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-rw-r--r--src/slic3r/CMakeLists.txt2
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp51
-rw-r--r--src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp5
-rw-r--r--src/slic3r/GUI/MeshClipper.cpp83
-rw-r--r--src/slic3r/GUI/MeshClipper.hpp37
5 files changed, 149 insertions, 29 deletions
diff --git a/src/slic3r/CMakeLists.txt b/src/slic3r/CMakeLists.txt
index 161e1a1ff..8587f01f2 100644
--- a/src/slic3r/CMakeLists.txt
+++ b/src/slic3r/CMakeLists.txt
@@ -85,6 +85,8 @@ set(SLIC3R_GUI_SOURCES
GUI/GUI_ObjectLayers.hpp
GUI/LambdaObjectDialog.cpp
GUI/LambdaObjectDialog.hpp
+ GUI/MeshClipper.cpp
+ GUI/MeshClipper.hpp
GUI/Tab.cpp
GUI/Tab.hpp
GUI/ConfigManipulation.cpp
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
index 404db33dd..ce86ffc55 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
@@ -12,6 +12,7 @@
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI_ObjectSettings.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
+#include "slic3r/GUI/MeshClipper.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "libslic3r/SLAPrint.hpp"
@@ -143,8 +144,9 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
// First cache instance transformation to be used later.
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
- Transform3f instance_matrix = vol->get_instance_transformation().get_matrix().cast<float>();
- Transform3f instance_matrix_no_translation_no_scaling = vol->get_instance_transformation().get_matrix(true,false,true).cast<float>();
+ Geometry::Transformation trafo = vol->get_instance_transformation();
+ Transform3f instance_matrix = trafo.get_matrix().cast<float>();
+ Transform3f instance_matrix_no_translation_no_scaling = trafo.get_matrix(true,false,true).cast<float>();
Vec3f scaling = vol->get_instance_scaling_factor().cast<float>();
Vec3d instance_offset = vol->get_instance_offset();
// Calculate distance from mesh origin to the clipping plane (in mesh coordinates).
@@ -152,6 +154,7 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
Vec3f up = Vec3f(up_noscale(0)*scaling(0), up_noscale(1)*scaling(1), up_noscale(2)*scaling(2));
float height_mesh = m_clipping_plane->distance(center) * (up_noscale.norm()/up.norm());
+
// Get transformation of the supports and calculate how far from its origin the clipping plane is.
Transform3d supports_trafo = Transform3d::Identity();
supports_trafo = supports_trafo.rotate(Eigen::AngleAxisd(vol->get_instance_rotation()(2), Vec3d::UnitZ()));
@@ -167,15 +170,13 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
*m_old_clipping_plane = *m_clipping_plane;
// Now initialize the TMS for the object, perform the cut and save the result.
- if (! m_tms) {
- m_tms.reset(new TriangleMeshSlicer);
- m_tms->init(m_mesh, [](){});
+ if (! m_object_clipper) {
+ m_object_clipper.reset(new MeshClipper);
+ m_object_clipper->set_mesh(*m_mesh);
}
- std::vector<ExPolygons> list_of_expolys;
- m_tms->set_up_direction(up);
- m_tms->slice(std::vector<float>{height_mesh}, 0.f, &list_of_expolys, [](){});
- m_triangles = triangulate_expolygons_2f(list_of_expolys[0]);
-
+ m_object_clipper->set_plane(*m_clipping_plane);
+ trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
+ m_object_clipper->set_transformation(trafo);
// Next, ask the backend if supports are already calculated. If so, we are gonna cut them too.
@@ -198,31 +199,27 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
// so we can later tell they were recalculated.
size_t timestamp = print_object->step_state_with_timestamp(slaposSupportTree).timestamp;
- if (!m_supports_tms || (int)timestamp != m_old_timestamp) {
+ if (! m_supports_clipper || (int)timestamp != m_old_timestamp) {
// The timestamp has changed - stash the mesh and initialize the TMS.
m_supports_mesh = &print_object->support_mesh();
- m_supports_tms.reset(new TriangleMeshSlicer);
+ m_supports_clipper.reset(new MeshClipper);
// The mesh should already have the shared vertices calculated.
- m_supports_tms->init(m_supports_mesh, [](){});
+ m_supports_clipper->set_mesh(*m_supports_mesh);
m_old_timestamp = timestamp;
}
// The TMS is initialized - let's do the cutting:
- list_of_expolys.clear();
- m_supports_tms->set_up_direction(up_supports);
- m_supports_tms->slice(std::vector<float>{height_supports}, 0.f, &list_of_expolys, [](){});
- m_supports_triangles = triangulate_expolygons_2f(list_of_expolys[0]);
+ m_supports_clipper->set_plane(*m_clipping_plane);
+ m_supports_clipper->set_transformation(Geometry::Transformation(supports_trafo));
}
- else {
+ else
// The supports are not valid. We better dump the cached data.
- m_supports_tms.reset();
- m_supports_triangles.clear();
- }
+ m_supports_clipper.reset();
}
}
// At this point we have the triangulated cuts for both the object and supports - let's render.
- if (! m_triangles.empty()) {
+ if (! m_object_clipper->get_triangles().empty()) {
::glPushMatrix();
::glTranslated(0.0, 0.0, m_z_shift);
::glMultMatrixf(instance_matrix.data());
@@ -233,14 +230,14 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
::glTranslatef(0.f, 0.f, 0.01f); // to make sure the cut does not intersect the structure itself
::glColor3f(1.0f, 0.37f, 0.0f);
::glBegin(GL_TRIANGLES);
- for (const Vec2f& point : m_triangles)
+ for (const Vec2f& point : m_object_clipper->get_triangles())
::glVertex3f(point(0), point(1), height_mesh);
::glEnd();
::glPopMatrix();
}
- if (! m_supports_triangles.empty() && !m_editing_mode) {
+ if (m_supports_clipper && ! m_supports_clipper->get_triangles().empty() && !m_editing_mode) {
// The supports are hidden in the editing mode, so it makes no sense to render the cuts.
::glPushMatrix();
::glMultMatrixd(supports_trafo.data());
@@ -251,7 +248,7 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
::glTranslatef(0.f, 0.f, 0.01f);
::glColor3f(1.0f, 0.f, 0.37f);
::glBegin(GL_TRIANGLES);
- for (const Vec2f& point : m_supports_triangles)
+ for (const Vec2f& point : m_supports_clipper->get_triangles())
::glVertex3f(point(0), point(1), height_supports);
::glEnd();
@@ -1142,8 +1139,8 @@ void GLGizmoSlaSupports::on_set_state()
// Release triangle mesh slicer and the AABB spatial search structure.
m_AABB.deinit();
m_its = nullptr;
- m_tms.reset();
- m_supports_tms.reset();
+ m_object_clipper.reset();
+ m_supports_clipper.reset();
}
}
m_old_state = m_state;
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
index ee8e55218..130ac5202 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
@@ -21,6 +21,7 @@ namespace Slic3r {
namespace GUI {
class ClippingPlane;
+class MeshClipper;
class GLGizmoSlaSupports : public GLGizmoBase
{
@@ -126,8 +127,8 @@ private:
bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
- mutable std::unique_ptr<TriangleMeshSlicer> m_tms;
- mutable std::unique_ptr<TriangleMeshSlicer> m_supports_tms;
+ mutable std::unique_ptr<MeshClipper> m_object_clipper;
+ mutable std::unique_ptr<MeshClipper> m_supports_clipper;
std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
bool is_point_clipped(const Vec3d& point) const;
diff --git a/src/slic3r/GUI/MeshClipper.cpp b/src/slic3r/GUI/MeshClipper.cpp
new file mode 100644
index 000000000..c9648e7b6
--- /dev/null
+++ b/src/slic3r/GUI/MeshClipper.cpp
@@ -0,0 +1,83 @@
+#include "MeshClipper.hpp"
+#include "GLCanvas3D.hpp"
+#include "libslic3r/Tesselate.hpp"
+
+namespace Slic3r {
+namespace GUI {
+
+void MeshClipper::set_plane(const ClippingPlane& plane)
+{
+ if (m_plane != plane) {
+ m_plane = plane;
+ m_triangles_valid = false;
+ }
+}
+
+void MeshClipper::set_mesh(const TriangleMesh& mesh)
+{
+ if (m_mesh != &mesh) {
+ m_mesh = &mesh;
+ m_triangles_valid = false;
+ m_triangles.resize(0);
+ m_tms.reset(nullptr);
+ }
+}
+
+void MeshClipper::set_transformation(const Geometry::Transformation& trafo)
+{
+ if (! m_trafo.get_matrix().isApprox(trafo.get_matrix())) {
+ m_trafo = trafo;
+ m_triangles_valid = false;
+ m_triangles.resize(0);
+ }
+}
+
+
+const std::vector<Vec2f>& MeshClipper::get_triangles()
+{
+ if (! m_triangles_valid)
+ recalculate_triangles();
+
+ return m_triangles;
+}
+
+void MeshClipper::recalculate_triangles()
+{
+ if (! m_tms) {
+ m_tms.reset(new TriangleMeshSlicer);
+ m_tms->init(m_mesh, [](){});
+ }
+
+
+ auto up_and_height = get_mesh_cut_normal();
+ Vec3f up = up_and_height.first;
+ float height_mesh = up_and_height.second;
+
+ std::vector<ExPolygons> list_of_expolys;
+ m_tms->set_up_direction(up);
+ m_tms->slice(std::vector<float>{height_mesh}, 0.f, &list_of_expolys, [](){});
+ m_triangles = triangulate_expolygons_2f(list_of_expolys[0]);
+
+ m_triangles_valid = true;
+}
+
+std::pair<Vec3f, float> MeshClipper::get_mesh_cut_normal() const
+{
+ Transform3f instance_matrix_no_translation_no_scaling = m_trafo.get_matrix(true,false,true).cast<float>();
+ Vec3f scaling = m_trafo.get_scaling_factor().cast<float>();
+
+ // Calculate distance from mesh origin to the clipping plane (in mesh coordinates).
+ Vec3f up_noscale = instance_matrix_no_translation_no_scaling.inverse() * m_plane.get_normal().cast<float>();
+ Vec3f up (up_noscale(0)*scaling(0), up_noscale(1)*scaling(1), up_noscale(2)*scaling(2));
+
+ float height_mesh = m_plane.distance(m_trafo.get_offset()) * (up_noscale.norm()/up.norm());
+
+
+ return std::make_pair(up, height_mesh);
+}
+
+
+
+
+} // namespace GUI
+} // namespace Slic3r
diff --git a/src/slic3r/GUI/MeshClipper.hpp b/src/slic3r/GUI/MeshClipper.hpp
new file mode 100644
index 000000000..dbeef4408
--- /dev/null
+++ b/src/slic3r/GUI/MeshClipper.hpp
@@ -0,0 +1,37 @@
+#ifndef slic3r_MeshClipper_hpp_
+#define slic3r_MeshClipper_hpp_
+
+#include "libslic3r/Point.hpp"
+#include "slic3r/GUI/GLCanvas3D.hpp"
+
+namespace Slic3r {
+namespace GUI {
+
+class MeshClipper {
+public:
+ void set_plane(const ClippingPlane& plane);
+ void set_mesh(const TriangleMesh& mesh);
+ void set_transformation(const Geometry::Transformation& trafo);
+
+ const std::vector<Vec2f>& get_triangles();
+
+private:
+ void recalculate_triangles();
+ std::pair<Vec3f, float> get_mesh_cut_normal() const;
+
+
+ Geometry::Transformation m_trafo;
+ const TriangleMesh* m_mesh = nullptr;
+ ClippingPlane m_plane;
+ std::vector<Vec2f> m_triangles;
+ bool m_triangles_valid = false;
+ std::unique_ptr<TriangleMeshSlicer> m_tms;
+};
+
+
+
+} // namespace GUI
+} // namespace Slic3r
+
+
+#endif // slic3r_MeshClipper_hpp_