Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/supermerill/SuperSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEnrico Turri <enricoturri@seznam.cz>2019-02-28 14:21:36 +0300
committerEnrico Turri <enricoturri@seznam.cz>2019-02-28 14:21:36 +0300
commite5a2c0a8c8d8f24f3f96e28ce2725701e81563a8 (patch)
tree2c6f750ebe253f3e42387e980f8486a01a4be9e7 /src/slic3r/GUI/GLToolbar.hpp
parent9ff8cd01b399fb45f23ed7084b8415de8664f852 (diff)
ENABLE_MODE_AWARE_TOOLBAR_ITEMS set as default
Diffstat (limited to 'src/slic3r/GUI/GLToolbar.hpp')
-rw-r--r--src/slic3r/GUI/GLToolbar.hpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/slic3r/GUI/GLToolbar.hpp b/src/slic3r/GUI/GLToolbar.hpp
index e14f7b3bb..4ca72fc4a 100644
--- a/src/slic3r/GUI/GLToolbar.hpp
+++ b/src/slic3r/GUI/GLToolbar.hpp
@@ -58,9 +58,7 @@ public:
unsigned int sprite_id;
bool is_toggable;
wxEventType action_event;
-#if ENABLE_MODE_AWARE_TOOLBAR_ITEMS
bool visible;
-#endif // ENABLE_MODE_AWARE_TOOLBAR_ITEMS
Data();
};
@@ -90,10 +88,8 @@ public:
bool is_pressed() const { return (m_state == Pressed) || (m_state == HoverPressed); }
bool is_toggable() const { return m_data.is_toggable; }
-#if ENABLE_MODE_AWARE_TOOLBAR_ITEMS
bool is_visible() const { return m_data.visible; }
void set_visible(bool visible) { m_data.visible = visible; }
-#endif // ENABLE_MODE_AWARE_TOOLBAR_ITEMS
bool is_separator() const { return m_type == Separator; }
void render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
@@ -263,10 +259,8 @@ public:
bool is_item_pressed(const std::string& name) const;
bool is_item_disabled(const std::string& name) const;
-#if ENABLE_MODE_AWARE_TOOLBAR_ITEMS
bool is_item_visible(const std::string& name) const;
void set_item_visible(const std::string& name, bool visible);
-#endif // ENABLE_MODE_AWARE_TOOLBAR_ITEMS
std::string update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent);