diff options
author | tamasmeszaros <meszaros.q@gmail.com> | 2019-12-20 14:25:44 +0300 |
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committer | tamasmeszaros <meszaros.q@gmail.com> | 2019-12-20 14:25:44 +0300 |
commit | 93d0bbd7efe92cf9b4a0e9bc021d846a901c8812 (patch) | |
tree | 32260500c4ff5ae7545e2da82d6a9d8fdad6bffe /src | |
parent | 4f97a7122f160986d0675d09586310f64671291e (diff) |
Add boilerplate for shader based csg
Diffstat (limited to 'src')
-rw-r--r-- | src/slic3r/GUI/Job.hpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/slic3r/GUI/Job.hpp b/src/slic3r/GUI/Job.hpp index 9accd0ef3..ac31b9bdb 100644 --- a/src/slic3r/GUI/Job.hpp +++ b/src/slic3r/GUI/Job.hpp @@ -62,7 +62,6 @@ protected: // Launched when the job is finished. It refreshes the 3Dscene by def. virtual void finalize() { m_finalized = true; } - bool is_finalized() const { return m_finalized; } public: Job(std::shared_ptr<ProgressIndicator> pri) : m_progress(pri) @@ -89,6 +88,8 @@ public: }); } + bool is_finalized() const { return m_finalized; } + Job(const Job &) = delete; Job(Job &&) = delete; Job &operator=(const Job &) = delete; |