diff options
author | Enrico Turri <enricoturri@seznam.cz> | 2018-11-14 17:57:11 +0300 |
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committer | Enrico Turri <enricoturri@seznam.cz> | 2018-11-14 17:57:11 +0300 |
commit | 72b5da952d04eeb2522a8a626c4615e77352821b (patch) | |
tree | e945d172ed3676e15608a3737ae861953bf22095 /src/slic3r/GUI/GLCanvas3DManager.hpp | |
parent | 234eaa4b6ca678a3dc93dd9f5fdfdcbb135b41d9 (diff) |
Removed a bunch of obsolete methods
Diffstat (limited to 'src/slic3r/GUI/GLCanvas3DManager.hpp')
-rw-r--r-- | src/slic3r/GUI/GLCanvas3DManager.hpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/slic3r/GUI/GLCanvas3DManager.hpp b/src/slic3r/GUI/GLCanvas3DManager.hpp index 89f0d48fc..237d3558c 100644 --- a/src/slic3r/GUI/GLCanvas3DManager.hpp +++ b/src/slic3r/GUI/GLCanvas3DManager.hpp @@ -89,8 +89,6 @@ public: unsigned int get_volumes_count(wxGLCanvas* canvas) const; void reset_volumes(wxGLCanvas* canvas); int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const; - bool move_volume_up(wxGLCanvas* canvas, unsigned int id); - bool move_volume_down(wxGLCanvas* canvas, unsigned int id); GLCanvas3D* get_canvas(wxGLCanvas* canvas); @@ -100,11 +98,6 @@ public: void set_model(wxGLCanvas* canvas, Model* model); void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape); - void set_auto_bed_shape(wxGLCanvas* canvas); - - BoundingBoxf3 get_volumes_bounding_box(wxGLCanvas* canvas); - - void set_axes_length(wxGLCanvas* canvas, float length); void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons); @@ -112,7 +105,6 @@ public: bool is_layers_editing_enabled(wxGLCanvas* canvas) const; bool is_layers_editing_allowed(wxGLCanvas* canvas) const; - bool is_shader_enabled(wxGLCanvas* canvas) const; bool is_reload_delayed(wxGLCanvas* canvas) const; @@ -148,9 +140,6 @@ public: std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs); std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx); - int get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const; - int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx) const; - void mirror_selection(wxGLCanvas* canvas, Axis axis); void reload_scene(wxGLCanvas* canvas, bool force); |