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authorbubnikv <bubnikv@gmail.com>2017-03-23 19:00:46 +0300
committerbubnikv <bubnikv@gmail.com>2017-03-23 19:00:46 +0300
commitbc7ff623f8454e47e1ef2e6d6ec7115b58977e51 (patch)
treee0269e5dd76e892c160dfc2128e0857f56e8cf08 /README.md
parent53832aff24e2b38e7d8e38096a5350f4cca31eb1 (diff)
Updated from upstream,
build instructions for Windows point to Prusa3D instructions.
Diffstat (limited to 'README.md')
-rw-r--r--README.md32
1 files changed, 14 insertions, 18 deletions
diff --git a/README.md b/README.md
index cab4a185f..5264598ee 100644
--- a/README.md
+++ b/README.md
@@ -2,8 +2,11 @@ _Q: Oh cool, a new RepRap slicer?_
A: Yes.
-Slic3r [![Build Status](https://travis-ci.org/alexrj/Slic3r.svg?branch=master)](https://travis-ci.org/alexrj/Slic3r) [![Build status](https://ci.appveyor.com/api/projects/status/8iqmeat6cj158vo6?svg=true)](https://ci.appveyor.com/project/lordofhyphens/slic3r)
+Slic3r
======
+Prebuilt Windows, OSX and Linux binaries are available through the [git releases page](https://github.com/prusa3d/Slic3r/releases).
+
+<img width=256 src=https://cloud.githubusercontent.com/assets/31754/22719818/09998c92-ed6d-11e6-9fa0-09de638f3a36.png />
Slic3r takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for
3D printers. It's compatible with any modern printer based on the RepRap toolchain,
@@ -52,22 +55,16 @@ Other major features are:
### How to install?
-You can just download a precompiled package from [slic3r.org](http://slic3r.org/);
+You can download a precompiled package from [slic3r.org](http://slic3r.org/);
it will run without the need for any dependency.
-If you want to compile the source yourself just do the following (checkout
-[slic3r.org](http://slic3r.org/download) for more details):
-
-```
-$ git clone https://github.com/alexrj/Slic3r.git
-$ cd Slic3r
-$ perl Build.PL --sudo
-$ perl Build.PL --sudo --gui
-$ ./slic3r.pl
-```
+If you want to compile the source yourself follow the instructions on one of these wiki pages:
+* [Linux](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-GNU-Linux)
+* [Windows](https://github.com/prusa3d/Slic3r/wiki/How-to-compile-Slic3r-Prusa-Edition-on-MS-Windows)
+* [Mac OSX](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-OS-X)
### Can I help?
-=======
+
Sure! You can do the following to find things that are available to help with:
* [Pull Request Milestone](https://github.com/alexrj/Slic3r/milestone/31)
* Please comment in the related github issue that you are working on it so that other people know.
@@ -77,9 +74,7 @@ Sure! You can do the following to find things that are available to help with:
* You can also find me (rarely) in #reprap and in #slic3r on [FreeNode](https://webchat.freenode.net) with the nickname _Sound_. Another contributor, _LoH_, is also in both channels.
* Add an [issue](https://github.com/alexrj/Slic3r/issues) to the github tracker if it isn't already present.
-Sure! Drop me a line at aar@cpan.org. You can also
-find me in #reprap and in #slic3r on FreeNode with the nickname _Sound_.
-Before sending patches and pull requests contact me to discuss your proposed
+Before sending patches and pull requests contact me (preferably through opening a github issue or commenting on an existing, related, issue) to discuss your proposed
changes: this way we'll ensure nobody wastes their time and no conflicts arise
in development.
@@ -149,6 +144,8 @@ The author of the Silk icon set is Mark James.
--gcode-arcs Use G2/G3 commands for native arcs (experimental, not supported
by all firmwares)
--gcode-comments Make G-code verbose by adding comments (default: no)
+ --vibration-limit Limit the frequency of moves on X and Y axes (Hz, set zero to disable;
+ default: 0)
--pressure-advance Adjust pressure using the experimental advance algorithm (K constant,
set zero to disable; default: 0)
@@ -247,7 +244,6 @@ The author of the Silk icon set is Mark James.
Quality options (slower slicing):
--extra-perimeters Add more perimeters when needed (default: yes)
- --ensure_vertical_shell_thickness Add solid infill near sloping surfaces to guarantee the vertical shell thickness (top+bottom solid layers). (default: no)
--avoid-crossing-perimeters Optimize travel moves so that no perimeters are crossed (default: no)
--thin-walls Detect single-width walls (default: yes)
--overhangs Experimental option to use bridge flow, speed and fan for overhangs
@@ -394,4 +390,4 @@ If you want to change a preset file, just do
If you want to slice a file overriding an option contained in your preset file:
- slic3r.pl --load config.ini --layer-height 0.25 file.stl
+ slic3r.pl --load config.ini --layer-height 0.25 file.stl \ No newline at end of file