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Model.hpp
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Author
2018-09-19
WIP: Moved sources int src/, separated most of the source code from Perl.
mass_rename
bubnikv
2018-09-17
Merged with dev
bubnikv
2018-09-14
WIP: Background processing.
bubnikv
2018-09-06
Added Vec3d ModelInstance::transform_vector() method
Enrico Turri
2018-09-05
Renamed GLVolume member variables to match the corresponding ModelInstance ones
Enrico Turri
2018-09-04
Added ModelInstance::world_matrix() method and stl_transform using eigen tran...
Enrico Turri
2018-08-28
Removed unused methods
Enrico Turri
2018-08-27
Fixed conflicts after merging with master
Enrico Turri
2018-08-23
Fixed conflicts after merging with branch eigenize
Enrico Turri
2018-08-21
Eradicated the Pointf class, replaced with Eigen Vector3d
bubnikv
2018-08-21
Eradicated most of Pointf extras compared to pure Eigen::Vector2d.
bubnikv
2018-08-21
Completely replaced the homebrew Pointf3 class with Eigen Vec3d.
bubnikv
2018-08-21
Lay flat - rotation is now done in one go directly about the necessary axis
Lukas Matena
2018-08-17
Merged with master
bubnikv
2018-08-17
Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors.
bubnikv
2018-08-15
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to ...
bubnikv
2018-08-15
Use of bounding box of rotated 3D convex hull for out of print volume detection
Enrico Turri
2018-08-14
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to ...
bubnikv
2018-07-30
Prepare integration for arbitrary shaped print beds.
tamasmeszaros
2018-07-18
Disable slicing when one object crosses the print volume boundary
Enrico Turri
2018-07-18
Slice only objects contained into the print volume
Enrico Turri
2018-07-17
Merge remote-tracking branch 'remotes/origin/opengl_to_cpp'
bubnikv
2018-06-29
Autocenter finally disabled. Progress indication works.
tamasmeszaros
2018-06-28
Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d
tamasmeszaros
2018-06-28
AppController integration
tamasmeszaros
2018-06-28
Incorporating performance optimizations from libnest2d
tamasmeszaros
2018-06-21
Faster gizmos update
Enrico Turri
2018-05-25
3DScene layer editing overlay completely moved to c++
Enrico Turri
2018-05-09
Merge with master branch
Enrico Turri
2018-05-07
Max count of auto assigned extruders when splitting object set as dependent o...
Enrico Turri
2018-04-24
More robust fix for 3D view and GUI buttons not in synch when object's size i...
Enrico Turri
2018-04-10
Auto assignement of extruder, after object's splitting to parts
Enrico Turri
2018-03-14
Merge branch 'scene_manipulators'
bubnikv
2018-03-14
Extended Print::validate() to check, whether the objects
bubnikv
2018-03-09
Out of bed detection - 1st installment
Enrico Turri
2018-03-06
3mf I/O - Fixed object sinking into bed after import
Enrico Turri
2018-02-13
3mf import/export of config data
Enrico Turri
2018-01-30
3mf Importer - 1st installment
Enrico Turri
2017-09-11
Many warnings fixed (#510)
eyal0
2017-08-02
Ported some ModelObject methods from Perl to C++.
bubnikv
2017-06-15
New feature: Splitting an object into a multi-part volume.
bubnikv
2017-06-13
Fixed compilation on OSX
bubnikv
2017-06-13
Fix of https://github.com/prusa3d/Slic3r/issues/285
bubnikv
2017-02-27
Some utility methods to help loading models from the disk.
bubnikv
2017-02-09
Store / retrieve layer height profile from the AMF file.
bubnikv
2017-02-07
Added a tooltip overlay for the variable layer height edit tool.
bubnikv
2016-12-08
Fixes after the merge of changes by @alexrj.
bubnikv
2016-11-16
Optimization of Model bounding box routines (avoids copying the mesh),
bubnikv
2016-11-04
Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/11
bubnikv
2016-09-13
Ported from the playground branch. Various documentation and optimization.
bubnikv
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