diff options
author | Lukas Matena <lukasmatena@seznam.cz> | 2020-01-21 15:00:07 +0300 |
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committer | Lukas Matena <lukasmatena@seznam.cz> | 2020-01-21 15:00:07 +0300 |
commit | 63b0eec5a94c55ab5040cbd4ee235a95a6858e14 (patch) | |
tree | a6e27921c783441eea3d30a05cf2312da82233a6 /src/slic3r/GUI/GLCanvas3D.hpp | |
parent | 87f2578ee71c9baa13dcfc09c1afb4d751cb2ed3 (diff) | |
parent | 05ea01bdcccb3d8bc5d46b71c20a30e25352cea8 (diff) |
Merge branch 'master' into lm_tm_hollowing
Diffstat (limited to 'src/slic3r/GUI/GLCanvas3D.hpp')
-rw-r--r-- | src/slic3r/GUI/GLCanvas3D.hpp | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp index 3e8b56bd0..c842c7b42 100644 --- a/src/slic3r/GUI/GLCanvas3D.hpp +++ b/src/slic3r/GUI/GLCanvas3D.hpp @@ -83,9 +83,6 @@ template <size_t N> using Vec3dsEvent = ArrayEvent<Vec3d, N>; using HeightProfileSmoothEvent = Event<HeightProfileSmoothingParams>; -#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX -wxDECLARE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent); -#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX wxDECLARE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent); wxDECLARE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent); wxDECLARE_EVENT(EVT_GLCANVAS_REMOVE_OBJECT, SimpleEvent); @@ -108,11 +105,9 @@ wxDECLARE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent); wxDECLARE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent); wxDECLARE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent); wxDECLARE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent); -#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE wxDECLARE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent); wxDECLARE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>); wxDECLARE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent); -#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE class GLCanvas3D { @@ -162,17 +157,10 @@ private: private: static const float THICKNESS_BAR_WIDTH; -#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE - static const float THICKNESS_RESET_BUTTON_HEIGHT; -#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE bool m_enabled; Shader m_shader; unsigned int m_z_texture_id; -#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE - mutable GLTexture m_tooltip_texture; - mutable GLTexture m_reset_texture; -#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE // Not owned by LayersEditing. const DynamicPrintConfig *m_config; // ModelObject for the currently selected object (Model::objects[last_object_id]). @@ -184,10 +172,8 @@ private: std::vector<double> m_layer_height_profile; bool m_layer_height_profile_modified; -#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE mutable float m_adaptive_quality; mutable HeightProfileSmoothingParams m_smooth_params; -#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE class LayersTexture { @@ -235,24 +221,13 @@ private: void adjust_layer_height_profile(); void accept_changes(GLCanvas3D& canvas); void reset_layer_height_profile(GLCanvas3D& canvas); -#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE void adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor); void smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params); -#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE static float get_cursor_z_relative(const GLCanvas3D& canvas); static bool bar_rect_contains(const GLCanvas3D& canvas, float x, float y); -#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE - static bool reset_rect_contains(const GLCanvas3D& canvas, float x, float y); -#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE static Rect get_bar_rect_screen(const GLCanvas3D& canvas); -#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE - static Rect get_reset_rect_screen(const GLCanvas3D& canvas); -#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE static Rect get_bar_rect_viewport(const GLCanvas3D& canvas); -#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE - static Rect get_reset_rect_viewport(const GLCanvas3D& canvas); -#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE float object_max_z() const { return m_object_max_z; } @@ -261,18 +236,11 @@ private: private: bool is_initialized() const; void generate_layer_height_texture(); -#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE - void _render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const; - void _render_reset_texture(const Rect& reset_rect) const; -#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE void render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const; void render_profile(const Rect& bar_rect) const; void update_slicing_parameters(); static float thickness_bar_width(const GLCanvas3D &canvas); -#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE - static float reset_button_height(const GLCanvas3D &canvas); -#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE }; struct Mouse @@ -540,11 +508,9 @@ public: bool is_layers_editing_enabled() const; bool is_layers_editing_allowed() const; -#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE void reset_layer_height_profile(); void adaptive_layer_height_profile(float quality_factor); void smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params); -#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE bool is_reload_delayed() const; @@ -684,9 +650,7 @@ private: bool _init_toolbars(); bool _init_main_toolbar(); bool _init_undoredo_toolbar(); -#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX bool _init_view_toolbar(); -#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX bool _set_current(); void _resize(unsigned int w, unsigned int h); |