diff options
author | bubnikv <bubnikv@gmail.com> | 2020-01-03 18:32:56 +0300 |
---|---|---|
committer | bubnikv <bubnikv@gmail.com> | 2020-01-03 18:33:04 +0300 |
commit | 9406b5044753cff3ed20ec28f6c5b6067e6fd5a3 (patch) | |
tree | 6ef6723a890c3baed35df058f0acbddced154919 /src/slic3r/GUI/GLShader.cpp | |
parent | 30f7a2b8e5b369319ada02455d5fec7633c46b8b (diff) |
Const correctness improvements:
removed some unnecessary const_casts that remove const.
Diffstat (limited to 'src/slic3r/GUI/GLShader.cpp')
-rw-r--r-- | src/slic3r/GUI/GLShader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/slic3r/GUI/GLShader.cpp b/src/slic3r/GUI/GLShader.cpp index 11f109fd5..c31076060 100644 --- a/src/slic3r/GUI/GLShader.cpp +++ b/src/slic3r/GUI/GLShader.cpp @@ -142,7 +142,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char* int file_length = (int)vs.tellg(); vs.seekg(0, vs.beg); std::string vertex_shader(file_length, '\0'); - vs.read(const_cast<char*>(vertex_shader.data()), file_length); + vs.read(vertex_shader.data(), file_length); if (!vs.good()) return false; @@ -156,7 +156,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char* file_length = (int)fs.tellg(); fs.seekg(0, fs.beg); std::string fragment_shader(file_length, '\0'); - fs.read(const_cast<char*>(fragment_shader.data()), file_length); + fs.read(fragment_shader.data(), file_length); if (!fs.good()) return false; |