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authorbubnikv <bubnikv@gmail.com>2019-05-03 13:36:26 +0300
committerbubnikv <bubnikv@gmail.com>2019-05-03 13:36:26 +0300
commit0ab96ed6b5786eda18b7cceb4f7c695cd61065ee (patch)
treea6c520e9314f1a4a29897570c0e17c815401926f /src/slic3r/GUI/GUI_ObjectManipulation.cpp
parentf2bb070ab94b01bd2a0c6b63bd37a8ff800ad4b4 (diff)
Changed the "non-uniform scaling is not possible" message.
Diffstat (limited to 'src/slic3r/GUI/GUI_ObjectManipulation.cpp')
-rw-r--r--src/slic3r/GUI/GUI_ObjectManipulation.cpp133
1 files changed, 53 insertions, 80 deletions
diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.cpp b/src/slic3r/GUI/GUI_ObjectManipulation.cpp
index 174879adc..1da17f676 100644
--- a/src/slic3r/GUI/GUI_ObjectManipulation.cpp
+++ b/src/slic3r/GUI/GUI_ObjectManipulation.cpp
@@ -197,8 +197,10 @@ bool ObjectManipulation::IsShown()
void ObjectManipulation::UpdateAndShow(const bool show)
{
- if (show)
- update_settings_value(wxGetApp().plater()->canvas3D()->get_selection());
+ if (show) {
+ this->set_dirty();
+ this->update_if_dirty();
+ }
OG_Settings::UpdateAndShow(show);
}
@@ -210,41 +212,35 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
m_new_scale_label_string = L("Scale factors");
ObjectList* obj_list = wxGetApp().obj_list();
- if (selection.is_single_full_instance() && ! m_world_coordinates)
+ if (selection.is_single_full_instance())
{
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_instance_offset();
- m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
- m_new_scale = volume->get_instance_scaling_factor() * 100.;
- int obj_idx = volume->object_idx();
- int instance_idx = volume->instance_idx();
- if ((0 <= obj_idx) && (obj_idx < (int)wxGetApp().model_objects()->size()))
- {
- bool changed_box = false;
- //FIXME matching an object idx may not be enough
- if (!m_cache.instance.matches_object(obj_idx))
- {
- m_cache.instance.set(obj_idx, instance_idx, (*wxGetApp().model_objects())[obj_idx]->raw_mesh_bounding_box().size());
- changed_box = true;
- }
- //FIXME matching an instance idx may not be enough. Check for ModelObject id an all ModelVolume ids.
- if (changed_box || !m_cache.instance.matches_instance(instance_idx) || !m_cache.scale.isApprox(m_new_scale))
- m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct(m_cache.instance.box_size);
- }
- else {
- // this should never happen
- assert(false);
- m_new_size = Vec3d::Zero();
- }
+
+ // Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
+ if (m_world_coordinates && ! m_uniform_scale &&
+ ! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
+ // Manipulating an instance in the world coordinate system, rotation is not multiples of ninety degrees, therefore enforce uniform scaling.
+ m_uniform_scale = true;
+ m_lock_bnt->SetLock(true);
+ }
+
+ if (m_world_coordinates) {
+ m_new_rotate_label_string = L("Rotate");
+ m_new_rotation = Vec3d::Zero();
+ m_new_size = selection.get_bounding_box().size();
+ m_new_scale = m_new_size.cwiseProduct(selection.get_unscaled_instance_bounding_box().size().cwiseInverse()) * 100.;
+ } else {
+ m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
+ m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct((*wxGetApp().model_objects())[volume->object_idx()]->raw_mesh_bounding_box().size());
+ m_new_scale = volume->get_instance_scaling_factor() * 100.;
+ }
m_new_enabled = true;
}
- else if ((selection.is_single_full_instance() && m_world_coordinates) ||
- (selection.is_single_full_object() && obj_list->is_selected(itObject)))
+ else if (selection.is_single_full_object() && obj_list->is_selected(itObject))
{
- m_cache.instance.reset();
-
const BoundingBoxf3& box = selection.get_bounding_box();
m_new_position = box.center();
m_new_rotation = Vec3d::Zero();
@@ -253,23 +249,9 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_enabled = true;
-
- if (selection.is_single_full_instance() && m_world_coordinates && ! m_uniform_scale) {
- // Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
- // all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
- const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
- // Is the angle close to a multiple of 90 degrees?
- if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
- // Manipulating an instance in the world coordinate system, rotation is not multiples of ninety degrees, therefore enforce uniform scaling.
- m_uniform_scale = true;
- m_lock_bnt->SetLock(true);
- }
- }
}
else if (selection.is_single_modifier() || selection.is_single_volume())
{
- m_cache.instance.reset();
-
// the selection contains a single volume
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_volume_offset();
@@ -292,15 +274,16 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
// assert(selection.is_empty());
reset_settings_value();
}
-
- m_dirty = true;
}
void ObjectManipulation::update_if_dirty()
{
- if (!m_dirty)
+ if (! m_dirty)
return;
+ const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
+ this->update_settings_value(selection);
+
auto update_label = [](wxString &label_cache, const std::string &new_label, wxStaticText *widget) {
wxString new_label_localized = _(new_label) + ":";
if (label_cache != new_label_localized) {
@@ -330,7 +313,7 @@ void ObjectManipulation::update_if_dirty()
update(m_cache.rotation, m_cache.rotation_rounded, "rotation_", m_new_rotation);
}
- if (wxGetApp().plater()->canvas3D()->get_selection().requires_uniform_scale()) {
+ if (selection.requires_uniform_scale()) {
m_lock_bnt->SetLock(true);
m_lock_bnt->Disable();
}
@@ -377,8 +360,9 @@ void ObjectManipulation::reset_settings_value()
m_new_scale = Vec3d::Ones();
m_new_size = Vec3d::Zero();
m_new_enabled = false;
- m_cache.instance.reset();
- m_dirty = true;
+ // no need to set the dirty flag here as this method is called from update_settings_value(),
+ // which is called from update_if_dirty(), which resets the dirty flag anyways.
+// m_dirty = true;
}
void ObjectManipulation::change_position_value(int axis, double value)
@@ -437,12 +421,9 @@ void ObjectManipulation::change_scale_value(int axis, double value)
return;
Vec3d scale = m_cache.scale;
- scale(axis) = value;
+ scale(axis) = value;
- this->do_scale(scale);
-
- if (!m_cache.scale.isApprox(scale))
- m_cache.instance.instance_idx = -1;
+ this->do_scale(axis, scale);
m_cache.scale = scale;
m_cache.scale_rounded(axis) = DBL_MAX;
@@ -460,46 +441,34 @@ void ObjectManipulation::change_size_value(int axis, double value)
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
Vec3d ref_size = m_cache.size;
- if (selection.is_single_volume() || selection.is_single_modifier())
- {
- const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
- ref_size = volume->bounding_box.size();
- }
- else if (selection.is_single_full_instance() && ! m_world_coordinates)
- ref_size = m_cache.instance.box_size;
+ if (selection.is_single_volume() || selection.is_single_modifier())
+ ref_size = selection.get_volume(*selection.get_volume_idxs().begin())->bounding_box.size();
+ else if (selection.is_single_full_instance())
+ ref_size = m_world_coordinates ?
+ selection.get_unscaled_instance_bounding_box().size() :
+ (*wxGetApp().model_objects())[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size();
- this->do_scale(100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
+ this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
m_cache.size = size;
m_cache.size_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
-void ObjectManipulation::do_scale(const Vec3d &scale) const
+void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
{
Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
Vec3d scaling_factor = scale;
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance()) {
- if (m_world_coordinates) {
- // Only a 90 degree rotation is allowed, therefore an axis aligned scaling will
- // be still axis aligned after the instance rotation is applied.
- const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
- scaling_factor = (volume->get_instance_transformation().get_matrix(true, false, true, true) * scale).cwiseAbs();
- // Absolute scaling shall not change.
- assert(std::abs(scale.maxCoeff() - scaling_factor.maxCoeff()) < EPSILON);
- assert(std::abs(scale.minCoeff() - scaling_factor.minCoeff()) < EPSILON);
- assert(std::abs(scale.squaredNorm() - scaling_factor.squaredNorm()) < EPSILON);
- } else
+ transformation_type.set_absolute();
+ if (! m_world_coordinates)
transformation_type.set_local();
}
- if (m_uniform_scale || selection.requires_uniform_scale()) {
- int max_diff_axis;
- (scale - m_cache.scale).cwiseAbs().maxCoeff(&max_diff_axis);
- scaling_factor = scale(max_diff_axis) * Vec3d::Ones();
- }
+ if (m_uniform_scale || selection.requires_uniform_scale())
+ scaling_factor = scale(axis) * Vec3d::Ones();
selection.start_dragging();
selection.scale(scaling_factor * 0.01, transformation_type);
@@ -577,8 +546,10 @@ void ObjectManipulation::set_uniform_scaling(const bool new_value)
if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Cannot apply scaling in the world coordinate system.
wxMessageDialog dlg(GUI::wxGetApp().mainframe,
- _(L("Non-uniform scaling of tilted objects is not supported in the World coordinate system.\n"
- "Do you want to rotate the mesh?")),
+ _(L("The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n"
+ "Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n"
+ "once the rotation is embedded into the object coordinates.\n"
+ "Do you want to proceed?")),
SLIC3R_APP_NAME,
wxYES_NO | wxNO_DEFAULT | wxICON_QUESTION);
if (dlg.ShowModal() != wxID_YES) {
@@ -590,6 +561,8 @@ void ObjectManipulation::set_uniform_scaling(const bool new_value)
(*wxGetApp().model_objects())[volume->composite_id.object_id]->bake_xy_rotation_into_meshes(volume->composite_id.instance_id);
// Update the 3D scene, selections etc.
wxGetApp().plater()->update();
+ // Recalculate cached values at this panel, refresh the screen.
+ this->UpdateAndShow(true);
}
}
m_uniform_scale = new_value;