Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/supermerill/SuperSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/xs
diff options
context:
space:
mode:
authorVojtech Bubnik <bubnikv@gmail.com>2021-09-20 18:12:22 +0300
committerVojtech Bubnik <bubnikv@gmail.com>2021-09-20 18:12:22 +0300
commit8a2a9dba2f8f94da0106b60df613cd04ada4d595 (patch)
tree6997d6e42ad455cfcca787a514245a4fbfe0eee7 /xs
parentf484953a5a1fecd878242ca8d2f5175151b81678 (diff)
Eradicated admesh from TriangleMesh:
TriangleMesh newly only holds indexed_triangle_set and TriangleMeshStats. TriangleMeshStats contains an excerpt of stl_stats. TriangleMeshStats are updated when initializing with indexed_triangle_set. Admesh triangle mesh fixing is newly only used when loading an STL. AMF / 3MF / OBJ file formats are already indexed triangle sets, thus they are no more converted to admesh stl_file format, nor fixed through admesh repair machinery. When importing AMF / 3MF / OBJ files, volume is calculated and if negative, all faces are flipped. Also a bounding box and number of open edges is calculated. Implemented its_number_of_patches(), its_num_open_edges() Optimized its_split(), its_is_splittable() using a visitor pattern. Reworked QHull integration into TriangleMesh: 1) Face normals were not right. 2) Indexed triangle set is newly emitted instead of duplicating vertices for each face. Fixed cut_mesh(): Orient the triangulated faces correctly.
Diffstat (limited to 'xs')
-rw-r--r--xs/t/01_trianglemesh.t110
-rw-r--r--xs/xsp/Model.xsp10
-rw-r--r--xs/xsp/TriangleMesh.xsp138
-rw-r--r--xs/xsp/my.map1
-rw-r--r--xs/xsp/typemap.xspt1
5 files changed, 40 insertions, 220 deletions
diff --git a/xs/t/01_trianglemesh.t b/xs/t/01_trianglemesh.t
index 4013a1f83..453cc9218 100644
--- a/xs/t/01_trianglemesh.t
+++ b/xs/t/01_trianglemesh.t
@@ -4,10 +4,7 @@ use strict;
use warnings;
use Slic3r::XS;
-use Test::More tests => 49;
-
-is Slic3r::TriangleMesh::hello_world(), 'Hello world!',
- 'hello world';
+use Test::More tests => 5;
my $cube = {
vertices => [ [20,20,0], [20,0,0], [0,0,0], [0,20,0], [20,20,20], [0,20,20], [0,0,20], [20,0,20] ],
@@ -17,12 +14,10 @@ my $cube = {
{
my $m = Slic3r::TriangleMesh->new;
$m->ReadFromPerl($cube->{vertices}, $cube->{facets});
- $m->repair;
my ($vertices, $facets) = ($m->vertices, $m->facets);
is_deeply $vertices, $cube->{vertices}, 'vertices arrayref roundtrip';
is_deeply $facets, $cube->{facets}, 'facets arrayref roundtrip';
- is scalar(@{$m->normals}), scalar(@$facets), 'normals returns the right number of items';
{
my $m2 = $m->clone;
@@ -34,109 +29,6 @@ my $cube = {
{
my $stats = $m->stats;
is $stats->{number_of_facets}, scalar(@{ $cube->{facets} }), 'stats.number_of_facets';
- ok abs($stats->{volume} - 20*20*20) < 1E-2, 'stats.volume';
- }
-
- $m->scale(2);
- ok abs($m->stats->{volume} - 40*40*40) < 1E-2, 'scale';
-
- $m->scale_xyz(Slic3r::Pointf3->new(2,1,1));
- ok abs($m->stats->{volume} - 2*40*40*40) < 1E-2, 'scale_xyz';
-
- $m->translate(5,10,0);
- is_deeply $m->vertices->[0], [85,50,0], 'translate';
-
- $m->align_to_origin;
- is_deeply $m->vertices->[2], [0,0,0], 'align_to_origin';
-
- is_deeply $m->size, [80,40,40], 'size';
-
- $m->scale_xyz(Slic3r::Pointf3->new(0.5,1,1));
- $m->rotate(45, Slic3r::Point->new(20,20));
- ok abs($m->size->[0] - sqrt(2)*40) < 1E-4, 'rotate';
-
- {
- my $meshes = $m->split;
- is scalar(@$meshes), 1, 'split';
- isa_ok $meshes->[0], 'Slic3r::TriangleMesh', 'split';
- is_deeply $m->bb3, $meshes->[0]->bb3, 'split populates stats';
- }
-
- my $m2 = Slic3r::TriangleMesh->new;
- $m2->ReadFromPerl($cube->{vertices}, $cube->{facets});
- $m2->repair;
- $m->merge($m2);
- $m->repair;
- is $m->stats->{number_of_facets}, 2 * $m2->stats->{number_of_facets}, 'merge';
-
- {
- my $meshes = $m->split;
- is scalar(@$meshes), 2, 'split';
- }
-}
-
-{
- my $m = Slic3r::TriangleMesh->new;
- $m->ReadFromPerl($cube->{vertices}, $cube->{facets});
- $m->repair;
- # The slice at zero height does not belong to the mesh, the slicing considers the vertical structures to be
- # open intervals at the bottom end, closed at the top end.
- my @z = (0.0001,2,4,8,6,8,10,12,14,16,18,20);
- my $result = $m->slice(\@z);
- my $SCALING_FACTOR = 0.000001;
- for my $i (0..$#z) {
- is scalar(@{$result->[$i]}), 1, "number of returned polygons per layer (z = " . $z[$i] . ")";
- is $result->[$i][0]->area, 20*20/($SCALING_FACTOR**2), 'size of returned polygon';
- }
-}
-
-{
- my $m = Slic3r::TriangleMesh->new;
- $m->ReadFromPerl(
- [ [0,0,0],[0,0,20],[0,5,0],[0,5,20],[50,0,0],[50,0,20],[15,5,0],[35,5,0],[15,20,0],[50,5,0],[35,20,0],[15,5,10],[50,5,20],[35,5,10],[35,20,10],[15,20,10] ],
- [ [0,1,2],[2,1,3],[1,0,4],[5,1,4],[0,2,4],[4,2,6],[7,6,8],[4,6,7],[9,4,7],[7,8,10],[2,3,6],[11,3,12],[7,12,9],[13,12,7],[6,3,11],[11,12,13],[3,1,5],[12,3,5],[5,4,9],[12,5,9],[13,7,10],[14,13,10],[8,15,10],[10,15,14],[6,11,8],[8,11,15],[15,11,13],[14,15,13] ],
- );
- $m->repair;
- {
- # at Z = 10 we have a top horizontal surface
- my $slices = $m->slice([ 5, 10 ]);
- is $slices->[0][0]->area, $slices->[1][0]->area, 'slicing a top tangent plane includes its area';
- }
- $m->mirror_z;
- {
- # this second test also checks that performing a second slice on a mesh after
- # a transformation works properly (shared_vertices is correctly invalidated);
- # at Z = -10 we have a bottom horizontal surface
- # (The slice at zero height does not belong to the mesh, the slicing considers the vertical structures to be
- # open intervals at the bottom end, closed at the top end, so the Z = -10 is shifted a bit up to get a valid slice).
- my $slices = $m->slice([ -5, -10+0.00001 ]);
- is $slices->[0][0]->area, $slices->[1][0]->area, 'slicing a bottom tangent plane includes its area';
- }
-}
-
-{
- my $m = Slic3r::TriangleMesh->new;
- $m->ReadFromPerl($cube->{vertices}, $cube->{facets});
- $m->repair;
- {
- my $upper = Slic3r::TriangleMesh->new;
- my $lower = Slic3r::TriangleMesh->new;
- $m->cut(0, $upper, $lower);
- $upper->repair; $lower->repair;
- is $upper->facets_count, 12, 'upper mesh has all facets except those belonging to the slicing plane';
- is $lower->facets_count, 0, 'lower mesh has no facets';
- }
- {
- my $upper = Slic3r::TriangleMesh->new;
- my $lower = Slic3r::TriangleMesh->new;
- $m->cut(10, $upper, $lower);
- #$upper->repair; $lower->repair;
- # we expect:
- # 2 facets on external horizontal surfaces
- # 3 facets on each side = 12 facets
- # 6 facets on the triangulated side (8 vertices)
- is $upper->facets_count, 2+12+6, 'upper mesh has the expected number of facets';
- is $lower->facets_count, 2+12+6, 'lower mesh has the expected number of facets';
}
}
diff --git a/xs/xsp/Model.xsp b/xs/xsp/Model.xsp
index 35fbb48ee..34795681e 100644
--- a/xs/xsp/Model.xsp
+++ b/xs/xsp/Model.xsp
@@ -88,8 +88,6 @@
bool looks_like_multipart_object() const;
void convert_multipart_object(unsigned int max_extruders);
- void print_info() const;
-
bool store_stl(char *path, bool binary)
%code%{ TriangleMesh mesh = THIS->mesh(); RETVAL = Slic3r::store_stl(path, &mesh, binary); %};
@@ -212,7 +210,6 @@ ModelMaterial::attributes()
%code%{ THIS->origin_translation = *point; %};
void ensure_on_bed();
- bool needed_repair() const;
int materials_count() const;
int facets_count();
void center_around_origin();
@@ -223,13 +220,6 @@ ModelMaterial::attributes()
%code{% THIS->rotate(angle, *axis); %};
void mirror(Axis axis);
- ModelObjectPtrs* split_object()
- %code%{
- RETVAL = new ModelObjectPtrs(); // leak?
- THIS->split(RETVAL);
- %};
-
- void print_info() const;
};
diff --git a/xs/xsp/TriangleMesh.xsp b/xs/xsp/TriangleMesh.xsp
index 2b07c78ee..105fe0f05 100644
--- a/xs/xsp/TriangleMesh.xsp
+++ b/xs/xsp/TriangleMesh.xsp
@@ -11,14 +11,11 @@
~TriangleMesh();
Clone<TriangleMesh> clone()
%code{% RETVAL = THIS; %};
- void ReadSTLFile(char* input_file);
void write_ascii(char* output_file);
void write_binary(char* output_file);
- void repair();
- void WriteOBJFile(char* output_file);
void scale(float factor);
void scale_xyz(Vec3d* versor)
- %code{% THIS->scale(*versor); %};
+ %code{% THIS->scale(versor->cast<float>()); %};
void translate(float x, float y, float z);
void rotate_x(float angle);
void rotate_y(float angle);
@@ -28,16 +25,13 @@
void mirror_z();
void align_to_origin();
void rotate(double angle, Point* center);
- TriangleMeshPtrs split();
void merge(TriangleMesh* mesh)
%code{% THIS->merge(*mesh); %};
- ExPolygons horizontal_projection();
Clone<Polygon> convex_hull();
Clone<BoundingBoxf3> bounding_box();
Clone<Vec3d> center()
%code{% RETVAL = THIS->bounding_box().center(); %};
int facets_count();
- void reset_repair_stats();
%{
@@ -46,51 +40,40 @@ TriangleMesh::ReadFromPerl(vertices, facets)
SV* vertices
SV* facets
CODE:
- stl_file &stl = THIS->stl;
- stl.stats.type = inmemory;
-
- // count facets and allocate memory
- AV* facets_av = (AV*)SvRV(facets);
- stl.stats.number_of_facets = av_len(facets_av)+1;
- stl.stats.original_num_facets = stl.stats.number_of_facets;
- stl_allocate(&stl);
-
- // read geometry
- AV* vertices_av = (AV*)SvRV(vertices);
- for (int i = 0; i < stl.stats.number_of_facets; i++) {
- AV* facet_av = (AV*)SvRV(*av_fetch(facets_av, i, 0));
- stl_facet facet;
- facet.normal(0) = 0;
- facet.normal(1) = 0;
- facet.normal(2) = 0;
- for (unsigned int v = 0; v <= 2; v++) {
- AV* vertex_av = (AV*)SvRV(*av_fetch(vertices_av, SvIV(*av_fetch(facet_av, v, 0)), 0));
- facet.vertex[v](0) = SvNV(*av_fetch(vertex_av, 0, 0));
- facet.vertex[v](1) = SvNV(*av_fetch(vertex_av, 1, 0));
- facet.vertex[v](2) = SvNV(*av_fetch(vertex_av, 2, 0));
+ std::vector<Slic3r::Vec3f> out_vertices;
+ {
+ AV* vertices_av = (AV*)SvRV(vertices);
+ int number_of_vertices = av_len(vertices_av) + 1;
+ out_vertices.reserve(number_of_vertices);
+ for (int i = 0; i < number_of_vertices; ++ i) {
+ AV* vertex_av = (AV*)SvRV(*av_fetch(vertices_av, i, 0));
+ out_vertices.push_back(Slic3r::Vec3f(SvNV(*av_fetch(vertex_av, 0, 0)), SvNV(*av_fetch(vertex_av, 1, 0)), SvNV(*av_fetch(vertex_av, 2, 0))));
+ }
+ }
+ std::vector<Slic3r::Vec3i> out_indices;
+ {
+ AV* facets_av = (AV*)SvRV(facets);
+ int number_of_facets = av_len(facets_av) + 1;
+ out_indices.reserve(number_of_facets);
+ for (int i = 0; i < number_of_facets; ++ i) {
+ AV* facet_av = (AV*)SvRV(*av_fetch(facets_av, i, 0));
+ out_indices.push_back(Slic3r::Vec3i(SvIV(*av_fetch(facet_av, 0, 0)), SvIV(*av_fetch(facet_av, 1, 0)), SvIV(*av_fetch(facet_av, 2, 0))));
}
- facet.extra[0] = 0;
- facet.extra[1] = 0;
-
- stl.facet_start[i] = facet;
}
-
- stl_get_size(&stl);
+ *THIS = TriangleMesh(std::move(out_vertices), std::move(out_indices));
SV*
TriangleMesh::stats()
CODE:
HV* hv = newHV();
- (void)hv_stores( hv, "number_of_facets", newSViv(THIS->stl.stats.number_of_facets) );
- (void)hv_stores( hv, "number_of_parts", newSViv(THIS->stl.stats.number_of_parts) );
- (void)hv_stores( hv, "volume", newSVnv(THIS->stl.stats.volume) );
- (void)hv_stores( hv, "degenerate_facets", newSViv(THIS->stl.stats.degenerate_facets) );
- (void)hv_stores( hv, "edges_fixed", newSViv(THIS->stl.stats.edges_fixed) );
- (void)hv_stores( hv, "facets_removed", newSViv(THIS->stl.stats.facets_removed) );
- (void)hv_stores( hv, "facets_added", newSViv(THIS->stl.stats.facets_added) );
- (void)hv_stores( hv, "facets_reversed", newSViv(THIS->stl.stats.facets_reversed) );
- (void)hv_stores( hv, "backwards_edges", newSViv(THIS->stl.stats.backwards_edges) );
- (void)hv_stores( hv, "normals_fixed", newSViv(THIS->stl.stats.normals_fixed) );
+ (void)hv_stores( hv, "number_of_facets", newSViv(THIS->facets_count()) );
+ (void)hv_stores( hv, "number_of_parts", newSViv(THIS->stats().number_of_parts) );
+ (void)hv_stores( hv, "volume", newSVnv(THIS->stats().volume) );
+ (void)hv_stores( hv, "degenerate_facets", newSViv(THIS->stats().degenerate_facets) );
+ (void)hv_stores( hv, "edges_fixed", newSViv(THIS->stats().edges_fixed) );
+ (void)hv_stores( hv, "facets_removed", newSViv(THIS->stats().facets_removed) );
+ (void)hv_stores( hv, "facets_reversed", newSViv(THIS->stats().facets_reversed) );
+ (void)hv_stores( hv, "backwards_edges", newSViv(THIS->stats().backwards_edges) );
RETVAL = (SV*)newRV_noinc((SV*)hv);
OUTPUT:
RETVAL
@@ -98,9 +81,6 @@ TriangleMesh::stats()
SV*
TriangleMesh::vertices()
CODE:
- if (!THIS->repaired) CONFESS("vertices() requires repair()");
- THIS->require_shared_vertices();
-
// vertices
AV* vertices = newAV();
av_extend(vertices, THIS->its.vertices.size());
@@ -120,13 +100,10 @@ TriangleMesh::vertices()
SV*
TriangleMesh::facets()
CODE:
- if (!THIS->repaired) CONFESS("facets() requires repair()");
- THIS->require_shared_vertices();
-
// facets
AV* facets = newAV();
- av_extend(facets, THIS->stl.stats.number_of_facets);
- for (int i = 0; i < THIS->stl.stats.number_of_facets; i++) {
+ av_extend(facets, THIS->facets_count());
+ for (int i = 0; i < THIS->facets_count(); i++) {
AV* facet = newAV();
av_store(facets, i, newRV_noinc((SV*)facet));
av_extend(facet, 2);
@@ -140,34 +117,13 @@ TriangleMesh::facets()
RETVAL
SV*
-TriangleMesh::normals()
- CODE:
- if (!THIS->repaired) CONFESS("normals() requires repair()");
-
- // normals
- AV* normals = newAV();
- av_extend(normals, THIS->stl.stats.number_of_facets);
- for (int i = 0; i < THIS->stl.stats.number_of_facets; i++) {
- AV* facet = newAV();
- av_store(normals, i, newRV_noinc((SV*)facet));
- av_extend(facet, 2);
- av_store(facet, 0, newSVnv(THIS->stl.facet_start[i].normal(0)));
- av_store(facet, 1, newSVnv(THIS->stl.facet_start[i].normal(1)));
- av_store(facet, 2, newSVnv(THIS->stl.facet_start[i].normal(2)));
- }
-
- RETVAL = newRV_noinc((SV*)normals);
- OUTPUT:
- RETVAL
-
-SV*
TriangleMesh::size()
CODE:
AV* size = newAV();
av_extend(size, 2);
- av_store(size, 0, newSVnv(THIS->stl.stats.size(0)));
- av_store(size, 1, newSVnv(THIS->stl.stats.size(1)));
- av_store(size, 2, newSVnv(THIS->stl.stats.size(2)));
+ av_store(size, 0, newSVnv(THIS->stats().size(0)));
+ av_store(size, 1, newSVnv(THIS->stats().size(1)));
+ av_store(size, 2, newSVnv(THIS->stats().size(2)));
RETVAL = newRV_noinc((SV*)size);
OUTPUT:
RETVAL
@@ -176,8 +132,6 @@ SV*
TriangleMesh::slice(z)
std::vector<double> z
CODE:
- THIS->require_shared_vertices(); // TriangleMeshSlicer needs this
-
// convert doubles to floats
std::vector<float> z_f = cast<float>(z);
@@ -206,7 +160,6 @@ TriangleMesh::cut(z, upper_mesh, lower_mesh)
TriangleMesh* upper_mesh;
TriangleMesh* lower_mesh;
CODE:
- THIS->require_shared_vertices(); // TriangleMeshSlicer needs this
indexed_triangle_set upper, lower;
cut_mesh(THIS->its, z, upper_mesh ? &upper : nullptr, lower_mesh ? &lower : nullptr);
if (upper_mesh)
@@ -217,12 +170,12 @@ TriangleMesh::cut(z, upper_mesh, lower_mesh)
std::vector<double>
TriangleMesh::bb3()
CODE:
- RETVAL.push_back(THIS->stl.stats.min(0));
- RETVAL.push_back(THIS->stl.stats.min(1));
- RETVAL.push_back(THIS->stl.stats.max(0));
- RETVAL.push_back(THIS->stl.stats.max(1));
- RETVAL.push_back(THIS->stl.stats.min(2));
- RETVAL.push_back(THIS->stl.stats.max(2));
+ RETVAL.push_back(THIS->stats().min(0));
+ RETVAL.push_back(THIS->stats().min(1));
+ RETVAL.push_back(THIS->stats().max(0));
+ RETVAL.push_back(THIS->stats().max(1));
+ RETVAL.push_back(THIS->stats().min(2));
+ RETVAL.push_back(THIS->stats().max(2));
OUTPUT:
RETVAL
@@ -250,16 +203,3 @@ sphere(double rho)
%}
};
-
-%package{Slic3r::TriangleMesh};
-
-%{
-PROTOTYPES: DISABLE
-
-std::string
-hello_world()
- CODE:
- RETVAL = "Hello world!";
- OUTPUT:
- RETVAL
-%}
diff --git a/xs/xsp/my.map b/xs/xsp/my.map
index 54e686ae3..ca26750dc 100644
--- a/xs/xsp/my.map
+++ b/xs/xsp/my.map
@@ -239,7 +239,6 @@ SupportLayerPtrs* T_PTR_ARRAYREF_PTR
# we return these types whenever we want the items to be returned
# by reference and not marked ::Ref because they're newly allocated
# and not referenced by any Perl object
-TriangleMeshPtrs T_PTR_ARRAYREF
INPUT
diff --git a/xs/xsp/typemap.xspt b/xs/xsp/typemap.xspt
index 2d364628e..f9e61c6a0 100644
--- a/xs/xsp/typemap.xspt
+++ b/xs/xsp/typemap.xspt
@@ -163,7 +163,6 @@
%typemap{Surfaces};
%typemap{Polygons*};
%typemap{TriangleMesh*};
-%typemap{TriangleMeshPtrs};
%typemap{Model*};
%typemap{Ref<Model>}{simple};
%typemap{Clone<Model>}{simple};