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authorsupermerill <merill@free.fr>2021-11-08 03:03:13 +0300
committersupermerill <merill@free.fr>2021-11-08 03:03:27 +0300
commit65bb95cd8171268f18b46b0073dfb7a03b7f6f73 (patch)
tree59a377ef9dbf71a9dd04a06d88f3768525aaa1b9 /src
parentbf3b9acec8bb783646dd19c0bef1e1db7cdddbe3 (diff)
Fix bridge detector
Reduce the number of angle to choose from If two angle are too close, keep the one from the longest line. supermerill/SuperSlicer#1824
Diffstat (limited to 'src')
-rw-r--r--src/libslic3r/BridgeDetector.cpp68
-rw-r--r--src/libslic3r/BridgeDetector.hpp10
2 files changed, 63 insertions, 15 deletions
diff --git a/src/libslic3r/BridgeDetector.cpp b/src/libslic3r/BridgeDetector.cpp
index 7b33a6dd5..1df8af4f6 100644
--- a/src/libslic3r/BridgeDetector.cpp
+++ b/src/libslic3r/BridgeDetector.cpp
@@ -258,7 +258,7 @@ bool BridgeDetector::detect_angle(double bridge_direction_override)
double ratio_max = 1 - double(c.max_length_anchored - min_max_length) / (double)std::max(1., max_max_length - min_max_length);
c.coverage += 15 * ratio_max;
//bonus for perimeter dir
- if (c.along_perimeter)
+ if (c.along_perimeter_length > 0)
c.coverage += 5;
}
@@ -293,8 +293,21 @@ std::vector<BridgeDetector::BridgeDirection> BridgeDetector::bridge_direction_ca
// we also test angles of each bridge contour
{
Lines lines = to_lines(this->expolygons);
- for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line)
- angles.emplace_back(line->direction(), true);
+ //if many lines, only takes the bigger ones.
+ float mean_sqr_size = 0;
+ if (lines.size() > 200) {
+ for (int i = 0; i < 200; i++) {
+ mean_sqr_size += (float)lines[i].a.distance_to_square(lines[i].b);
+ }
+ mean_sqr_size /= 200;
+ for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line) {
+ float dist_sqr = line->a.distance_to_square(line->b);
+ if (dist_sqr > mean_sqr_size)
+ angles.emplace_back(line->direction(), dist_sqr);
+ }
+ }else
+ for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line)
+ angles.emplace_back(line->direction(), line->a.distance_to_square(line->b));
}
/* we also test angles of each open supporting edge
@@ -304,12 +317,51 @@ std::vector<BridgeDetector::BridgeDirection> BridgeDetector::bridge_direction_ca
angles.emplace_back(Line(edge.first_point(), edge.last_point()).direction());
// remove duplicates
- double min_resolution = PI/(4*180.0); // /180 = 1 degree
- std::sort(angles.begin(), angles.end());
+ std::sort(angles.begin(), angles.end(), [](const BridgeDirection& bt1, const BridgeDirection& bt2) { return bt1.angle < bt2.angle; });
+
+ //first delete angles too close to an angle from a perimeter
+ for (size_t i = 1; i < angles.size(); ++i) {
+ if (angles[i - 1].along_perimeter_length > 0 && angles[i].along_perimeter_length == 0)
+ if (Slic3r::Geometry::directions_parallel(angles[i].angle, angles[i - 1].angle, this->resolution)) {
+ angles.erase(angles.begin() + i);
+ --i;
+ continue;
+ }
+ if (angles[i].along_perimeter_length > 0 && angles[i - 1].along_perimeter_length == 0)
+ if (Slic3r::Geometry::directions_parallel(angles[i].angle, angles[i - 1].angle, this->resolution)) {
+ angles.erase(angles.begin() + (i-1));
+ --i;
+ continue;
+ }
+ }
+ //then delete angle to close to each other (high resolution)
+ double min_resolution = this->resolution / 8;
for (size_t i = 1; i < angles.size(); ++i) {
- if (Slic3r::Geometry::directions_parallel(angles[i].angle, angles[i-1].angle, min_resolution)) {
- angles.erase(angles.begin() + i);
- --i;
+ if (Slic3r::Geometry::directions_parallel(angles[i].angle, angles[i - 1].angle, min_resolution)) {
+ // keep the longest of the two.
+ if (angles[i].along_perimeter_length < angles[i - 1].along_perimeter_length) {
+ angles.erase(angles.begin() + i);
+ --i;
+ } else {
+ angles.erase(angles.begin() + (i-1));
+ --i;
+ }
+ }
+ }
+ //then, if too much angles, delete more
+ while (angles.size() > 200) {
+ min_resolution *= 2;
+ for (size_t i = 1; i < angles.size(); ++i) {
+ if (Slic3r::Geometry::directions_parallel(angles[i].angle, angles[i - 1].angle, min_resolution)) {
+ // keep the longest of the two.
+ if (angles[i].along_perimeter_length < angles[i - 1].along_perimeter_length) {
+ angles.erase(angles.begin() + i);
+ --i;
+ } else {
+ angles.erase(angles.begin() + (i - 1));
+ --i;
+ }
+ }
}
}
/* compare first value with last one and remove the greatest one (PI)
diff --git a/src/libslic3r/BridgeDetector.hpp b/src/libslic3r/BridgeDetector.hpp
index 9a81aa06f..0416a48cf 100644
--- a/src/libslic3r/BridgeDetector.hpp
+++ b/src/libslic3r/BridgeDetector.hpp
@@ -43,16 +43,12 @@ private:
void initialize();
struct BridgeDirection {
- BridgeDirection(double a = -1., bool along_perimeter = false) : angle(a), coverage(0.), along_perimeter(along_perimeter){}
- // the best direction is the one causing most lines to be bridged (thus most coverage)
- bool operator<(const BridgeDirection &other) const {
- // Initial sort by coverage only - comparator must obey strict weak ordering
- return this->coverage > other.coverage;
- };
+ BridgeDirection(double a = -1., float along_perimeter = 0) : angle(a), coverage(0.), along_perimeter_length(along_perimeter){}
+
double angle;
double coverage;
- bool along_perimeter;
+ float along_perimeter_length;
coordf_t total_length_anchored = 0;
coordf_t median_length_anchor = 0;
coordf_t max_length_anchored = 0;