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authorbubnikv <bubnikv@gmail.com>2020-01-03 18:32:56 +0300
committerbubnikv <bubnikv@gmail.com>2020-01-03 18:33:04 +0300
commit9406b5044753cff3ed20ec28f6c5b6067e6fd5a3 (patch)
tree6ef6723a890c3baed35df058f0acbddced154919 /src/slic3r/GUI/GLShader.cpp
parent30f7a2b8e5b369319ada02455d5fec7633c46b8b (diff)
Const correctness improvements:
removed some unnecessary const_casts that remove const.
Diffstat (limited to 'src/slic3r/GUI/GLShader.cpp')
-rw-r--r--src/slic3r/GUI/GLShader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/slic3r/GUI/GLShader.cpp b/src/slic3r/GUI/GLShader.cpp
index 11f109fd5..c31076060 100644
--- a/src/slic3r/GUI/GLShader.cpp
+++ b/src/slic3r/GUI/GLShader.cpp
@@ -142,7 +142,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
int file_length = (int)vs.tellg();
vs.seekg(0, vs.beg);
std::string vertex_shader(file_length, '\0');
- vs.read(const_cast<char*>(vertex_shader.data()), file_length);
+ vs.read(vertex_shader.data(), file_length);
if (!vs.good())
return false;
@@ -156,7 +156,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
file_length = (int)fs.tellg();
fs.seekg(0, fs.beg);
std::string fragment_shader(file_length, '\0');
- fs.read(const_cast<char*>(fragment_shader.data()), file_length);
+ fs.read(fragment_shader.data(), file_length);
if (!fs.good())
return false;