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AgeCommit message (Expand)Author
2018-09-19WIP: Moved sources int src/, separated most of the source code from Perl.mass_renamebubnikv
2018-09-17Merged with devbubnikv
2018-09-14WIP: Background processing.bubnikv
2018-09-06Added Vec3d ModelInstance::transform_vector() methodEnrico Turri
2018-09-05Renamed GLVolume member variables to match the corresponding ModelInstance onesEnrico Turri
2018-09-04Added ModelInstance::world_matrix() method and stl_transform using eigen tran...Enrico Turri
2018-08-28Removed unused methodsEnrico Turri
2018-08-27Fixed conflicts after merging with masterEnrico Turri
2018-08-23Fixed conflicts after merging with branch eigenizeEnrico Turri
2018-08-21Eradicated the Pointf class, replaced with Eigen Vector3dbubnikv
2018-08-21Eradicated most of Pointf extras compared to pure Eigen::Vector2d.bubnikv
2018-08-21Completely replaced the homebrew Pointf3 class with Eigen Vec3d.bubnikv
2018-08-21Lay flat - rotation is now done in one go directly about the necessary axisLukas Matena
2018-08-17Merged with masterbubnikv
2018-08-17Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors.bubnikv
2018-08-15Changing the internal representation of Point / Pointf / Point3 / Pointf3 to ...bubnikv
2018-08-15Use of bounding box of rotated 3D convex hull for out of print volume detectionEnrico Turri
2018-08-14Changing the internal representation of Point / Pointf / Point3 / Pointf3 to ...bubnikv
2018-07-30Prepare integration for arbitrary shaped print beds.tamasmeszaros
2018-07-18Disable slicing when one object crosses the print volume boundaryEnrico Turri
2018-07-18Slice only objects contained into the print volumeEnrico Turri
2018-07-17Merge remote-tracking branch 'remotes/origin/opengl_to_cpp'bubnikv
2018-06-29Autocenter finally disabled. Progress indication works.tamasmeszaros
2018-06-28Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2dtamasmeszaros
2018-06-28AppController integrationtamasmeszaros
2018-06-28Incorporating performance optimizations from libnest2dtamasmeszaros
2018-06-21Faster gizmos updateEnrico Turri
2018-05-253DScene layer editing overlay completely moved to c++Enrico Turri
2018-05-09Merge with master branchEnrico Turri
2018-05-07Max count of auto assigned extruders when splitting object set as dependent o...Enrico Turri
2018-04-24More robust fix for 3D view and GUI buttons not in synch when object's size i...Enrico Turri
2018-04-10Auto assignement of extruder, after object's splitting to partsEnrico Turri
2018-03-14Merge branch 'scene_manipulators'bubnikv
2018-03-14Extended Print::validate() to check, whether the objectsbubnikv
2018-03-09Out of bed detection - 1st installmentEnrico Turri
2018-03-063mf I/O - Fixed object sinking into bed after importEnrico Turri
2018-02-133mf import/export of config dataEnrico Turri
2018-01-303mf Importer - 1st installmentEnrico Turri
2017-09-11Many warnings fixed (#510)eyal0
2017-08-02Ported some ModelObject methods from Perl to C++.bubnikv
2017-06-15New feature: Splitting an object into a multi-part volume.bubnikv
2017-06-13Fixed compilation on OSXbubnikv
2017-06-13Fix of https://github.com/prusa3d/Slic3r/issues/285bubnikv
2017-02-27Some utility methods to help loading models from the disk.bubnikv
2017-02-09Store / retrieve layer height profile from the AMF file.bubnikv
2017-02-07Added a tooltip overlay for the variable layer height edit tool.bubnikv
2016-12-08Fixes after the merge of changes by @alexrj.bubnikv
2016-11-16Optimization of Model bounding box routines (avoids copying the mesh),bubnikv
2016-11-04Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/11bubnikv
2016-09-13Ported from the playground branch. Various documentation and optimization.bubnikv