + } + + // Groups the object's values by a criterion. Pass either a string attribute + // to group by, or a function that returns the criterion. + var groupBy = group(function(result, value, key) { + if (has(result, key)) result[key].push(value); else result[key] = [value]; + }); + + // Indexes the object's values by a criterion, similar to `_.groupBy`, but for + // when you know that your index values will be unique. + var indexBy = group(function(result, value, key) { + result[key] = value; + }); + + // Counts instances of an object that group by a certain criterion. Pass + // either a string attribute to count by, or a function that returns the + // criterion. + var countBy = group(function(result, value, key) { + if (has(result, key)) result[key]++; else result[key] = 1; + }); + + // Split a collection into two arrays: one whose elements all pass the given + // truth test, and one whose elements all do not pass the truth test. + var partition = group(function(result, value, pass) { + result[pass ? 0 : 1].push(value); + }, true); + + // Safely create a real, live array from anything iterable. + var reStrSymbol = /[^\ud800-\udfff]|[\ud800-\udbff][\udc00-\udfff]|[\ud800-\udfff]/g; + function toArray(obj) { + if (!obj) return []; + if (isArray(obj)) return slice.call(obj); + if (isString(obj)) { + // Keep surrogate pair characters together. + return obj.match(reStrSymbol); + } + if (isArrayLike(obj)) return map(obj, identity); + return values(obj); + } + + // Return the number of elements in a collection. + function size(obj) { + if (obj == null) return 0; + return isArrayLike(obj) ? obj.length : keys(obj).length; + } + + // Internal `_.pick` helper function to determine whether `key` is an enumerable + // property name of `obj`. + function keyInObj(value, key, obj) { + return key in obj; + } + + // Return a copy of the object only containing the allowed properties. + var pick = restArguments(function(obj, keys) { + var result = {}, iteratee = keys[0]; + if (obj == null) return result; + if (isFunction$1(iteratee)) { + if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]); + keys = allKeys(obj); + } else { + iteratee = keyInObj; + keys = flatten(keys, false, false); + obj = Object(obj); + } + for (var i = 0, length = keys.length; i < length; i++) { + var key = keys[i]; + var value = obj[key]; + if (iteratee(value, key, obj)) result[key] = value; + } + return result; + }); + + // Return a copy of the object without the disallowed properties. + var omit = restArguments(function(obj, keys) { + var iteratee = keys[0], context; + if (isFunction$1(iteratee)) { + iteratee = negate(iteratee); + if (keys.length > 1) context = keys[1]; + } else { + keys = map(flatten(keys, false, false), String); + iteratee = function(value, key) { + return !contains(keys, key); + }; + } + return pick(obj, iteratee, context); + }); + + // Returns everything but the last entry of the array. Especially useful on + // the arguments object. Passing **n** will return all the values in + // the array, excluding the last N. + function initial(array, n, guard) { + return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); + } + + // Get the first element of an array. Passing **n** will return the first N + // values in the array. The **guard** check allows it to work with `_.map`. + function first(array, n, guard) { + if (array == null || array.length < 1) return n == null || guard ? void 0 : []; + if (n == null || guard) return array[0]; + return initial(array, array.length - n); + } + + // Returns everything but the first entry of the `array`. Especially useful on + // the `arguments` object. Passing an **n** will return the rest N values in the + // `array`. + function rest(array, n, guard) { + return slice.call(array, n == null || guard ? 1 : n); + } + + // Get the last element of an array. Passing **n** will return the last N + // values in the array. + function last(array, n, guard) { + if (array == null || array.length < 1) return n == null || guard ? void 0 : []; + if (n == null || guard) return array[array.length - 1]; + return rest(array, Math.max(0, array.length - n)); + } + + // Trim out all falsy values from an array. + function compact(array) { + return filter(array, Boolean); + } + + // Flatten out an array, either recursively (by default), or up to `depth`. + // Passing `true` or `false` as `depth` means `1` or `Infinity`, respectively. + function flatten$1(array, depth) { + return flatten(array, depth, false); + } + + // Take the difference between one array and a number of other arrays. + // Only the elements present in just the first array will remain. + var difference = restArguments(function(array, rest) { + rest = flatten(rest, true, true); + return filter(array, function(value){ + return !contains(rest, value); + }); + }); + + // Return a version of the array that does not contain the specified value(s). + var without = restArguments(function(array, otherArrays) { + return difference(array, otherArrays); + }); + + // Produce a duplicate-free version of the array. If the array has already + // been sorted, you have the option of using a faster algorithm. + // The faster algorithm will not work with an iteratee if the iteratee + // is not a one-to-one function, so providing an iteratee will disable + // the faster algorithm. + function uniq(array, isSorted, iteratee, context) { + if (!isBoolean(isSorted)) { + context = iteratee; + iteratee = isSorted; + isSorted = false; + } + if (iteratee != null) iteratee = cb(iteratee, context); + var result = []; + var seen = []; + for (var i = 0, length = getLength(array); i < length; i++) { + var value = array[i], + computed = iteratee ? iteratee(value, i, array) : value; + if (isSorted && !iteratee) { + if (!i || seen !== computed) result.push(value); + seen = computed; + } else if (iteratee) { + if (!contains(seen, computed)) { + seen.push(computed); + result.push(value); + } + } else if (!contains(result, value)) { + result.push(value); + } + } + return result; + } + + // Produce an array that contains the union: each distinct element from all of + // the passed-in arrays. + var union = restArguments(function(arrays) { + return uniq(flatten(arrays, true, true)); + }); + + // Produce an array that contains every item shared between all the + // passed-in arrays. + function intersection(array) { + var result = []; + var argsLength = arguments.length; + for (var i = 0, length = getLength(array); i < length; i++) { + var item = array[i]; + if (contains(result, item)) continue; + var j; + for (j = 1; j < argsLength; j++) { + if (!contains(arguments[j], item)) break; + } + if (j === argsLength) result.push(item); + } + return result; + } + + // Complement of zip. Unzip accepts an array of arrays and groups + // each array's elements on shared indices. + function unzip(array) { + var length = array && max(array, getLength).length || 0; + var result = Array(length); + + for (var index = 0; index < length; index++) { + result[index] = pluck(array, index); + } + return result; + } + + // Zip together multiple lists into a single array -- elements that share + // an index go together. + var zip = restArguments(unzip); + + // Converts lists into objects. Pass either a single array of `[key, value]` + // pairs, or two parallel arrays of the same length -- one of keys, and one of + // the corresponding values. Passing by pairs is the reverse of `_.pairs`. + function object(list, values) { + var result = {}; + for (var i = 0, length = getLength(list); i < length; i++) { + if (values) { + result[list[i]] = values[i]; + } else { + result[list[i][0]] = list[i][1]; + } + } + return result; + } + + // Generate an integer Array containing an arithmetic progression. A port of + // the native Python `range()` function. See + // [the Python documentation](https://docs.python.org/library/functions.html#range). + function range(start, stop, step) { + if (stop == null) { + stop = start || 0; + start = 0; + } + if (!step) { + step = stop < start ? -1 : 1; + } + + var length = Math.max(Math.ceil((stop - start) / step), 0); + var range = Array(length); + + for (var idx = 0; idx < length; idx++, start += step) { + range[idx] = start; + } + + return range; + } + + // Chunk a single array into multiple arrays, each containing `count` or fewer + // items. + function chunk(array, count) { + if (count == null || count < 1) return []; + var result = []; + var i = 0, length = array.length; + while (i < length) { + result.push(slice.call(array, i, i += count)); + } + return result; + } + + // Helper function to continue chaining intermediate results. + function chainResult(instance, obj) { + return instance._chain ? _(obj).chain() : obj; + } + + // Add your own custom functions to the Underscore object. + function mixin(obj) { + each(functions(obj), function(name) { + var func = _[name] = obj[name]; + _.prototype[name] = function() { + var args = [this._wrapped]; + push.apply(args, arguments); + return chainResult(this, func.apply(_, args)); + }; + }); + return _; + } + + // Add all mutator `Array` functions to the wrapper. + each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { + var method = ArrayProto[name]; + _.prototype[name] = function() { + var obj = this._wrapped; + if (obj != null) { + method.apply(obj, arguments); + if ((name === 'shift' || name === 'splice') && obj.length === 0) { + delete obj[0]; + } + } + return chainResult(this, obj); + }; + }); + + // Add all accessor `Array` functions to the wrapper. + each(['concat', 'join', 'slice'], function(name) { + var method = ArrayProto[name]; + _.prototype[name] = function() { + var obj = this._wrapped; + if (obj != null) obj = method.apply(obj, arguments); + return chainResult(this, obj); + }; + }); + + // Named Exports + + var allExports = { + __proto__: null, + VERSION: VERSION, + restArguments: restArguments, + isObject: isObject, + isNull: isNull, + isUndefined: isUndefined, + isBoolean: isBoolean, + isElement: isElement, + isString: isString, + isNumber: isNumber, + isDate: isDate, + isRegExp: isRegExp, + isError: isError, + isSymbol: isSymbol, + isArrayBuffer: isArrayBuffer, + isDataView: isDataView$1, + isArray: isArray, + isFunction: isFunction$1, + isArguments: isArguments$1, + isFinite: isFinite$1, + isNaN: isNaN$1, + isTypedArray: isTypedArray$1, + isEmpty: isEmpty, + isMatch: isMatch, + isEqual: isEqual, + isMap: isMap, + isWeakMap: isWeakMap, + isSet: isSet, + isWeakSet: isWeakSet, + keys: keys, + allKeys: allKeys, + values: values, + pairs: pairs, + invert: invert, + functions: functions, + methods: functions, + extend: extend, + extendOwn: extendOwn, + assign: extendOwn, + defaults: defaults, + create: create, + clone: clone, + tap: tap, + get: get, + has: has$1, + mapObject: mapObject, + identity: identity, + constant: constant, + noop: noop, + toPath: toPath, + property: property, + propertyOf: propertyOf, + matcher: matcher, + matches: matcher, + times: times, + random: random, + now: now, + escape: _escape, + unescape: _unescape, + templateSettings: templateSettings, + template: template, + result: result, + uniqueId: uniqueId, + chain: chain, + iteratee: iteratee, + partial: partial, + bind: bind, + bindAll: bindAll, + memoize: memoize, + delay: delay, + defer: defer, + throttle: throttle, + debounce: debounce, + wrap: wrap, + negate: negate, + compose: compose, + after: after, + before: before, + once: once, + findKey: findKey, + findIndex: findIndex, + findLastIndex: findLastIndex, + sortedIndex: sortedIndex, + indexOf: indexOf, + lastIndexOf: lastIndexOf, + find: find, + detect: find, + findWhere: findWhere, + each: each, + forEach: each, + map: map, + collect: map, + reduce: reduce, + foldl: reduce, + inject: reduce, + reduceRight: reduceRight, + foldr: reduceRight, + filter: filter, + select: filter, + reject: reject, + every: every, + all: every, + some: some, + any: some, + contains: contains, + includes: contains, + include: contains, + invoke: invoke, + pluck: pluck, + where: where, + max: max, + min: min, + shuffle: shuffle, + sample: sample, + sortBy: sortBy, + groupBy: groupBy, + indexBy: indexBy, + countBy: countBy, + partition: partition, + toArray: toArray, + size: size, + pick: pick, + omit: omit, + first: first, + head: first, + take: first, + initial: initial, + last: last, + rest: rest, + tail: rest, + drop: rest, + compact: compact, + flatten: flatten$1, + without: without, + uniq: uniq, + unique: uniq, + union: union, + intersection: intersection, + difference: difference, + unzip: unzip, + transpose: unzip, + zip: zip, + object: object, + range: range, + chunk: chunk, + mixin: mixin, + 'default': _ + }; + + // Default Export + + // Add all of the Underscore functions to the wrapper object. + var _$1 = mixin(allExports); + // Legacy Node.js API. + _$1._ = _$1; + + return _$1; + +}))); +//# sourceMappingURL=underscore.js.map diff --git a/sphinx/themes/basic/static/underscore-1.3.1.js b/sphinx/themes/basic/static/underscore-1.3.1.js deleted file mode 100644 index 208d4cd89..000000000 --- a/sphinx/themes/basic/static/underscore-1.3.1.js +++ /dev/null @@ -1,999 +0,0 @@ -// Underscore.js 1.3.1 -// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc. -// Underscore is freely distributable under the MIT license. -// Portions of Underscore are inspired or borrowed from Prototype, -// Oliver Steele's Functional, and John Resig's Micro-Templating. -// For all details and documentation: -// http://documentcloud.github.com/underscore - -(function() { - - // Baseline setup - // -------------- - - // Establish the root object, `window` in the browser, or `global` on the server. - var root = this; - - // Save the previous value of the `_` variable. - var previousUnderscore = root._; - - // Establish the object that gets returned to break out of a loop iteration. - var breaker = {}; - - // Save bytes in the minified (but not gzipped) version: - var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; - - // Create quick reference variables for speed access to core prototypes. - var slice = ArrayProto.slice, - unshift = ArrayProto.unshift, - toString = ObjProto.toString, - hasOwnProperty = ObjProto.hasOwnProperty; - - // All **ECMAScript 5** native function implementations that we hope to use - // are declared here. - var - nativeForEach = ArrayProto.forEach, - nativeMap = ArrayProto.map, - nativeReduce = ArrayProto.reduce, - nativeReduceRight = ArrayProto.reduceRight, - nativeFilter = ArrayProto.filter, - nativeEvery = ArrayProto.every, - nativeSome = ArrayProto.some, - nativeIndexOf = ArrayProto.indexOf, - nativeLastIndexOf = ArrayProto.lastIndexOf, - nativeIsArray = Array.isArray, - nativeKeys = Object.keys, - nativeBind = FuncProto.bind; - - // Create a safe reference to the Underscore object for use below. - var _ = function(obj) { return new wrapper(obj); }; - - // Export the Underscore object for **Node.js**, with - // backwards-compatibility for the old `require()` API. If we're in - // the browser, add `_` as a global object via a string identifier, - // for Closure Compiler "advanced" mode. - if (typeof exports !== 'undefined') { - if (typeof module !== 'undefined' && module.exports) { - exports = module.exports = _; - } - exports._ = _; - } else { - root['_'] = _; - } - - // Current version. - _.VERSION = '1.3.1'; - - // Collection Functions - // -------------------- - - // The cornerstone, an `each` implementation, aka `forEach`. - // Handles objects with the built-in `forEach`, arrays, and raw objects. - // Delegates to **ECMAScript 5**'s native `forEach` if available. - var each = _.each = _.forEach = function(obj, iterator, context) { - if (obj == null) return; - if (nativeForEach && obj.forEach === nativeForEach) { - obj.forEach(iterator, context); - } else if (obj.length === +obj.length) { - for (var i = 0, l = obj.length; i < l; i++) { - if (i in obj && iterator.call(context, obj[i], i, obj) === breaker) return; - } - } else { - for (var key in obj) { - if (_.has(obj, key)) { - if (iterator.call(context, obj[key], key, obj) === breaker) return; - } - } - } - }; - - // Return the results of applying the iterator to each element. - // Delegates to **ECMAScript 5**'s native `map` if available. - _.map = _.collect = function(obj, iterator, context) { - var results = []; - if (obj == null) return results; - if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context); - each(obj, function(value, index, list) { - results[results.length] = iterator.call(context, value, index, list); - }); - if (obj.length === +obj.length) results.length = obj.length; - return results; - }; - - // **Reduce** builds up a single result from a list of values, aka `inject`, - // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available. - _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) { - var initial = arguments.length > 2; - if (obj == null) obj = []; - if (nativeReduce && obj.reduce === nativeReduce) { - if (context) iterator = _.bind(iterator, context); - return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator); - } - each(obj, function(value, index, list) { - if (!initial) { - memo = value; - initial = true; - } else { - memo = iterator.call(context, memo, value, index, list); - } - }); - if (!initial) throw new TypeError('Reduce of empty array with no initial value'); - return memo; - }; - - // The right-associative version of reduce, also known as `foldr`. - // Delegates to **ECMAScript 5**'s native `reduceRight` if available. - _.reduceRight = _.foldr = function(obj, iterator, memo, context) { - var initial = arguments.length > 2; - if (obj == null) obj = []; - if (nativeReduceRight && obj.reduceRight === nativeReduceRight) { - if (context) iterator = _.bind(iterator, context); - return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator); - } - var reversed = _.toArray(obj).reverse(); - if (context && !initial) iterator = _.bind(iterator, context); - return initial ? _.reduce(reversed, iterator, memo, context) : _.reduce(reversed, iterator); - }; - - // Return the first value which passes a truth test. Aliased as `detect`. - _.find = _.detect = function(obj, iterator, context) { - var result; - any(obj, function(value, index, list) { - if (iterator.call(context, value, index, list)) { - result = value; - return true; - } - }); - return result; - }; - - // Return all the elements that pass a truth test. - // Delegates to **ECMAScript 5**'s native `filter` if available. - // Aliased as `select`. - _.filter = _.select = function(obj, iterator, context) { - var results = []; - if (obj == null) return results; - if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context); - each(obj, function(value, index, list) { - if (iterator.call(context, value, index, list)) results[results.length] = value; - }); - return results; - }; - - // Return all the elements for which a truth test fails. - _.reject = function(obj, iterator, context) { - var results = []; - if (obj == null) return results; - each(obj, function(value, index, list) { - if (!iterator.call(context, value, index, list)) results[results.length] = value; - }); - return results; - }; - - // Determine whether all of the elements match a truth test. - // Delegates to **ECMAScript 5**'s native `every` if available. - // Aliased as `all`. - _.every = _.all = function(obj, iterator, context) { - var result = true; - if (obj == null) return result; - if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context); - each(obj, function(value, index, list) { - if (!(result = result && iterator.call(context, value, index, list))) return breaker; - }); - return result; - }; - - // Determine if at least one element in the object matches a truth test. - // Delegates to **ECMAScript 5**'s native `some` if available. - // Aliased as `any`. - var any = _.some = _.any = function(obj, iterator, context) { - iterator || (iterator = _.identity); - var result = false; - if (obj == null) return result; - if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); - each(obj, function(value, index, list) { - if (result || (result = iterator.call(context, value, index, list))) return breaker; - }); - return !!result; - }; - - // Determine if a given value is included in the array or object using `===`. - // Aliased as `contains`. - _.include = _.contains = function(obj, target) { - var found = false; - if (obj == null) return found; - if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; - found = any(obj, function(value) { - return value === target; - }); - return found; - }; - - // Invoke a method (with arguments) on every item in a collection. - _.invoke = function(obj, method) { - var args = slice.call(arguments, 2); - return _.map(obj, function(value) { - return (_.isFunction(method) ? method || value : value[method]).apply(value, args); - }); - }; - - // Convenience version of a common use case of `map`: fetching a property. - _.pluck = function(obj, key) { - return _.map(obj, function(value){ return value[key]; }); - }; - - // Return the maximum element or (element-based computation). - _.max = function(obj, iterator, context) { - if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj); - if (!iterator && _.isEmpty(obj)) return -Infinity; - var result = {computed : -Infinity}; - each(obj, function(value, index, list) { - var computed = iterator ? iterator.call(context, value, index, list) : value; - computed >= result.computed && (result = {value : value, computed : computed}); - }); - return result.value; - }; - - // Return the minimum element (or element-based computation). - _.min = function(obj, iterator, context) { - if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj); - if (!iterator && _.isEmpty(obj)) return Infinity; - var result = {computed : Infinity}; - each(obj, function(value, index, list) { - var computed = iterator ? iterator.call(context, value, index, list) : value; - computed < result.computed && (result = {value : value, computed : computed}); - }); - return result.value; - }; - - // Shuffle an array. - _.shuffle = function(obj) { - var shuffled = [], rand; - each(obj, function(value, index, list) { - if (index == 0) { - shuffled[0] = value; - } else { - rand = Math.floor(Math.random() * (index + 1)); - shuffled[index] = shuffled[rand]; - shuffled[rand] = value; - } - }); - return shuffled; - }; - - // Sort the object's values by a criterion produced by an iterator. - _.sortBy = function(obj, iterator, context) { - return _.pluck(_.map(obj, function(value, index, list) { - return { - value : value, - criteria : iterator.call(context, value, index, list) - }; - }).sort(function(left, right) { - var a = left.criteria, b = right.criteria; - return a < b ? -1 : a > b ? 1 : 0; - }), 'value'); - }; - - // Groups the object's values by a criterion. Pass either a string attribute - // to group by, or a function that returns the criterion. - _.groupBy = function(obj, val) { - var result = {}; - var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; }; - each(obj, function(value, index) { - var key = iterator(value, index); - (result[key] || (result[key] = [])).push(value); - }); - return result; - }; - - // Use a comparator function to figure out at what index an object should - // be inserted so as to maintain order. Uses binary search. - _.sortedIndex = function(array, obj, iterator) { - iterator || (iterator = _.identity); - var low = 0, high = array.length; - while (low < high) { - var mid = (low + high) >> 1; - iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid; - } - return low; - }; - - // Safely convert anything iterable into a real, live array. - _.toArray = function(iterable) { - if (!iterable) return []; - if (iterable.toArray) return iterable.toArray(); - if (_.isArray(iterable)) return slice.call(iterable); - if (_.isArguments(iterable)) return slice.call(iterable); - return _.values(iterable); - }; - - // Return the number of elements in an object. - _.size = function(obj) { - return _.toArray(obj).length; - }; - - // Array Functions - // --------------- - - // Get the first element of an array. Passing **n** will return the first N - // values in the array. Aliased as `head`. The **guard** check allows it to work - // with `_.map`. - _.first = _.head = function(array, n, guard) { - return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; - }; - - // Returns everything but the last entry of the array. Especcialy useful on - // the arguments object. Passing **n** will return all the values in - // the array, excluding the last N. The **guard** check allows it to work with - // `_.map`. - _.initial = function(array, n, guard) { - return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n)); - }; - - // Get the last element of an array. Passing **n** will return the last N - // values in the array. The **guard** check allows it to work with `_.map`. - _.last = function(array, n, guard) { - if ((n != null) && !guard) { - return slice.call(array, Math.max(array.length - n, 0)); - } else { - return array[array.length - 1]; - } - }; - - // Returns everything but the first entry of the array. Aliased as `tail`. - // Especially useful on the arguments object. Passing an **index** will return - // the rest of the values in the array from that index onward. The **guard** - // check allows it to work with `_.map`. - _.rest = _.tail = function(array, index, guard) { - return slice.call(array, (index == null) || guard ? 1 : index); - }; - - // Trim out all falsy values from an array. - _.compact = function(array) { - return _.filter(array, function(value){ return !!value; }); - }; - - // Return a completely flattened version of an array. - _.flatten = function(array, shallow) { - return _.reduce(array, function(memo, value) { - if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value)); - memo[memo.length] = value; - return memo; - }, []); - }; - - // Return a version of the array that does not contain the specified value(s). - _.without = function(array) { - return _.difference(array, slice.call(arguments, 1)); - }; - - // Produce a duplicate-free version of the array. If the array has already - // been sorted, you have the option of using a faster algorithm. - // Aliased as `unique`. - _.uniq = _.unique = function(array, isSorted, iterator) { - var initial = iterator ? _.map(array, iterator) : array; - var result = []; - _.reduce(initial, function(memo, el, i) { - if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) { - memo[memo.length] = el; - result[result.length] = array[i]; - } - return memo; - }, []); - return result; - }; - - // Produce an array that contains the union: each distinct element from all of - // the passed-in arrays. - _.union = function() { - return _.uniq(_.flatten(arguments, true)); - }; - - // Produce an array that contains every item shared between all the - // passed-in arrays. (Aliased as "intersect" for back-compat.) - _.intersection = _.intersect = function(array) { - var rest = slice.call(arguments, 1); - return _.filter(_.uniq(array), function(item) { - return _.every(rest, function(other) { - return _.indexOf(other, item) >= 0; - }); - }); - }; - - // Take the difference between one array and a number of other arrays. - // Only the elements present in just the first array will remain. - _.difference = function(array) { - var rest = _.flatten(slice.call(arguments, 1)); - return _.filter(array, function(value){ return !_.include(rest, value); }); - }; - - // Zip together multiple lists into a single array -- elements that share - // an index go together. - _.zip = function() { - var args = slice.call(arguments); - var length = _.max(_.pluck(args, 'length')); - var results = new Array(length); - for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i); - return results; - }; - - // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**), - // we need this function. Return the position of the first occurrence of an - // item in an array, or -1 if the item is not included in the array. - // Delegates to **ECMAScript 5**'s native `indexOf` if available. - // If the array is large and already in sort order, pass `true` - // for **isSorted** to use binary search. - _.indexOf = function(array, item, isSorted) { - if (array == null) return -1; - var i, l; - if (isSorted) { - i = _.sortedIndex(array, item); - return array[i] === item ? i : -1; - } - if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item); - for (i = 0, l = array.length; i < l; i++) if (i in array && array[i] === item) return i; - return -1; - }; - - // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. - _.lastIndexOf = function(array, item) { - if (array == null) return -1; - if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item); - var i = array.length; - while (i--) if (i in array && array[i] === item) return i; - return -1; - }; - - // Generate an integer Array containing an arithmetic progression. A port of - // the native Python `range()` function. See - // [the Python documentation](http://docs.python.org/library/functions.html#range). - _.range = function(start, stop, step) { - if (arguments.length <= 1) { - stop = start || 0; - start = 0; - } - step = arguments[2] || 1; - - var len = Math.max(Math.ceil((stop - start) / step), 0); - var idx = 0; - var range = new Array(len); - - while(idx < len) { - range[idx++] = start; - start += step; - } - - return range; - }; - - // Function (ahem) Functions - // ------------------ - - // Reusable constructor function for prototype setting. - var ctor = function(){}; - - // Create a function bound to a given object (assigning `this`, and arguments, - // optionally). Binding with arguments is also known as `curry`. - // Delegates to **ECMAScript 5**'s native `Function.bind` if available. - // We check for `func.bind` first, to fail fast when `func` is undefined. - _.bind = function bind(func, context) { - var bound, args; - if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); - if (!_.isFunction(func)) throw new TypeError; - args = slice.call(arguments, 2); - return bound = function() { - if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments))); - ctor.prototype = func.prototype; - var self = new ctor; - var result = func.apply(self, args.concat(slice.call(arguments))); - if (Object(result) === result) return result; - return self; - }; - }; - - // Bind all of an object's methods to that object. Useful for ensuring that - // all callbacks defined on an object belong to it. - _.bindAll = function(obj) { - var funcs = slice.call(arguments, 1); - if (funcs.length == 0) funcs = _.functions(obj); - each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); - return obj; - }; - - // Memoize an expensive function by storing its results. - _.memoize = function(func, hasher) { - var memo = {}; - hasher || (hasher = _.identity); - return function() { - var key = hasher.apply(this, arguments); - return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments)); - }; - }; - - // Delays a function for the given number of milliseconds, and then calls - // it with the arguments supplied. - _.delay = function(func, wait) { - var args = slice.call(arguments, 2); - return setTimeout(function(){ return func.apply(func, args); }, wait); - }; - - // Defers a function, scheduling it to run after the current call stack has - // cleared. - _.defer = function(func) { - return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); - }; - - // Returns a function, that, when invoked, will only be triggered at most once - // during a given window of time. - _.throttle = function(func, wait) { - var context, args, timeout, throttling, more; - var whenDone = _.debounce(function(){ more = throttling = false; }, wait); - return function() { - context = this; args = arguments; - var later = function() { - timeout = null; - if (more) func.apply(context, args); - whenDone(); - }; - if (!timeout) timeout = setTimeout(later, wait); - if (throttling) { - more = true; - } else { - func.apply(context, args); - } - whenDone(); - throttling = true; - }; - }; - - // Returns a function, that, as long as it continues to be invoked, will not - // be triggered. The function will be called after it stops being called for - // N milliseconds. - _.debounce = function(func, wait) { - var timeout; - return function() { - var context = this, args = arguments; - var later = function() { - timeout = null; - func.apply(context, args); - }; - clearTimeout(timeout); - timeout = setTimeout(later, wait); - }; - }; - - // Returns a function that will be executed at most one time, no matter how - // often you call it. Useful for lazy initialization. - _.once = function(func) { - var ran = false, memo; - return function() { - if (ran) return memo; - ran = true; - return memo = func.apply(this, arguments); - }; - }; - - // Returns the first function passed as an argument to the second, - // allowing you to adjust arguments, run code before and after, and - // conditionally execute the original function. - _.wrap = function(func, wrapper) { - return function() { - var args = [func].concat(slice.call(arguments, 0)); - return wrapper.apply(this, args); - }; - }; - - // Returns a function that is the composition of a list of functions, each - // consuming the return value of the function that follows. - _.compose = function() { - var funcs = arguments; - return function() { - var args = arguments; - for (var i = funcs.length - 1; i >= 0; i--) { - args = [funcs[i].apply(this, args)]; - } - return args[0]; - }; - }; - - // Returns a function that will only be executed after being called N times. - _.after = function(times, func) { - if (times <= 0) return func(); - return function() { - if (--times < 1) { return func.apply(this, arguments); } - }; - }; - - // Object Functions - // ---------------- - - // Retrieve the names of an object's properties. - // Delegates to **ECMAScript 5**'s native `Object.keys` - _.keys = nativeKeys || function(obj) { - if (obj !== Object(obj)) throw new TypeError('Invalid object'); - var keys = []; - for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key; - return keys; - }; - - // Retrieve the values of an object's properties. - _.values = function(obj) { - return _.map(obj, _.identity); - }; - - // Return a sorted list of the function names available on the object. - // Aliased as `methods` - _.functions = _.methods = function(obj) { - var names = []; - for (var key in obj) { - if (_.isFunction(obj[key])) names.push(key); - } - return names.sort(); - }; - - // Extend a given object with all the properties in passed-in object(s). - _.extend = function(obj) { - each(slice.call(arguments, 1), function(source) { - for (var prop in source) { - obj[prop] = source[prop]; - } - }); - return obj; - }; - - // Fill in a given object with default properties. - _.defaults = function(obj) { - each(slice.call(arguments, 1), function(source) { - for (var prop in source) { - if (obj[prop] == null) obj[prop] = source[prop]; - } - }); - return obj; - }; - - // Create a (shallow-cloned) duplicate of an object. - _.clone = function(obj) { - if (!_.isObject(obj)) return obj; - return _.isArray(obj) ? obj.slice() : _.extend({}, obj); - }; - - // Invokes interceptor with the obj, and then returns obj. - // The primary purpose of this method is to "tap into" a method chain, in - // order to perform operations on intermediate results within the chain. - _.tap = function(obj, interceptor) { - interceptor(obj); - return obj; - }; - - // Internal recursive comparison function. - function eq(a, b, stack) { - // Identical objects are equal. `0 === -0`, but they aren't identical. - // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal. - if (a === b) return a !== 0 || 1 / a == 1 / b; - // A strict comparison is necessary because `null == undefined`. - if (a == null || b == null) return a === b; - // Unwrap any wrapped objects. - if (a._chain) a = a._wrapped; - if (b._chain) b = b._wrapped; - // Invoke a custom `isEqual` method if one is provided. - if (a.isEqual && _.isFunction(a.isEqual)) return a.isEqual(b); - if (b.isEqual && _.isFunction(b.isEqual)) return b.isEqual(a); - // Compare `[[Class]]` names. - var className = toString.call(a); - if (className != toString.call(b)) return false; - switch (className) { - // Strings, numbers, dates, and booleans are compared by value. - case '[object String]': - // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is - // equivalent to `new String("5")`. - return a == String(b); - case '[object Number]': - // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for - // other numeric values. - return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b); - case '[object Date]': - case '[object Boolean]': - // Coerce dates and booleans to numeric primitive values. Dates are compared by their - // millisecond representations. Note that invalid dates with millisecond representations - // of `NaN` are not equivalent. - return +a == +b; - // RegExps are compared by their source patterns and flags. - case '[object RegExp]': - return a.source == b.source && - a.global == b.global && - a.multiline == b.multiline && - a.ignoreCase == b.ignoreCase; - } - if (typeof a != 'object' || typeof b != 'object') return false; - // Assume equality for cyclic structures. The algorithm for detecting cyclic - // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. - var length = stack.length; - while (length--) { - // Linear search. Performance is inversely proportional to the number of - // unique nested structures. - if (stack[length] == a) return true; - } - // Add the first object to the stack of traversed objects. - stack.push(a); - var size = 0, result = true; - // Recursively compare objects and arrays. - if (className == '[object Array]') { - // Compare array lengths to determine if a deep comparison is necessary. - size = a.length; - result = size == b.length; - if (result) { - // Deep compare the contents, ignoring non-numeric properties. - while (size--) { - // Ensure commutative equality for sparse arrays. - if (!(result = size in a == size in b && eq(a[size], b[size], stack))) break; - } - } - } else { - // Objects with different constructors are not equivalent. - if ('constructor' in a != 'constructor' in b || a.constructor != b.constructor) return false; - // Deep compare objects. - for (var key in a) { - if (_.has(a, key)) { - // Count the expected number of properties. - size++; - // Deep compare each member. - if (!(result = _.has(b, key) && eq(a[key], b[key], stack))) break; - } - } - // Ensure that both objects contain the same number of properties. - if (result) { - for (key in b) { - if (_.has(b, key) && !(size--)) break; - } - result = !size; - } - } - // Remove the first object from the stack of traversed objects. - stack.pop(); - return result; - } - - // Perform a deep comparison to check if two objects are equal. - _.isEqual = function(a, b) { - return eq(a, b, []); - }; - - // Is a given array, string, or object empty? - // An "empty" object has no enumerable own-properties. - _.isEmpty = function(obj) { - if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; - for (var key in obj) if (_.has(obj, key)) return false; - return true; - }; - - // Is a given value a DOM element? - _.isElement = function(obj) { - return !!(obj && obj.nodeType == 1); - }; - - // Is a given value an array? - // Delegates to ECMA5's native Array.isArray - _.isArray = nativeIsArray || function(obj) { - return toString.call(obj) == '[object Array]'; - }; - - // Is a given variable an object? - _.isObject = function(obj) { - return obj === Object(obj); - }; - - // Is a given variable an arguments object? - _.isArguments = function(obj) { - return toString.call(obj) == '[object Arguments]'; - }; - if (!_.isArguments(arguments)) { - _.isArguments = function(obj) { - return !!(obj && _.has(obj, 'callee')); - }; - } - - // Is a given value a function? - _.isFunction = function(obj) { - return toString.call(obj) == '[object Function]'; - }; - - // Is a given value a string? - _.isString = function(obj) { - return toString.call(obj) == '[object String]'; - }; - - // Is a given value a number? - _.isNumber = function(obj) { - return toString.call(obj) == '[object Number]'; - }; - - // Is the given value `NaN`? - _.isNaN = function(obj) { - // `NaN` is the only value for which `===` is not reflexive. - return obj !== obj; - }; - - // Is a given value a boolean? - _.isBoolean = function(obj) { - return obj === true || obj === false || toString.call(obj) == '[object Boolean]'; - }; - - // Is a given value a date? - _.isDate = function(obj) { - return toString.call(obj) == '[object Date]'; - }; - - // Is the given value a regular expression? - _.isRegExp = function(obj) { - return toString.call(obj) == '[object RegExp]'; - }; - - // Is a given value equal to null? - _.isNull = function(obj) { - return obj === null; - }; - - // Is a given variable undefined? - _.isUndefined = function(obj) { - return obj === void 0; - }; - - // Has own property? - _.has = function(obj, key) { - return hasOwnProperty.call(obj, key); - }; - - // Utility Functions - // ----------------- - - // Run Underscore.js in *noConflict* mode, returning the `_` variable to its - // previous owner. Returns a reference to the Underscore object. - _.noConflict = function() { - root._ = previousUnderscore; - return this; - }; - - // Keep the identity function around for default iterators. - _.identity = function(value) { - return value; - }; - - // Run a function **n** times. - _.times = function (n, iterator, context) { - for (var i = 0; i < n; i++) iterator.call(context, i); - }; - - // Escape a string for HTML interpolation. - _.escape = function(string) { - return (''+string).replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>').replace(/"/g, '"').replace(/'/g, ''').replace(/\//g,'/'); - }; - - // Add your own custom functions to the Underscore object, ensuring that - // they're correctly added to the OOP wrapper as well. - _.mixin = function(obj) { - each(_.functions(obj), function(name){ - addToWrapper(name, _[name] = obj[name]); - }); - }; - - // Generate a unique integer id (unique within the entire client session). - // Useful for temporary DOM ids. - var idCounter = 0; - _.uniqueId = function(prefix) { - var id = idCounter++; - return prefix ? prefix + id : id; - }; - - // By default, Underscore uses ERB-style template delimiters, change the - // following template settings to use alternative delimiters. - _.templateSettings = { - evaluate : /<%([\s\S]+?)%>/g, - interpolate : /<%=([\s\S]+?)%>/g, - escape : /<%-([\s\S]+?)%>/g - }; - - // When customizing `templateSettings`, if you don't want to define an - // interpolation, evaluation or escaping regex, we need one that is - // guaranteed not to match. - var noMatch = /.^/; - - // Within an interpolation, evaluation, or escaping, remove HTML escaping - // that had been previously added. - var unescape = function(code) { - return code.replace(/\\\\/g, '\\').replace(/\\'/g, "'"); - }; - - // JavaScript micro-templating, similar to John Resig's implementation. - // Underscore templating handles arbitrary delimiters, preserves whitespace, - // and correctly escapes quotes within interpolated code. - _.template = function(str, data) { - var c = _.templateSettings; - var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' + - 'with(obj||{}){__p.push(\'' + - str.replace(/\\/g, '\\\\') - .replace(/'/g, "\\'") - .replace(c.escape || noMatch, function(match, code) { - return "',_.escape(" + unescape(code) + "),'"; - }) - .replace(c.interpolate || noMatch, function(match, code) { - return "'," + unescape(code) + ",'"; - }) - .replace(c.evaluate || noMatch, function(match, code) { - return "');" + unescape(code).replace(/[\r\n\t]/g, ' ') + ";__p.push('"; - }) - .replace(/\r/g, '\\r') - .replace(/\n/g, '\\n') - .replace(/\t/g, '\\t') - + "');}return __p.join('');"; - var func = new Function('obj', '_', tmpl); - if (data) return func(data, _); - return function(data) { - return func.call(this, data, _); - }; - }; - - // Add a "chain" function, which will delegate to the wrapper. - _.chain = function(obj) { - return _(obj).chain(); - }; - - // The OOP Wrapper - // --------------- - - // If Underscore is called as a function, it returns a wrapped object that - // can be used OO-style. This wrapper holds altered versions of all the - // underscore functions. Wrapped objects may be chained. - var wrapper = function(obj) { this._wrapped = obj; }; - - // Expose `wrapper.prototype` as `_.prototype` - _.prototype = wrapper.prototype; - - // Helper function to continue chaining intermediate results. - var result = function(obj, chain) { - return chain ? _(obj).chain() : obj; - }; - - // A method to easily add functions to the OOP wrapper. - var addToWrapper = function(name, func) { - wrapper.prototype[name] = function() { - var args = slice.call(arguments); - unshift.call(args, this._wrapped); - return result(func.apply(_, args), this._chain); - }; - }; - - // Add all of the Underscore functions to the wrapper object. - _.mixin(_); - - // Add all mutator Array functions to the wrapper. - each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { - var method = ArrayProto[name]; - wrapper.prototype[name] = function() { - var wrapped = this._wrapped; - method.apply(wrapped, arguments); - var length = wrapped.length; - if ((name == 'shift' || name == 'splice') && length === 0) delete wrapped[0]; - return result(wrapped, this._chain); - }; - }); - - // Add all accessor Array functions to the wrapper. - each(['concat', 'join', 'slice'], function(name) { - var method = ArrayProto[name]; - wrapper.prototype[name] = function() { - return result(method.apply(this._wrapped, arguments), this._chain); - }; - }); - - // Start chaining a wrapped Underscore object. - wrapper.prototype.chain = function() { - this._chain = true; - return this; - }; - - // Extracts the result from a wrapped and chained object. - wrapper.prototype.value = function() { - return this._wrapped; - }; - -}).call(this); diff --git a/sphinx/themes/basic/static/underscore.js b/sphinx/themes/basic/static/underscore.js index 5b55f32be..166240ef2 100644 --- a/sphinx/themes/basic/static/underscore.js +++ b/sphinx/themes/basic/static/underscore.js @@ -1,31 +1,6 @@ -// Underscore.js 1.3.1 -// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc. -// 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