diff options
Diffstat (limited to 'xs/src/libslic3r')
-rw-r--r-- | xs/src/libslic3r/Fill/Fill3DHoneycomb.cpp | 37 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/Fill3DHoneycomb.hpp | 13 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillBase.cpp | 55 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillBase.hpp | 55 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillConcentric.cpp | 32 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillConcentric.hpp | 8 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillHoneycomb.cpp | 44 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillHoneycomb.hpp | 12 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillPlanePath.cpp | 26 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillPlanePath.hpp | 10 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillRectilinear.cpp | 51 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillRectilinear.hpp | 10 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillRectilinear2.cpp | 592 | ||||
-rw-r--r-- | xs/src/libslic3r/Fill/FillRectilinear2.hpp | 5 |
14 files changed, 645 insertions, 305 deletions
diff --git a/xs/src/libslic3r/Fill/Fill3DHoneycomb.cpp b/xs/src/libslic3r/Fill/Fill3DHoneycomb.cpp index ce3fa3c57..a4b8b53c5 100644 --- a/xs/src/libslic3r/Fill/Fill3DHoneycomb.cpp +++ b/xs/src/libslic3r/Fill/Fill3DHoneycomb.cpp @@ -87,7 +87,7 @@ static std::vector<Pointfs> makeNormalisedGrid(coordf_t z, size_t gridWidth, siz // sawtooth wave function for range f($z) = [-$octagramGap .. $octagramGap] coordf_t a = std::sqrt(coordf_t(2.)); // period - coordf_t wave = abs(fmod(z, a) - a/2.)/a*4. - 1.; + coordf_t wave = fabs(fmod(z, a) - a/2.)/a*4. - 1.; coordf_t offset = wave * octagramGap; std::vector<Pointfs> points; @@ -139,9 +139,14 @@ static Polylines makeGrid(coord_t z, coord_t gridSize, size_t gridWidth, size_t return result; } -Polylines Fill3DHoneycomb::fill_surface(const Surface *surface, const FillParams ¶ms) +void Fill3DHoneycomb::_fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out) { - ExPolygon expolygon = surface->expolygon; + // no rotation is supported for this infill pattern BoundingBox bb = expolygon.contour.bounding_box(); Point size = bb.size(); coord_t distance = coord_t(scale_(this->spacing) / params.density); @@ -149,9 +154,7 @@ Polylines Fill3DHoneycomb::fill_surface(const Surface *surface, const FillParams // align bounding box to a multiple of our honeycomb grid module // (a module is 2*$distance since one $distance half-module is // growing while the other $distance half-module is shrinking) - bb.merge(Point( - bb.min.x - (bb.min.x % (2*distance)), - bb.min.y - (bb.min.y % (2*distance)))); + bb.merge(_align_to_grid(bb.min, Point(2*distance, 2*distance))); // generate pattern Polylines polylines = makeGrid( @@ -159,7 +162,7 @@ Polylines Fill3DHoneycomb::fill_surface(const Surface *surface, const FillParams distance, ceil(size.x / distance) + 1, ceil(size.y / distance) + 1, - ((this->layer_id / surface->thickness_layers) % 2) + 1); + ((this->layer_id/thickness_layers) % 2) + 1); // move pattern in place for (Polylines::iterator it = polylines.begin(); it != polylines.end(); ++ it) @@ -186,15 +189,11 @@ Polylines Fill3DHoneycomb::fill_surface(const Surface *surface, const FillParams polylines, #endif PolylineCollection::leftmost_point(polylines), false); // reverse allowed -#if SLIC3R_CPPVER >= 11 - assert(polylines.empty()); -#else - polylines.clear(); -#endif + bool first = true; for (Polylines::iterator it_polyline = chained.begin(); it_polyline != chained.end(); ++ it_polyline) { - if (! polylines.empty()) { + if (! first) { // Try to connect the lines. - Points &pts_end = polylines.back().points; + Points &pts_end = polylines_out.back().points; const Point &first_point = it_polyline->points.front(); const Point &last_point = pts_end.back(); // TODO: we should also check that both points are on a fill_boundary to avoid @@ -208,16 +207,14 @@ Polylines Fill3DHoneycomb::fill_surface(const Surface *surface, const FillParams } // The lines cannot be connected. #if SLIC3R_CPPVER >= 11 - polylines.push_back(std::move(*it_polyline)); + polylines_out.push_back(std::move(*it_polyline)); #else - polylines.push_back(Polyline()); - std::swap(polylines.back(), *it_polyline); + polylines_out.push_back(Polyline()); + std::swap(polylines_out.back(), *it_polyline); #endif + first = false; } } - - // TODO: return ExtrusionLoop objects to get better chained paths - return polylines; } } // namespace Slic3r diff --git a/xs/src/libslic3r/Fill/Fill3DHoneycomb.hpp b/xs/src/libslic3r/Fill/Fill3DHoneycomb.hpp index 1410f5b55..fae5b3c60 100644 --- a/xs/src/libslic3r/Fill/Fill3DHoneycomb.hpp +++ b/xs/src/libslic3r/Fill/Fill3DHoneycomb.hpp @@ -9,14 +9,21 @@ namespace Slic3r { -class Fill3DHoneycomb : public FillWithDirection +class Fill3DHoneycomb : public Fill { public: virtual ~Fill3DHoneycomb() {} - virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms); - + // require bridge flow since most of this pattern hangs in air virtual bool use_bridge_flow() const { return true; } + +protected: + virtual void _fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out); }; } // namespace Slic3r diff --git a/xs/src/libslic3r/Fill/FillBase.cpp b/xs/src/libslic3r/Fill/FillBase.cpp index c17f57185..a0b351535 100644 --- a/xs/src/libslic3r/Fill/FillBase.cpp +++ b/xs/src/libslic3r/Fill/FillBase.cpp @@ -1,3 +1,6 @@ +#include <stdio.h> + +#include "../ClipperUtils.hpp" #include "../Surface.hpp" #include "FillBase.hpp" @@ -24,7 +27,8 @@ Fill* Fill::new_from_type(const std::string &type) if (type == "line") return new FillLine(); if (type == "grid") - return new FillGrid(); +// return new FillGrid(); + return new FillGrid2(); if (type == "archimedeanchords") return new FillArchimedeanChords(); if (type == "hilbertcurve") @@ -35,16 +39,39 @@ Fill* Fill::new_from_type(const std::string &type) return NULL; } -coord_t Fill::adjust_solid_spacing(const coord_t width, const coord_t distance) +Polylines Fill::fill_surface(const Surface *surface, const FillParams ¶ms) +{ + // Perform offset. + Slic3r::ExPolygons expp; + offset(surface->expolygon, &expp, -0.5*scale_(this->spacing)); + // Create the infills for each of the regions. + Polylines polylines_out; + for (size_t i = 0; i < expp.size(); ++ i) + _fill_surface_single( + params, + surface->thickness_layers, + _infill_direction(surface), + expp[i], + polylines_out); + return polylines_out; +} + +// Calculate a new spacing to fill width with possibly integer number of lines, +// the first and last line being centered at the interval ends. +//FIXME Vojtech: This +// This function possibly increases the spacing, never decreases, +// and for a narrow width the increase in spacing may become severe! +coord_t Fill::_adjust_solid_spacing(const coord_t width, const coord_t distance) { - coord_t number_of_lines = coord_t(coordf_t(width) / coordf_t(distance)) + 1; - coord_t extra_space = width % distance; - return (number_of_lines <= 1) ? - distance : - distance + extra_space / (number_of_lines - 1); + coord_t number_of_intervals = coord_t(coordf_t(width) / coordf_t(distance)); + return (number_of_intervals == 0) ? + distance : + (width / number_of_intervals); } -std::pair<float, Point> FillWithDirection::infill_direction(const Surface *surface) const +// Returns orientation of the infill and the reference point of the infill pattern. +// For a normal print, the reference point is the center of a bounding box of the STL. +std::pair<float, Point> Fill::_infill_direction(const Surface *surface) const { // set infill angle float out_angle = this->angle; @@ -55,10 +82,20 @@ std::pair<float, Point> FillWithDirection::infill_direction(const Surface *surfa out_angle = 0.f; } + // Bounding box is the bounding box of a perl object Slic3r::Print::Object (c++ object Slic3r::PrintObject) + // The bounding box is only undefined in unit tests. Point out_shift = empty(this->bounding_box) ? surface->expolygon.contour.bounding_box().center() : this->bounding_box.center(); +#if 0 + if (empty(this->bounding_box)) { + printf("Fill::_infill_direction: empty bounding box!"); + } else { + printf("Fill::_infill_direction: reference point %d, %d\n", out_shift.x, out_shift.y); + } +#endif + if (surface->bridge_angle >= 0) { // use bridge angle //FIXME Vojtech: Add a debugf? @@ -71,7 +108,7 @@ std::pair<float, Point> FillWithDirection::infill_direction(const Surface *surfa // alternate fill direction out_angle += this->_layer_angle(this->layer_id / surface->thickness_layers); } else { - printf("Layer_ID undefined!\n"); +// printf("Layer_ID undefined!\n"); } out_angle += float(M_PI/2.); diff --git a/xs/src/libslic3r/Fill/FillBase.hpp b/xs/src/libslic3r/Fill/FillBase.hpp index 8fa2bee42..f4c55cbc0 100644 --- a/xs/src/libslic3r/Fill/FillBase.hpp +++ b/xs/src/libslic3r/Fill/FillBase.hpp @@ -1,7 +1,9 @@ #ifndef slic3r_FillBase_hpp_ #define slic3r_FillBase_hpp_ +#include <memory.h> #include <float.h> +#include <stdint.h> #include "../libslic3r.h" #include "../BoundingBox.hpp" @@ -61,7 +63,7 @@ public: virtual bool no_sort() const { return false; } // Perform the fill. - virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms) = 0; + virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms); protected: Fill() : @@ -75,7 +77,41 @@ protected: bounding_box(Point(0, 0), Point(-1, -1)) {} - static coord_t adjust_solid_spacing(const coord_t width, const coord_t distance); + // The expolygon may be modified by the method to avoid a copy. + virtual void _fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out) {} + + static coord_t _adjust_solid_spacing(const coord_t width, const coord_t distance); + + virtual float _layer_angle(size_t idx) const { + bool odd = idx & 1; + return (idx & 1) ? float(M_PI/2.) : 0; + } + + virtual std::pair<float, Point> _infill_direction(const Surface *surface) const; + + // Align a coordinate to a grid. The coordinate may be negative, + // the aligned value will never be bigger than the original one. + static coord_t _align_to_grid(const coord_t coord, const coord_t spacing) { + // Current C++ standard defines the result of integer division to be rounded to zero, + // for both positive and negative numbers. Here we want to round down for negative + // numbers as well. + coord_t aligned = (coord < 0) ? + ((coord - spacing + 1) / spacing) * spacing : + (coord / spacing) * spacing; + assert(aligned <= coord); + return aligned; + } + static Point _align_to_grid(Point coord, Point spacing) + { return Point(_align_to_grid(coord.x, spacing.x), _align_to_grid(coord.y, spacing.y)); } + static coord_t _align_to_grid(coord_t coord, coord_t spacing, coord_t base) + { return base + _align_to_grid(coord - base, spacing); } + static Point _align_to_grid(Point coord, Point spacing, Point base) + { return Point(_align_to_grid(coord.x, spacing.x, base.x), _align_to_grid(coord.y, spacing.y, base.y)); } }; // An interface class to Perl, aggregating an instance of a Fill and a FillData. @@ -83,21 +119,14 @@ class Filler { public: Filler() : fill(NULL) {} - ~Filler() { delete fill; fill = NULL; } + ~Filler() { + delete fill; + fill = NULL; + } Fill *fill; FillParams params; }; -class FillWithDirection : public Fill -{ -public: - virtual float _layer_angle(size_t idx) const { - bool odd = idx & 1; - return (idx & 1) ? float(M_PI/2.) : 0; - } - virtual std::pair<float, Point> infill_direction(const Surface *surface) const ; -}; - } // namespace Slic3r #endif // slic3r_FillBase_hpp_ diff --git a/xs/src/libslic3r/Fill/FillConcentric.cpp b/xs/src/libslic3r/Fill/FillConcentric.cpp index 30b34456d..27914866d 100644 --- a/xs/src/libslic3r/Fill/FillConcentric.cpp +++ b/xs/src/libslic3r/Fill/FillConcentric.cpp @@ -6,17 +6,21 @@ namespace Slic3r { -Polylines FillConcentric::fill_surface(const Surface *surface, const FillParams ¶ms) +void FillConcentric::_fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out) { // no rotation is supported for this infill pattern - ExPolygon expolygon = surface->expolygon; BoundingBox bounding_box = expolygon.contour.bounding_box(); coord_t min_spacing = scale_(this->spacing); coord_t distance = coord_t(min_spacing / params.density); if (params.density > 0.9999f && !params.dont_adjust) { - distance = this->adjust_solid_spacing(bounding_box.size().x, distance); + distance = this->_adjust_solid_spacing(bounding_box.size().x, distance); this->spacing = unscale(distance); } @@ -32,29 +36,27 @@ Polylines FillConcentric::fill_surface(const Surface *surface, const FillParams union_pt_chained(loops, &loops, false); // split paths using a nearest neighbor search - Polylines paths; + size_t iPathFirst = polylines_out.size(); Point last_pos(0, 0); for (Polygons::const_iterator it_loop = loops.begin(); it_loop != loops.end(); ++ it_loop) { - paths.push_back(it_loop->split_at_index(last_pos.nearest_point_index(*it_loop))); - last_pos = paths.back().last_point(); + polylines_out.push_back(it_loop->split_at_index(last_pos.nearest_point_index(*it_loop))); + last_pos = polylines_out.back().last_point(); } // clip the paths to prevent the extruder from getting exactly on the first point of the loop // Keep valid paths only. - size_t j = 0; - for (size_t i = 0; i < paths.size(); ++ i) { - paths[i].clip_end(this->loop_clipping); - if (paths[i].is_valid()) { + size_t j = iPathFirst; + for (size_t i = iPathFirst; i < polylines_out.size(); ++ i) { + polylines_out[i].clip_end(this->loop_clipping); + if (polylines_out[i].is_valid()) { if (j < i) - std::swap(paths[j], paths[i]); + std::swap(polylines_out[j], polylines_out[i]); ++ j; } } - if (j < paths.size()) - paths.erase(paths.begin() + j, paths.end()); - + if (j < polylines_out.size()) + polylines_out.erase(polylines_out.begin() + j, polylines_out.end()); // TODO: return ExtrusionLoop objects to get better chained paths - return paths; } } // namespace Slic3r diff --git a/xs/src/libslic3r/Fill/FillConcentric.hpp b/xs/src/libslic3r/Fill/FillConcentric.hpp index 6d58ec089..91f14908a 100644 --- a/xs/src/libslic3r/Fill/FillConcentric.hpp +++ b/xs/src/libslic3r/Fill/FillConcentric.hpp @@ -9,9 +9,15 @@ class FillConcentric : public Fill { public: virtual ~FillConcentric() {} - virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms); protected: + virtual void _fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out); + virtual bool no_sort() const { return true; } }; diff --git a/xs/src/libslic3r/Fill/FillHoneycomb.cpp b/xs/src/libslic3r/Fill/FillHoneycomb.cpp index 408a5fa81..a8e38806c 100644 --- a/xs/src/libslic3r/Fill/FillHoneycomb.cpp +++ b/xs/src/libslic3r/Fill/FillHoneycomb.cpp @@ -6,10 +6,13 @@ namespace Slic3r { -Polylines FillHoneycomb::fill_surface(const Surface *surface, const FillParams ¶ms) +void FillHoneycomb::_fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out) { - std::pair<float, Point> rotate_vector = this->infill_direction(surface); - // cache hexagons math CacheID cache_id(params.density, this->spacing); Cache::iterator it_m = this->cache.find(cache_id); @@ -38,20 +41,19 @@ Polylines FillHoneycomb::fill_surface(const Surface *surface, const FillParams & // adjust actual bounding box to the nearest multiple of our hex pattern // and align it so that it matches across layers - BoundingBox bounding_box = surface->expolygon.contour.bounding_box(); + BoundingBox bounding_box = expolygon.contour.bounding_box(); { // rotate bounding box according to infill direction Polygon bb_polygon = bounding_box.polygon(); - bb_polygon.rotate(rotate_vector.first, m.hex_center); + bb_polygon.rotate(direction.first, m.hex_center); bounding_box = bb_polygon.bounding_box(); // extend bounding box so that our pattern will be aligned with other layers // $bounding_box->[X1] and [Y1] represent the displacement between new bounding box offset and old one - bounding_box.merge(Point( - bounding_box.min.x - (bounding_box.min.x % m.hex_width), - bounding_box.min.y - (bounding_box.min.y % m.pattern_height))); + // The infill is not aligned to the object bounding box, but to a world coordinate system. Supposedly good enough. + bounding_box.merge(_align_to_grid(bounding_box.min, Point(m.hex_width, m.pattern_height))); } - + coord_t x = bounding_box.min.x; while (x <= bounding_box.max.x) { Polygon p; @@ -70,27 +72,27 @@ Polylines FillHoneycomb::fill_surface(const Surface *surface, const FillParams & std::swap(ax[0], ax[1]); // draw symmetrical pattern x += m.distance; } - p.rotate(-rotate_vector.first, m.hex_center); + p.rotate(-direction.first, m.hex_center); polygons.push_back(p); } } - Polylines paths; if (params.complete || true) { // we were requested to complete each loop; // in this case we don't try to make more continuous paths - Polygons polygons_trimmed = intersection((Polygons)*surface, polygons); + Polygons polygons_trimmed = intersection((Polygons)expolygon, polygons); for (Polygons::iterator it = polygons_trimmed.begin(); it != polygons_trimmed.end(); ++ it) - paths.push_back(it->split_at_first_point()); + polylines_out.push_back(it->split_at_first_point()); } else { // consider polygons as polylines without re-appending the initial point: // this cuts the last segment on purpose, so that the jump to the next // path is more straight + Polylines paths; { Polylines p; for (Polygons::iterator it = polygons.begin(); it != polygons.end(); ++ it) p.push_back((Polyline)(*it)); - paths = intersection(p, (Polygons)*surface); + intersection(p, (Polygons)expolygon, &paths); } // connect paths @@ -119,15 +121,13 @@ Polylines FillHoneycomb::fill_surface(const Surface *surface, const FillParams & } // clip paths again to prevent connection segments from crossing the expolygon boundaries - Polylines paths_trimmed = intersection(paths, to_polygons(offset_ex(surface->expolygon, SCALED_EPSILON))); -#if SLIC3R_CPPVER >= 11 - paths = std::move(paths_trimmed); -#else - std::swap(paths, paths_trimmed); -#endif + intersection(paths, to_polygons(offset_ex(expolygon, SCALED_EPSILON)), &paths); + // Move the polylines to the output, avoid a deep copy. + size_t j = polylines_out.size(); + polylines_out.resize(j + paths.size(), Polyline()); + for (size_t i = 0; i < paths.size(); ++ i) + std::swap(polylines_out[j ++], paths[i]); } - - return paths; } } // namespace Slic3r diff --git a/xs/src/libslic3r/Fill/FillHoneycomb.hpp b/xs/src/libslic3r/Fill/FillHoneycomb.hpp index 63fe1f6f4..b4a987115 100644 --- a/xs/src/libslic3r/Fill/FillHoneycomb.hpp +++ b/xs/src/libslic3r/Fill/FillHoneycomb.hpp @@ -9,13 +9,19 @@ namespace Slic3r { -class FillHoneycomb : public FillWithDirection +class FillHoneycomb : public Fill { public: virtual ~FillHoneycomb() {} - virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms); protected: + virtual void _fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out); + // Caching the struct CacheID { @@ -42,7 +48,7 @@ protected: typedef std::map<CacheID, CacheData> Cache; Cache cache; - virtual float _layer_angle(size_t idx) const { return 0.5f * float(M_PI) * (idx % 3); } + virtual float _layer_angle(size_t idx) const { return float(M_PI/3.) * (idx % 3); } }; } // namespace Slic3r diff --git a/xs/src/libslic3r/Fill/FillPlanePath.cpp b/xs/src/libslic3r/Fill/FillPlanePath.cpp index 0a271cbd8..34e155a06 100644 --- a/xs/src/libslic3r/Fill/FillPlanePath.cpp +++ b/xs/src/libslic3r/Fill/FillPlanePath.cpp @@ -6,18 +6,20 @@ namespace Slic3r { -Polylines FillPlanePath::fill_surface(const Surface *surface, const FillParams ¶ms) +void FillPlanePath::_fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out) { - ExPolygon expolygon = surface->expolygon; - std::pair<float, Point> rotate_vector = this->infill_direction(surface); - expolygon.rotate(- rotate_vector.first); + expolygon.rotate(- direction.first); coord_t distance_between_lines = scale_(this->spacing) / params.density; // align infill across layers using the object's bounding box - Polygon bb_polygon = this->bounding_box.polygon(); - bb_polygon.rotate(- rotate_vector.first); - BoundingBox bounding_box = bb_polygon.bounding_box(); + // Rotated bounding box of the whole object. + BoundingBox bounding_box = this->bounding_box.rotated(- direction.first); Point shift = this->_centered() ? bounding_box.center() : @@ -61,11 +63,15 @@ Polylines FillPlanePath::fill_surface(const Surface *surface, const FillParams & // paths must be repositioned and rotated back for (Polylines::iterator it = polylines.begin(); it != polylines.end(); ++ it) { it->translate(shift.x, shift.y); - it->rotate(rotate_vector.first); + it->rotate(direction.first); } } - - return polylines; + + // Move the polylines to the output, avoid a deep copy. + size_t j = polylines_out.size(); + polylines_out.resize(j + polylines.size(), Polyline()); + for (size_t i = 0; i < polylines.size(); ++ i) + std::swap(polylines_out[j ++], polylines[i]); } // Follow an Archimedean spiral, in polar coordinates: r=a+b\theta diff --git a/xs/src/libslic3r/Fill/FillPlanePath.hpp b/xs/src/libslic3r/Fill/FillPlanePath.hpp index 79e5522a9..6e9f45616 100644 --- a/xs/src/libslic3r/Fill/FillPlanePath.hpp +++ b/xs/src/libslic3r/Fill/FillPlanePath.hpp @@ -13,13 +13,19 @@ namespace Slic3r { // http://user42.tuxfamily.org/math-planepath/ // http://user42.tuxfamily.org/math-planepath/gallery.html -class FillPlanePath : public FillWithDirection +class FillPlanePath : public Fill { public: virtual ~FillPlanePath() {} - virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms); protected: + virtual void _fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out); + virtual float _layer_angle(size_t idx) const { return 0.f; } virtual bool _centered() const = 0; virtual Pointfs _generate(coord_t min_x, coord_t min_y, coord_t max_x, coord_t max_y) = 0; diff --git a/xs/src/libslic3r/Fill/FillRectilinear.cpp b/xs/src/libslic3r/Fill/FillRectilinear.cpp index e2f996e2a..5559a5437 100644 --- a/xs/src/libslic3r/Fill/FillRectilinear.cpp +++ b/xs/src/libslic3r/Fill/FillRectilinear.cpp @@ -7,15 +7,15 @@ namespace Slic3r { -Polylines FillRectilinear::fill_surface(const Surface *surface, const FillParams ¶ms) +void FillRectilinear::_fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out) { // rotate polygons so that we can work with vertical lines here - ExPolygon expolygon = surface->expolygon; - std::pair<float, Point> rotate_vector = this->infill_direction(surface); - expolygon.rotate(- rotate_vector.first); - // No need to translate the polygon anyhow for the infill. - // The infill will be performed inside a bounding box of the expolygon and its absolute position does not matter. -// expolygon.translate(rotate_vector.second.x, rotate_vector.second.y); + expolygon.rotate(- direction.first); this->_min_spacing = scale_(this->spacing); assert(params.density > 0.0001f && params.density <= 1.f); @@ -26,13 +26,15 @@ Polylines FillRectilinear::fill_surface(const Surface *surface, const FillParams // define flow spacing according to requested density if (params.density > 0.9999f && !params.dont_adjust) { - this->_line_spacing = this->adjust_solid_spacing(bounding_box.size().x, this->_line_spacing); + this->_line_spacing = this->_adjust_solid_spacing(bounding_box.size().x, this->_line_spacing); this->spacing = unscale(this->_line_spacing); } else { // extend bounding box so that our pattern will be aligned with other layers - bounding_box.merge(Point( - bounding_box.min.x - (bounding_box.min.x % this->_line_spacing), - bounding_box.min.y - (bounding_box.min.y % this->_line_spacing))); + // Transform the reference point to the rotated coordinate system. + bounding_box.merge(_align_to_grid( + bounding_box.min, + Point(this->_line_spacing, this->_line_spacing), + direction.second.rotated(- direction.first))); } // generate the basic pattern @@ -65,6 +67,7 @@ Polylines FillRectilinear::fill_surface(const Surface *surface, const FillParams // FIXME Vojtech: This is only performed for horizontal lines, not for the vertical lines! const float INFILL_OVERLAP_OVER_SPACING = 0.3f; + // How much to extend an infill path from expolygon outside? coord_t extra = coord_t(floor(this->_min_spacing * INFILL_OVERLAP_OVER_SPACING + 0.5f)); for (Polylines::iterator it_polyline = polylines.begin(); it_polyline != polylines.end(); ++ it_polyline) { Point *first_point = &it_polyline->points.front(); @@ -75,6 +78,8 @@ Polylines FillRectilinear::fill_surface(const Surface *surface, const FillParams last_point->y += extra; } + size_t n_polylines_out_old = polylines_out.size(); + // connect lines if (! params.dont_connect && ! polylines.empty()) { // prevent calling leftmost_point() on empty collections // offset the expolygon by max(min_spacing/2, extra) @@ -94,15 +99,11 @@ Polylines FillRectilinear::fill_surface(const Surface *surface, const FillParams polylines, #endif PolylineCollection::leftmost_point(polylines), false); // reverse allowed -#if SLIC3R_CPPVER >= 11 - assert(polylines.empty()); -#else - polylines.clear(); -#endif + bool first = true; for (Polylines::iterator it_polyline = chained.begin(); it_polyline != chained.end(); ++ it_polyline) { - if (! polylines.empty()) { + if (! first) { // Try to connect the lines. - Points &pts_end = polylines.back().points; + Points &pts_end = polylines_out.back().points; const Point &first_point = it_polyline->points.front(); const Point &last_point = pts_end.back(); // Distance in X, Y. @@ -118,21 +119,21 @@ Polylines FillRectilinear::fill_surface(const Surface *surface, const FillParams } // The lines cannot be connected. #if SLIC3R_CPPVER >= 11 - polylines.push_back(std::move(*it_polyline)); + polylines_out.push_back(std::move(*it_polyline)); #else - polylines.push_back(Polyline()); - std::swap(polylines.back(), *it_polyline); + polylines_out.push_back(Polyline()); + std::swap(polylines_out.back(), *it_polyline); #endif + first = false; } } // paths must be rotated back - for (Polylines::iterator it = polylines.begin(); it != polylines.end(); ++ it) { + for (Polylines::iterator it = polylines_out.begin() + n_polylines_out_old; it != polylines_out.end(); ++ it) { // No need to translate, the absolute position is irrelevant. - // it->translate(- rotate_vector.second.x, - rotate_vector.second.y); - it->rotate(rotate_vector.first); + // it->translate(- direction.second.x, - direction.second.y); + it->rotate(direction.first); } - return polylines; } } // namespace Slic3r diff --git a/xs/src/libslic3r/Fill/FillRectilinear.hpp b/xs/src/libslic3r/Fill/FillRectilinear.hpp index d10c4ea65..8c13b8bc1 100644 --- a/xs/src/libslic3r/Fill/FillRectilinear.hpp +++ b/xs/src/libslic3r/Fill/FillRectilinear.hpp @@ -9,13 +9,19 @@ namespace Slic3r { class Surface; -class FillRectilinear : public FillWithDirection +class FillRectilinear : public Fill { public: virtual ~FillRectilinear() {} - virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms); protected: + virtual void _fill_surface_single( + const FillParams ¶ms, + unsigned int thickness_layers, + const std::pair<float, Point> &direction, + ExPolygon &expolygon, + Polylines &polylines_out); + coord_t _min_spacing; coord_t _line_spacing; // distance threshold for allowing the horizontal infill lines to be connected into a continuous path diff --git a/xs/src/libslic3r/Fill/FillRectilinear2.cpp b/xs/src/libslic3r/Fill/FillRectilinear2.cpp index 40905de0d..4e741ab08 100644 --- a/xs/src/libslic3r/Fill/FillRectilinear2.cpp +++ b/xs/src/libslic3r/Fill/FillRectilinear2.cpp @@ -1,4 +1,5 @@ #include <assert.h> +#include <stdlib.h> #include <stdint.h> #include <algorithm> @@ -13,28 +14,14 @@ #include "FillRectilinear2.hpp" +#define SLIC3R_DEBUG + #ifdef SLIC3R_DEBUG #include "SVG.hpp" #endif -#if defined(SLIC3R_DEBUG) && defined(_WIN32) -#include <Windows.h> -#pragma comment(lib, "user32.lib") - static inline void assert_fail(const char *assertion, const char *file, unsigned line, const char *function) - { - printf("Assert: %s in function %s\nfile %s:%d\n", assertion, function, file, line); - if (IsDebuggerPresent()) { - DebugBreak(); - } else { - ExitProcess(-1); - } - } - #undef assert - #define assert(expr) \ - ((expr) \ - ? static_cast<void>(0) \ - : assert_fail (#expr, __FILE__, __LINE__, __FUNCTION__)) -#endif /* SLIC3R_DEBUG */ +// We want our version of assert. +#include "../libslic3r.h" namespace Slic3r { @@ -81,7 +68,7 @@ enum Orientation // which means, the coord_t types must not have some of the topmost bits utilized. static inline Orientation orient(const Point &a, const Point &b, const Point &c) { - BOOST_STATIC_ASSERT(sizeof(coord_t) * 2 == sizeof(int64_t)); + // BOOST_STATIC_ASSERT(sizeof(coord_t) * 2 == sizeof(int64_t)); int64_t u = int64_t(b.x) * int64_t(c.y) - int64_t(b.y) * int64_t(c.x); int64_t v = int64_t(a.x) * int64_t(c.y) - int64_t(a.y) * int64_t(c.x); int64_t w = int64_t(a.x) * int64_t(b.y) - int64_t(a.y) * int64_t(b.x); @@ -94,7 +81,7 @@ static inline Orientation orient(const Point &a, const Point &b, const Point &c) static inline bool is_ccw(const Polygon &poly) { // The polygon shall be at least a triangle. - assert(poly.points.size() >= 3); + myassert(poly.points.size() >= 3); if (poly.points.size() < 3) return true; @@ -113,7 +100,7 @@ static inline bool is_ccw(const Polygon &poly) Orientation o = orient(poly.points[iPrev], poly.points[imin], poly.points[iNext]); // The lowest bottom point must not be collinear if the polygon does not contain duplicate points // or overlapping segments. - assert(o != ORIENTATION_COLINEAR); + myassert(o != ORIENTATION_COLINEAR); return o == ORIENTATION_CCW; } @@ -134,8 +121,8 @@ static inline coordf_t segment_length(const Polygon &poly, size_t seg1, const Po std::swap(pa.x, pb.x); if (pa.y > pb.y) std::swap(pa.y, pb.y); - assert(px.x >= pa.x && px.x <= pb.x); - assert(px.y >= pa.y && px.y <= pb.y); + myassert(px.x >= pa.x && px.x <= pb.x); + myassert(px.y >= pa.y && px.y <= pb.y); } #endif /* SLIC3R_DEBUG */ const Point *pPrev = &p1; @@ -262,45 +249,65 @@ public: struct ExPolygonWithOffset { public: - ExPolygonWithOffset(const ExPolygon &aexpolygon, coord_t aoffset) : expolygon(aexpolygon) + ExPolygonWithOffset( + const ExPolygon &expolygon, + float angle, + coord_t aoffset1, + coord_t aoffset2) { - polygons_inner = offset((Polygons)expolygon, aoffset, - CLIPPER_OFFSET_SCALE, - ClipperLib::jtMiter, - // for the infill pattern, don't cut the corners. - // default miterLimt = 3 - 10.); - n_contours_outer = 1 + expolygon.holes.size(); + // Copy and rotate the source polygons. + polygons_src = (Polygons)expolygon; + for (Polygons::iterator it = polygons_src.begin(); it != polygons_src.end(); ++ it) + it->rotate(angle); + + double mitterLimit = 3.; + // for the infill pattern, don't cut the corners. + // default miterLimt = 3 + //double mitterLimit = 10.; + myassert(aoffset1 < 0); + myassert(aoffset2 < 0); + myassert(aoffset2 < aoffset1); + polygons_outer = offset(polygons_src, aoffset1, + CLIPPER_OFFSET_SCALE, + ClipperLib::jtMiter, + mitterLimit); + polygons_inner = offset(polygons_src, aoffset2, + CLIPPER_OFFSET_SCALE, + ClipperLib::jtMiter, + mitterLimit); + n_contours_outer = polygons_outer.size(); n_contours_inner = polygons_inner.size(); n_contours = n_contours_outer + n_contours_inner; - polygons_inner_ccw.assign(polygons_inner.size(), false); - for (size_t i = 0; i < polygons_inner.size(); ++ i) - polygons_inner_ccw[i] = is_ccw(polygons_inner[i]); - #ifdef SLIC3R_DEBUG - // Verify orientation of the expolygon. - assert(is_ccw(expolygon.contour)); - for (size_t i = 0; i < expolygon.holes.size(); ++ i) - assert(is_ccw(expolygon.holes[i])); - #endif /* SLIC3R_DEBUG */ + polygons_ccw.assign(n_contours, false); + for (size_t i = 0; i < n_contours; ++ i) { + contour(i).remove_duplicate_points(); + myassert(! contour(i).has_duplicate_points()); + polygons_ccw[i] = is_ccw(contour(i)); + } } - // Outer contour of the expolygon. - bool is_contour_external(size_t idx) const { return idx == 0; } - // Any contour of the expolygon. - bool is_contour_outer(size_t idx) const { return idx < n_contours_inner; } - // Contour of the shrunk expolygon. - bool is_contour_inner(size_t idx) const { return idx >= n_contours_inner; } + // Any contour with offset1 + bool is_contour_outer(size_t idx) const { return idx < n_contours_outer; } + // Any contour with offset2 + bool is_contour_inner(size_t idx) const { return idx >= n_contours_outer; } - const Polygon& contour(size_t idx) const { - return is_contour_external(idx) ? expolygon.contour : - (is_contour_outer(idx) ? expolygon.holes[idx - 1] : polygons_inner[idx - n_contours_inner]); - } + const Polygon& contour(size_t idx) const + { return is_contour_outer(idx) ? polygons_outer[idx] : polygons_inner[idx - n_contours_outer]; } - bool is_contour_ccw(size_t idx) const { - return is_contour_external(idx) || (is_contour_inner(idx) && polygons_inner_ccw[idx - n_contours_inner]); - } + Polygon& contour(size_t idx) + { return is_contour_outer(idx) ? polygons_outer[idx] : polygons_inner[idx - n_contours_outer]; } - const ExPolygon &expolygon; + bool is_contour_ccw(size_t idx) const { return polygons_ccw[idx]; } + + BoundingBox bounding_box_src() const + { return _bounding_box_polygons(polygons_src); } + BoundingBox bounding_box_outer() const + { return _bounding_box_polygons(polygons_outer); } + BoundingBox bounding_box_inner() const + { return _bounding_box_polygons(polygons_inner); } + + Polygons polygons_src; + Polygons polygons_outer; Polygons polygons_inner; size_t n_contours_outer; @@ -308,11 +315,30 @@ public: size_t n_contours; protected: - // For each polygon of polygons_inner, remember its orientation. - std::vector<unsigned char> polygons_inner_ccw; + std::vector<unsigned char> polygons_ccw; + + static BoundingBox _bounding_box_polygons(const Polygons &poly) { + BoundingBox bbox; + if (! poly.empty()) { + bbox = poly.front().bounding_box(); + for (size_t i = 1; i < poly.size(); ++ i) + bbox.merge(poly[i]); + } + return bbox; + } }; +static inline int distance_of_segmens(const Polygon &poly, size_t seg1, size_t seg2, bool forward) +{ + int d = int(seg2) - int(seg1); + if (! forward) + d = - d; + if (d < 0) + d += int(poly.points.size()); + return d; +} + // For a vertical line, an inner contour and an intersection point, // find an intersection point on the previous resp. next vertical line. // The intersection point is connected with the prev resp. next intersection point with iInnerContour. @@ -339,7 +365,8 @@ static inline int intersection_on_prev_next_vertical_line( const SegmentIntersection &itsct = il.intersections[iIntersection]; const SegmentedIntersectionLine &il2 = segs[iVerticalLineOther]; const Polygon &poly = poly_with_offset.contour(iInnerContour); - const bool ccw = poly_with_offset.is_contour_ccw(iInnerContour); +// const bool ccw = poly_with_offset.is_contour_ccw(iInnerContour); + const bool forward = itsct.is_low() == dir_is_next; // Resulting index of an intersection point on il2. int out = -1; // Find an intersection point on iVerticalLineOther, intersecting iInnerContour @@ -349,13 +376,30 @@ static inline int intersection_on_prev_next_vertical_line( for (size_t i = 0; i < il2.intersections.size(); ++ i) { const SegmentIntersection &itsct2 = il2.intersections[i]; if (itsct.iContour == itsct2.iContour && itsct.type == itsct2.type) { + /* + if (itsct.is_low()) { + myassert(itsct.type == SegmentIntersection::INNER_LOW); + myassert(iIntersection > 0); + myassert(il.intersections[iIntersection-1].type == SegmentIntersection::OUTER_LOW); + myassert(i > 0); + if (il2.intersections[i-1].is_inner()) + // Take only the lowest inner intersection point. + continue; + myassert(il2.intersections[i-1].type == SegmentIntersection::OUTER_LOW); + } else { + myassert(itsct.type == SegmentIntersection::INNER_HIGH); + myassert(iIntersection+1 < il.intersections.size()); + myassert(il.intersections[iIntersection+1].type == SegmentIntersection::OUTER_HIGH); + myassert(i+1 < il2.intersections.size()); + if (il2.intersections[i+1].is_inner()) + // Take only the highest inner intersection point. + continue; + myassert(il2.intersections[i+1].type == SegmentIntersection::OUTER_HIGH); + } + */ // The intersection points lie on the same contour and have the same orientation. // Find the intersection point with a shortest path in the direction of the contour. - int d = int(itsct2.iSegment) - int(itsct.iSegment); - if (ccw != dir_is_next) - d = - d; - if (d < 0) - d += int(poly.points.size()); + int d = distance_of_segmens(poly, itsct.iSegment, itsct2.iSegment, forward); if (d < dmin) { out = i; dmin = d; @@ -395,17 +439,26 @@ static inline int intersection_unused_on_prev_next_vertical_line( size_t iIntersection, bool dir_is_next) { + //FIXME This routine will propose a connecting line even if the connecting perimeter segment intersects + // iVertical line multiple times before reaching iIntersectionOther. int iIntersectionOther = intersection_on_prev_next_vertical_line(poly_with_offset, segs, iVerticalLine, iInnerContour, iIntersection, dir_is_next); if (iIntersectionOther == -1) return -1; - //FIXME this routine will propose a connecting line even if the connecting perimeter segment intersects iVertical line multiple times before reaching iIntersectionOther. - assert(dir_is_next ? (iVerticalLine + 1 < segs.size()) : (iVerticalLine > 0)); + myassert(dir_is_next ? (iVerticalLine + 1 < segs.size()) : (iVerticalLine > 0)); const SegmentedIntersectionLine &il_this = segs[iVerticalLine]; const SegmentIntersection &itsct_this = il_this.intersections[iIntersection]; const SegmentedIntersectionLine &il_other = segs[dir_is_next ? (iVerticalLine+1) : (iVerticalLine-1)]; const SegmentIntersection &itsct_other = il_other.intersections[iIntersectionOther]; - assert(itsct_other.is_inner()); - assert(itsct_other.is_low() || iIntersectionOther > 1); + myassert(itsct_other.is_inner()); + myassert(iIntersectionOther > 0); + myassert(iIntersectionOther + 1 < il_other.intersections.size()); + // Is iIntersectionOther at the boundary of a vertical segment? + const SegmentIntersection &itsct_other2 = il_other.intersections[itsct_other.is_low() ? iIntersectionOther - 1 : iIntersectionOther + 1]; + if (itsct_other2.is_inner()) + // Cannot follow a perimeter segment into the middle of another vertical segment. + // Only perimeter segments connecting to the end of a vertical segment are followed. + return -1; + myassert(itsct_other.is_low() == itsct_other2.is_low()); if (dir_is_next ? itsct_this.consumed_perimeter_right : itsct_other.consumed_perimeter_right) // This perimeter segment was already consumed. return -1; @@ -460,11 +513,11 @@ static inline coordf_t measure_perimeter_prev_next_segment_length( const SegmentedIntersectionLine &il2 = segs[iVerticalLineOther]; const SegmentIntersection &itsct2 = il2.intersections[iIntersection2]; const Polygon &poly = poly_with_offset.contour(iInnerContour); - const bool ccw = poly_with_offset.is_contour_ccw(iInnerContour); - assert(itsct.type == itsct2.type); - assert(itsct.iContour == itsct2.iContour); - assert(itsct.is_inner()); - const bool forward = (itsct.is_low() == ccw) == dir_is_next; +// const bool ccw = poly_with_offset.is_contour_ccw(iInnerContour); + myassert(itsct.type == itsct2.type); + myassert(itsct.iContour == itsct2.iContour); + myassert(itsct.is_inner()); + const bool forward = itsct.is_low() == dir_is_next; Point p1(il.pos, itsct.pos); Point p2(il2.pos, itsct2.pos); @@ -511,9 +564,9 @@ static inline void emit_perimeter_prev_next_segment( size_t iVerticalLineOther = iVerticalLine; if (dir_is_next) { ++ iVerticalLineOther; - assert(iVerticalLineOther < segs.size()); + myassert(iVerticalLineOther < segs.size()); } else { - assert(iVerticalLineOther > 0); + myassert(iVerticalLineOther > 0); -- iVerticalLineOther; } @@ -522,11 +575,11 @@ static inline void emit_perimeter_prev_next_segment( const SegmentedIntersectionLine &il2 = segs[iVerticalLineOther]; const SegmentIntersection &itsct2 = il2.intersections[iIntersection2]; const Polygon &poly = poly_with_offset.contour(iInnerContour); - const bool ccw = poly_with_offset.is_contour_ccw(iInnerContour); - assert(itsct.type == itsct2.type); - assert(itsct.iContour == itsct2.iContour); - assert(itsct.is_inner()); - const bool forward = (itsct.is_low() == ccw) == dir_is_next; +// const bool ccw = poly_with_offset.is_contour_ccw(iInnerContour); + myassert(itsct.type == itsct2.type); + myassert(itsct.iContour == itsct2.iContour); + myassert(itsct.is_inner()); + const bool forward = itsct.is_low() == dir_is_next; // Do not append the first point. // out.points.push_back(Point(il.pos, itsct.pos)); if (forward) @@ -537,71 +590,91 @@ static inline void emit_perimeter_prev_next_segment( out.points.push_back(Point(il2.pos, itsct2.pos)); } -Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParams ¶ms) +void FillRectilinear2::fill_surface_by_lines(const Surface *surface, const FillParams ¶ms, float angleBase, Polylines &polylines_out) { - // rotate polygons so that we can work with vertical lines here - ExPolygon expolygon = surface->expolygon; - std::pair<float, Point> rotate_vector = this->infill_direction(surface); - expolygon.rotate(- rotate_vector.first); - // No need to translate the polygon anyhow for the infill. - // The infill will be performed inside a bounding box of the expolygon and its absolute position does not matter. -// expolygon.translate(rotate_vector.second.x, rotate_vector.second.y); + // At the end, only the new polylines will be rotated back. + size_t n_polylines_out_initial = polylines_out.size(); + + // Shrink the input polygon a bit first to not push the infill lines out of the perimeters. +// const float INFILL_OVERLAP_OVER_SPACING = 0.3f; + const float INFILL_OVERLAP_OVER_SPACING = 0.45f; + myassert(INFILL_OVERLAP_OVER_SPACING > 0 && INFILL_OVERLAP_OVER_SPACING < 0.5f); + + // Rotate polygons so that we can work with vertical lines here + std::pair<float, Point> rotate_vector = this->_infill_direction(surface); + rotate_vector.first += angleBase; this->_min_spacing = scale_(this->spacing); - assert(params.density > 0.0001f && params.density <= 1.f); + myassert(params.density > 0.0001f && params.density <= 1.f); this->_line_spacing = coord_t(coordf_t(this->_min_spacing) / params.density); this->_diagonal_distance = this->_line_spacing * 2; - BoundingBox bounding_box = expolygon.contour.bounding_box(); - + + // On the polygons of poly_with_offset, the infill lines will be connected. + ExPolygonWithOffset poly_with_offset( + surface->expolygon, + - rotate_vector.first, + scale_(- (0.5 - INFILL_OVERLAP_OVER_SPACING) * this->spacing), + scale_(- 0.5 * this->spacing)); + if (poly_with_offset.n_contours_inner == 0) { + //FIXME maybe one shall trigger the gap fill here? + return; + } + + BoundingBox bounding_box = poly_with_offset.bounding_box_outer(); + // define flow spacing according to requested density - if (params.density > 0.9999f && !params.dont_adjust) { - this->_line_spacing = this->adjust_solid_spacing(bounding_box.size().x, this->_line_spacing); - this->spacing = unscale(this->_line_spacing); + bool full_infill = params.density > 0.9999f; + if (full_infill && !params.dont_adjust) { +// this->_min_spacing = this->_line_spacing = this->_adjust_solid_spacing(bounding_box.size().x, this->_line_spacing); +// this->spacing = unscale(this->_line_spacing); } else { // extend bounding box so that our pattern will be aligned with other layers - bounding_box.merge(Point( - bounding_box.min.x - (bounding_box.min.x % this->_line_spacing), - bounding_box.min.y - (bounding_box.min.y % this->_line_spacing))); + // Transform the reference point to the rotated coordinate system. + bounding_box.merge(_align_to_grid( + bounding_box.min, + Point(this->_line_spacing, this->_line_spacing), + rotate_vector.second.rotated(- rotate_vector.first))); } // Intersect a set of euqally spaced vertical lines wiht expolygon. size_t n_vlines = (bounding_box.max.x - bounding_box.min.x + SCALED_EPSILON) / this->_line_spacing; coord_t x0 = bounding_box.min.x + this->_line_spacing; - // On these polygons the infill lines will be connected. - ExPolygonWithOffset poly_with_offset(expolygon, - _min_spacing / 2); #ifdef SLIC3R_DEBUG char path[2048]; static int iRun = 0; sprintf(path, "out/FillRectilinear2-%d.svg", iRun); - BoundingBox bbox_svg = expolygon.contour.bounding_box(); - bbox_svg.min.x -= coord_t(1. / SCALING_FACTOR); - bbox_svg.min.y -= coord_t(1. / SCALING_FACTOR); - bbox_svg.max.x += coord_t(1. / SCALING_FACTOR); - bbox_svg.max.y += coord_t(1. / SCALING_FACTOR); - ::Slic3r::SVG svg(path, bbox_svg); - svg.draw(expolygon.lines()); - svg.draw(poly_with_offset.polygons_inner); + BoundingBox bbox_svg = poly_with_offset.bounding_box_outer(); + ::Slic3r::SVG svg(path, bbox_svg); // , scale_(1.)); + for (size_t i = 0; i < poly_with_offset.polygons_src.size(); ++ i) + svg.draw(poly_with_offset.polygons_src[i].lines()); + for (size_t i = 0; i < poly_with_offset.polygons_outer.size(); ++ i) + svg.draw(poly_with_offset.polygons_outer[i].lines(), "green"); + for (size_t i = 0; i < poly_with_offset.polygons_inner.size(); ++ i) + svg.draw(poly_with_offset.polygons_inner[i].lines(), "brown"); { char path2[2048]; sprintf(path2, "out/FillRectilinear2-initial-%d.svg", iRun); - ::Slic3r::SVG svg(path2, bbox_svg); - svg.draw(expolygon.lines()); - svg.draw(poly_with_offset.polygons_inner); - svg.Close(); + ::Slic3r::SVG svg(path2, bbox_svg); // , scale_(1.)); + for (size_t i = 0; i < poly_with_offset.polygons_src.size(); ++ i) + svg.draw(poly_with_offset.polygons_src[i].lines()); + for (size_t i = 0; i < poly_with_offset.polygons_outer.size(); ++ i) + svg.draw(poly_with_offset.polygons_outer[i].lines(), "green"); + for (size_t i = 0; i < poly_with_offset.polygons_inner.size(); ++ i) + svg.draw(poly_with_offset.polygons_inner[i].lines(), "brown"); } iRun ++; #endif /* SLIC3R_DEBUG */ // For each contour - // Allocate the storage for the segments. + // Allocate storage for the segments. std::vector<SegmentedIntersectionLine> segs(n_vlines, SegmentedIntersectionLine()); for (size_t i = 0; i < n_vlines; ++ i) { segs[i].idx = i; segs[i].pos = x0 + i * this->_line_spacing; } for (size_t iContour = 0; iContour < poly_with_offset.n_contours; ++ iContour) { - const Points &contour = poly_with_offset.contour(iContour); + const Points &contour = poly_with_offset.contour(iContour).points; if (contour.size() < 2) continue; // For each segment @@ -626,10 +699,14 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam if (il > ir) // No vertical line intersects this segment. continue; - assert(il >= 0 && il < segs.size()); - assert(ir >= 0 && ir < segs.size()); + myassert(il >= 0 && il < segs.size()); + myassert(ir >= 0 && ir < segs.size()); if (l == r) { // The segment is vertical. + // Don't insert vertical segments at all. + // If the contour is not degenerate, then this vertical line will be crossed + // by the non-vertical segments preceding resp. succeeding this vertical segment. + /* SegmentIntersection is; is.iContour = iContour; is.iSegment = iSegment; @@ -637,24 +714,25 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam segs[il].intersections.push_back(is); is.pos = p2.y; segs[il].intersections.push_back(is); + */ continue; } for (int i = il; i <= ir; ++ i) { SegmentIntersection is; is.iContour = iContour; is.iSegment = iSegment; - assert(l <= segs[i].pos); - assert(r >= segs[i].pos); + myassert(l <= segs[i].pos); + myassert(r >= segs[i].pos); // Calculate the intersection position in y axis. x is known. double t = double(segs[i].pos - p1.x) / double(p2.x - p1.x); - assert(t > -0.000001 && t < 1.000001); + myassert(t > -0.000001 && t < 1.000001); t = clamp(0., 1., t); coord_t lo = p1.y; coord_t hi = p2.y; if (lo > hi) std::swap(lo, hi); is.pos = p1.y + coord_t(t * double(p2.y - p1.y)); - assert(is.pos > lo - 0.000001 && is.pos < hi + 0.000001); + myassert(is.pos > lo - 0.000001 && is.pos < hi + 0.000001); is.pos = clamp(lo, hi, is.pos); segs[i].intersections.push_back(is); } @@ -674,8 +752,8 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam for (size_t i = 1; i < sil.intersections.size(); ++ i) { size_t iContour1 = sil.intersections[i-1].iContour; size_t iContour2 = sil.intersections[i].iContour; - const Points &contour1 = poly_with_offset.contour(iContour1); - const Points &contour2 = poly_with_offset.contour(iContour2); + const Points &contour1 = poly_with_offset.contour(iContour1).points; + const Points &contour2 = poly_with_offset.contour(iContour2).points; size_t iSegment1 = sil.intersections[i-1].iSegment; size_t iPrev1 = ((iSegment1 == 0) ? contour1.size() : iSegment1) - 1; size_t iSegment2 = sil.intersections[i].iSegment; @@ -683,7 +761,7 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam bool swap = false; if (iContour1 == iContour2 && iSegment1 == iSegment2) { // The same segment, it has to be vertical. - assert(iPrev1 == iPrev2); + myassert(iPrev1 == iPrev2); swap = contour1[iPrev1].y > contour1[iContour1].y; #ifdef SLIC3R_DEBUG if (swap) @@ -706,27 +784,43 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam const Point x2(sil.pos, sil.intersections[i ].pos); bool successive = false; #endif /* SLIC3R_DEBUG */ + // Sort the points in the two segments by x. if (a->x > b->x) std::swap(a, b); if (c->x > d->x) std::swap(c, d); + myassert(a->x <= sil.pos); + myassert(c->x <= sil.pos); + myassert(b->x >= sil.pos); + myassert(d->x >= sil.pos); + // Sort the two segments, so the segment <a,b> will be on the left of <c,d>. bool upper_more_left = false; if (a->x > c->x) { upper_more_left = true; std::swap(a, c); std::swap(b, d); } - if (a == c || b == c) { - assert(iContour1 == iContour2); - assert(iSegment1 == iPrev2 || iPrev1 == iSegment2); + if (a == c) { + // The segments iSegment1 and iSegment2 are directly connected. + myassert(iContour1 == iContour2); + myassert(iSegment1 == iPrev2 || iPrev1 == iSegment2); std::swap(c, d); - assert(a != c && b != c); + myassert(a != c && b != c); #ifdef SLIC3R_DEBUG successive = true; #endif /* SLIC3R_DEBUG */ } +#ifdef SLIC3R_DEBUG + else if (b == d) { + // The segments iSegment1 and iSegment2 are directly connected. + myassert(iContour1 == iContour2); + myassert(iSegment1 == iPrev2 || iPrev1 == iSegment2); + myassert(a != c && b != c); + successive = true; + } +#endif /* SLIC3R_DEBUG */ Orientation o = orient(*a, *b, *c); - assert(! ORIENTATION_COLINEAR); + myassert(o != ORIENTATION_COLINEAR); swap = upper_more_left != (o == ORIENTATION_CW); #ifdef SLIC3R_DEBUG if (swap) @@ -737,7 +831,7 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam } } if (swap) { - // Swap the intersection points, but keep the original positions, so they are sorted. + // Swap the intersection points, but keep the original positions, so they stay sorted by the y axis. std::swap(sil.intersections[i-1], sil.intersections[i]); std::swap(sil.intersections[i-1].pos, sil.intersections[i].pos); modified = true; @@ -745,19 +839,40 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam } } while (modified); // Assign the intersection types. + size_t j = 0; for (size_t i = 0; i < sil.intersections.size(); ++ i) { // What is the orientation of the segment at the intersection point? size_t iContour = sil.intersections[i].iContour; - const Points &contour = poly_with_offset.contour(iContour); + const Points &contour = poly_with_offset.contour(iContour).points; size_t iSegment = sil.intersections[i].iSegment; size_t iPrev = ((iSegment == 0) ? contour.size() : iSegment) - 1; coord_t dir = contour[iSegment].x - contour[iPrev].x; - bool ccw = poly_with_offset.is_contour_ccw(iContour); - bool low = (dir > 0) == ccw; + // bool ccw = poly_with_offset.is_contour_ccw(iContour); + // bool low = (dir > 0) == ccw; + bool low = dir > 0; sil.intersections[i].type = poly_with_offset.is_contour_outer(iContour) ? (low ? SegmentIntersection::OUTER_LOW : SegmentIntersection::OUTER_HIGH) : (low ? SegmentIntersection::INNER_LOW : SegmentIntersection::INNER_HIGH); + if (j > 0 && + sil.intersections[i].pos == sil.intersections[j-1].pos && + sil.intersections[i].type == sil.intersections[j-1].type && + sil.intersections[i].iContour == sil.intersections[j-1].iContour) { + // This has to be a corner point crossing the vertical line. + // Remove the second intersection point. +#ifdef SLIC3R_DEBUG + size_t iSegment2 = sil.intersections[j-1].iSegment; + size_t iPrev2 = ((iSegment2 == 0) ? contour.size() : iSegment2) - 1; + myassert(iSegment == iPrev2 || iSegment2 == iPrev); +#endif /* SLIC3R_DEBUG */ + } else { + if (j < i) + sil.intersections[j] = sil.intersections[i]; + ++ j; + } } + // Shrink the list of intersections, if any of the intersection was removed during the classification. + if (j < sil.intersections.size()) + sil.intersections.erase(sil.intersections.begin() + j, sil.intersections.end()); } #ifdef SLIC3R_DEBUG @@ -765,18 +880,18 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam for (size_t i_seg = 0; i_seg < segs.size(); ++ i_seg) { SegmentedIntersectionLine &sil = segs[i_seg]; // The intersection points have to be even. - assert((sil.intersections.size() & 1) == 0); + myassert((sil.intersections.size() & 1) == 0); for (size_t i = 0; i < sil.intersections.size();) { // An intersection segment crossing the bigger contour may cross the inner offsetted contour even number of times. - assert(sil.intersections[i].type == SegmentIntersection::OUTER_LOW); + myassert(sil.intersections[i].type == SegmentIntersection::OUTER_LOW); size_t j = i + 1; - assert(j < sil.intersections.size()); - assert(sil.intersections[j].type == SegmentIntersection::INNER_LOW || sil.intersections[j].type == SegmentIntersection::OUTER_HIGH); + myassert(j < sil.intersections.size()); + myassert(sil.intersections[j].type == SegmentIntersection::INNER_LOW || sil.intersections[j].type == SegmentIntersection::OUTER_HIGH); for (; j < sil.intersections.size() && sil.intersections[j].is_inner(); ++ j) ; - assert(j < sil.intersections.size()); - assert((j & 1) == 1); - assert(sil.intersections[j].type == SegmentIntersection::OUTER_HIGH); - assert(i + 1 == j || sil.intersections[j - 1].type == SegmentIntersection::INNER_HIGH); + myassert(j < sil.intersections.size()); + myassert((j & 1) == 1); + myassert(sil.intersections[j].type == SegmentIntersection::OUTER_HIGH); + myassert(i + 1 == j || sil.intersections[j - 1].type == SegmentIntersection::INNER_HIGH); if (i + 1 == j) { svg.draw(Line(Point(sil.pos, sil.intersections[i].pos), Point(sil.pos, sil.intersections[j].pos)), "blue"); } else { @@ -788,6 +903,26 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam } } svg.Close(); + + // Verify the segments & paint them. + for (size_t i_seg = 0; i_seg < segs.size(); ++ i_seg) { + SegmentedIntersectionLine &sil = segs[i_seg]; + // The intersection points have to be even. + myassert((sil.intersections.size() & 1) == 0); + for (size_t i = 0; i < sil.intersections.size();) { + // An intersection segment crossing the bigger contour may cross the inner offsetted contour even number of times. + myassert(sil.intersections[i].type == SegmentIntersection::OUTER_LOW); + size_t j = i + 1; + myassert(j < sil.intersections.size()); + myassert(sil.intersections[j].type == SegmentIntersection::INNER_LOW || sil.intersections[j].type == SegmentIntersection::OUTER_HIGH); + for (; j < sil.intersections.size() && sil.intersections[j].is_inner(); ++ j) ; + myassert(j < sil.intersections.size()); + myassert((j & 1) == 1); + myassert(sil.intersections[j].type == SegmentIntersection::OUTER_HIGH); + myassert(i + 1 == j || sil.intersections[j - 1].type == SegmentIntersection::INNER_HIGH); + i = j + 1; + } + } #endif /* SLIC3R_DEBUG */ // Now construct a graph. @@ -798,8 +933,9 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam // Follow the line, connect the lines into a graph. // Until no new line could be added to the output path: Point pointLast; - Polylines polylines_out; Polyline *polyline_current = NULL; + if (! polylines_out.empty()) + pointLast = polylines_out.back().points.back(); for (;;) { if (i_intersection == size_t(-1)) { // The path has been interrupted. Find a next starting point, closest to the previous extruder position. @@ -807,14 +943,14 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam for (size_t i_vline2 = 0; i_vline2 < segs.size(); ++ i_vline2) { const SegmentedIntersectionLine &seg = segs[i_vline2]; if (! seg.intersections.empty()) { - assert(seg.intersections.size() > 1); + myassert(seg.intersections.size() > 1); // Even number of intersections with the loops. - assert((seg.intersections.size() & 1) == 0); - assert(seg.intersections.front().type == SegmentIntersection::OUTER_LOW); + myassert((seg.intersections.size() & 1) == 0); + myassert(seg.intersections.front().type == SegmentIntersection::OUTER_LOW); for (size_t i = 0; i < seg.intersections.size(); ++ i) { const SegmentIntersection &intrsctn = seg.intersections[i]; if (intrsctn.is_outer()) { - assert(intrsctn.is_low() || i > 0); + myassert(intrsctn.is_low() || i > 0); bool consumed = intrsctn.is_low() ? intrsctn.consumed_vertical_up : seg.intersections[i-1].consumed_vertical_up; @@ -852,11 +988,11 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam bool going_up = intrsctn->is_low(); bool try_connect = false; if (going_up) { - assert(! intrsctn->consumed_vertical_up); - assert(i_intersection + 1 < seg.intersections.size()); + myassert(! intrsctn->consumed_vertical_up); + myassert(i_intersection + 1 < seg.intersections.size()); // Step back to the beginning of the vertical segment to mark it as consumed. if (intrsctn->is_inner()) { - assert(i_intersection > 0); + myassert(i_intersection > 0); -- intrsctn; -- i_intersection; } @@ -865,25 +1001,25 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam intrsctn->consumed_vertical_up = true; ++ intrsctn; ++ i_intersection; - assert(i_intersection < seg.intersections.size()); + myassert(i_intersection < seg.intersections.size()); } while (intrsctn->type != SegmentIntersection::OUTER_HIGH); if ((intrsctn - 1)->is_inner()) { // Step back. -- intrsctn; -- i_intersection; - assert(intrsctn->type == SegmentIntersection::INNER_HIGH); + myassert(intrsctn->type == SegmentIntersection::INNER_HIGH); try_connect = true; } } else { // Going down. - assert(intrsctn->is_high()); - assert(i_intersection > 0); - assert(! (intrsctn - 1)->consumed_vertical_up); + myassert(intrsctn->is_high()); + myassert(i_intersection > 0); + myassert(! (intrsctn - 1)->consumed_vertical_up); // Consume the complete vertical segment up to the outer contour. if (intrsctn->is_inner()) intrsctn->consumed_vertical_up = true; do { - assert(i_intersection > 0); + myassert(i_intersection > 0); -- intrsctn; -- i_intersection; intrsctn->consumed_vertical_up = true; @@ -892,7 +1028,7 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam // Step back. ++ intrsctn; ++ i_intersection; - assert(intrsctn->type == SegmentIntersection::INNER_LOW); + myassert(intrsctn->type == SegmentIntersection::INNER_LOW); try_connect = true; } } @@ -901,31 +1037,81 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam int iPrev = intersection_unused_on_prev_vertical_line(poly_with_offset, segs, i_vline, intrsctn->iContour, i_intersection); int iNext = intersection_unused_on_next_vertical_line(poly_with_offset, segs, i_vline, intrsctn->iContour, i_intersection); if (iPrev != -1 || iNext != -1) { - // Zig zag - coord_t distPrev = (iPrev == -1) ? std::numeric_limits<coord_t>::max() : - measure_perimeter_prev_segment_length(poly_with_offset, segs, i_vline, intrsctn->iContour, i_intersection, iPrev); - coord_t distNext = (iNext == -1) ? std::numeric_limits<coord_t>::max() : - measure_perimeter_next_segment_length(poly_with_offset, segs, i_vline, intrsctn->iContour, i_intersection, iNext); - // Take the shorter path. - bool take_next = (iPrev != -1 && iNext != -1) ? (distNext < distPrev) : distNext != -1; - assert(intrsctn->is_inner()); - polyline_current->points.push_back(Point(seg.pos, intrsctn->pos)); - emit_perimeter_prev_next_segment(poly_with_offset, segs, i_vline, intrsctn->iContour, i_intersection, take_next ? iNext : iPrev, *polyline_current, take_next); - // Mark both the left and right connecting segment as consumed, because one cannot go to this intersection point as it has been consumed. - if (iPrev != -1) - segs[i_vline-1].intersections[iPrev].consumed_perimeter_right = true; - if (iNext != -1) - intrsctn->consumed_perimeter_right = true; - //FIXME consume the left / right connecting segments at the other end of this line? Currently it is not critical because a perimeter segment is not followed if the vertical segment at the other side has already been consumed. - // Advance to the neighbor line. - if (take_next) { - ++ i_vline; - i_intersection = iNext; - } else { - -- i_vline; - i_intersection = iPrev; + // Does the perimeter intersect the current vertical line? + SegmentIntersection::SegmentIntersectionType type_crossing = (intrsctn->type == SegmentIntersection::INNER_LOW) ? + SegmentIntersection::INNER_HIGH : SegmentIntersection::INNER_LOW; + // Does the perimeter intersect the current vertical line above intrsctn? + int iSegAbove = -1; + for (size_t i = i_intersection + 1; i + 1 < seg.intersections.size(); ++ i) + if (seg.intersections[i].iContour == intrsctn->iContour && + seg.intersections[i].type == type_crossing) { + iSegAbove = seg.intersections[i].iSegment; + break; + } + // Does the perimeter intersect the current vertical line below intrsctn? + int iSegBelow = -1; + for (size_t i = i_intersection - 1; i > 0; -- i) + if (seg.intersections[i].iContour == intrsctn->iContour && + seg.intersections[i].type == type_crossing) { + iSegBelow = seg.intersections[i].iSegment; + break; + } + if (iSegBelow != -1 || iSegAbove != -1) { + // Invalidate iPrev resp. iNext, if the perimeter crosses the current vertical line earlier than iPrev resp. iNext. + // The perimeter contour orientation. + const bool forward = intrsctn->is_low(); // == poly_with_offset.is_contour_ccw(intrsctn->iContour); + const Polygon &poly = poly_with_offset.contour(intrsctn->iContour); + if (iPrev != -1) { + int d1 = distance_of_segmens(poly, segs[i_vline-1].intersections[iPrev].iSegment, intrsctn->iSegment, forward); + int d2 = (iSegBelow == -1) ? std::numeric_limits<int>::max() : + distance_of_segmens(poly, iSegBelow, intrsctn->iSegment, forward); + if (iSegAbove != -1) + d2 = std::min(d2, distance_of_segmens(poly, iSegAbove, intrsctn->iSegment, forward)); + if (d2 < d1) + // The vertical crossing comes eralier than the prev crossing. + // Disable the perimeter going back. + iPrev = -1; + } + if (iNext != -1) { + int d1 = distance_of_segmens(poly, intrsctn->iSegment, segs[i_vline+1].intersections[iNext].iSegment, forward); + int d2 = (iSegBelow == -1) ? std::numeric_limits<int>::max() : + distance_of_segmens(poly, intrsctn->iSegment, iSegBelow, forward); + if (iSegAbove != -1) + d2 = std::min(d2, distance_of_segmens(poly, intrsctn->iSegment, iSegAbove, forward)); + if (d2 < d1) + // The vertical crossing comes eralier than the prev crossing. + // Disable the perimeter going forward. + iNext = -1; + } + } + if (iPrev != -1 || iNext != -1) { + // Zig zag + coord_t distPrev = (iPrev == -1) ? std::numeric_limits<coord_t>::max() : + measure_perimeter_prev_segment_length(poly_with_offset, segs, i_vline, intrsctn->iContour, i_intersection, iPrev); + coord_t distNext = (iNext == -1) ? std::numeric_limits<coord_t>::max() : + measure_perimeter_next_segment_length(poly_with_offset, segs, i_vline, intrsctn->iContour, i_intersection, iNext); + // Take the shorter path. + bool take_next = (iPrev != -1 && iNext != -1) ? (distNext < distPrev) : iNext != -1; + myassert(intrsctn->is_inner()); + pointLast = Point(seg.pos, intrsctn->pos); + polyline_current->points.push_back(pointLast); + emit_perimeter_prev_next_segment(poly_with_offset, segs, i_vline, intrsctn->iContour, i_intersection, take_next ? iNext : iPrev, *polyline_current, take_next); + // Mark both the left and right connecting segment as consumed, because one cannot go to this intersection point as it has been consumed. + if (iPrev != -1) + segs[i_vline-1].intersections[iPrev].consumed_perimeter_right = true; + if (iNext != -1) + intrsctn->consumed_perimeter_right = true; + //FIXME consume the left / right connecting segments at the other end of this line? Currently it is not critical because a perimeter segment is not followed if the vertical segment at the other side has already been consumed. + // Advance to the neighbor line. + if (take_next) { + ++ i_vline; + i_intersection = iNext; + } else { + -- i_vline; + i_intersection = iPrev; + } + continue; } - continue; } // Take the complete line up to the outer contour. if (going_up) @@ -935,21 +1121,69 @@ Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParam } // Finish the current vertical line, // reset the current vertical line to pick a new starting point in the next round. - assert(intrsctn->is_outer()); - assert(intrsctn->is_high() == going_up); + myassert(intrsctn->is_outer()); + myassert(intrsctn->is_high() == going_up); pointLast = Point(seg.pos, intrsctn->pos); polyline_current->points.push_back(pointLast); + // Handle duplicate points and zero length segments. + polyline_current->remove_duplicate_points(); + myassert(! polyline_current->has_duplicate_points()); + // Handle nearly zero length edges. + if (polyline_current->points.size() <= 1 || + (polyline_current->points.size() == 2 && + std::abs(polyline_current->points.front().x - polyline_current->points.back().x) < SCALED_EPSILON && + std::abs(polyline_current->points.front().y - polyline_current->points.back().y) < SCALED_EPSILON)) + polylines_out.pop_back(); intrsctn = NULL; i_intersection = -1; polyline_current = NULL; } +#ifdef SLIC3R_DEBUG + { + sprintf(path, "out/FillRectilinear2-final-%d.svg", iRun); + ::Slic3r::SVG svg(path, bbox_svg); // , scale_(1.)); + for (size_t i = 0; i < poly_with_offset.polygons_src.size(); ++ i) + svg.draw(poly_with_offset.polygons_src[i].lines()); + for (size_t i = 0; i < poly_with_offset.polygons_outer.size(); ++ i) + svg.draw(poly_with_offset.polygons_outer[i].lines(), "green"); + for (size_t i = 0; i < poly_with_offset.polygons_inner.size(); ++ i) + svg.draw(poly_with_offset.polygons_inner[i].lines(), "brown"); + for (size_t i = n_polylines_out_initial; i < polylines_out.size(); ++ i) + svg.draw(polylines_out[i].lines(), "black"); + } +#endif /* SLIC3R_DEBUG */ + // paths must be rotated back - for (Polylines::iterator it = polylines_out.begin(); it != polylines_out.end(); ++ it) { + for (Polylines::iterator it = polylines_out.begin() + n_polylines_out_initial; it != polylines_out.end(); ++ it) { // No need to translate, the absolute position is irrelevant. // it->translate(- rotate_vector.second.x, - rotate_vector.second.y); + myassert(! it->has_duplicate_points()); it->rotate(rotate_vector.first); + //FIXME rather simplify the paths to avoid very short edges? + //myassert(! it->has_duplicate_points()); + it->remove_duplicate_points(); } + +#ifdef SLIC3R_DEBUG + // Verify, that there are no duplicate points in the sequence. + for (Polylines::iterator it = polylines_out.begin(); it != polylines_out.end(); ++ it) + myassert(! it->has_duplicate_points()); +#endif /* SLIC3R_DEBUG */ +} + +Polylines FillRectilinear2::fill_surface(const Surface *surface, const FillParams ¶ms) +{ + Polylines polylines_out; + fill_surface_by_lines(surface, params, 0.f, polylines_out); + return polylines_out; +} + +Polylines FillGrid2::fill_surface(const Surface *surface, const FillParams ¶ms) +{ + Polylines polylines_out; + fill_surface_by_lines(surface, params, 0.f, polylines_out); + fill_surface_by_lines(surface, params, float(M_PI / 2.), polylines_out); return polylines_out; } diff --git a/xs/src/libslic3r/Fill/FillRectilinear2.hpp b/xs/src/libslic3r/Fill/FillRectilinear2.hpp index 0c4473e4a..196563a2b 100644 --- a/xs/src/libslic3r/Fill/FillRectilinear2.hpp +++ b/xs/src/libslic3r/Fill/FillRectilinear2.hpp @@ -9,13 +9,15 @@ namespace Slic3r { class Surface; -class FillRectilinear2 : public FillWithDirection +class FillRectilinear2 : public Fill { public: virtual ~FillRectilinear2() {} virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms); protected: + void fill_surface_by_lines(const Surface *surface, const FillParams ¶ms, float angleBase, Polylines &polylines_out); + coord_t _min_spacing; coord_t _line_spacing; // distance threshold for allowing the horizontal infill lines to be connected into a continuous path @@ -26,6 +28,7 @@ class FillGrid2 : public FillRectilinear2 { public: virtual ~FillGrid2() {} + virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms); protected: // The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill::Base. |