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authorEnrico Turri <enricoturri@seznam.cz>2019-04-24 16:43:52 +0300
committerEnrico Turri <enricoturri@seznam.cz>2019-04-24 16:43:52 +0300
commitd79a2b8d2d0ffd6019330c41e7bb8b1ee59a2f53 (patch)
tree07dae661d79e8d4a0eb02a8fa1bd16b1476abe2c /src/slic3r/GUI/GLSelectionRectangle.hpp
parent97101409487c77b06d66fece7063158d2dcf3e90 (diff)
GLCanvas3D -> added support for cursor change and change cursor when using SLA support gizmo rectangle selection
Diffstat (limited to 'src/slic3r/GUI/GLSelectionRectangle.hpp')
-rw-r--r--src/slic3r/GUI/GLSelectionRectangle.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/slic3r/GUI/GLSelectionRectangle.hpp b/src/slic3r/GUI/GLSelectionRectangle.hpp
index 2422066e0..f7d5bbdc7 100644
--- a/src/slic3r/GUI/GLSelectionRectangle.hpp
+++ b/src/slic3r/GUI/GLSelectionRectangle.hpp
@@ -27,8 +27,8 @@ public:
std::vector<unsigned int> end_dragging(const Camera& camera, const std::vector<Vec3d>& points);
void render() const;
-
- bool is_active() const { return m_status != Off; }
+
+ bool is_dragging() const { return m_status != Off; }
EState get_status() const { return m_status; }