diff options
author | Enrico Turri <enricoturri@seznam.cz> | 2019-07-25 11:38:18 +0300 |
---|---|---|
committer | Enrico Turri <enricoturri@seznam.cz> | 2019-07-25 11:38:18 +0300 |
commit | bc680b8376294955fdeb01e5d6838aa332e68de0 (patch) | |
tree | 7d49085b7f01ecf4648e1e6ef33f4dd9ad9d51e3 /src/slic3r/GUI/3DBed.hpp | |
parent | 9625fe8f5b9c39a713a804b28dcf8bc0e33225c1 (diff) |
Draw lighter gridlines when rendering default procedural texture on print bed when seen from above and custom model is present
Diffstat (limited to 'src/slic3r/GUI/3DBed.hpp')
-rw-r--r-- | src/slic3r/GUI/3DBed.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/slic3r/GUI/3DBed.hpp b/src/slic3r/GUI/3DBed.hpp index ef731756d..a3e4bcf80 100644 --- a/src/slic3r/GUI/3DBed.hpp +++ b/src/slic3r/GUI/3DBed.hpp @@ -122,7 +122,7 @@ private: void render_texture(const std::string& filename, bool bottom, GLCanvas3D& canvas) const; void render_model(const std::string& filename) const; void render_custom(GLCanvas3D& canvas, bool bottom) const; - void render_default() const; + void render_default(bool bottom) const; void reset(); }; |