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authorEnrico Turri <enricoturri@seznam.cz>2020-01-17 16:58:19 +0300
committerEnrico Turri <enricoturri@seznam.cz>2020-01-17 16:58:19 +0300
commitb368f8ff24452ed1e4b3db804e8405ca2123ec63 (patch)
tree0bea4695bbbd6fa43b61002ab31318aed158138b /src/slic3r/GUI/GLCanvas3D.cpp
parent02aa6294494bc491e0a3294a6c301c24c2574297 (diff)
parentacb825cf1e5aafa9bbe5ce50e2bf9fd1cd517fed (diff)
Fixed conflicts after merge with master
Diffstat (limited to 'src/slic3r/GUI/GLCanvas3D.cpp')
-rw-r--r--src/slic3r/GUI/GLCanvas3D.cpp156
1 files changed, 4 insertions, 152 deletions
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index 702f99857..7cceb1a5f 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -132,9 +132,7 @@ GLCanvas3D::LayersEditing::LayersEditing()
, m_object_max_z(0.f)
, m_slicing_parameters(nullptr)
, m_layer_height_profile_modified(false)
-#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, m_adaptive_quality(0.5f)
-#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, state(Unknown)
, band_width(2.0f)
, strength(0.005f)
@@ -155,9 +153,6 @@ GLCanvas3D::LayersEditing::~LayersEditing()
}
const float GLCanvas3D::LayersEditing::THICKNESS_BAR_WIDTH = 70.0f;
-#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-const float GLCanvas3D::LayersEditing::THICKNESS_RESET_BUTTON_HEIGHT = 22.0f;
-#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::LayersEditing::init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename)
{
@@ -224,7 +219,6 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
if (!m_enabled)
return;
-#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
const Size& cnv_size = canvas.get_canvas_size();
@@ -319,13 +313,6 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
imgui.end();
const Rect& bar_rect = get_bar_rect_viewport(canvas);
-#else
- const Rect& bar_rect = get_bar_rect_viewport(canvas);
- const Rect& reset_rect = get_reset_rect_viewport(canvas);
-
- _render_tooltip_texture(canvas, bar_rect, reset_rect);
- _render_reset_texture(reset_rect);
-#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
render_active_object_annotations(canvas, bar_rect);
render_profile(bar_rect);
}
@@ -352,38 +339,15 @@ bool GLCanvas3D::LayersEditing::bar_rect_contains(const GLCanvas3D& canvas, floa
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
}
-#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-bool GLCanvas3D::LayersEditing::reset_rect_contains(const GLCanvas3D& canvas, float x, float y)
-{
- const Rect& rect = get_reset_rect_screen(canvas);
- return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
-}
-#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-
Rect GLCanvas3D::LayersEditing::get_bar_rect_screen(const GLCanvas3D& canvas)
{
const Size& cnv_size = canvas.get_canvas_size();
float w = (float)cnv_size.get_width();
float h = (float)cnv_size.get_height();
-#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h);
-#else
- return Rect(w - thickness_bar_width(canvas), 0.0f, w, h - reset_button_height(canvas));
-#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
-#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-Rect GLCanvas3D::LayersEditing::get_reset_rect_screen(const GLCanvas3D& canvas)
-{
- const Size& cnv_size = canvas.get_canvas_size();
- float w = (float)cnv_size.get_width();
- float h = (float)cnv_size.get_height();
-
- return Rect(w - thickness_bar_width(canvas), h - reset_button_height(canvas), w, h);
-}
-#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-
Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
{
const Size& cnv_size = canvas.get_canvas_size();
@@ -392,26 +356,9 @@ Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
-#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
-#else
- return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom);
-#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
-#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-Rect GLCanvas3D::LayersEditing::get_reset_rect_viewport(const GLCanvas3D& canvas)
-{
- const Size& cnv_size = canvas.get_canvas_size();
- float half_w = 0.5f * (float)cnv_size.get_width();
- float half_h = 0.5f * (float)cnv_size.get_height();
-
- float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
-
- return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
-}
-#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-
bool GLCanvas3D::LayersEditing::is_initialized() const
{
return m_shader.is_initialized();
@@ -446,53 +393,6 @@ std::string GLCanvas3D::LayersEditing::get_tooltip(const GLCanvas3D& canvas) con
return ret;
}
-#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-void GLCanvas3D::LayersEditing::_render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const
-{
- // TODO: do this with ImGui
-
- if (m_tooltip_texture.get_id() == 0)
- {
- std::string filename = resources_dir() + "/icons/variable_layer_height_tooltip.png";
- if (!m_tooltip_texture.load_from_file(filename, false, GLTexture::SingleThreaded, false))
- return;
- }
-
-#if ENABLE_RETINA_GL
- const float scale = canvas.get_canvas_size().get_scale_factor();
-#else
- const float scale = canvas.get_wxglcanvas()->GetContentScaleFactor();
-#endif
- const float width = (float)m_tooltip_texture.get_width() * scale;
- const float height = (float)m_tooltip_texture.get_height() * scale;
-
- float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
- float gap = 10.0f * inv_zoom;
-
- float bar_left = bar_rect.get_left();
- float reset_bottom = reset_rect.get_bottom();
-
- float l = bar_left - width * inv_zoom - gap;
- float r = bar_left - gap;
- float t = reset_bottom + height * inv_zoom + gap;
- float b = reset_bottom + gap;
-
- GLTexture::render_texture(m_tooltip_texture.get_id(), l, r, b, t);
-}
-
-void GLCanvas3D::LayersEditing::_render_reset_texture(const Rect& reset_rect) const
-{
- if (m_reset_texture.get_id() == 0)
- {
- std::string filename = resources_dir() + "/icons/variable_layer_height_reset.png";
- if (!m_reset_texture.load_from_file(filename, false, GLTexture::SingleThreaded, false))
- return;
- }
-
- GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
-}
-#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-
void GLCanvas3D::LayersEditing::render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const
{
m_shader.start_using();
@@ -641,7 +541,6 @@ void GLCanvas3D::LayersEditing::reset_layer_height_profile(GLCanvas3D& canvas)
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
-#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor)
{
this->update_slicing_parameters();
@@ -659,7 +558,6 @@ void GLCanvas3D::LayersEditing::smooth_layer_height_profile(GLCanvas3D& canvas,
m_layers_texture.valid = false;
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
-#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::generate_layer_height_texture()
{
@@ -722,19 +620,6 @@ float GLCanvas3D::LayersEditing::thickness_bar_width(const GLCanvas3D &canvas)
* THICKNESS_BAR_WIDTH;
}
-#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-float GLCanvas3D::LayersEditing::reset_button_height(const GLCanvas3D &canvas)
-{
- return
-#if ENABLE_RETINA_GL
- canvas.get_canvas_size().get_scale_factor()
-#else
- canvas.get_wxglcanvas()->GetContentScaleFactor()
-#endif
- * THICKNESS_RESET_BUTTON_HEIGHT;
-}
-#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
-
const Point GLCanvas3D::Mouse::Drag::Invalid_2D_Point(INT_MAX, INT_MAX);
const Vec3d GLCanvas3D::Mouse::Drag::Invalid_3D_Point(DBL_MAX, DBL_MAX, DBL_MAX);
@@ -1344,9 +1229,6 @@ void GLCanvas3D::LegendTexture::render(const GLCanvas3D& canvas) const
}
}
-#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
-wxDEFINE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
-#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
wxDEFINE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent);
@@ -1370,11 +1252,9 @@ wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
-#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
wxDEFINE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
wxDEFINE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
-#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#if ENABLE_THUMBNAIL_GENERATOR
const double GLCanvas3D::DefaultCameraZoomToBoxMarginFactor = 1.25;
@@ -1516,10 +1396,6 @@ bool GLCanvas3D::init()
if (m_selection.is_enabled() && !m_selection.init())
return false;
-#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
- post_event(SimpleEvent(EVT_GLCANVAS_INIT));
-#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
-
m_initialized = true;
return true;
@@ -1676,7 +1552,6 @@ bool GLCanvas3D::is_layers_editing_allowed() const
return m_layers_editing.is_allowed();
}
-#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::reset_layer_height_profile()
{
wxGetApp().plater()->take_snapshot(_(L("Variable layer height - Reset")));
@@ -1700,7 +1575,6 @@ void GLCanvas3D::smooth_layer_height_profile(const HeightProfileSmoothingParams&
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
-#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::is_reload_delayed() const
{
@@ -1934,11 +1808,7 @@ void GLCanvas3D::render()
m_camera.debug_render();
#endif // ENABLE_CAMERA_STATISTICS
-#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
-#else
- wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
-#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
wxGetApp().imgui()->render();
@@ -3124,20 +2994,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_layers_editing.state = LayersEditing::Editing;
_perform_layer_editing_action(&evt);
}
-#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
- else if ((layer_editing_object_idx != -1) && m_layers_editing.reset_rect_contains(*this, pos(0), pos(1)))
- {
- if (evt.LeftDown())
- {
- // A volume is selected and the mouse is inside the reset button. Reset the ModelObject's layer height profile.
- m_layers_editing.reset_layer_height_profile(*this);
- // Index 2 means no editing, just wait for mouse up event.
- m_layers_editing.state = LayersEditing::Completed;
-
- m_dirty = true;
- }
- }
-#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
else if (evt.LeftDown() && (evt.ShiftDown() || evt.AltDown()) && m_picking_enabled)
{
if (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports)
@@ -4262,10 +4118,8 @@ bool GLCanvas3D::_init_toolbars()
if (!_init_undoredo_toolbar())
return false;
-#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
if (!_init_view_toolbar())
return false;
-#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
return true;
}
@@ -4524,12 +4378,10 @@ bool GLCanvas3D::_init_undoredo_toolbar()
return true;
}
-#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
bool GLCanvas3D::_init_view_toolbar()
{
return wxGetApp().plater()->init_view_toolbar();
}
-#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
bool GLCanvas3D::_set_current()
{
@@ -5439,11 +5291,11 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
const std::string& code = it->gcode;
// pause print or custom Gcode
if (code == PausePrintCode ||
- (code != ColorChangeCode && code != ExtruderChangeCode))
+ (code != ColorChangeCode && code != ToolChangeCode))
return number_tools()-1; // last color item is a gray color for pause print or custom G-code
// change tool (extruder)
- if (code == ExtruderChangeCode)
+ if (code == ToolChangeCode)
return get_color_idx_for_tool_change(it, extruder);
// change color for current extruder
if (code == ColorChangeCode) {
@@ -5465,7 +5317,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
return color_idx;
}
// change tool (extruder)
- if (it->gcode == ExtruderChangeCode)
+ if (it->gcode == ToolChangeCode)
return get_color_idx_for_tool_change(it, extruder);
}
@@ -5509,7 +5361,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
bool is_tool_change = false;
while (it_n != color_print_values->begin()) {
--it_n;
- if (it_n->gcode == ExtruderChangeCode) {
+ if (it_n->gcode == ToolChangeCode) {
is_tool_change = true;
if (it_n->extruder == it->extruder || (it_n->extruder == 0 && it->extruder == extruder))
return get_m600_color_idx(it);