diff options
author | supermerill <merill@free.fr> | 2020-10-18 01:27:32 +0300 |
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committer | supermerill <merill@free.fr> | 2020-10-18 01:27:32 +0300 |
commit | 6fdd615b6efb3bdedd0d97282999c741eabc0f00 (patch) | |
tree | 1390e79f4057b885d0fd108925a15550866ed4d4 /src/PrusaSlicer_app_msvc.cpp | |
parent | 94b717c094bdd7544beb2e8a676fdf7e1db7a978 (diff) | |
parent | f47ad1fd94cd2c0ed8203f3ef55bc3af33f3f1f3 (diff) |
Merge remote-tracking branch 'remotes/prusa/master' into dev
Diffstat (limited to 'src/PrusaSlicer_app_msvc.cpp')
-rw-r--r-- | src/PrusaSlicer_app_msvc.cpp | 414 |
1 files changed, 210 insertions, 204 deletions
diff --git a/src/PrusaSlicer_app_msvc.cpp b/src/PrusaSlicer_app_msvc.cpp index 88fca1fc7..8cfeccc7c 100644 --- a/src/PrusaSlicer_app_msvc.cpp +++ b/src/PrusaSlicer_app_msvc.cpp @@ -7,13 +7,15 @@ #include <shellapi.h> #include <wchar.h> + + #ifdef SLIC3R_GUI extern "C" { - // Let the NVIDIA and AMD know we want to use their graphics card - // on a dual graphics card system. - __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; - __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; + // Let the NVIDIA and AMD know we want to use their graphics card + // on a dual graphics card system. + __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; + __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; } #endif /* SLIC3R_GUI */ @@ -21,7 +23,7 @@ extern "C" #include <stdio.h> #ifdef SLIC3R_GUI - #include <GL/GL.h> + #include <GL/GL.h> #endif /* SLIC3R_GUI */ #include <string> @@ -36,173 +38,173 @@ extern "C" class OpenGLVersionCheck { public: - std::string version; - std::string glsl_version; - std::string vendor; - std::string renderer; - - HINSTANCE hOpenGL = nullptr; - bool success = false; - - bool load_opengl_dll() - { - MSG msg = {0}; - WNDCLASS wc = {0}; - wc.lpfnWndProc = OpenGLVersionCheck::supports_opengl2_wndproc; - wc.hInstance = (HINSTANCE)GetModuleHandle(nullptr); - wc.hbrBackground = (HBRUSH)(COLOR_BACKGROUND); - wc.lpszClassName = L"slic3r_opengl_version_check"; - wc.style = CS_OWNDC; - if (RegisterClass(&wc)) { - HWND hwnd = CreateWindowW(wc.lpszClassName, L"slic3r_opengl_version_check", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, wc.hInstance, (LPVOID)this); - if (hwnd) { - message_pump_exit = false; - while (GetMessage(&msg, NULL, 0, 0 ) > 0 && ! message_pump_exit) - DispatchMessage(&msg); - } - } - return this->success; - } - - void unload_opengl_dll() - { - if (this->hOpenGL) { - BOOL released = FreeLibrary(this->hOpenGL); - if (released) - printf("System OpenGL library released\n"); - else - printf("System OpenGL library NOT released\n"); - this->hOpenGL = nullptr; - } - } - - bool is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const - { - // printf("is_version_greater_or_equal_to, version: %s\n", version.c_str()); - std::vector<std::string> tokens; - boost::split(tokens, version, boost::is_any_of(" "), boost::token_compress_on); - if (tokens.empty()) - return false; - - std::vector<std::string> numbers; - boost::split(numbers, tokens[0], boost::is_any_of("."), boost::token_compress_on); - - unsigned int gl_major = 0; - unsigned int gl_minor = 0; - if (numbers.size() > 0) - gl_major = ::atoi(numbers[0].c_str()); - if (numbers.size() > 1) - gl_minor = ::atoi(numbers[1].c_str()); - // printf("Major: %d, minor: %d\n", gl_major, gl_minor); - if (gl_major < major) - return false; - else if (gl_major > major) - return true; - else - return gl_minor >= minor; - } + std::string version; + std::string glsl_version; + std::string vendor; + std::string renderer; + + bool success = false; + HINSTANCE hOpenGL = nullptr; + + bool load_opengl_dll() + { + MSG msg = {0}; + WNDCLASS wc = {0}; + wc.lpfnWndProc = OpenGLVersionCheck::supports_opengl2_wndproc; + wc.hInstance = (HINSTANCE)GetModuleHandle(nullptr); + wc.hbrBackground = (HBRUSH)(COLOR_BACKGROUND); + wc.lpszClassName = L"slic3r_opengl_version_check"; + wc.style = CS_OWNDC; + if (RegisterClass(&wc)) { + HWND hwnd = CreateWindowW(wc.lpszClassName, L"slic3r_opengl_version_check", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, wc.hInstance, (LPVOID)this); + if (hwnd) { + message_pump_exit = false; + while (GetMessage(&msg, NULL, 0, 0 ) > 0 && ! message_pump_exit) + DispatchMessage(&msg); + } + } + return this->success; + } + + void unload_opengl_dll() + { + if (this->hOpenGL) { + BOOL released = FreeLibrary(this->hOpenGL); + if (released) + printf("System OpenGL library released\n"); + else + printf("System OpenGL library NOT released\n"); + this->hOpenGL = nullptr; + } + } + + bool is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const + { + // printf("is_version_greater_or_equal_to, version: %s\n", version.c_str()); + std::vector<std::string> tokens; + boost::split(tokens, version, boost::is_any_of(" "), boost::token_compress_on); + if (tokens.empty()) + return false; + + std::vector<std::string> numbers; + boost::split(numbers, tokens[0], boost::is_any_of("."), boost::token_compress_on); + + unsigned int gl_major = 0; + unsigned int gl_minor = 0; + if (numbers.size() > 0) + gl_major = ::atoi(numbers[0].c_str()); + if (numbers.size() > 1) + gl_minor = ::atoi(numbers[1].c_str()); + // printf("Major: %d, minor: %d\n", gl_major, gl_minor); + if (gl_major < major) + return false; + else if (gl_major > major) + return true; + else + return gl_minor >= minor; + } protected: - static bool message_pump_exit; - - void check(HWND hWnd) - { - hOpenGL = LoadLibraryExW(L"opengl32.dll", nullptr, 0); - if (hOpenGL == nullptr) { - printf("Failed loading the system opengl32.dll\n"); - return; - } - - typedef HGLRC (WINAPI *Func_wglCreateContext)(HDC); - typedef BOOL (WINAPI *Func_wglMakeCurrent )(HDC, HGLRC); - typedef BOOL (WINAPI *Func_wglDeleteContext)(HGLRC); - typedef GLubyte* (WINAPI *Func_glGetString )(GLenum); - - Func_wglCreateContext wglCreateContext = (Func_wglCreateContext)GetProcAddress(hOpenGL, "wglCreateContext"); - Func_wglMakeCurrent wglMakeCurrent = (Func_wglMakeCurrent) GetProcAddress(hOpenGL, "wglMakeCurrent"); - Func_wglDeleteContext wglDeleteContext = (Func_wglDeleteContext)GetProcAddress(hOpenGL, "wglDeleteContext"); - Func_glGetString glGetString = (Func_glGetString) GetProcAddress(hOpenGL, "glGetString"); - - if (wglCreateContext == nullptr || wglMakeCurrent == nullptr || wglDeleteContext == nullptr || glGetString == nullptr) { - printf("Failed loading the system opengl32.dll: The library is invalid.\n"); - return; - } + static bool message_pump_exit; + + void check(HWND hWnd) + { + hOpenGL = LoadLibraryExW(L"opengl32.dll", nullptr, 0); + if (hOpenGL == nullptr) { + printf("Failed loading the system opengl32.dll\n"); + return; + } + + typedef HGLRC(WINAPI* Func_wglCreateContext)(HDC); + typedef BOOL(WINAPI* Func_wglMakeCurrent)(HDC, HGLRC); + typedef BOOL(WINAPI* Func_wglDeleteContext)(HGLRC); + typedef GLubyte* (WINAPI* Func_glGetString)(GLenum); + + Func_wglCreateContext wglCreateContext = (Func_wglCreateContext)GetProcAddress(hOpenGL, "wglCreateContext"); + Func_wglMakeCurrent wglMakeCurrent = (Func_wglMakeCurrent)GetProcAddress(hOpenGL, "wglMakeCurrent"); + Func_wglDeleteContext wglDeleteContext = (Func_wglDeleteContext)GetProcAddress(hOpenGL, "wglDeleteContext"); + Func_glGetString glGetString = (Func_glGetString)GetProcAddress(hOpenGL, "glGetString"); + + if (wglCreateContext == nullptr || wglMakeCurrent == nullptr || wglDeleteContext == nullptr || glGetString == nullptr) { + printf("Failed loading the system opengl32.dll: The library is invalid.\n"); + return; + } PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), 1, PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, - PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette. - 32, // Color depth of the framebuffer. + PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette. + 32, // Color depth of the framebuffer. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 24, // Number of bits for the depthbuffer - 8, // Number of bits for the stencilbuffer - 0, // Number of Aux buffers in the framebuffer. + 24, // Number of bits for the depthbuffer + 8, // Number of bits for the stencilbuffer + 0, // Number of Aux buffers in the framebuffer. PFD_MAIN_PLANE, 0, 0, 0, 0 }; HDC ourWindowHandleToDeviceContext = ::GetDC(hWnd); - // Gdi32.dll + // Gdi32.dll int letWindowsChooseThisPixelFormat = ::ChoosePixelFormat(ourWindowHandleToDeviceContext, &pfd); - // Gdi32.dll + // Gdi32.dll SetPixelFormat(ourWindowHandleToDeviceContext, letWindowsChooseThisPixelFormat, &pfd); - // Opengl32.dll + // Opengl32.dll HGLRC glcontext = wglCreateContext(ourWindowHandleToDeviceContext); wglMakeCurrent(ourWindowHandleToDeviceContext, glcontext); // Opengl32.dll - const char *data = (const char*)glGetString(GL_VERSION); - if (data != nullptr) - this->version = data; - // printf("check -version: %s\n", version.c_str()); - data = (const char*)glGetString(0x8B8C); // GL_SHADING_LANGUAGE_VERSION - if (data != nullptr) - this->glsl_version = data; - data = (const char*)glGetString(GL_VENDOR); - if (data != nullptr) - this->vendor = data; - data = (const char*)glGetString(GL_RENDERER); - if (data != nullptr) - this->renderer = data; + const char *data = (const char*)glGetString(GL_VERSION); + if (data != nullptr) + this->version = data; + // printf("check -version: %s\n", version.c_str()); + data = (const char*)glGetString(0x8B8C); // GL_SHADING_LANGUAGE_VERSION + if (data != nullptr) + this->glsl_version = data; + data = (const char*)glGetString(GL_VENDOR); + if (data != nullptr) + this->vendor = data; + data = (const char*)glGetString(GL_RENDERER); + if (data != nullptr) + this->renderer = data; // Opengl32.dll wglDeleteContext(glcontext); - ::ReleaseDC(hWnd, ourWindowHandleToDeviceContext); + ::ReleaseDC(hWnd, ourWindowHandleToDeviceContext); this->success = true; - } - - static LRESULT CALLBACK supports_opengl2_wndproc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) - { - switch(message) - { - case WM_CREATE: - { - CREATESTRUCT *pCreate = reinterpret_cast<CREATESTRUCT*>(lParam); - OpenGLVersionCheck *ogl_data = reinterpret_cast<OpenGLVersionCheck*>(pCreate->lpCreateParams); - ogl_data->check(hWnd); - DestroyWindow(hWnd); - return 0; - } - case WM_NCDESTROY: - message_pump_exit = true; - return 0; - default: - return DefWindowProc(hWnd, message, wParam, lParam); - } - } + } + + static LRESULT CALLBACK supports_opengl2_wndproc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) + { + switch(message) + { + case WM_CREATE: + { + CREATESTRUCT *pCreate = reinterpret_cast<CREATESTRUCT*>(lParam); + OpenGLVersionCheck *ogl_data = reinterpret_cast<OpenGLVersionCheck*>(pCreate->lpCreateParams); + ogl_data->check(hWnd); + DestroyWindow(hWnd); + return 0; + } + case WM_NCDESTROY: + message_pump_exit = true; + return 0; + default: + return DefWindowProc(hWnd, message, wParam, lParam); + } + } }; bool OpenGLVersionCheck::message_pump_exit = false; #endif /* SLIC3R_GUI */ extern "C" { - typedef int (__stdcall *Slic3rMainFunc)(int argc, wchar_t **argv); - Slic3rMainFunc slic3r_main = nullptr; + typedef int (__stdcall *Slic3rMainFunc)(int argc, wchar_t **argv); + Slic3rMainFunc slic3r_main = nullptr; } extern "C" { @@ -210,94 +212,98 @@ extern "C" { #ifdef SLIC3R_WRAPPER_NOCONSOLE int APIENTRY wWinMain(HINSTANCE /* hInstance */, HINSTANCE /* hPrevInstance */, PWSTR /* lpCmdLine */, int /* nCmdShow */) { - int argc; - wchar_t **argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc); + int argc; + wchar_t **argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc); #else int wmain(int argc, wchar_t **argv) { #endif + std::vector<wchar_t*> argv_extended; + argv_extended.emplace_back(argv[0]); - std::vector<wchar_t*> argv_extended; - argv_extended.emplace_back(argv[0]); +#ifdef SLIC3R_WRAPPER_GCODEVIEWER + wchar_t gcodeviewer_param[] = L"--gcodeviewer"; + argv_extended.emplace_back(gcodeviewer_param); +#endif /* SLIC3R_WRAPPER_GCODEVIEWER */ #ifdef SLIC3R_GUI - // Here one may push some additional parameters based on the wrapper type. - bool force_mesa = false; + // Here one may push some additional parameters based on the wrapper type. + bool force_mesa = false; #endif /* SLIC3R_GUI */ - for (int i = 1; i < argc; ++ i) { + for (int i = 1; i < argc; ++ i) { #ifdef SLIC3R_GUI - if (wcscmp(argv[i], L"--sw-renderer") == 0) - force_mesa = true; - else if (wcscmp(argv[i], L"--no-sw-renderer") == 0) - force_mesa = false; + if (wcscmp(argv[i], L"--sw-renderer") == 0) + force_mesa = true; + else if (wcscmp(argv[i], L"--no-sw-renderer") == 0) + force_mesa = false; #endif /* SLIC3R_GUI */ - argv_extended.emplace_back(argv[i]); - } - argv_extended.emplace_back(nullptr); + argv_extended.emplace_back(argv[i]); + } + argv_extended.emplace_back(nullptr); #ifdef SLIC3R_GUI - OpenGLVersionCheck opengl_version_check; - bool load_mesa = - // Forced from the command line. - force_mesa || - // Running over a rempote desktop, and the RemoteFX is not enabled, therefore Windows will only provide SW OpenGL 1.1 context. - // In that case, use Mesa. - ::GetSystemMetrics(SM_REMOTESESSION) || - // Try to load the default OpenGL driver and test its context version. - ! opengl_version_check.load_opengl_dll() || ! opengl_version_check.is_version_greater_or_equal_to(2, 0); + OpenGLVersionCheck opengl_version_check; + bool load_mesa = + // Forced from the command line. + force_mesa || + // Running over a rempote desktop, and the RemoteFX is not enabled, therefore Windows will only provide SW OpenGL 1.1 context. + // In that case, use Mesa. + ::GetSystemMetrics(SM_REMOTESESSION) || + // Try to load the default OpenGL driver and test its context version. + ! opengl_version_check.load_opengl_dll() || ! opengl_version_check.is_version_greater_or_equal_to(2, 0); #endif /* SLIC3R_GUI */ - wchar_t path_to_exe[MAX_PATH + 1] = { 0 }; - ::GetModuleFileNameW(nullptr, path_to_exe, MAX_PATH); - wchar_t drive[_MAX_DRIVE]; - wchar_t dir[_MAX_DIR]; - wchar_t fname[_MAX_FNAME]; - wchar_t ext[_MAX_EXT]; - _wsplitpath(path_to_exe, drive, dir, fname, ext); - _wmakepath(path_to_exe, drive, dir, nullptr, nullptr); + wchar_t path_to_exe[MAX_PATH + 1] = { 0 }; + ::GetModuleFileNameW(nullptr, path_to_exe, MAX_PATH); + wchar_t drive[_MAX_DRIVE]; + wchar_t dir[_MAX_DIR]; + wchar_t fname[_MAX_FNAME]; + wchar_t ext[_MAX_EXT]; + _wsplitpath(path_to_exe, drive, dir, fname, ext); + _wmakepath(path_to_exe, drive, dir, nullptr, nullptr); #ifdef SLIC3R_GUI // https://wiki.qt.io/Cross_compiling_Mesa_for_Windows // http://download.qt.io/development_releases/prebuilt/llvmpipe/windows/ - if (load_mesa) { - opengl_version_check.unload_opengl_dll(); - wchar_t path_to_mesa[MAX_PATH + 1] = { 0 }; - wcscpy(path_to_mesa, path_to_exe); - wcscat(path_to_mesa, L"mesa\\opengl32.dll"); - printf("Loading MESA OpenGL library: %S\n", path_to_mesa); - HINSTANCE hInstance_OpenGL = LoadLibraryExW(path_to_mesa, nullptr, 0); - if (hInstance_OpenGL == nullptr) { - printf("MESA OpenGL library was not loaded\n"); - } else - printf("MESA OpenGL library was loaded sucessfully\n"); - } + if (load_mesa) { + opengl_version_check.unload_opengl_dll(); + wchar_t path_to_mesa[MAX_PATH + 1] = { 0 }; + wcscpy(path_to_mesa, path_to_exe); + wcscat(path_to_mesa, L"mesa\\opengl32.dll"); + printf("Loading MESA OpenGL library: %S\n", path_to_mesa); + HINSTANCE hInstance_OpenGL = LoadLibraryExW(path_to_mesa, nullptr, 0); + if (hInstance_OpenGL == nullptr) { + printf("MESA OpenGL library was not loaded\n"); + } else + printf("MESA OpenGL library was loaded sucessfully\n"); + } #endif /* SLIC3R_GUI */ - wchar_t path_to_slic3r[MAX_PATH + 1] = { 0 }; - wcscpy(path_to_slic3r, path_to_exe); - wcscat(path_to_slic3r, L"slic3r.dll"); -// printf("Loading Slic3r library: %S\n", path_to_slic3r); - HINSTANCE hInstance_Slic3r = LoadLibraryExW(path_to_slic3r, nullptr, 0); - if (hInstance_Slic3r == nullptr) { - printf("slic3r.dll was not loaded, error code: %d\n", GetLastError()); - return -1; - } + wchar_t path_to_slic3r[MAX_PATH + 1] = { 0 }; + wcscpy(path_to_slic3r, path_to_exe); + wcscat(path_to_slic3r, L"slic3r.dll"); +// printf("Loading Slic3r library: %S\n", path_to_slic3r); + HINSTANCE hInstance_Slic3r = LoadLibraryExW(path_to_slic3r, nullptr, 0); + if (hInstance_Slic3r == nullptr) { + printf("slic3r.dll was not loaded, error code: %d\n", GetLastError()); + return -1; + } - // resolve function address here - slic3r_main = (Slic3rMainFunc)GetProcAddress(hInstance_Slic3r, + // resolve function address here + slic3r_main = (Slic3rMainFunc)GetProcAddress(hInstance_Slic3r, #ifdef _WIN64 - // there is just a single calling conversion, therefore no mangling of the function name. - "slic3r_main" -#else // stdcall calling convention declaration - "_slic3r_main@8" + // there is just a single calling conversion, therefore no mangling of the function name. + "slic3r_main" +#else // stdcall calling convention declaration + "_slic3r_main@8" #endif - ); - if (slic3r_main == nullptr) { - printf("could not locate the function slic3r_main in slic3r.dll\n"); - return -1; - } - // argc minus the trailing nullptr of the argv - return slic3r_main((int)argv_extended.size() - 1, argv_extended.data()); + ); + if (slic3r_main == nullptr) { + printf("could not locate the function slic3r_main in slic3r.dll\n"); + return -1; + } + // argc minus the trailing nullptr of the argv + return slic3r_main((int)argv_extended.size() - 1, argv_extended.data()); } } |