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authorYuSanka <yusanka@gmail.com>2019-12-04 17:12:00 +0300
committerYuSanka <yusanka@gmail.com>2019-12-04 18:11:10 +0300
commitfea91829eb638066983c5e0c0c51d4f1e920c4eb (patch)
tree2b8a51188719ec6ceba331d7a9019acc7969ecbe /src/slic3r/GUI/Mouse3DController.cpp
parentef29b13c5ec79df0c5e6a9e241fd5e36706ca974 (diff)
Localization improvements:
* added wrapper to SliderFloat in imgui * fixed localized text in Mouse3DController * added take_snapshot for extruder change in object list * fixed text typos in AppConfig.cpp, ConfigWizard.cpp and ConfigManipulation.cpp
Diffstat (limited to 'src/slic3r/GUI/Mouse3DController.cpp')
-rw-r--r--src/slic3r/GUI/Mouse3DController.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/slic3r/GUI/Mouse3DController.cpp b/src/slic3r/GUI/Mouse3DController.cpp
index e69ef4857..89513709d 100644
--- a/src/slic3r/GUI/Mouse3DController.cpp
+++ b/src/slic3r/GUI/Mouse3DController.cpp
@@ -267,11 +267,11 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
ImGui::PopStyleColor();
float translation_scale = (float)m_state.get_translation_scale() / State::DefaultTranslationScale;
- if (ImGui::SliderFloat(_(L("Translation##1")), &translation_scale, 0.5f, 2.0f, "%.1f"))
+ if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_translation_scale(State::DefaultTranslationScale * (double)translation_scale);
float rotation_scale = m_state.get_rotation_scale() / State::DefaultRotationScale;
- if (ImGui::SliderFloat(_(L("Rotation##1")), &rotation_scale, 0.5f, 2.0f, "%.1f"))
+ if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_rotation_scale(State::DefaultRotationScale * rotation_scale);
ImGui::Separator();
@@ -280,11 +280,11 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
ImGui::PopStyleColor();
float translation_deadzone = (float)m_state.get_translation_deadzone();
- if (ImGui::SliderFloat(_(L("Translation##2")), &translation_deadzone, 0.0f, (float)State::MaxTranslationDeadzone, "%.2f"))
+ if (imgui.slider_float(_(L("Translation")) + "##2", &translation_deadzone, 0.0f, (float)State::MaxTranslationDeadzone, "%.2f"))
m_state.set_translation_deadzone((double)translation_deadzone);
float rotation_deadzone = m_state.get_rotation_deadzone();
- if (ImGui::SliderFloat(_(L("Rotation##2")), &rotation_deadzone, 0.0f, State::MaxRotationDeadzone, "%.2f"))
+ if (imgui.slider_float(_(L("Rotation")) + "##2", &rotation_deadzone, 0.0f, State::MaxRotationDeadzone, "%.2f"))
m_state.set_rotation_deadzone(rotation_deadzone);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT