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authorEnrico Turri <enricoturri@seznam.cz>2019-02-27 17:19:03 +0300
committerEnrico Turri <enricoturri@seznam.cz>2019-02-27 17:19:03 +0300
commit68805fc63a07c709f0ce59c7fac0c3cecefa2ed7 (patch)
tree9a097a283769896421cf95c83951bfadcea648ec /src/slic3r/GUI/GLShader.hpp
parent6e9c030f173c9efa72ec07287ff9489e18328df5 (diff)
Small refactoring in Bed3D and GLShader
Diffstat (limited to 'src/slic3r/GUI/GLShader.hpp')
-rw-r--r--src/slic3r/GUI/GLShader.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/slic3r/GUI/GLShader.hpp b/src/slic3r/GUI/GLShader.hpp
index 2f88d0393..f7e8c7716 100644
--- a/src/slic3r/GUI/GLShader.hpp
+++ b/src/slic3r/GUI/GLShader.hpp
@@ -26,6 +26,7 @@ public:
bool set_uniform(const char *name, float value) const;
bool set_uniform(const char* name, const float* matrix) const;
+ bool set_uniform(const char* name, int value) const;
void enable() const;
void disable() const;