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authorLukas Matena <lukasmatena@seznam.cz>2020-02-04 15:03:28 +0300
committerLukas Matena <lukasmatena@seznam.cz>2020-02-04 17:03:10 +0300
commit0e3ebb3e0777407f28e9559c538238024439c682 (patch)
treee2322839df506f882c37d2cccf3c7767af3cff6d /src/slic3r/GUI/GLCanvas3D.hpp
parent808cf2e38a5b8aeb9af4a09c80a80dd7563ce0fd (diff)
Hollowing gizmo: Invalidate drilled mesh in case a hole is manipulated
This way the holes cannot be placed on its own walls Downside is that AABB trees have to be recalculated
Diffstat (limited to 'src/slic3r/GUI/GLCanvas3D.hpp')
-rw-r--r--src/slic3r/GUI/GLCanvas3D.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp
index a0e795889..39dd2d744 100644
--- a/src/slic3r/GUI/GLCanvas3D.hpp
+++ b/src/slic3r/GUI/GLCanvas3D.hpp
@@ -91,6 +91,7 @@ wxDECLARE_EVENT(EVT_GLCANVAS_SELECT_ALL, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_QUESTION_MARK, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_INCREASE_INSTANCES, Event<int>); // data: +1 => increase, -1 => decrease
wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_MOVED, SimpleEvent);
+wxDECLARE_EVENT(EVT_GLCANVAS_FORCE_UPDATE, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_WIPETOWER_MOVED, Vec3dEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_ROTATED, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_SCALED, SimpleEvent);