Age | Commit message (Expand) | Author |
---|---|---|
2017-03-16 | Use Vertex Buffer Objects for rendering of 3D volumes if possible. | bubnikv |
2016-09-14 | OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. | bubnikv |
2016-09-14 | Initial commit of the GLEW library for calling OpenGL from the C++ code. | bubnikv |